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Will dust make me sick...?

First post
Author
Hiram Alexander
State Reprisal
#1 - 2012-03-15 07:27:08 UTC
I know there are a ton of Dust514 threads already, but here goes another... (tl:dr at the bottom...)

If anyone at CCP is allowed to tell me, I'd like to know how 'realistic' the play is in Dust514. Here's why I'm asking... Although I'm interested in playing Dust, and seeing what new angle it brings to the EVE mix, I'm one of those unfortunate folks who 'suffer' from Simulation Sickness, as some call it. From Wikipedia :

wikipedia wrote:
Simulation sickness

Simulation sickness, or simulator sickness, is a condition where a person exhibits symptoms similar to motion sickness caused by playing computer/simulation/video games.[1]
The most common theory for the cause of simulation sickness is that the illusion of motion created by the virtual world, combined with the absence of motion detected by the inner ear, causes the area postrema in the human brain to infer that one is hallucinating and further conclude that the hallucination is due to poison ingestion. The brain responds by inducing nausea and mass vomiting, to clear the supposed toxin.[7] According to this theory, simulation sickness is just another form of motion sickness.
The symptoms are often described as quite similar to that of motion sickness, and can range from headache, drowsiness, nausea, dizziness, vomiting and sweating. Research done at the University of Minnesota had students play Halo for less than an hour, and found that up to 50 percent felt sick afterwards.[12]
In a study conducted by U.S. Army Research Institute for the Behavioral and Social Sciences in a report published May 1995 titled "Technical Report 1027 - Simulator Sickness in Virtual Environments", out of 742 pilot exposures from 11 military flight simulators, "approximately half of the pilots (334) reported post-effects of some kind: 250 (34%) reported that symptoms dissipated in less than 1 hour, 44 (6%) reported that symptoms lasted longer than 4 hours, and 28 (4%) reported that symptoms lasted longer than 6 hours. There were also 4 (1%) reported cases of spontaneously occurring flashbacks."[13][14]
The phenomenon was well known in popular culture before it was known as simulation sickness. In the 1983 comedy film Joysticks, the manager of a local video arcade says, "The reason why I never play any of these games, well, they make me physically ill. I mean, every time I look in one of the screens, they make me dizzy."

Every single FPS I've either played or watched others play, with one exception, has ended up giving me a killer-migraine that lasts all day, unless I sleep.

So, to get back to my question... How 'realistic' is Dust514? - I'm always hearing how 'realistic' games are getting, but when I go to watch, this is what I typically see...

A soldier of some kind sprinting down a hall at full speed, instantly stopping, turning 90 degrees in the blink of an eye to look for enemies, spinning 180 degrees to headshot someone behind a couch, and suddenly sprinting away at full speed again, in the exact opposite direction, through some hangar, jumping off a ledge at the end, spinning round again mid-air, and hitting the ground running at full speed, whilst launching rockets at helicopters in the sky... etc...

Quickly followed by an involuntary yawn, clamy skin, a blurring of my vision, another yawn or two, then the beginnings of serious pain. No vomiting, though... woot :(

The only FPS I ever played that didn't have that effect on me, was 'America's Army' when it originally came out - I haven't tried subsequent versions. For some reason, I could play that for hours on end, without any problems at all...

So, CCP... Have any of your play testers, even just one, complained of any of the above? I'd like to know before I consider purchasing a new/used PS3...

And if any of you guys or gals who are attending Fanfest this year, take the chance to play it, and feel the same - could you let me know, please? It'd be greatly appreciated.


tl:dr - I like the sound of Dust514, but hate most FPS's, they make me hurt...
Shogun Archer
Garoun Investment Bank
Gallente Federation
#2 - 2012-03-15 07:36:36 UTC
Hiram Alexander wrote:

Every single FPS I've either played or watched others play, with one exception, has ended up giving me a killer-migraine that lasts all day, unless I sleep.




I'd say yeah.

If you run into more than 2 a**holes in a day, you should probably look in the mirror.

Ai Shun
#3 - 2012-03-15 07:47:24 UTC
Hiram Alexander wrote:
A soldier of some kind sprinting down a hall at full speed, instantly stopping, turning 90 degrees in the blink of an eye to look for enemies, spinning 180 degrees to headshot someone behind a couch, and suddenly sprinting away at full speed again, in the exact opposite direction, through some hangar, jumping off a ledge at the end, spinning round again mid-air, and hitting the ground running at full speed, whilst launching rockets at helicopters in the sky... etc...


Here is a 2 minute gameplay footage video. It doesn't look as fast paced as some; but I'm thinking those players may just be bad. Considering it is powered dropsuits with fittings ... I'd expect it to have a bit of pace to it.
Shogun Archer
Garoun Investment Bank
Gallente Federation
#4 - 2012-03-15 08:02:37 UTC  |  Edited by: Shogun Archer
My apologies for sounding so terse...

I just gathered from what you had stated from your past experiences that it seems highly likely that it would bother you.


Hey, maybe not tho :)

Anyway good luck giving it a try.

If you run into more than 2 a**holes in a day, you should probably look in the mirror.

ACE McFACE
Federal Navy Academy
Gallente Federation
#5 - 2012-03-15 08:39:45 UTC
I clicked on this thread expecting outright rage about DUST, left pleasantly suprised.

On another note does this mean you can't spin ships too much??

Now, more than ever, we need a dislike button.

Hiram Alexander
State Reprisal
#6 - 2012-03-15 09:08:50 UTC
Shogun Archer wrote:
My apologies for sounding so terse...

I just gathered from what you had stated from your past experiences that it seems highly likely that it would bother you.


Hey, maybe not tho :)

Anyway good luck giving it a try.

Hey, no problem. It's just unfortunate that you're probably completely correct.

That video that Ai Shun linked, for example, looks like it will cause problems, but it also looks pretty 'beta', so with any luck CCP will drop by the thread and add some feedback, too... After all, I reckon that the 'feel' of the game is something that can be tweaked.

As for ship spinning... No, that's not a problem, happily :)

I'm normally fine with any flight simulators, driving games, etc... It's just 'unrealistic' motion that seems to send my brain crazy. For example, moving from a dead-stop to full-speed without any acceleration in between, or sprinting full-blast down a corridor and turning 'round the corner without any slow-down, whatsoever...
CCP Cmdr Wang
C C P
C C P Alliance
#7 - 2012-03-15 15:49:44 UTC
Hi,

This is difficult to say since gauging "realism" on MMO games can be a subjective thing. One just don't really know if a FPS game will give you motion sickness until you try. That said, there is another way for you to play DUST 514 with maybe a lesser chance of getting motion sickness, and that's with the commander mode. In this mode you can do less of actual FPS shooting, running, etc and concentrate more on the strategic parts of the game. Hope that helps.

DUST 514 Community Manager

Dror Roidcrusher
Balls of Megacyte
#8 - 2012-03-15 15:52:07 UTC
Simulation Sickness has something to do with the game's FOV being wrong for the size of monitor and distance to monitor. Adjusting them could relieve your issues (you can adjust the distance easily, but adjusting FOV is up to whether CCP allows it)
Shandir
EVE University
Ivy League
#9 - 2012-03-15 15:54:08 UTC
Dror - if that's accurate, that's very useful and interesting information - can you share your source/details?
Callic Veratar
#10 - 2012-03-15 15:55:22 UTC
I get the same thing, minus the headache plus extreme nausea. My recommendation is that you turn the rotational speed down. If I have my sensitivity up too high, I get sick, turning it down and I'm fine.

The other thing that will help the problem is to turn off head bobbing wherever possible.
Slaktoid
Perkone
Caldari State
#11 - 2012-03-15 16:03:33 UTC  |  Edited by: Slaktoid
Most FPS games coming out these days are designed for consoles. They're designed around the fact that you typically sit 3-4 meters away from your TV when playing. The Field of View (FOV) is adjusted so that your brain will get a correct depth perception in relation to the game world, with the 3-4 meter gap to the TV in mind.

If you play the same games on PC, you're typically sitting much closer to the monitor, and the depth perception is not correct. Many games have a FOV slider, or console commands so that you can adjust FOV. This should help immensely on the motion sickness you're experiencing.

I don't expect CCP to implement FOV into their game since they're newbies in the genre, but if any dev sees this, take note. Adjustable FOV is a necessity! Humans are different, we got different depth perception, the more you can tailor the game to your own brain and vision, the better it will feel. I used to play the Quake series for maybe 10 years, I set my FOV to 110 because it felt natural to me (not because I wanted an ingame advantage over others). Now after 10 years of 110 degree FOV, I get motion sickness with lower FOVs. You'll typically see 60-75 degrees on console games, which again could work just fine if you're sitting in your couch playing on the TV, but it's just way to low when you're close to a PC monitor.

So what OP is feeling is most likely your brain being confused because items/landmarks in the ingame world is not where the brain would expect them to be, in relation to your realworld landmarks. You're experiencing the realworld surroundings normally, while looking at the gameworld as if zoomed in with a sniper-scope.
Mr Epeen
It's All About Me
#12 - 2012-03-15 16:07:31 UTC
Dust a console game.

Nothing moves fast in a console game.

That said, OP will likely be affected anyway.

Mr Epeen Cool
Herzog Wolfhammer
Sigma Special Tactics Group
#13 - 2012-03-15 16:10:10 UTC
Ah that seasick feeling. I used to barf on every SCUBA dive but my instructor was an old school SEAL and so I had to suck it up. Got to a point where I can hurl in mid-sentence and finish what I was saying.


The real question is, is DUST good enough to keep a bucket nearby, or will that bucket be needed for other reasons?


Bring back DEEEEP Space!

T'san Manaan
Brutor Tribe
Minmatar Republic
#14 - 2012-03-15 16:18:40 UTC
Back in my Navy Seabee days we had to do annual training in a simulator that was basically a humvee with screens all around it to train convoy tactics. It used to make me sick as hell but the instructor told me to chew some gum while I was in it, I did and I didn't get sick.

I don't know If it would help you but try chewing gum while you play. It may be a placebo or it could be voodoo magic but it works!
Velarra
#15 - 2012-03-15 16:31:50 UTC
In eve i turn off the "Camera Shake" option or i get very sick. During early testing of Time Dilation on sisi, Eve did make me very nauseous (triggering violent porcelain alter worship).

I've played America's Army 1.4 through to the current AA 3.0 without problem.

Not being motion-sick due to camera shake/movement is one of the reasons i've played both Eve & AA semi-regularly in the past and present.

If it's anything like AA3.0 you should be fine.
Bienator II
madmen of the skies
#16 - 2012-03-15 16:43:25 UTC
regarding sim sickness.. it helps for some people if you play in third person view. It looks like dust has this for vehicles.

there are studies about that, e.g thats the main reason why games like lost planet where designed to be a third person shooter.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Vertisce Soritenshi
The Scope
Gallente Federation
#17 - 2012-03-15 16:47:23 UTC
I would say that considering the kind of game it is that it would likely give you motion sickness if you are prone to that. I wouldn't expect it to give you more than EvE does though. Usually motion sickess is caused by things like "Motion Blur" which in most games can be turned off. I hope CCP consideres this as an option to disable in DUST.

I feel your pain. The "Camera Shake" while in warp in EvE used to make me start feeling sick so I turned it off. I do the same thing with "Motion Blur" in games for the same reason. It actually becomes more prevalant with larger screens. The larger the screen the worse it is for obvious reasons. God knows I haven't bought a new monitor that is smaller than the previous...

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Nova Fox
Novafox Shipyards
#18 - 2012-03-15 16:52:02 UTC
chances are it is quite likely you are going ot have it still.

However ccp mentioned commander mod where its more rts less fps, there is also the possible prospect of being a logistics supply officer instead as well getting the tanks and the sort to the front lines.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Vetrox Satria
Republic Military School
Minmatar Republic
#19 - 2012-03-15 18:33:09 UTC  |  Edited by: Vetrox Satria
If its 3D compatible then it will "feel" more realistic...I hope its 3D compatible

Some people find 3D nausiating though :( (grammer nerds will let me know if i spelt that correctly)
Terazul
The Scope
Gallente Federation
#20 - 2012-03-15 21:06:48 UTC
This video may be quite informative for this particular phenomenon:

http://www.youtube.com/watch?v=blZUao2jTGA

Now, if your sickness occurs independent of FoV, you may simply be screwed. But if nothing else, optimizing your FoV should help minimize issues.
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