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Less talking - More Pew Pew - Dust 514 gameplay video

Author
Eddie Gordo
Brutor Tribe
Minmatar Republic
#1 - 2012-03-10 18:07:09 UTC
Landraar
Krautflut
#2 - 2012-03-10 18:30:46 UTC
no new footage, it's just a remix of all the snippets that are known of.
Eddie Gordo
Brutor Tribe
Minmatar Republic
#3 - 2012-03-10 18:50:59 UTC
Exactly. Less talking, more pew pew. What part of that wasn't clear in the title?
Degren
The Scope
Gallente Federation
#4 - 2012-03-10 19:29:35 UTC  |  Edited by: Degren
TL;DW: They went with Call of Duty/Halo style combat as opposed to say, Battlefield or Quake or anything else.

Not my cup of tea, but the other elements might make it interesting.

Hello, hello again.

Valei Khurelem
#5 - 2012-03-10 21:21:50 UTC  |  Edited by: Valei Khurelem
Why does every FPS now insist on using ironsights AND keeping crosshairs which make ironsighting completely pointless? Not sure how much I'm looking forward to Dust 514 now.

Oh yeah and trailer footage doesn't count as gameplay.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Grideris
The Scope
Gallente Federation
#6 - 2012-03-11 11:14:45 UTC
Valei Khurelem wrote:
Why does every FPS now insist on using ironsights AND keeping crosshairs which make ironsighting completely pointless? Not sure how much I'm looking forward to Dust 514 now.

Oh yeah and trailer footage doesn't count as gameplay.


Because using ironsights allows you to actually use things like the scope attached to your weapon so you aim more accurately at a target at range? I know that I for one wouldn't use a sniper rifle without looking thought the scope.

http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com -** the** blog site with everything else DUST 514 you need

Nedes Betternaem
Imperial Academy
Amarr Empire
#7 - 2012-03-11 11:26:44 UTC
Is it just me, or do DUSTs graphics look like they belong in a 2008 game?
Docter Daniel Jackson
Fleetworks Training
#8 - 2012-03-11 11:30:08 UTC  |  Edited by: Docter Daniel Jackson
Nedes Betternaem wrote:
Is it just me, or do DUSTs graphics look like they belong in a 2008 game?


Is it me or is it beta?
Valei Khurelem
#9 - 2012-03-11 11:43:47 UTC
Grideris wrote:
Valei Khurelem wrote:
Why does every FPS now insist on using ironsights AND keeping crosshairs which make ironsighting completely pointless? Not sure how much I'm looking forward to Dust 514 now.

Oh yeah and trailer footage doesn't count as gameplay.


Because using ironsights allows you to actually use things like the scope attached to your weapon so you aim more accurately at a target at range? I know that I for one wouldn't use a sniper rifle without looking thought the scope.


I grant you, when it actually has a purpose ironsights is great, for instance in Red Ochestra 2 it's fantastic mainly because they did it realistically, but lately I've found that in a lot of mainstream shooters it's absolutely pointless because they've stuck a crosshair on the screen for you to use. Then there's also the fact that iron sights barely increases your accuracy and by the time you zoom in with that ridiculously long animation and get yourself killed because the guy on the other side has just started spraying with crosshairs instead.

I say either do it like Red Ochestra 2 or do it like counter-strike otherwise it's just going to suck and be an obselete feature.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Jace Errata
Caldari Provisions
Caldari State
#10 - 2012-03-11 12:54:04 UTC
I think iron sights are a bit silly in a universe like this one- everything should have a scope, or at least some kind of scope-imitating sensor. Personally, I think Halo has it right: scoping puts the scope on your HUD, rather than having you actually raise the gun to eye height and peer down the tiny scope. This is particularly appropriate in games like this, because everyone has visors anyway, so manual-scoping is physically awkward, and the suit systems can easily superimpose an appropriate reticle/HUD.

tweeten

One day they woke me up so I could live forever

It's such a shame the same will never happen to you

Nedes Betternaem
Imperial Academy
Amarr Empire
#11 - 2012-03-11 13:10:32 UTC
Docter Daniel Jackson wrote:
Nedes Betternaem wrote:
Is it just me, or do DUSTs graphics look like they belong in a 2008 game?


Is it me or is it beta?

That releases in less than 6 months.
Docter Daniel Jackson
Fleetworks Training
#12 - 2012-03-11 13:15:30 UTC
Nedes Betternaem wrote:
Docter Daniel Jackson wrote:
Nedes Betternaem wrote:
Is it just me, or do DUSTs graphics look like they belong in a 2008 game?


Is it me or is it beta?

That releases in less than 6 months.


anything can change rely, I know that video shows old stuff anyway so lets wait till fan-fest to see what there graphics is like but still I want good game play not shiny graphics.
Grideris
The Scope
Gallente Federation
#13 - 2012-03-11 13:56:30 UTC
Valei Khurelem wrote:
Grideris wrote:
Valei Khurelem wrote:
Why does every FPS now insist on using ironsights AND keeping crosshairs which make ironsighting completely pointless? Not sure how much I'm looking forward to Dust 514 now.

Oh yeah and trailer footage doesn't count as gameplay.


Because using ironsights allows you to actually use things like the scope attached to your weapon so you aim more accurately at a target at range? I know that I for one wouldn't use a sniper rifle without looking thought the scope.


I grant you, when it actually has a purpose ironsights is great, for instance in Red Ochestra 2 it's fantastic mainly because they did it realistically, but lately I've found that in a lot of mainstream shooters it's absolutely pointless because they've stuck a crosshair on the screen for you to use. Then there's also the fact that iron sights barely increases your accuracy and by the time you zoom in with that ridiculously long animation and get yourself killed because the guy on the other side has just started spraying with crosshairs instead.

I say either do it like Red Ochestra 2 or do it like counter-strike otherwise it's just going to suck and be an obselete feature.


Have you actually played any of these modern FPS games, such as Battlefield 3 (or heck, you can even go all the way back to BF 2 if you want)? I can tell you right now that aiming down the sights of your weapon still has meaning, despite the inclusion of a crosshair. And to be quite honest, unlike in any modern or historical setting that does have crosshairs, DUST 514 actually has a potential explanation for why they are there.

Seriously man, from what you're saying I don't think you've played anything but RO2 or CS as of late. Either that or learn to use game mechanics properly.

http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com -** the** blog site with everything else DUST 514 you need

Miss President
SOLARIS ASTERIUS
#14 - 2012-03-11 16:20:45 UTC
Nedes Betternaem wrote:
Is it just me, or do DUSTs graphics look like they belong in a 2008 game?


Maybe 2006? Now it explains why they are not charging money for dust, who would charge any money for that kind of graphics?

If this was beta with lower settings, CCP marketing would never release the video due to bad false publicity it would create.

Idea is great though, so maybe free model will make people put up with the graphics.
Boseo
Azure Horizon
#15 - 2012-03-11 17:12:30 UTC  |  Edited by: Boseo
It was stated by ccp that it was indeed old footage. they said so when they linked the article on their facebook page.. just thought I would inform you guys of that.

Edit: when I say article I mean the most recent video one on gametrailers.com

Sorry but file “forumsig.GIF” is currently unavailable please come back later…… like in a year or so.

Tikhon Fedorov
Neptune Shard
#16 - 2012-03-11 17:23:47 UTC  |  Edited by: Tikhon Fedorov
http://massively.joystiq.com/2012/03/09/dust-514-beta-starts-in-april-gameplay-video-released-at-gdc/

Mix of old and new footage in link above.

CCP: I have one word that seems to need addressing based on what little I've seen.

Framerate. Nothing more needs to be said, but I will anyway. If someone high up reads Framerate and doesn't call a meeting, this post needs to be printed and taped on the CEO's office door. There's an old saying: There's no difference between being silent and being the one who pulls the trigger. This is what happens if you fail to raise your voice. If nothing gets done about the framerate, CCP will be gone, we know a lot of money is depending on the success of Dust, perhaps the insolvency of CCP if Dust fails, but I cannot know for sure. Hopefully just layoffs, insolvency, eh.

Framerate is perhaps the number one critical component to a successful FPS. If we're only going to get 8-14 frames per second, noone will play the game. There's a scientific reason behind James Cameron wanting to up the framerate for the next Avatar movie, it's part of the definition vs. detail and what our brain is able to handle. Dust 514 looks more like a flipbook, I shoud not be able to count the frames, and that is EXACTLY what is happening. For gods sake, it has a lower framerate than Mass Effect 3, and that's dangerously low. Thankfully for Mass Effect, the framerate is NOT critical to the gameplay as it is a hybrid RPG/FPS. Dust has no luxuries, 30FPS, or it's over for the company. You need to delay this game either a full year to fix the framerate on PS3, leave it as a concept, or wait even longer and release it on PS4. You need to have an undercover boss to see what I am sure employees are concerned about. Hilmar, if you don't correct this, you may destroy the careers of those in CCP, if not destroy the entire company. There's no way I'd play Dust after seeing that, there's no way I'd buy shares of CCP after that, looks more like I'd be generating a tax deduction from selling at a loss.

TL;DR: CCP might need to take the longer road to do what is most rewarding.

Mass Effect 3 framerate: http://www.eurogamer.net/articles/digitalfoundry-mass-effect-3-ps3-fps-issues
Avatar 2 info: http://www.hollywoodreporter.com/news/avatar-james-cameron-eyeing-60-frames-237522
Still looks like quite an accomplishment. It must suck for CCP to get few accolades from it's players.
Gogela
Epic Ganking Time
CODE.
#17 - 2012-03-11 18:52:32 UTC  |  Edited by: Gogela
I've been playing FPSs a LOT longer than EvE. I'm looking forward to DUST. Graphics-wise, I think it looks pretty good. That said, it's not really that big a factor in my view. The biggest factor is playability and control. What the guy said above about frame rates is pretty important. As a guy who generally has his controller sensitivity maxed to 10, I agree that framerates are pretty damn important especially if you want to land those sniper head shots.

One thing that jumped out at me thinking about that is the lack of a head shot in eve. Obviously, it's not that big a deal there... but I hope the hit boxes in DUST are more like Halo and less like EvE.

I don't see the point in even talking about how good the game is until we can actually play it though.

Signatures should be used responsibly...

Kojach Baumherr
State War Academy
Caldari State
#18 - 2012-03-11 19:20:13 UTC
Miss President wrote:
Nedes Betternaem wrote:
Is it just me, or do DUSTs graphics look like they belong in a 2008 game?


Maybe 2006? Now it explains why they are not charging money for dust, who would charge any money for that kind of graphics?

If this was beta with lower settings, CCP marketing would never release the video due to bad false publicity it would create.

Idea is great though, so maybe free model will make people put up with the graphics.


idiots

that footage is crazy old, its not even beta, its alpha

go look at some of the newer screenshots on that website
Azure Moonlight
Atomic Core Industries and Science
#19 - 2012-03-11 20:07:03 UTC
Besides great graphics dont make a great game. Its about time the industry realizes this fact and focuses more on innovation than pretty shiny.

With Dust, I dunno. It might be a great step ahead for online gaming and cross game interaction. But there is scarcely any up-to-date info on the game, which most times is a very bad sign.

Yay 10 years! :D

Tanya Powers
Doomheim
#20 - 2012-03-11 22:48:53 UTC


I play Eve because it's a Sci-fi game, because it's a Sci-fi game that I can play on my computer.

I can play CA on my computer.

I can play Project Blackout on my computer.

I can play Battlefield 3 on my computer.

Why would I care about a console game in a forum of a Sci-fi COMPUTER game?
Looks cool but I don't care, if I want to shoot some stuff I'll just play BF3.
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