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Player Features and Ideas Discussion

 
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Idea for new economy mechanic

Author
Fox Mc'Cloud
Wixo Trading Co.
#1 - 2012-03-15 19:25:25 UTC
Eve banks are synonomous with scams and honest failures at the very best. The economy is one of EVEs greatest and most unique aspects yet hasnt seen any real update in a long time which makes me sad as there are alot of players willing to put in alot of thought and effort into it as evidenced by uncountable attempts to create somethign more like banks and 3rd party programs

Iv been trying to think of various ways CCP could improve and things like a stock market and player banking immediatly jump to mind. I'm too stupid to be able to think of a way a workable stock market could be implimented in any meaningful way

I also have drwan a blank when it comes to providing player savings accounts with some degree of safty against scams

HOWEVER! I have had a thought on player loans

Currently th only way a player can offer a loan to another with a degree of saftey is by demanding something as collateral. The problem with this is that the player wanting the loan has to phyiscally hand over something worth the money they want - making the loan totally pointless since the player can just sell that thing and buy it back later instead.
Its not like they can use a ship as collateral and still be abel to use that ship to make money to pay back the load like a bs for incursions or a hulk etc


What i propose is that NPC banks can offer a 3rd party garanteur service. Basically players can sign up to a npc bank as a garanteur and then when they go to a player corp for a loan, they will have something in their info card (maybe a new finance tab) that shows what their garantee amount is.

(think of it like the garantee amount your credit card will cover for checks)


There would need to be an ingame mechanic created, perhaps a new kind of contract for the loan agreement and should the player default on the loan, the npc bank will payout to teh loan corp - up to the limit of their garantee


To avoid players just taking loans and defaulting to generate infinate free isk, a system of credit will be needed that will determine the limit a npc bank will garantee that player for. If a player defaults on a big loan or lots of little ones, their credit rating will fall to a level where no npc bank will touch them

Successfully completing loans will raise a rating but no where near as fast as defaulting would lower it

The rating should be visible in the players finance tab so player corps can decide how much of a risk a player is and whether they want a garantee for the full amount or if someone has a very good history then they might be happy to accept a garantee for only part of the loan amount


A players standing to a npc corp would also effect the level of garantee they could get. Corp shoudl be abel to create laons to other corps as well so you could have financial institution rise with excellent credit ratings and trade history etc.


I think this idea would add much depth to the economy and create a whole new area of sandbox for clever ppl to run with:


mxzf
Shovel Bros
#2 - 2012-03-15 19:36:54 UTC
A counter-point I have is that Eve is designed to be player-driven. There are already banks out there. Implementing this would be taking a part of the Eve economy away from the players and put it in the hands of the game. Removing stuff from Eve's sandbox is typically a bad idea, most of us are playing this because it's a sandbox.
Simi Kusoni
HelloKittyFanclub
#3 - 2012-03-15 19:39:24 UTC
We would literally scam the crap out of that thing. I would personally have as many alts as possible, all out improving their credit rating purely for me to eventually burn them, take the maximum ISK possible and transfer it all to my main. Biomass toons and repeat with fresh ones.


Even VG runners would call that kind of crap an ISK faucet. Well, unless they were doing it too. Then they'd cry about how no one can tell them to play the game.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Fox Mc'Cloud
Wixo Trading Co.
#4 - 2012-03-15 19:57:28 UTC  |  Edited by: Fox Mc'Cloud
mxzf wrote:
A counter-point I have is that Eve is designed to be player-driven. There are already banks out there. Implementing this would be taking a part of the Eve economy away from the players and put it in the hands of the game. Removing stuff from Eve's sandbox is typically a bad idea, most of us are playing this because it's a sandbox.


My point is, currently player driven banks do not work. Currently to get a loan you have to offer collateral, mostly full collateral but since there is no way in game for someone to be able to "reposses" something a loan might be collateralised with the only way for a the person giving the loan to ahve any security is to take possesion of something of equal value.

If a player has somethign of equal value to the amount of money they want, and taking a laon means they loose access to that item - why get a loan instead of selling the item?

As for teh sandbox part - this would add to it, not take away. The npcs would only act as a garantee of a certain degree of damage control. Many more player banks would spring up if there was some way ingame of making bank like operations such as loans more viable.


Simi Kusoni wrote:

We would literally scam the crap out of that thing. I would personally have as many alts as possible, all out improving their credit rating purely for me to eventually burn them, take the maximum ISK possible and transfer it all to my main. Biomass toons and repeat with fresh ones.


Even VG runners would call that kind of crap an ISK faucet. Well, unless they were doing it too. Then they'd cry about how no one can tell them to play the game.


yea, that is a big issue. My first thought was for a way for people to put up something they own as collateral such as a ship but still be able to use that item, however i couldnt think of any mechanic that would transfer that item to the loan issuer if the person taking the loan defaulted






In its simplest form some kind of mechanic for making loans would be good - like isaid, maybe a new kind of contract, and some kind of record of credit rating - that way corps would have at least some method of deciding if a plyer is a big or small risk.
Perhaps if each loan contract set out the perameters of the loan and if the perameters are breached then the bank corp could (only through some buton on a failed loan contract) be able to lower the players credit rating.

The amount the rating lowers should be automatically calculated bye the game according the loan amount and the amount not payed back to stop angry corps totally fking with a credit rating.
The corp should only be able to select whether or not to penalise or not - this allows for players to come to a resolution between each other in the case of a failed loan.

what about that?
Serge Bastana
GWA Corp
#5 - 2012-03-15 20:02:40 UTC
Simi Kusoni wrote:
We would literally scam the crap out of that thing. I would personally have as many alts as possible, all out improving their credit rating purely for me to eventually burn them, take the maximum ISK possible and transfer it all to my main. Biomass toons and repeat with fresh ones.


Even VG runners would call that kind of crap an ISK faucet. Well, unless they were doing it too. Then they'd cry about how no one can tell them to play the game.



The worst par its they'd have a head start on some people due to the amounts of isk they could use to improve their credit rating. Then they could truly do their bit to wreck the economy but still act like they were doing nothing wrong.

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

mxzf
Shovel Bros
#6 - 2012-03-15 20:03:21 UTC
If a player wanted to, they could set up a credit system for loans to figure out who can and can't be trusted without needing as much collateral. Then limit the un-collateralized portion of the loan based on the player's credit rating. However, this relies on someone actually bothering to set up such a system and not sitting around waiting for CCP to do it for them.

I don't think there is any way to make a perfect system like this in Eve, it comes back to trust, and you can't trust anyone on the internet (well, you can some of them, but you do so at your own risk).
Fox Mc'Cloud
Wixo Trading Co.
#7 - 2012-03-15 20:10:09 UTC  |  Edited by: Fox Mc'Cloud
sry, more posts arrived while i was writing my reply :P

basically the collateral idea may be a bit of a dead end - however making a loan mechanic might still have legs -

in its simplest form some kind of mechanic for making loans would be good - like i said, maybe a new kind of contract, and some kind of record of credit rating - that way corps would have at least some method of deciding if a player is a big or small risk.

Perhaps if each loan contract set out the perameters of the loan and if the perameters are breached then the bank corp could (only through some buton on a failed loan contract) be able to lower the players credit rating.
Having a bad credit rating would increase trade fees (broker and tax etc) at stations so a really bad credit rating could screw you trading wise.

The amount the rating lowers should be automatically calculated bye the game according the loan amount and the amount not payed back to stop angry corps totally fking with a credit rating.
The corp should only be able to select whether or not to penalise or not - this allows for the option of players to come to a resolution between each other in the case of a failed loan, without the need to dmg the rating.

what about that?
mxzf
Shovel Bros
#8 - 2012-03-15 20:14:17 UTC
I think a credit rating system is the best thing you can hope for without collateral, but I still think it should be player-run, not CCP-run. This is a sandbox game and the goal is to make as much stuff player-run as possible.
Fox Mc'Cloud
Wixo Trading Co.
#9 - 2012-03-15 20:19:16 UTC  |  Edited by: Fox Mc'Cloud
yea - i mean player corps could still ask for collateral and stuff but there would need to be a credit system to help them decide what sort of loan to offer.
and i think a mechanic for creating the loans in game that would link to that credit system would be very important.
Fango Mango
University of Caille
Gallente Federation
#10 - 2012-03-15 20:39:36 UTC  |  Edited by: Fango Mango
Why can't we have collateral for loans?

It should be possible for CCP to implement . . . not sure if its worthwhile considering other gameplay issues they could be working on.

For example say I was a new toon that wanted to buy a dominix but didn't have the ISK to buy/fit it.

Just like getting a loan from a bank to buy a car you get a "loan" from a dominix merchant.

The dominix can not be sold/traded/contracted/repacked until the load is paid off.
As part of the "loan transaction", the buyer is forced to purchase an insurance plan specified by the seller.
If the buyer has not re-payed the loan amount(basicly whatever the insurance payout would be) by the end of the loan date the dominix is magically transported to the seller's hanger at the next downtime.
If the dominix is destroyed, the insurance is paid to the title holder.

The player that issues the loan will of course require a "down payment" to cover the difference between the dominix cost and the insurance payout + whatever he wants for his trouble.


Would anyone ever use this system . . . maybe. It might make sense for noobs and capital ships.

-FM
Fango Mango
University of Caille
Gallente Federation
#11 - 2012-03-15 20:40:28 UTC
ugh . . . wrong button
Fox Mc'Cloud
Wixo Trading Co.
#12 - 2012-03-15 20:50:25 UTC
Fango Mango wrote:
Why can't we have collateral for loans?

It should be possible for CCP to implement . . . not sure if its worthwhile considering other gameplay issues they could be working on.

For example say I was a new toon that wanted to buy a dominix but didn't have the ISK to buy/fit it.

Just like getting a loan from a bank to buy a car you get a "loan" from a dominix merchant.

The dominix can not be sold/traded/contracted/repacked until the load is paid off.
As part of the "loan transaction", the buyer is forced to purchase an insurance plan specified by the seller.
If the buyer has not re-payed the loan amount(basicly whatever the insurance payout would be) by the end of the loan date the dominix is magically transported to the seller's hanger at the next downtime.
If the dominix is destroyed, the insurance is paid to the title holder.

The player that issues the loan will of course require a "down payment" to cover the difference between the dominix cost and the insurance payout + whatever he wants for his trouble.


Would anyone ever use this system . . . maybe. It might make sense for noobs and capital ships.

-FM



problem with that is that youd need a "bank" that dealt in every kind of item there is, and what if people dont want teh isk for an item to use but for market trading ro research?
Fox Mc'Cloud
Wixo Trading Co.
#13 - 2012-03-15 21:15:43 UTC  |  Edited by: Fox Mc'Cloud
probably a bit of a unrealistic idea but in the interest of trying to think of alternative methods-

a system of being able to use a ship as collateral where by the ship is impounded apon docking (and retrivable by the loan corp) should the loan fail....

yes the ship could be kept at a pos to avoid docking but that ship could not then be used in another scam and wolul never be able to dock again without surrendering it, which is quite a hasstle.

The ship would have to be in station in order to set up a loan contract with it.

I realise scamming could still occur but thats just part of eve. Hopefully this method of collateral would put off rampant scamming.


*edit*

ignore that - just realised that this would just be a method of ppl being able to pvp for free - buy ship, take loan, get ship blown up - loose nothing.