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Warning Forums are going to Explode. New Dev Blog on Skill Training and Ship Balance.

First post
Author
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#61 - 2012-03-06 21:11:43 UTC
Mister Alt wrote:
If they do as they say and let you fly everything you can now then there's going to be some major SP whorage.

Either:
1) They look at which cruisers you have to 3 and give you enough SP to get the racial battlecruiser skills to whatever you ahve battlecruisers at now, at which point everyone and their ****** cousin trains every cruiser to 3 for more remappable SP, regardless of whether they put it into that racial BC.

Or, well... I dont know.

What I do know is someone shouldnt let their cousin do game design.



Possibly. But if it doesn't change your capabilities, big deal?

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Splodger
Brutor Tribe
Minmatar Republic
#62 - 2012-03-06 21:15:00 UTC
Just so I understand...

If I have BC IV and they split up the groups I potentially have to train each race so 4x up to "respective BC V" ?

BUT iam curious Do i need to now go train up all the IV skills i have to V before the change to get the most out of this new change i.e

Command Ships V
Logistics V
Heavy assault V
Covops V
Recon V

etc, etc so when the change does happen I get rank V in each race or is it only BC and destroyer skills affected?!


Corina Jarr
en Welle Shipping Inc.
#63 - 2012-03-06 21:19:42 UTC
Other than the issues of how they are going to do the dessie and BC stuff, looks good.


Though I'm going to spend a killer of a time refitting my ships depending on how extensive the changes are.
Amber Lumiere
Doomheim
#64 - 2012-03-06 21:25:43 UTC
Nova Fox wrote:
Dumbing down eve?
More like making it more complicated.

Yes, "dumbing down" has become a charge made by people who don't like changes. Nine times out of ten, people use it when what's occurring is making the game more intelligent. People usually indicate their own lack of intelligence by considering it "dumbing down" when you remove something that didn't require intelligence to begin with, indicating they apparently found something complicated that really wasn't, or they simply don't understand what the phrase "dumbing down" means. Removing something tedious is the thing that most often draws these charges, despite the fact that removing tedium in no way dumbs things down, as it requires no more intelligence to wait 17 days than 10, for example. Calling that "dumbing down" just indicates you're a moron.

The charge is certainly misplaced here in any case. Certain things are becoming shorting trains, but other things are becoming much longer. The change from a single Destroyers and BC skill, for example, will now require training in four different skills to get what you used to get with one. And new skills are being added to support various roles, which will need to be trained. It's a rebalancing, with some things getting cheaper and others more expensive. But that's complicated, so more simple minded people are simply going to see it as "dumbing down" or the opposite due to their inability to understand situations that can't be summed up in 140 characters or less. No doubt the same people who get mad when you answer their "simple" questions with "it depends..." /eyeroll
Liam Mirren
#65 - 2012-03-06 21:27:56 UTC
Contrary to the whiners, this is NOT dumbing down (if it were I'd be whining with you), it's making things less idiotic and more logical. Honestly, I can't wait to see this further fleshed out.

Excellence is not a skill, it's an attitude.

Dirk Magnum
Spearhead Endeavors
#66 - 2012-03-06 21:32:42 UTC
All T1 combat ships already trained to V crew checking in to say the removal of the tier system is a good thing. Well potentially. My worry would be that today's question of "why would I ever want to fly X" will be replaced with "t1 ships are all so similar now, why should I fly X as opposed to Y?" The challenge for CCP will be to buff up the lower-tier ships while keeping a semblance of semi-defined roles for them, but without making T2 ships undesirable. Why fly a Taranis if the Atron has buffed slot and turret layouts and costs 1% of the price, for example.

                      "LIVE FAST DIE." - traditional Minmatar ethos [citation needed]

Cindy Marco
Sebiestor Tribe
Minmatar Republic
#67 - 2012-03-06 21:33:36 UTC
Yay! Eve version of NGE! Big smile

But seriously, I like how battle cruisers and destroyers aren't in the normal line of advancement. If you don't care for them you can skip them completely, if you like them you can train for them. They are really more like heavy variants of cruisers and frigs. They use the same size mods, just more of them. And for that advantage they are slower and have a bigger signature.

Of course if they want to take BC 5 and dessie 5 and give me level 5 in all 8 racial skills, I guess I would be ok with that. Otherwise its a huge nerf. Having to train up 3 additional bc and 3 additional dessie skills to 5 would just be wrong. Its pretty unfair to new players, because the older players are getting a ton of free sp.
Vertisce Soritenshi
The Scope
Gallente Federation
#68 - 2012-03-06 21:35:18 UTC  |  Edited by: Vertisce Soritenshi
I still don't think this is removing Tiers. So long as you have a specific requirement to fly a ship and it has stats comparable to the same ship of another race...it is a tier. Until you can fly all Caldari Battleships by having Battleships 1 and all the battleships have the same stats and slots then they will always be separated by a tier even if it is not called a tier.

When they get rediculously specific with the roles so that a Rohk is a rail only shield platform, raven is cruis missile only and the Scorp is blaster only, and you can fly all ships with the same battleship skills, THEN tiers are gone. Until then its just a different way of calling a duck a duck.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Gogela
Epic Ganking Time
CODE.
#69 - 2012-03-06 21:35:36 UTC
Splodger wrote:
Just so I understand...

If I have BC IV and they split up the groups I potentially have to train each race so 4x up to "respective BC V" ?

BUT iam curious Do i need to now go train up all the IV skills i have to V before the change to get the most out of this new change i.e

Command Ships V
Logistics V
Heavy assault V
Covops V
Recon V

etc, etc so when the change does happen I get rank V in each race or is it only BC and destroyer skills affected?!

That's a good question. I'm in the same boat having most of my SPC skills at or around V. I think the answer though is going to be pretty complex... Here's how I think it may go down:

  • "Split" skills would be granted to you at a rate you can fly and the racial skills will be awarded and upgraded to match. I, for example, have Destroyers V and all race frigate skills at V, so I would get 4x racial destroyer skills @ V. Good for me, but what if you had Minmatar & Gallente frigate at IV, Amarr @ III and caldari @ I, and had destroyers at V? You would get minmatar and gallente destroyer at V, and that's it. I can see where we start getting into hurt feelings here... now to get caldari and amarr destroyers you need to train 2x destroyer skills.

....* damn. This is going to be a mess. My Recon Ships is only at 2... maybe I should train it to V too... damn there are a lot of generic spaceship command skills. Should we all be getting them to V to max this? Will it be like a 4x training modifier in the long run? Somebody break this down for me... my brain is too simple for this.

Signatures should be used responsibly...

Reilly Duvolle
Hydra Squadron
#70 - 2012-03-06 21:50:45 UTC  |  Edited by: Reilly Duvolle
Dbars Grinding wrote:
Caps a and Tech 3s for everyone!!!

you win a cap!

and you win a cap!

You all win caps!!!!

/Oprah meme


Yep. It is the skill training time that determines the number of capital ships in EVE. It stands to reason. I mean, those who think skill cost, ship cost and actual needs and usage in the corp/alliance you are in plays any role whatsoever just doesnt understand anything, right? I mean, with 20 days lower training time to get into a carrier, everybody will be in a titan before Christmas.

Roll
Aarin Wrath
Dominion Strategic
#71 - 2012-03-06 21:53:55 UTC  |  Edited by: Aarin Wrath
Edit: Nevermind. I seems like this is just a troll thread of inflammatory posts.
Dirk Magnum
Spearhead Endeavors
#72 - 2012-03-06 21:54:29 UTC
Cindy Marco wrote:
Its pretty unfair to new players, because the older players are getting a ton of free sp.

But new players got a lot of free SP indirectly via the removal of learning skills and the buff to default learning speed. This seems like a fair tradeoff for having new skills added to the game that have to be trained separately.

                      "LIVE FAST DIE." - traditional Minmatar ethos [citation needed]

MadMuppet
Critical Mass Inc
#73 - 2012-03-06 21:54:45 UTC
Even more fun, I have BC a 4 right now and I use BC to 5 as a dump point for short skills (Can't inject Scrapmetal Processing until I get Metallurgy to V so I tack BC on the end of the training queue in case I forget). When BC splits to four racials do I get four partial racials on their way to V?

Well, I was thinking about BC to 5 over time, now it appear to be BC to 5 NOW.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Kill Rockstar
Doomheim
#74 - 2012-03-06 22:05:59 UTC
Is this real lifeQuestion
Dirk Magnum
Spearhead Endeavors
#75 - 2012-03-06 22:18:16 UTC
Kill Rockstar wrote:
Is this real lifeQuestion

EveIsReal(dot net)

I was there.

                      "LIVE FAST DIE." - traditional Minmatar ethos [citation needed]

M5 Tuttle
Imperial Shipment
Amarr Empire
#76 - 2012-03-06 22:29:30 UTC
How does this in any way dumb down the game?

Here's my opinion:

1) Rebalancing tiered T1 ships --> Awesome. Every other change could be total **** and I'd still be happy because of this.

2) Making BC and Dest skills racial --> Fine as long as they reimburse points or change training times in a way that doesn't make it so that people can't fly their ships anymore.

3) Battleships take longer to train to --> who cares?

4) Capitals don't take as long to train to --> I don't like this and I can't even fly capital ships. I doubt they are going to do this anyway.

Overall, I like the changes as long as they execute them well. Anyone saying this is "dumbing down the game" should explain why, because I'd love to hear it.
Burnt Alaska
Polaris Innovations
#77 - 2012-03-06 22:31:19 UTC
Mmmm yummy tears.. Bear
Lexmana
#78 - 2012-03-06 22:42:47 UTC
This is a bold move completely inline with what many has asked for, including OP if I am not mistaken. There will be problems for sure and a lot of players will whine because their particular play style somehow got nerfed. But this could be really really good for the game and it is definitely not dumbing it down, quite the contrary since there will be more diversity on the field if done right. If anything, it will make EVE harder to master skillwise (not SP).
Alara IonStorm
#79 - 2012-03-06 22:43:48 UTC
Lexmana wrote:
including OP if I am not mistaken.

That iz correct! P
Jas Dor
Republic University
Minmatar Republic
#80 - 2012-03-06 22:50:34 UTC
At 12 ship types I can see why the BC skill needs to get split. Not sure what the point is of splitting destroyer skill when we only have 4 destroyers in game.