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CCP! Please clarify the future plans for WiS!

First post
Author
oldbutfeelingyoung
Perkone
Caldari State
#3421 - 2012-03-06 22:55:41 UTC
CCP karkur wrote:
wow... just wow. I hope you guys are joking.
I'm sorry we are delivering something as well as working on wis... or no, actually I'm not sorry, I'm just sorry that some of you see it this way Sad


don,t mind the trolls ,pls

R.S.I2014

Scatim Helicon
State War Academy
Caldari State
#3422 - 2012-03-06 23:01:39 UTC
CCP karkur wrote:
wow... just wow. I hope you guys are joking.
I'm sorry we are delivering something as well as working on wis... or no, actually I'm not sorry, I'm just sorry that some of you see it this way Sad


WiS advocates are..... strange.

Every time you post a WiS thread, Hilmar strangles a kitten.

xxxTRUSTxxx
Galactic Rangers
#3423 - 2012-03-06 23:02:34 UTC
Elanor Vega wrote:
xxxTRUSTxxx wrote:
if this was any other thread it would be locked for being spam.

repeating shite this thread is,, nothing more, nothing less.

here's the bottom line, WiS is not happening anytime soon. tm Roll



And you are repeating good part of that shite here.
Just look a little at your posts.



i wrote them,, i'm aware of what i said. ( nice to see you writing in an irish accent Blink )

before you guys say it,, yes i am indeed done with this thread, last words,,,,, CCP Karkur, well said, you are aware as i am that it is impossible to please all the people all the time, but you are pleasing those who count.

no more from me in this thread, lock it mods,, enough said !
Aquila Draco
#3424 - 2012-03-06 23:07:36 UTC
xxxTRUSTxxx wrote:
Elanor Vega wrote:
xxxTRUSTxxx wrote:
if this was any other thread it would be locked for being spam.

repeating shite this thread is,, nothing more, nothing less.

here's the bottom line, WiS is not happening anytime soon. tm Roll



And you are repeating good part of that shite here.
Just look a little at your posts.



i wrote them,, i'm aware of what i said. ( nice to see you writing in an irish accent Blink )

before you guys say it,, yes i am indeed done with this thread, last words,,,,, CCP Karkur, well said, you are aware as i am that it is impossible to please all the people all the time, but you are pleasing those who count.

no more from me in this thread, lock it mods,, enough said !



So only you count???

What egocentric person... and what ego...
wow... scientists would give anything for specimen like you.

oldbutfeelingyoung
Perkone
Caldari State
#3425 - 2012-03-06 23:13:07 UTC
CCP karkur wrote:
wow... just wow. I hope you guys are joking.
I'm sorry we are delivering something as well as working on wis... or no, actually I'm not sorry, I'm just sorry that some of you see it this way Sad



Coming with a great ambulation idea ,putiing the whole idea into the trashcan afterwards is making a lot of us a little confused.
Coming with a devblog with no reall info and asking us to keep this thread up and don,t participate in the discussion yourself ads a little also.
There where some great ideas on farious threads about WIS ,But now we don,t even know what CCP wants with this great idea.
I know that CCP doesn,t like to give out comments that could resemble a promise ,but some hopes and CCP own ideas about WIS would be welcome



Combine that with selfrepeating trolls ,well, you get this


Don,t get me wrong pls ,You guys added and probably will add good stuff later on to this game.so i thank you for that.

R.S.I2014

xxxTRUSTxxx
Galactic Rangers
#3426 - 2012-03-06 23:16:19 UTC  |  Edited by: xxxTRUSTxxx
Aquila Draco wrote:
xxxTRUSTxxx wrote:
Elanor Vega wrote:
xxxTRUSTxxx wrote:
if this was any other thread it would be locked for being spam.

repeating shite this thread is,, nothing more, nothing less.

here's the bottom line, WiS is not happening anytime soon. tm Roll



And you are repeating good part of that shite here.
Just look a little at your posts.



i wrote them,, i'm aware of what i said. ( nice to see you writing in an irish accent Blink )

before you guys say it,, yes i am indeed done with this thread, last words,,,,, CCP Karkur, well said, you are aware as i am that it is impossible to please all the people all the time, but you are pleasing those who count.

no more from me in this thread, lock it mods,, enough said !



So only you count???

What egocentric person... and what ego...
wow... scientists would give anything for specimen like you.



i post from my main, i'm sorry but alts posting bollox talk holds no backbone with me.

read the entire thread you fucknut !
Vertisce Soritenshi
The Scope
Gallente Federation
#3427 - 2012-03-06 23:19:42 UTC
@Karkur - I am a little confused as well. I think CCP needs to work on what they want to work on. Your game, your world, your dream. We just play in it. If what you deliver isn't what some people want then they can quit. Frankly nobody has a right to complain really considering every expansion CCP has released was FREE OF CHARGE! Can't make it more clear than that. I say if the community wants to have a say in what is released then the community should pay for the expansions. Either way...I doubt that there is a single pro WiS person in this thread that doesn't want you to continue the great work you do with FiS. There are a LOT of pro FiS people that refuse to accept WiS as part of the game and don't want you to do anything with it at all.

Trolls will troll.

Keep up the good work CCP.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Mr Epeen
It's All About Me
#3428 - 2012-03-06 23:20:59 UTC
xxxTRUSTxxx wrote:


before you guys say it,, yes i am indeed done with this thread, last words,,,,,

no more from me in this thread, lock it mods,, enough said !


Nice. You managed 14 whole minutes.

Mr Epeen Cool
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#3429 - 2012-03-06 23:21:27 UTC
xxxTRUSTxxx wrote:
Elanor Vega wrote:
xxxTRUSTxxx wrote:
if this was any other thread it would be locked for being spam.

repeating shite this thread is,, nothing more, nothing less.

here's the bottom line, WiS is not happening anytime soon. tm Roll



And you are repeating good part of that shite here.
Just look a little at your posts.



i wrote them,, i'm aware of what i said. ( nice to see you writing in an irish accent Blink )

before you guys say it,, yes i am indeed done with this thread, last words,,,,, CCP Karkur, well said, you are aware as i am that it is impossible to please all the people all the time, but you are pleasing those who count.

no more from me in this thread, lock it mods,, enough said !


Since it's my thread, I say I still see reasoned conversation in this thread and I vigorously request it remains open.

Issler
Flamespar
WarRavens
#3430 - 2012-03-06 23:21:30 UTC
CCP karkur wrote:
wow... just wow. I hope you guys are joking.
I'm sorry we are delivering something as well as working on wis... or no, actually I'm not sorry, I'm just sorry that some of you see it this way Sad


Don't worry CCP Karkurjwow. It's just the same old trolling from the same small group of Goons.

Keep up the great work. Am looking forward to some new tattoos for my avatar.
CCP Explorer
C C P
C C P Alliance
#3431 - 2012-03-06 23:34:26 UTC  |  Edited by: CCP Explorer
Elanor Vega wrote:
oldbutfeelingyoung wrote:
Elanor Vega wrote:
From: Crucible 1.5

Quote:
Team Avatar’s Interface Enhancement Pack:
Storming forward with the mission to make 'hard' a battlecry for space combat and not the UI, Team Avatar brought a new level of ease-of-use and functionality to how players interact with and play the game. The patch notes for Crucible 1.5 have the full list of updates, but here are some of the highlights:

- Character Creator
Portrait snapshots now retain background, pose, and lighting settings, allowing you to switch between them without altering work you had previously done and saved.
Each of the four portraits can be triggered with the F1-F4 keys,
"Stand still!" Idle animation will now pause while you are sculpting your character.
An invalid name will indicate such prior to the player clicking to confirm their character instead of after.
The interface for tucking shirts, pants and shoes is now more visible.

- HUD and Panels
Personal assets are now sorted by most assets at the top
More information has been added to the Route tab in the Solar System window
Icons for the selected item now has a right-click dropdown of options

- EVE Market
Color coding of market orders allows you to see if the item is located along your current route
Modify order window now has a button to show market details for the product in question
Drag and drop functionality has been added to the market Quickbar to support quickly adding modules and items from your inventory
Shift dragging blueprints into Quickbar allows you to dynamically add a shopping list for various industry jobs, such as manufacturing
And someone told us that team Avatar is WiS team...Roll
well at least you can spin new four rookie ships around and besides character creation is Avatar related
I was talking about percentage in that post.
Look at what they did...
Team Avatar is working on WiS with about 1/3 of their time
5 ppl are in team, 1 is QA, so 4 persons are developing.
1/3 of 4 is 1,33.
1,33 devs are actually working on WiS... XD
thats so sad that its funny
In Team Avatar there are currently 4 programmers, 1 tester, and 1 game designer (actually EVE's Game Design Director), and a product owner (EVE's Creative Director). The team is responsible for the current avatar tech in EVE, such as the Character Creator, the Image Server Rendering (that generates EVE Gate, EVE forum and in-game portraits), and the Captain's Quarters; to name a few things; including maintenance and enhancements. They are also responsible for prototyping new avatar-based gameplay.

In addition then the team, first and foremost CCP karkur, has been working on Little Things on the side, to improve players' experience. She has managed to get that extra work done on Sunday evenings and in between other tasks because she likes to do it and because players have asked for these things.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#3432 - 2012-03-06 23:40:20 UTC
CCP Explorer wrote:
Elanor Vega wrote:
oldbutfeelingyoung wrote:
Elanor Vega wrote:
From: Crucible 1.5

Quote:
Team Avatar’s Interface Enhancement Pack:
Storming forward with the mission to make 'hard' a battlecry for space combat and not the UI, Team Avatar brought a new level of ease-of-use and functionality to how players interact with and play the game. The patch notes for Crucible 1.5 have the full list of updates, but here are some of the highlights:

- Character Creator
Portrait snapshots now retain background, pose, and lighting settings, allowing you to switch between them without altering work you had previously done and saved.
Each of the four portraits can be triggered with the F1-F4 keys,
"Stand still!" Idle animation will now pause while you are sculpting your character.
An invalid name will indicate such prior to the player clicking to confirm their character instead of after.
The interface for tucking shirts, pants and shoes is now more visible.

- HUD and Panels
Personal assets are now sorted by most assets at the top
More information has been added to the Route tab in the Solar System window
Icons for the selected item now has a right-click dropdown of options

- EVE Market
Color coding of market orders allows you to see if the item is located along your current route
Modify order window now has a button to show market details for the product in question
Drag and drop functionality has been added to the market Quickbar to support quickly adding modules and items from your inventory
Shift dragging blueprints into Quickbar allows you to dynamically add a shopping list for various industry jobs, such as manufacturing
And someone told us that team Avatar is WiS team...Roll
well at least you can spin new four rookie ships around and besides character creation is Avatar related
I was talking about percentage in that post.
Look at what they did...
Team Avatar is working on WiS with about 1/3 of their time
5 ppl are in team, 1 is QA, so 4 persons are developing.
1/3 of 4 is 1,33.
1,33 devs are actually working on WiS... XD
thats so sad that its funny
In Team Avatar there are currently 4 programmers, 1 tester, and 1 game designer (actually EVE's Game Design Director), and a product owner (EVE's Creative Director). The team is responsible for the current avatar tech in EVE, such as the Character Creator, the Image Server Rendering (that generates EVE Gate, EVE forum and in-game portraits), and the Captain's Quarters; to name a few things; including maintenance and enhancements. They are also responsible for prototyping new avatar-based gameplay.

In addition then the team, first and foremost CCP karkur, has been working on Little Things on the side, to improve players' experience. She has managed to get that extra work done on Sunday evenings and in between other tasks because she likes to do it and because players have asked for these things.

Go Karkur goLol

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

oldbutfeelingyoung
Perkone
Caldari State
#3433 - 2012-03-06 23:41:40 UTC
CCP Explorer wrote:
Elanor Vega wrote:
oldbutfeelingyoung wrote:
Elanor Vega wrote:
From: Crucible 1.5

Quote:
Team Avatar’s Interface Enhancement Pack:
Storming forward with the mission to make 'hard' a battlecry for space combat and not the UI, Team Avatar brought a new level of ease-of-use and functionality to how players interact with and play the game. The patch notes for Crucible 1.5 have the full list of updates, but here are some of the highlights:

- Character Creator
Portrait snapshots now retain background, pose, and lighting settings, allowing you to switch between them without altering work you had previously done and saved.
Each of the four portraits can be triggered with the F1-F4 keys,
"Stand still!" Idle animation will now pause while you are sculpting your character.
An invalid name will indicate such prior to the player clicking to confirm their character instead of after.
The interface for tucking shirts, pants and shoes is now more visible.

- HUD and Panels
Personal assets are now sorted by most assets at the top
More information has been added to the Route tab in the Solar System window
Icons for the selected item now has a right-click dropdown of options

- EVE Market
Color coding of market orders allows you to see if the item is located along your current route
Modify order window now has a button to show market details for the product in question
Drag and drop functionality has been added to the market Quickbar to support quickly adding modules and items from your inventory
Shift dragging blueprints into Quickbar allows you to dynamically add a shopping list for various industry jobs, such as manufacturing


And someone told us that team Avatar is WiS team...Roll
well at least you can spin new four rookie ships around
and besides character creation is Avatar related
I was talking about percentage in that post.
Look at what they did...
Team Avatar is working on WiS with about 1/3 of their time
5 ppl are in team, 1 is QA, so 4 persons are developing.
1/3 of 4 is 1,33.
1,33 devs are actually working on WiS... XD
thats so sad that its funny
In Team Avatar there are currently 4 programmers, 1 tester, and 1 game designer (actually EVE's Game Design Director), and a product owner (EVE's Creative Director). The team is responsible for the current avatar tech in EVE, such as the Character Creator, the Image Server Rendering (that generates EVE Gate, EVE forum and in-game portraits), and the Captain's Quarters; to name a few things; including maintenance and enhancements. They are also responsible for prototyping new avatar-based gameplay.

In addition then the team, first and foremost CCP karkur, has been working on Little Things on the side, to improve players' experience. She has managed to get that extra work done on Sunday evenings and in between other tasks because she likes to do it and because players have asked for these things.




Thank you Explorer
and thank you Karkur for making the extra hours (and thank other workaholics if there are more of them)

R.S.I2014

Shandir
EVE University
Ivy League
#3434 - 2012-03-06 23:54:47 UTC
CCP Explorer wrote:
on Sunday evenings

She is not being paid enough. Don't care how much, it's not enough. Much love to this and other devs who work more than their due, often underappreciated.
Vincent Athena
Photosynth
#3435 - 2012-03-07 00:00:10 UTC
As Devs seem to be watching this thread, I got a question:

"Each of the four portraits can be triggered with the F1-F4 keys"

When? Certainly not while flying, those fire my guns. When docked? In CQ? In customization? Or ... when?

Know a Frozen fan? Check this out

Frozen fanfiction

CCP karkur
C C P
C C P Alliance
#3436 - 2012-03-07 00:02:48 UTC
Vincent Athena wrote:
As Devs seem to be watching this thread, I got a question:

"Each of the four portraits can be triggered with the F1-F4 keys"

When? Certainly not while flying, those fire my guns. When docked? In CQ? In customization? Or ... when?

haha... it's when you are in the portrait step of the character creator/recustomization P

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Vincent Athena
Photosynth
#3437 - 2012-03-07 00:09:04 UTC
Thank you.

I was sort of hoping it would work anytime I was docked, so i could put up a nice portrait when I'm out missioning and an angry one for roams, all with just a push of a key. But what you got will help.

Are the portraits saved between visits to customization? If they were, I can change my portrait just by hitting re-customize, clicking over to the portrait page, make a selection, then leave.

Know a Frozen fan? Check this out

Frozen fanfiction

CCP karkur
C C P
C C P Alliance
#3438 - 2012-03-07 00:17:26 UTC
Vincent Athena wrote:
Thank you.

I was sort of hoping it would work anytime I was docked, so i could put up a nice portrait when I'm out missioning and an angry one for roams, all with just a push of a key. But what you got will help.

Are the portraits saved between visits to customization? If they were, I can change my portrait just by hitting re-customize, clicking over to the portrait page, make a selection, then leave.

no, they are reset every visit (but I think it would be super cool if we could store expressions, pose and camera settings in your client setting so you could load them when in the portrait step, but I'm not sure how that would all fit in... but something to keep in mind P)

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

oldbutfeelingyoung
Perkone
Caldari State
#3439 - 2012-03-07 00:27:02 UTC
CCP karkur wrote:
Vincent Athena wrote:
Thank you.

I was sort of hoping it would work anytime I was docked, so i could put up a nice portrait when I'm out missioning and an angry one for roams, all with just a push of a key. But what you got will help.

Are the portraits saved between visits to customization? If they were, I can change my portrait just by hitting re-customize, clicking over to the portrait page, make a selection, then leave.

no, they are reset every visit (but I think it would be super cool if we could store expressions, pose and camera settings in your client setting so you could load them when in the portrait step, but I'm not sure how that would all fit in... but something to keep in mind P)


Great idea maybe for right clicking your portrait in space and choose one of 4 pre sets.
Angry face just before a pvp roam ,sad and busted up face after getting blown up

R.S.I2014

DeMichael Crimson
Republic University
Minmatar Republic
#3440 - 2012-03-07 00:46:03 UTC  |  Edited by: DeMichael Crimson
oldbutfeelingyoung wrote:
CCP karkur wrote:
wow... just wow. I hope you guys are joking.
I'm sorry we are delivering something as well as working on wis... or no, actually I'm not sorry, I'm just sorry that some of you see it this way Sad



Coming with a great ambulation idea, putting the whole idea into the trashcan afterwards is making a lot of us a little confused.
Coming with a devblog with no real info and asking us to keep this thread up and don't participate in the discussion yourself ads a little also.
There where some great ideas on various threads about WIS ,But now we don't even know what CCP wants with this great idea.
I know that CCP doesn't like to give out comments that could resemble a promise, but some hopes and CCP own ideas about WIS would be welcome



Combine that with self-repeating trolls, well, you get this


Don't get me wrong pls, You guys added and probably will add good stuff later on to this game so i thank you for that.


This is 100% truth.