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suiciding freighters.

Author
XJennieX
Brutor Tribe
Minmatar Republic
#1 - 2012-03-10 09:30:01 UTC
suicide ganking freighters is too easy currently. those get killed without pilot error (autopilot etc) and pilot never had chance if he got targeted. atleast make it harder by giving freighters double or triple hitpoints so that suiciders need to commit substantial amount of ships as now it seems too easy to kill one with about 12 tornados. kills like that have become everyday reality which anyone can find in eve-kill. otherwise i think suicide ganking is allright.seeing kill off stupid people hauling shiny stuff in haulers and frigates makes me laugh but ganking freighters not so much as it is not pilots own fault he gets ganked.

havent lost any freighter or anything else myself btw. jusr think this is something that needs adjusting.
Valei Khurelem
#2 - 2012-03-10 09:39:33 UTC  |  Edited by: Valei Khurelem
Quote:
havent lost any freighter or anything else myself btw. jusr think this is something that needs adjusting.


No one cares, they'll just troll you anyway because no one on this forum reads, I do think there should be some sort of way victims can get revenge though.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Pak Narhoo
Splinter Foundation
#3 - 2012-03-10 09:40:04 UTC  |  Edited by: Pak Narhoo
Don't put all your eggs in one basket.

Edit:.
Learn to scout too.
And no.
Renturu
In Glorium et Decorum
#4 - 2012-03-10 09:43:35 UTC
Q-Ship

By the orders of PlunderBunny: ☻/ /▌ / \ This is Bob, post him into your forum sig and help him conquer the forums.

hired goon
Caldari Provisions
Caldari State
#5 - 2012-03-10 10:36:54 UTC
In World War 2 Renturu, if my history is correct, the Germans didn't have "neutral ship-scanning alts"
Tippia
Sunshine and Lollipops
#6 - 2012-03-10 10:47:40 UTC
hired goon wrote:
In World War 2 Renturu, if my history is correct, the Germans didn't have "neutral ship-scanning alts"

Sure they did. Although they were small inconspicuous men with briefcases and (perhaps) a pair of very discreet binoculars.

OP: get a jumpfreighter instead — far more EHP, much faster to align, much more friendly to web-slinging, and the reduced cargo load is actually to your advantage since it makes an even less worth-while target.
Andski
Science and Trade Institute
Caldari State
#7 - 2012-03-10 10:51:48 UTC  |  Edited by: Andski
Try not hauling so much ISK worth of crap in a freighter that it's worth losing 12 Tornadoes for. This will just continue the same vicious cycle.

Ganks become harder -> Pubbies load more ISK worth of items into freighters and autopilot them between hubs -> Gankers kill them -> Pubbies whine -> Ganks become harder

Learn to play the game. Get some agility implants (Nomad set, hardwirings) and just don't autopilot.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Alara IonStorm
#8 - 2012-03-10 10:53:11 UTC
Q-Ships were also not designed to fight anything. The tactic was that they used Ships so small that the Destroyers surfaced to kill them with their AA Gun as not to waste valuable Torpedoes. They had little actual effect on the War compared to Destroyer Screens and Air Patrols often getting sunk more often then not by the more powerful U-Boat.

I would prefer and enjoy it if they gave us Auxiliary Cruisers. Full on Warships designed to look like transports useful for defense and assault on soft targets. Much larger then the tiny Q-Ships. Designed to counter small enemy Warships or get close enough to a Transport to take it out making it useful on both sides of the aisle.

Grey Azorria
Federation Industries
#9 - 2012-03-10 11:16:12 UTC
Renturu wrote:

FYI Q-ships failed miserably in real life.

Do not argue with an idiot. He will drag you down to his level and beat you with experience.

Sometimes when I post, I look at my sig and wish that I'd follow my own god damned advice.

c4 t
Cosmic Psychedelics
#10 - 2012-03-10 11:19:05 UTC
No. And while we're at it, let's make corporate hangar arrays on orcas/rorq/carrier/sc scannable and have their stuff drop.
Misanth
RABBLE RABBLE RABBLE
#11 - 2012-03-10 11:24:00 UTC
* There's nothing wrong with suicide ganking
* Freighters have a good amount of EHP, you have the JF, Orca, Blockade Runners to complement for different kind of hauling
(don't put all your eggs in one basket, more runs/less load, etc)
* Tho 12 BC is quite low in comparison to the old days where you needed 30-40 battleships, but that's more due to nature of new BC's and TE's than Freighters, so you might want to re-consider where a potential balance fix should apply..

AFK-cloaking in a system near you.

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#12 - 2012-03-10 11:32:51 UTC
c4 t wrote:
No. And while we're at it, let's make corporate hangar arrays on orcas/rorq/carrier/sc scannable and have their stuff drop.


why, whiners whining about whiners and contra-argumenting by whining about something they want to change specifically for their favor.
EmmaFromMarketing
Prospect Theory
#13 - 2012-03-10 11:39:30 UTC

I was wondering if it was the OP that lost that 10 bill freighter in Uedama yesterday.
Serge Bastana
GWA Corp
#14 - 2012-03-10 12:30:47 UTC
Not that character, no, but it does show a prime example of putting all your eggs in one basket.

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

Raiz Nhell
State War Academy
Caldari State
#15 - 2012-03-10 12:42:54 UTC
Grey Azorria wrote:
Renturu wrote:

FYI Q-ships failed miserably in real life.


Ask the HMAS Sydney if freighters with guns work in real life...

There is no such thing as a fair fight...

If your fighting fair you have automatically put yourself at a disadvantage.

Renturu
In Glorium et Decorum
#16 - 2012-03-10 12:45:08 UTC
I do understand that Q-Ships were not as powerful as we would like the concpet to be, The idea that a Mining barge, chomping away at rocks, suddenly turning on a potential killer would be a great idea. I would love to be able to entice would be gankers and suddenly tackle and unload a massive onslaught of DPS upon my victim.

Perhaps a ship that, upon creation (using the same concept as the T3's), you select for the 5 slots as to what size ship (Mining Barge - small, Mining Barge - Large, Standard Hauler - Small and Large(freighter, maybe?). Also, that your ship type would have the same haul (in appearance) as the already existing ships in EvE - so as to not let would be gankers ID you as a war ship in disguise.

Also, for set mining barges, depending upon your configuration, would have 3 miners (indicative of a Hulk) and 2 (to look like a Mackinaw). Difference on config is based on how much you are willing to spend and skills to use mods).

Ideas?

By the orders of PlunderBunny: ☻/ /▌ / \ This is Bob, post him into your forum sig and help him conquer the forums.

Alara IonStorm
#17 - 2012-03-10 12:49:18 UTC  |  Edited by: Alara IonStorm
Raiz Nhell wrote:
Grey Azorria wrote:
Renturu wrote:

FYI Q-ships failed miserably in real life.


Ask the HMAS Sydney if freighters with guns work in real life...

You mean the Ship that was sunk by the German Auxiliary Cruiser Kormoran? In fact I made mention of how I would enjoy Auxiliary Cruisers in EVE but it has little to do with Q-Ships. I will however ask the Sidney just in case.

Alara: What is your opinion on Q-Ships?
HMAS Sydney: They were never really that good.
Alara: And your thoughts on Auxiliary Cruisers?
HMAS Sydney: No Comment. (Grumbles angrily in the corner.)

Renturu wrote:

Perhaps a ship that, upon creation (using the same concept as the T3's), you select for the 5 slots as to what size ship (Mining Barge - small, Mining Barge - Large, Standard Hauler - Small and Large(freighter, maybe?). Also, that your ship type would have the same haul (in appearance) as the already existing ships in EvE - so as to not let would be gankers ID you as a war ship in disguise.

Also, for set mining barges, depending upon your configuration, would have 3 miners (indicative of a Hulk) and 2 (to look like a Mackinaw). Difference on config is based on how much you are willing to spend and skills to use mods).

Ideas?

A Ship of that size would be an Auxiliary Cruisers.

Which is a great idea IMO. Appearing on the overview as the Ship type it is disguised as until it opens fire.

Check out the design of the Kormoran. I find it fascinating. This page on the Komet is very interesting as well as the Diagram. The role out 5" Guns and even a hidden float plane are very cool. The Diagram shows hidden compartments for them. It also had Torpedo Tubes and AA Guns.
Pak Narhoo
Splinter Foundation
#18 - 2012-03-10 12:51:13 UTC
c4 t wrote:
No. And while we're at it, let's make corporate hangar arrays on orcas/rorq/carrier/sc scannable and have their stuff drop.

Lol, you want the cake and eat it? Shocked
Warzon3
Perkone
Caldari State
#19 - 2012-03-10 12:55:03 UTC
I started playing even in 2008 back then the general rule of thumb was not to carry more then 1.5-2 billion isk worth of items in your freighter.

Now you start to whine that with the new tier 3 BC's it is to easy to gank but it became harder. You no longer get insurance payout if you lose your ship to concord. Yes you can gank now with BC's but if you take 12 tornado's it costs you about 700 mil.

Before the change where you would get insurance if concord popped you it cost you like 5-10 mil a person to suicide a BS and you would just take a BS with 8 guns.

so currently it costs more to gank you wich makes it harder.

Just play smart and carry not more then 2 bil and you should not become a target (unlless they are doing it for the fun but then you wil get killed anyway.

Back in 2008 when I started playing everyone told me not to carry more then 1.5-2 bil in a freighter so nothing has changed at all.
gfldex
#20 - 2012-03-10 13:03:16 UTC
XJennieX wrote:
12 tornados


If the defender brings 12 pilots as well, the freighter wont pop.

If you take all the sand out of the box, only the cat poo will remain.

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