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Bugs with 1.5

Author
Qubits
Center for Advanced Studies
Gallente Federation
#1 - 2012-03-13 20:45:49 UTC  |  Edited by: Qubits

  1. The combat log is not sorting correctly again. How do you miss things like this? It's sorting by what I can only guess is the 'category' of the message then the text of the message, even though the "Time" column is what I've told it to sort by

  2. Many sounds are not taking range into account. When my ship comes out of the station I can hear armor repair module sounds ticking that sounded like they were coming from my ship... yet I don't have any armor repair modules on my ship. When I blew up an NPC ship at 80km, the sound was as though it were right on top of me

  3. Also, when I scroll my view out to the maximum, I still hear my launchers firing at full volume, but things like enemy missiles hitting my ship are inaudible (as they should be at that distance)

  4. Chat log won't stop scrolling, even when you scroll up to read something earlier. It keeps ticking upwards as though you were at the bottom and a new line came in. If I scroll up to read something, stay there and stop scrolling

  5. Drones show shield damage every time you take them out, even when they are fully repaired. Again, something we've seen in the past, here it is again

  6. Explosions are happening WAY outside the actual visible area of my ship. I mean they're exploding a full ship length/width away from my actual ship somtimes. It actually looks like the missile is going to miss but it registers as a hit. Meanwhile, every missile I fire at an enemy ship hits it at the same exact location it always has.

  7. And the launcher. Default behavior should be to close the launcher when you click 'Play' and should show only when there's an update. Default.
stoicfaux
#2 - 2012-03-13 20:48:26 UTC
It's what happens when you refactor code that doesn't have unit tests and/or a complete and documented QA regression test suite.


Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Ptraci
3 R Corporation
#3 - 2012-03-13 21:10:22 UTC
When jet cans pop I get all sorts of triangles bouncing around my screen while the animation plays. Looks like a problem with the vertices not being dead on.
Grey Azorria
Federation Industries
#4 - 2012-03-13 21:21:05 UTC
Pretty sure there's an issues thread where this stuff belongs

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