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STAR-MAP / SOLAR SYSTEM MAP / DIMENSIONS and BOUNDARIES

Author
Ulf Raben
The Scope
Gallente Federation
#1 - 2012-03-06 16:53:23 UTC
I have been looking for a comprehensive Guide on Starmaps and Solar System Map

Including description of Game mechanics ie the abilities and limitations of the maps
their dimensionality as well as range boundaries

I have not been able to laocate much more than simple Guides with some definitions of various terms

Are there other recources on this Item available ?

I would be grateful for som info and evt Links
My Neutral Toon
Doomheim
#2 - 2012-03-06 16:56:21 UTC
are you looking for a tips/tricks guide to the in-game maps?

or are you just looking for instructions on how to use them in general?

...Can't. Tell. If ...Troll? Or Serious....

Butt Hurt about Harrasment? Read first GM post: https://forums.eveonline.com/default.aspx?g=posts&t=88362&find=unread

Ulf Raben
The Scope
Gallente Federation
#3 - 2012-03-06 17:03:47 UTC
Ofc I mean what I write : COMPREHENSIVE & EXHAUSTIVE GUIDE on STAR MAPS & SOLAR SYSTEM MAPS

Any LINKS ?
Razin
The Scope
#4 - 2012-03-06 18:01:33 UTC
You probably need this: http://www.isktheguide.com/.
Cebraio
State War Academy
Caldari State
#5 - 2012-03-06 18:13:10 UTC
He posted a link. Lol That's what you get for shouting.
Velicitia
XS Tech
#6 - 2012-03-06 18:25:08 UTC
They're maps. They work like maps.

Not really sure what you need a guide for (you do know how to read a map, yes?)

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Heimdallofasgard
Ministry of Furious Retribution
Fraternity.
#7 - 2012-03-06 18:50:57 UTC
Solar System limits in eve are 10 AU further out from the sun than the aphelion of the orbiting body with the largest orbit.

it used to be much further until the Deep Safe Spot Nerf of 2010 (or was it 2011?)
My Neutral Toon
Doomheim
#8 - 2012-03-06 19:09:09 UTC
The best maps IMO is Dotlan

http://evemaps.dotlan.net

Once you spend some time with Dotlan and really use all of its features... you won't be able to play eve without it.

The only thing I have found that Dotlan doesnt tell you, is the current index of each system. And it may be that I havn't found it yet.

Everything you need from System sec status/sov/moons/planets/kill stats. JB maps, Cyno planner and tons and tons and tons more...

IMO The dotlan map is WAAAAAAYYYY better than the in game map.

...Can't. Tell. If ...Troll? Or Serious....

Butt Hurt about Harrasment? Read first GM post: https://forums.eveonline.com/default.aspx?g=posts&t=88362&find=unread

Ulf Raben
The Scope
Gallente Federation
#9 - 2012-03-09 11:57:08 UTC
Well thanks for the various answers ... but what i REALLY would like to get info on is :

HOW does the Star map and Solar System Map function ... are the maps true 3 D or just a simulation

For ex when U are in Solar system map , the centricity as well ass the plane of the map changes at a boundary of 5 AU

U can see different planes .. 2 usually but it appears to me that the visual map is Not really 3 dimensional more like 2 planes

where the celestials are lined up in individual planes and then just superimposed on each other to create an ilusion of 3

dimensionality . Ofc .. the COORDINATES .. of any given spot in space should be true 3 dimensional .. but ..again the VISUAL map

does not really appear to be so ....

I am grateful for some insightfull INFO on the subject .... Thanks
Ptraci
3 R Corporation
#10 - 2012-03-09 12:14:49 UTC
My Neutral Toon wrote:
The best maps IMO is Dotlan

http://evemaps.dotlan.net

Once you spend some time with Dotlan and really use all of its features... you won't be able to play eve without it.

The only thing I have found that Dotlan doesnt tell you, is the current index of each system. And it may be that I havn't found it yet.

Everything you need from System sec status/sov/moons/planets/kill stats. JB maps, Cyno planner and tons and tons and tons more...

IMO The dotlan map is WAAAAAAYYYY better than the in game map.



Not empty quoting. This, 100%. It looks strange at first because there is just so much information presented in so many different ways at once. But once you get to know it you will be amazed. It is a masterpiece. Everything from looking up where you can find the nearest Plasma planet to oh which route (including jump bridge networks!) you should take to move around null. Dotlan has it all.
War Kitten
Panda McLegion
#11 - 2012-03-09 12:15:20 UTC
The world is 3-d.

The maps are 3-d.

The whole game is just a simulation.

Go play with them and you'll figure it out if you are capable of doing so. I give you a 50/50 shot based on your posting aptitude.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Kinis Deren
Mosquito Squadron
D0GS OF WAR
#12 - 2012-03-09 13:15:20 UTC
For a general introduction to in game and out of game starmaps, you might like to listen to a recent Eve University class recording. The lecture was kindly given by Silvonus:

Class Name: Starmaps 101
Instructor: Silvonus
Record Date: 2012.02.25
Size: 7.19 MB
Length: 00:30:24
Francisco Bizzaro
#13 - 2012-03-09 13:58:34 UTC
Ulf Raben wrote:
Well thanks for the various answers ... but what i REALLY would like to get info on is :

HOW does the Star map and Solar System Map function ... are the maps true 3 D or just a simulation

Every object in the game (stars, planets, asteroid belts, etc.) has a 3D x,y,z coordinate. Stars are located in 3d on the galaxy map, and planets are located in 3d on the solar-system map. The galaxy (or cluster or whatever it is) is fairly planar, about 4 times as big in x,y as it is in z - roughly 100 light years around by 25 light years deep. I'm pretty sure the allowed locations are continuous along the respective axes, that is the stars are not confined to a few z=constant planes. And I believe the in-game maps display an accurate representation of the locations, if that's what you mean by "true 3D" (unless of course you are looking at one of the explicitly flattened maps).

Nothing to do with the map, but: Eve is mostly 3D but has a preferred z-direction singled out. When you rotate your ship up or down you hit the z-axis, probably because they've done something silly like use spherical-polar coordinates to represent orientation. Things like the tactical overlay show a plane in the universal equator. I believe all stations are aligned with universal z-axis, and possibly x,y as well. Gates used to be, but that was recently changed so that gates actually point towards their destination system in 3D space. Most importantly for pilots, when your ship is not moving it also drifts towards being aligned with the universal equator.

If you are looking for the real coordinates, there is a database dump you can download where you can get all of the (x,y,z) locations as well as any other stat related to celestial bodies, via a few mysql queries. I once used this to construct a Hertzsprung-Russel diagram for New Eden, and established that there must be some interesting stellar evolution going on indeed. The oldest mapped star in New Eden is 90 billion years ... let's hear the lore explanation for that.