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Player Features and Ideas Discussion

 
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Navy-issue Destroyers and Battlecruisers

Author
Nnam Pir
Nnam Fleet
#1 - 2012-03-14 23:27:36 UTC
'Nuff said.

Especially if this change with ship class training goes through and I need to get each races' Destroyer and Battlecruiser skill up individually, I want more options in Destroyers and Battlecruisers.

Also, please. Thanks.
mxzf
Shovel Bros
#2 - 2012-03-14 23:28:28 UTC
Why? What role would this fill? I don't see it doing anything more than replicating ships that are already out there.
Kolya Medz
Kolya Inc.
#3 - 2012-03-14 23:43:29 UTC
I'd rather just see Navy skins for sale on the market for these ships. Imperial Navy Harbinger skin would be sexy.
Nnam Pir
Nnam Fleet
#4 - 2012-03-15 02:16:27 UTC
mxzf wrote:
Why? What role would this fill? I don't see it doing anything more than replicating ships that are already out there.


What empty role was filled by the Tier 3 BCs? What need was there for them? I don't think there was such a need. But there they sit.
leviticus ander
The Scope
Gallente Federation
#5 - 2012-03-15 03:02:40 UTC
Nnam Pir wrote:
mxzf wrote:
Why? What role would this fill? I don't see it doing anything more than replicating ships that are already out there.


What empty role was filled by the Tier 3 BCs? What need was there for them? I don't think there was such a need. But there they sit.

according to CCP, their rols is a small, fast, cheap, capital killer. but they are just being used as gankmobiles.
if you're looking for things that are filling no real role, look at the other navy ships. none of them fill any real hole other than that they are just an isk sink. adding another few isn't really that much of a deal.
Mike Whiite
Deep Core Mining Inc.
Caldari State
#6 - 2012-03-15 08:27:51 UTC
Actualy according to CCP's blog about the plans for removing the tiers and making the Destroyer and Battlecruiser racial, there was a scematic that placed faction ships as the new "top t1 tier" ships I beleive it was something like this.



-------------------------------Pirate Faction
T3 (multi functional)--Navy Faction----T2 Specialists
-----------------------------T1 ships


Not that I've any idea how a navy or pirate faction BC should look or what it should do (they're to diverse)

But it seems CCP has an idea and or role for them.

Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#7 - 2012-03-15 14:17:13 UTC
Navy Issue BCs: no
If they kept the tier system, then I could see navy issue tier 1 BCs, since those are underwhelming - ie navy issue prophecy, ferox, cyclone, brutix (though the last two would probably outshine the first two).
tier 2 BCs are good enough already, faction variants would be OPd.
Tier 3 BCs... well then they'd have a decent tank (as most navy ships have about 50% more HP, and more slots to fit tank), with great speed and firepower... OP'd

but if they are going to get rid of the tier system, then... no

Destroyers... I'd be fine with faction destroyers, for those with ISK to burn trying to get their standings above -2 for a faction by grinding lvl 1's.... although with good skills and T2 frigs/ T1 destroyers, lvl 1's are already really easy and can be blitzed really fast
Leto Aramaus
Frog Team Four
Of Essence
#8 - 2012-03-15 14:33:36 UTC  |  Edited by: Leto Aramaus
mxzf wrote:
Why? What role would this fill? I don't see it doing anything more than replicating ships that are already out there.



Ya' know... you "why, what role is that for" people make me sick.

What role does ANY navy issue, or faction ship for that matter, fill?

Give it a rest and get over your forum-superiority complex. Just because something isn't **NEEDED doesn't make it a bad idea.

That said, I don't particularly like this idea, command ships are already nasssstee. (and by nasty I mean very good)


edit: Oh, should have looked at WHO posted that... the resident forum ass mxzf, trolling and hating everyone's threads since 2012.
Ja'thaal Deathbringer
The Directionally Challenged
#9 - 2012-03-15 14:50:01 UTC
I've gotta say +1 to this. I've wanted to see a Navy Issue Drake and an Imperial Issue Harbinger for a long time. And I'd like to put something to those that think that these ships would be worth nothing. There are those that haven't taken the time to skill for ships such as a Golem, but want an upgrade on the Raven. Cue CNR. Expensive, yes, better than the standard Raven by far however.

Also, there are also pilots out there (myself included) that have a bit of a soft spot for shiny things. There are also Faction Ship collectors that would love the chance to cruise a prettied up Harbinger (Not that it needs it, just saying if you can make it prettier, why the f uck not?).

Now, the Tier 1 BC's already have a T2 version in Command Ships. While I love my Absolution, if I could get a Faction Harbinger I sure as hell would. Also, given that Command Ships use a Tier 1 hull, a Tier 2 hull for faction ships would be nice, or do both, I'm cool with both.
Buzzy Warstl
Quantum Flux Foundry
#10 - 2012-03-15 15:13:58 UTC
We should definitely have Navy Issue destroyers and BC's.

They should be between the standard and T2 versions in capability and have distinctive skins.

Would they be filling a role that isn't already being filled by T1 cruisers? No.
But they would be filling that role *with style*.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Duchess Starbuckington
Doomheim
#11 - 2012-03-15 15:29:03 UTC
Why do these need to exist, exactly?
Fidelium Mortis
Minor Major Miners LLC
#12 - 2012-03-15 17:16:42 UTC
Leto Aramaus wrote:
mxzf wrote:
Why? What role would this fill? I don't see it doing anything more than replicating ships that are already out there.



Ya' know... you "why, what role is that for" people make me sick.

What role does ANY navy issue, or faction ship for that matter, fill?

Give it a rest and get over your forum-superiority complex. Just because something isn't **NEEDED doesn't make it a bad idea.

That said, I don't particularly like this idea, command ships are already nasssstee. (and by nasty I mean very good)


edit: Oh, should have looked at WHO posted that... the resident forum ass mxzf, trolling and hating everyone's threads since 2012.


Well actually, the navy versions tend to be more offensive/PvP oriented with combat modifiers (like the osprey/scythe), less mass, extra slots, higher EHP, etc. Overall they provide a cheaper and less skill intensive alternative to a HAC, providing a steppingstone between standard T1 cruisers and T2 variations.

ICRS - Intergalactic Certified Rocket Surgeon

Buzzy Warstl
Quantum Flux Foundry
#13 - 2012-03-15 17:21:06 UTC
Duchess Starbuckington wrote:
Why do these need to exist, exactly?

Why does EvE need to exist?

Bling that other people can see is why.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Nnam Pir
Nnam Fleet
#14 - 2012-03-15 17:26:37 UTC  |  Edited by: Nnam Pir
I could even conceive of Navy-Issue Destroyers fitting Cruiser-size weapons (with a significant bonus to, maybe, rate of fire). Same principle as the Tier 3 BCs, but instead of being anti-Capital Ship, we make these the anti-Battleship ships.
Foo-foo Freak
Sebiestor Tribe
Minmatar Republic
#15 - 2012-03-16 16:23:57 UTC
+1
I've been wanting these BCs for awhile.
Also, if you say navy cruiser and pirate cruiser don't fill a role your a moron.
Danel Tosh
The Scope
Gallente Federation
#16 - 2012-03-16 17:02:51 UTC
assuming CCP decides to remove the tier system, then somthing like a navy issue drake shouldnt be overpowered (anymore than the Ferox).
as to a role? well these things serve as isk sinks. all they are is a better verision of its tech 1 counterpart, no special abilities just general stat increace for a ton of isk.
Antaeus Fantasy
Korrupted Gaming
#17 - 2012-05-21 14:07:30 UTC
This is internet spaceships game. Is it bad for us to want more spaceships ?
And Destroyers and BC are a prety good niche for adding more ships. Simply because there are not so many of them.
Lets see....
6 frigs per race. 2 assault. 2 cov ops 2 interceptors 1 electronic atack. 1 navy x 4 = 56 plus 5 faction. so total of 61 frig.

61 frigs (9 faction)
58 cruisers( 13 faction)
33 battleships(13 faction)
and.......
8 destroyers (no faction)
20 battlecruisers(no faction)

so... a question to those that say that that faction bc and destroyers arent needed. were they needed on the other classes ?
are faction mods needed ?
in this game... "-Is that a spaceship ? I need it!!!!! What !?!?!?!Shocked It not only looks cool but actualy does something ? give me 5 of those!"
and considering how much time people spend flying BC. It would be cool to have extra something.
PinkKnife
The Cuddlefish
Ethereal Dawn
#18 - 2012-05-21 18:05:03 UTC
The largest problem is going to be balance. BCs are already complained about as being overpowered. With some BCs closing in on BS prices, at what point is a navy BC worse/better isk/performance wise than a BS?