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Amarr BS and Missions, they don't seem to go well together?

Author
Falkwen
Caldari Navy Operations
#21 - 2012-03-06 12:51:55 UTC
Ciya wrote:
So I've been trying to make a small guide for new players in our corp about to start lvl4's, I wanted to put decent lvl4 fits and give opinion about the "best" choice of BS in each faction, I got Caldari, Minmatar and Gallente done pretty fast, but once I started with Amarr BS, it seems near impossible?

So how do you actually fit an Amarr BS to be able to do lvl4's in a reasonable manner, my criteria is ability to fit 500-600reinforced defense and 200-300sustained, I take these numbers from "all lvl 5" char and T2 equipment, I will later figure how much you can take away from skills with named gear that would still be enough to complete most lvl4's without problems.
I will also provide perma boosted overkill tanked setups with 500-600sustained tank for those few very first missions so they can feel safe for the few first missions until they learn about the dangerous ones and start to feel more comfortable without perma boosting.

Also I try to find the ability to do DPS with "optimal" at 40km and preferably at least some up to 70-90km, so new players would be able to do all missions reasonably well with the ship they have just invested most of their money into.

I have not been able to fit any of the Amarr BS inside those criteria, is it possible?

I suppose Pulse Apoc is reasonably close, but range even with Scorch is only 62+10 as I have not figured out a way to fit a Tracking computer there, with Named weapons you deal really bad damage to long ranges, and most of that is EM...

-Thank you for answers.



Geddon or better still navy Geddon. Good tank with pulse laser and full set of lenses. Ogres in your bay or medium, light drones. Then go chew up those Level 4's. If your finding it hard to fit and stay alive or do it quick enough id look at your skills or swap to another race of ships. It takes a skillful intelligent player to fly Amarr. (Just like me)
Liam Mirren
#22 - 2012-03-06 12:57:35 UTC
Falkwen wrote:
It takes a skillful intelligent player to fly Amarr. (Just like me)



Too easy.

Excellence is not a skill, it's an attitude.

Flaming Head
Doomheim
#23 - 2012-03-06 13:48:34 UTC
Ira Infernus wrote:
[Abaddon, Missions]IMO the amarr need a better drone battleship (IMO the geddons cap usage bonus should be removed and replaced with a drone damage bonus, and should have an additional mid slot) to bring them on par with other factions for universal mission ability.


Are you insane?!

Not saying I wouldn't want that on my Geddon but god....just imagine Shocked
Falkwen
Caldari Navy Operations
#24 - 2012-03-06 14:02:21 UTC
Liam Mirren wrote:
Falkwen wrote:
It takes a skillful intelligent player to fly Amarr. (Just like me)



Too easy.




Yes too easy. And I suppose 8 vs 1 is good odd's for you in any battleship?
Liam Mirren
#25 - 2012-03-06 14:42:08 UTC
Falkwen wrote:
Liam Mirren wrote:
Falkwen wrote:
It takes a skillful intelligent player to fly Amarr. (Just like me)



Too easy.




Yes too easy. And I suppose 8 vs 1 is good odd's for you in any battleship?


You're in a shitfit BS in low sec, the fact that you lost 8v1 is secondary at best.

Excellence is not a skill, it's an attitude.

Falkwen
Caldari Navy Operations
#26 - 2012-03-06 15:18:20 UTC
Liam Mirren wrote:
Falkwen wrote:
Liam Mirren wrote:
Falkwen wrote:
It takes a skillful intelligent player to fly Amarr. (Just like me)



Too easy.




Yes too easy. And I suppose 8 vs 1 is good odd's for you in any battleship?


You're in a shitfit BS in low sec, the fact that you lost 8v1 is secondary at best.



Granted that's quite true my angry little friend. However I believe a better fit BS still would have lost vs 8 and you do not know the story behind the encounter.
Liam Mirren
#27 - 2012-03-06 15:29:44 UTC  |  Edited by: Liam Mirren
Falkwen wrote:
Granted that's quite true my angry little friend. However I believe a better fit BS still would have lost vs 8 and you do not know the story behind the encounter.


Your frantic go at trying to belittle me is hilarious, same for the mail you sent me. Per your mail, if you don't want people to call you on your mistakes don't state you're the dog's bollocks, especially not if you aren't as hot as you make it sound. Winning or losing is here nor there (nor important), good pilots can lose fights just fine. Thing is that smart and intelligent pilots (like you state yourself to be) don't **** fit. Whatever "logical" explanation you might come up with for that crap fit, no one's buying it.

I'll be the first to admit that my sheet is clean and therefore I'm probably not the one to call people out, but at least there's no crap losses on my list. I'm also not openly stating I'm brilliant.

Excellence is not a skill, it's an attitude.

Falkwen
Caldari Navy Operations
#28 - 2012-03-06 15:42:42 UTC
Liam Mirren wrote:
Falkwen wrote:
Granted that's quite true my angry little friend. However I believe a better fit BS still would have lost vs 8 and you do not know the story behind the encounter.


Your frantic go at trying to belittle me is hilarious, same for the mail you sent me. Per your mail, if you don't want people to call you on your mistakes don't state you're the dog's bollocks, especially not if you aren't as hot as you make it sound. Winning or losing is here nor there (nor important), good pilots can lose fights just fine. Thing is that smart and intelligent pilots (like you state yourself to be) don't **** fit. Whatever "logical" explanation you might come up with for that crap fit, no one's buying it.

I'll be the first to admit that my sheet is clean and therefore I'm probably not the one to call people out, but at least there's no crap losses on my list. I'm also not openly stating I'm brilliant.



I don't need to state or saying anything as you have quite clearly already said the obvious.....

Enjoy your bubble.

Oh by the way you site of guides is shite.
Liam Mirren
#29 - 2012-03-06 16:25:38 UTC
Falkwen wrote:
I don't need to state or saying anything as you have quite clearly already said the obvious.....

Enjoy your bubble.

Oh by the way yo site of guides is shite.



Translated: No U


That's about the best you can do it seems.

Excellence is not a skill, it's an attitude.

Bohiam
Age of Discovery
#30 - 2012-03-06 16:30:28 UTC
Falkwen Darling you have been warned before. Do not feed the troll. They are hungry beings Lol
Zhilia Mann
Tide Way Out Productions
#31 - 2012-03-06 17:06:52 UTC
Ciya wrote:
I've been playing around with EFT and it seems that while beams do more DPS on paper, fitting beams seem to be very hard because of cap usage, weak tracking (even more so with low skills) and hard to fit (again harder with low skills)


Something is wrong with that then. Beams should have slightly lower damage (assuming we're not talking about the mythical low skill tachyon fits) but more range. Of course you can make up for that to some extent by switching crystals, but that will only take you so far

One thing to consider that hasn't been brought up in this thread is that Sanshas and to a lesser extent Blood Raiders really, really love to tracking disrupt. It isn't the most annoying form of EWAR, but for low skilled gun users it can be pretty bad. What's more, they never got the memo that CCP rebalanced TDs: theirs reduce tracking and optimal but leave falloff intact. So what, you ask? Well, pulses work almost entirely in optimal, and when you get a slew of TDs on you at once, your effective gun range can go from, say, ~50km down to ~5km in a damn hurry. Beams get around this problem to a certain extent because they do have a reasonable falloff component that can be further boosted by a TC or two

Ciya wrote:
Based on the suggestions here and I think I like Whiteknight's fit best, I downgraded some of the modules that need "long" training and swapped one resists mod for medium repper like in Zhilia Mann's fit, so you are kind of "perma tank" with ability to boost with LAR once medium is not enough, should make things a bit easier for new players...


I'd actually aim to semi-permarun the LAR and feather the MAR. Usually you can pretty much leave the repper on if EFT shows anything more than 5 minutes of cap stability simply because your guns won't be firing all the time. The MAR is there for the beginning of rooms before you whittle down the incoming damage and of course for emergencies

Also, strongly consider recommending meta 4 reps ('Accommodation') over meta 2 . They rep ~9.1% more and simply don't cost that much

Finally, I'd like to make one more pitch for the Apoc over the Abaddon. Once you squeeze on all your modules -- which is admittedly a bit easier on the Abaddon -- your major problem with any Amarr BS as a new player is going to be capacitor. The Abaddon is the only ship in the lineup that doesn't get a cap reduction bonus, which means that it simply can't keep its guns going as long as the Apoc. And yes, this is somewhat mitigated by crystals, but at that point you're designing a ship around doing sub-optimal DPS -- on the Abaddon, you're relying on crystals to make up for both of the Apoc's bonuses and if you're fitting pulses you simply won't have the range you need for some missions even if you throw in a paint-scratcher like Radio L

This is coming from someone who started in an Abaddon (albeit with good skills). Honestly the ship only sort of works for mission with T2 pulses and access to Scorch, and with T1 pulses it just won't do the job as well as other ships. Strap beams on it to get around the problem and you just end up (assuming low skills) with violent cap death. Skill up and strap tachs on it and completely change your fitting paradigm -- and suddenly it's great. But that doesn't appear to be the point of the thread.
m3talc0re X
The Motley Crew of Disorder
The Gorram Shiney Alliance
#32 - 2012-03-06 17:43:18 UTC
Finally someone in here with some damn sense :P Zhilia.

And to reiterate, Pulses simply don't have the range to run Lv4's. Even with scorch, you're pushing it. This almost made me give up on lasers/Amarr entirely. I started training missiles... Despite listening to the masses and using pulses, I eventually tried Beams and later got a Nightmare with Tach's and that was it for me XD I had a friend having the same experience and I got him to try beams and he was like "wow, awesome", too.

I also prefer cap stability for various reasons. None of which are because I "can't manage my cap" or whatever other excuses people like to throw around like they know all. I'm not going to list them either right now.

But anyway, try this:

[Apocalypse, Apocalypse: Tanked 4s]
Large Armor Repairer II
Armor EM Hardener II
Armor EM Hardener II
Armor Thermic Hardener II
Armor Thermic Hardener II
Heat Sink II
Heat Sink II

Tracking Computer II, Tracking Speed
Cap Recharger II
Cap Recharger II
Cap Recharger II

Mega Modulated Energy Beam I, Imperial Navy Multifrequency L
Mega Modulated Energy Beam I, Imperial Navy Multifrequency L
Mega Modulated Energy Beam I, Imperial Navy Multifrequency L
Mega Modulated Energy Beam I, Imperial Navy Multifrequency L
Mega Modulated Energy Beam I, Imperial Navy Multifrequency L
Mega Modulated Energy Beam I, Imperial Navy Multifrequency L
Mega Modulated Energy Beam I, Imperial Navy Multifrequency L
Mega Modulated Energy Beam I, Imperial Navy Multifrequency L

Large Ancillary Current Router I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Hobgoblin II x5
Hammerhead II x5



If they can't use a T2 LAR then they don't need to be running Lv4's yet. N-Type hardeners will work, but t2 or even faction will get more tank. This fit is stable for me, but it may not be completely stable for a lesser skilled character.
Mavnas
The Scope
Gallente Federation
#33 - 2012-03-07 07:31:00 UTC
Mnesarete wrote:
Mavnas wrote:
If you let things get too close you collect your drones warp out, then warp back in at range and pop things before they get close again.


This is also known as the sub-optimal way to run missions.

That is why the Great Creator invented the Pulse Laser, Scorch, Imperial Navy Multifrequency, and the Stasis Webifier. As it says somewhere towards the back of the Gospel of St. Laserius: "And behold, he looked down and saw that his people were able to smite their enemies, who had been naughty in his sight, at all practical ranges, and he saw that this was good."


And none of those things work at 100km. When I threw that fit together I was getting really sick of my main's NH only being able to throw missiles out to 60km and then crawl at 300-400 m/s towards stuff that spawned further out. But really I think that fit desperately wants to be on a paladin or some ship that could manage to be more cap stable and tanky doing it.
Adacia Calla
Native Freshfood
Minmatar Republic
#34 - 2012-03-07 08:10:13 UTC
700+ DPS at 90km with Scorch, change to IN MF and you're doing 900 at 40km, people are complaining why?

[Apocalypse, New Setup 1]
Heat Sink II
Heat Sink II
Heat Sink II
Large Armor Repairer II
Energized Adaptive Nano Membrane II
Imperial Navy Armor Thermic Hardener
Imperial Navy Armor EM Hardener

Cap Recharger II
Cap Recharger II
Optical Tracking Computer I, Optimal Range
Optical Tracking Computer I, Optimal Range

Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Hammerhead II x5
Hobgoblin II x5

Test signature....forum not applying settings :(

Chav Queen
Deep Core Mining Inc.
Caldari State
#35 - 2012-03-07 11:00:25 UTC  |  Edited by: Chav Queen
I would not use the baddon for level 4s.
Its simply too cap hungry and the range when using pulse lasers is too short,dont forget many sansha rats use tracking disruptors.
An Apoc is ideal and dispite what previous posts say range is fine with pulse lasers and standard crystals.
you can swap to multis for close range work.
If your feeling flush you can use scorch but I would only brake them out when your in a hurry standard crystals are fine.
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