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CCP! Please clarify the future plans for WiS!

First post
Author
Doc Fury
Furious Enterprises
#3401 - 2012-03-05 22:33:27 UTC
Flamespar wrote:
I find the argument for evidence that players want WiS really stupid.


If that was the actual argument, it would be stupid.

There's a million angry citizens looking down their tubes..at me.

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#3402 - 2012-03-05 22:36:14 UTC
Scatim Helicon wrote:
I believe that the earth is flat and the moon is made of green cheese.

You can't refute my beliefs so now go away please.


If this thread was about either of those two things I would have to agree with your position, but its not.

As to the moon made of cheese, there is good evidence to support that position!

Moon Cheese


Issler
xxxTRUSTxxx
Galactic Rangers
#3403 - 2012-03-05 23:10:41 UTC
Mr Epeen wrote:
xxxTRUSTxxx wrote:


if WiS creates an eviroment where people no longer need to undock, then the game will suffer.


Why?

Is it that you feel if they don't have to, then they just won't undock? That's just stupid thinking. You don't need to undock now for a lot of stuff and it's been that way since day one. Here's the thing, though. Even though you need never undock to play many aspects of this game, PLENTY OF PEOPLE STILL DO!!

Why in the world you FIS only losers are so afraid of EVE becoming the true sandbox it was meant to be is beyond me.

Someone please give a coherent reason for this bizarre attitude and I will die a happy man.

Mr Epeen Cool



us FiS losers ? lol

afraid ? lol

fear of a sandbox we create ? lol

beyond you ? yes, it looks like it is beyond you.

read my other posts in this thread, i'm done repeating myself.

xxxTRUSTxxx
Galactic Rangers
#3404 - 2012-03-05 23:13:31 UTC
if this was any other thread it would be locked for being spam.

repeating shite this thread is,, nothing more, nothing less.

here's the bottom line, WiS is not happening anytime soon. tm Roll
Elanor Vega
Native Freshfood
Minmatar Republic
#3405 - 2012-03-06 00:01:06 UTC
xxxTRUSTxxx wrote:
if this was any other thread it would be locked for being spam.

repeating shite this thread is,, nothing more, nothing less.

here's the bottom line, WiS is not happening anytime soon. tm Roll



And you are repeating good part of that shite here.
Just look a little at your posts.
Taiwanistan
#3406 - 2012-03-06 01:34:31 UTC
Flamespar wrote:
I find the argument for evidence that players want WiS really stupid.

Firstly because it is obvious that there is support for WiS. Not only within this thread, but in the fanfest videos talking about WiS that shows the audience was in favour of it.

Secondly. Look at incursions. You could argue that before this feature was implemented that there was not support for it (in fact, the CSM was unconvinced that it would be a success), but look how popular it has become.


hey moron, you fly in space for incursions, and it's one of the very few group/fleet pve activities. and they are popular cus you make a ton of isk, now tell me about /emoting with a bunch of dudes.

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Elanor Vega
Native Freshfood
Minmatar Republic
#3407 - 2012-03-06 17:09:18 UTC  |  Edited by: Elanor Vega
From: Crucible 1.5

Quote:
Team Avatar’s Interface Enhancement Pack:
Storming forward with the mission to make 'hard' a battlecry for space combat and not the UI, Team Avatar brought a new level of ease-of-use and functionality to how players interact with and play the game. The patch notes for Crucible 1.5 have the full list of updates, but here are some of the highlights:

- Character Creator
Portrait snapshots now retain background, pose, and lighting settings, allowing you to switch between them without altering work you had previously done and saved.
Each of the four portraits can be triggered with the F1-F4 keys,
"Stand still!" Idle animation will now pause while you are sculpting your character.
An invalid name will indicate such prior to the player clicking to confirm their character instead of after.
The interface for tucking shirts, pants and shoes is now more visible.

- HUD and Panels
Personal assets are now sorted by most assets at the top
More information has been added to the Route tab in the Solar System window
Icons for the selected item now has a right-click dropdown of options

- EVE Market
Color coding of market orders allows you to see if the item is located along your current route
Modify order window now has a button to show market details for the product in question
Drag and drop functionality has been added to the market Quickbar to support quickly adding modules and items from your inventory
Shift dragging blueprints into Quickbar allows you to dynamically add a shopping list for various industry jobs, such as manufacturing


And someone told us that team Avatar is WiS team...Roll
oldbutfeelingyoung
Perkone
Caldari State
#3408 - 2012-03-06 17:26:34 UTC
xxxTRUSTxxx wrote:
Mr Epeen wrote:
xxxTRUSTxxx wrote:


if WiS creates an eviroment where people no longer need to undock, then the game will suffer.


Why?

Is it that you feel if they don't have to, then they just won't undock? That's just stupid thinking. You don't need to undock now for a lot of stuff and it's been that way since day one. Here's the thing, though. Even though you need never undock to play many aspects of this game, PLENTY OF PEOPLE STILL DO!!

Why in the world you FIS only losers are so afraid of EVE becoming the true sandbox it was meant to be is beyond me.

Someone please give a coherent reason for this bizarre attitude and I will die a happy man.

Mr Epeen Cool



us FiS losers ? lol

afraid ? lol

fear of a sandbox we create ? lol

beyond you ? yes, it looks like it is beyond you.

read my other posts in this thread, i'm done repeating myself.


repeating ? indeed ,its getting ridiculous after a while ,is it not?

R.S.I2014

Doc Fury
Furious Enterprises
#3409 - 2012-03-06 17:28:13 UTC
Elanor Vega wrote:


And someone told us that team Avatar is WiS team...Roll


A clever rabbit watches what CCP does vs. what they say.




There's a million angry citizens looking down their tubes..at me.

oldbutfeelingyoung
Perkone
Caldari State
#3410 - 2012-03-06 17:30:57 UTC
Elanor Vega wrote:
From: Crucible 1.5

Quote:
Team Avatar’s Interface Enhancement Pack:
Storming forward with the mission to make 'hard' a battlecry for space combat and not the UI, Team Avatar brought a new level of ease-of-use and functionality to how players interact with and play the game. The patch notes for Crucible 1.5 have the full list of updates, but here are some of the highlights:

- Character Creator
Portrait snapshots now retain background, pose, and lighting settings, allowing you to switch between them without altering work you had previously done and saved.
Each of the four portraits can be triggered with the F1-F4 keys,
"Stand still!" Idle animation will now pause while you are sculpting your character.
An invalid name will indicate such prior to the player clicking to confirm their character instead of after.
The interface for tucking shirts, pants and shoes is now more visible.

- HUD and Panels
Personal assets are now sorted by most assets at the top
More information has been added to the Route tab in the Solar System window
Icons for the selected item now has a right-click dropdown of options

- EVE Market
Color coding of market orders allows you to see if the item is located along your current route
Modify order window now has a button to show market details for the product in question
Drag and drop functionality has been added to the market Quickbar to support quickly adding modules and items from your inventory
Shift dragging blueprints into Quickbar allows you to dynamically add a shopping list for various industry jobs, such as manufacturing


And someone told us that team Avatar is WiS team...Roll


well at least you can spin new four rookie ships around
and besides character creation is Avatar related

R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#3411 - 2012-03-06 17:32:28 UTC
Doc Fury wrote:
Elanor Vega wrote:


And someone told us that team Avatar is WiS team...Roll


A clever rabbit watches what CCP does vs. what they say.







And a clever CCP fox does the same with that poor rabbit

R.S.I2014

Fighter26
Orion's Fist
#3412 - 2012-03-06 17:32:32 UTC
Honestly, CCP should devote a team to making WIS where people can have poker dens, player shops with isk for unique props, corp offices, and clubs... then never touch it agian. Get back to internet spaceships- after all this is just a extra thing to do when camped in station or fried from the 4th cta a single day.
oldbutfeelingyoung
Perkone
Caldari State
#3413 - 2012-03-06 17:37:51 UTC  |  Edited by: oldbutfeelingyoung
Fighter26 wrote:
Honestly, CCP should devote a team to making WIS where people can have poker dens, player shops with isk for unique props, corp offices, and clubs... then never touch it agian. Get back to internet spaceships- after all this is just a extra thing to do when camped in station or fried from the 4th cta a single day.


watch out now ,her they come trolls raging about spacebarbies and their secret favourite Ken and are emotional about emoting ,the poor lads will respond

R.S.I2014

Elanor Vega
Native Freshfood
Minmatar Republic
#3414 - 2012-03-06 17:46:47 UTC
oldbutfeelingyoung wrote:
Elanor Vega wrote:
From: Crucible 1.5

Quote:
Team Avatar’s Interface Enhancement Pack:
Storming forward with the mission to make 'hard' a battlecry for space combat and not the UI, Team Avatar brought a new level of ease-of-use and functionality to how players interact with and play the game. The patch notes for Crucible 1.5 have the full list of updates, but here are some of the highlights:

- Character Creator
Portrait snapshots now retain background, pose, and lighting settings, allowing you to switch between them without altering work you had previously done and saved.
Each of the four portraits can be triggered with the F1-F4 keys,
"Stand still!" Idle animation will now pause while you are sculpting your character.
An invalid name will indicate such prior to the player clicking to confirm their character instead of after.
The interface for tucking shirts, pants and shoes is now more visible.

- HUD and Panels
Personal assets are now sorted by most assets at the top
More information has been added to the Route tab in the Solar System window
Icons for the selected item now has a right-click dropdown of options

- EVE Market
Color coding of market orders allows you to see if the item is located along your current route
Modify order window now has a button to show market details for the product in question
Drag and drop functionality has been added to the market Quickbar to support quickly adding modules and items from your inventory
Shift dragging blueprints into Quickbar allows you to dynamically add a shopping list for various industry jobs, such as manufacturing


And someone told us that team Avatar is WiS team...Roll


well at least you can spin new four rookie ships around
and besides character creation is Avatar related



I was talking about percentage in that post.
Look at what they did...
Team Avatar is working on WiS with about 1/3 of their time
5 ppl are in team, 1 is QA, so 4 persons are developing.
1/3 of 4 is 1,33.
1,33 devs are actually working on WiS... XD
thats so sad that its funny
Doc Fury
Furious Enterprises
#3415 - 2012-03-06 17:49:54 UTC
Elanor Vega wrote:
oldbutfeelingyoung wrote:
Elanor Vega wrote:
From: Crucible 1.5

Quote:
Team Avatar’s Interface Enhancement Pack:
Storming forward with the mission to make 'hard' a battlecry for space combat and not the UI, Team Avatar brought a new level of ease-of-use and functionality to how players interact with and play the game. The patch notes for Crucible 1.5 have the full list of updates, but here are some of the highlights:

- Character Creator
Portrait snapshots now retain background, pose, and lighting settings, allowing you to switch between them without altering work you had previously done and saved.
Each of the four portraits can be triggered with the F1-F4 keys,
"Stand still!" Idle animation will now pause while you are sculpting your character.
An invalid name will indicate such prior to the player clicking to confirm their character instead of after.
The interface for tucking shirts, pants and shoes is now more visible.

- HUD and Panels
Personal assets are now sorted by most assets at the top
More information has been added to the Route tab in the Solar System window
Icons for the selected item now has a right-click dropdown of options

- EVE Market
Color coding of market orders allows you to see if the item is located along your current route
Modify order window now has a button to show market details for the product in question
Drag and drop functionality has been added to the market Quickbar to support quickly adding modules and items from your inventory
Shift dragging blueprints into Quickbar allows you to dynamically add a shopping list for various industry jobs, such as manufacturing


And someone told us that team Avatar is WiS team...Roll


well at least you can spin new four rookie ships around
and besides character creation is Avatar related



I was talking about percentage in that post.
Look at what they did...
Team Avatar is working on WiS with about 1/3 of their time
5 ppl are in team, 1 is QA, so 4 persons are developing.
1/3 of 4 is 1,33.
1,33 devs are actually working on WiS... XD
thats so sad that its funny



And thus they can quite truthfully say they are working on WIS.

There's a million angry citizens looking down their tubes..at me.

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#3416 - 2012-03-06 19:28:25 UTC
Doc Fury wrote:
Elanor Vega wrote:
oldbutfeelingyoung wrote:
Elanor Vega wrote:
From: Crucible 1.5

Quote:
Team Avatar’s Interface Enhancement Pack:
Storming forward with the mission to make 'hard' a battlecry for space combat and not the UI, Team Avatar brought a new level of ease-of-use and functionality to how players interact with and play the game. The patch notes for Crucible 1.5 have the full list of updates, but here are some of the highlights:

- Character Creator
Portrait snapshots now retain background, pose, and lighting settings, allowing you to switch between them without altering work you had previously done and saved.
Each of the four portraits can be triggered with the F1-F4 keys,
"Stand still!" Idle animation will now pause while you are sculpting your character.
An invalid name will indicate such prior to the player clicking to confirm their character instead of after.
The interface for tucking shirts, pants and shoes is now more visible.

- HUD and Panels
Personal assets are now sorted by most assets at the top
More information has been added to the Route tab in the Solar System window
Icons for the selected item now has a right-click dropdown of options

- EVE Market
Color coding of market orders allows you to see if the item is located along your current route
Modify order window now has a button to show market details for the product in question
Drag and drop functionality has been added to the market Quickbar to support quickly adding modules and items from your inventory
Shift dragging blueprints into Quickbar allows you to dynamically add a shopping list for various industry jobs, such as manufacturing


And someone told us that team Avatar is WiS team...Roll


well at least you can spin new four rookie ships around
and besides character creation is Avatar related



I was talking about percentage in that post.
Look at what they did...
Team Avatar is working on WiS with about 1/3 of their time
5 ppl are in team, 1 is QA, so 4 persons are developing.
1/3 of 4 is 1,33.
1,33 devs are actually working on WiS... XD
thats so sad that its funny



And thus they can quite truthfully say they are working on WIS.




This was exactly my fear. CCP, you need to realize you are hurting the future of your game and you need to start to be more honest with the players. One and a fraction people can't get anything useful done for ambulation. This now clearly looks to be just another PR stunt.

CCP, take ambulation seriously and open that door!

Issler
Scatim Helicon
State War Academy
Caldari State
#3417 - 2012-03-06 21:31:53 UTC
So Issler, what features that CCP is currently working on should be abandoned in favour of more work on WiS?

Every time you post a WiS thread, Hilmar strangles a kitten.

oldbutfeelingyoung
Perkone
Caldari State
#3418 - 2012-03-06 22:29:18 UTC
Scatim Helicon wrote:
So Issler, what features that CCP is currently working on should be abandoned in favour of more work on WiS?



<------------------- page 1 , go ahead and read from the beginning and find a quote from a WIS -wanter, that the FIS part of this game should be neglected for WIS .

Ah s*** i forget all the the time You can,t think for yourself so you repeat 1 of your goonmates and emote eachother.
bc you guys like scary things


R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#3419 - 2012-03-06 22:39:34 UTC  |  Edited by: oldbutfeelingyoung
Issler Dainze wrote:




This was exactly my fear. CCP, you need to realize you are hurting the future of your game and you need to start to be more honest with the players. One and a fraction people can't get anything useful done for ambulation. This now clearly looks to be just another PR stunt.

CCP, take ambulation seriously and open that door!

Issler





Pls Issler be patient we will have to wait like everybody else ,until FF
Remember we are not the only ones who wants a certain element in this game developed
Don,t forget FW ,the miners ,marketmanipulators and the WH space runners,they have to wait also
and pls don,t forget the poor flyboys ,they only are getting 4 new rookie ships

edit: Or FF is all about shoving Dust 514 up your a**

R.S.I2014

CCP karkur
C C P
C C P Alliance
#3420 - 2012-03-06 22:49:24 UTC
wow... just wow. I hope you guys are joking.
I'm sorry we are delivering something as well as working on wis... or no, actually I'm not sorry, I'm just sorry that some of you see it this way Sad

CCP karkur | Programmer | Team Five 0 | @CCP_karkur