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Warfare & Tactics

 
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Kiting vs Brawling - lame vs awesome?

Author
Sovai Elaaren
KABS Deep Recon Unit
#21 - 2012-03-02 18:44:04 UTC
Damar Rocarion wrote:

just commenting one thing: Kiting is and will be preferred tactic of most people while warfare links operate as they do. As I said in other thread in Cal/Gal faction warfare, bulk of players will have their alt tugged away in safe spot running links. This makes for predictable enviroment where blueballing becomes the norm since people can calculate in their heads that my link < enemy link if needed and wont take a single chance to risk their precious eggshell of a kiting boat.

The sooner links start to function only when in grid, the better it will be for pvp.


One could say the same for brawling though, just with a different set of links (shield or armor). That said, I do agree that on-grid boosting will probably help PvP in a lot of ways.
Kat Bandeis
Trinity Industries Corp.
#22 - 2012-03-02 18:50:56 UTC
There are people who think long-range sniping is win, versus risking damage in close-up. Cruise vs Assaults. Rail vs. Blaster. Gun vs Knife.

People like what gets them the KM. People hate what makes them a victim. It ain't rocket science.
Dark Pangolin
The Tuskers
The Tuskers Co.
#23 - 2012-03-02 19:08:20 UTC
In general the main points of the thread are;


  • Brawlers are for starting players, less kills, piloting, tactics required, fully committed to fight.


  • Kiters are for more experienced pilots, who want to be able to run from a fight, or escape and unfavorable situation.


  • Boosters should have to be ON-Grid.


I agree with all the above points. In general kiting fleets allow your roam to not get face pwned...ruining your day. Unfortunately in EVE there is always a fleet with more #s than you somewhere...ability to GTFO>Ability to sit face to face and melt face...
Beat General
Doomheim
#24 - 2012-03-02 20:15:58 UTC
Dark Pangolin wrote:


  • Boosters should have to be ON-Grid.



Bad idea is bad.
Artemis Ahab
Caldari Provisions
Caldari State
#25 - 2012-03-02 20:28:22 UTC  |  Edited by: Artemis Ahab
Beat General wrote:
Dark Pangolin wrote:


  • Boosters should have to be ON-Grid.



Bad idea is bad.


Pardon my ignorance, but how is that bad? Offgrid t3 boosters completely obsolete fleet commands. What's the point of a damnation tanking like a beast if you don't even have to be on-grid to boost?

Edit: I'd assume you we're also against making t3's probable, but ass of you and me and all that jazz.
Ganjjabeard
Black Vanguard Ops
#26 - 2012-03-02 20:36:21 UTC
Sovai Elaaren wrote:
Ganjjabeard wrote:

i was in a faction frig 1v1 last night vs a firetail with mwd and longpoint. it kited me at 19km and i was not able to escape or hit it with anything. quite frustrating because i tried manually pilotting to meet him where he'd be in 2-3 seconds but nothing worked. freakin 20km dude kited me for 15 minutes i couldnt get 1 shot off. and ill tell you this if it was a fair fight i woulda scraped him under my boot. but because e kited me at 20km i couldnt do jack **** :(


That's exactly my point... there's a perception that kiting "isn't fair", but let's flip that around. You land on top of him, get web/scram right away. Let's face it; that guy is boned if anything lands a web/scram on him. Would you concede that it wasn't a fair fight for him since he didn't have a chance to pull range?



i see your point it is evenly matched depending on how the fight began. but look at it this way. the fight was arranged 1v1 (probably my first mistake lol) we didnt land on eachother we landed about 200km from eachother so from the get go he had the drop on me thx to that range gap. but in your scenario where id land on top of him (more likely being a random un organized fight) yes i woulda had him easily since he was mwd fit and i coulda scrammed n webbed in an instant. so i guess the argument is dependent on how the fight began. either way being on the end thats getting kited around its annoying when you cant do anything lol Lol

GET IN THE VAN

Sovai Elaaren
KABS Deep Recon Unit
#27 - 2012-03-02 20:47:27 UTC
Beat General wrote:
Dark Pangolin wrote:


  • Boosters should have to be ON-Grid.



Bad idea is bad.


Bad poster is bad.

Ganjjabeard wrote:
i see your point it is evenly matched depending on how the fight began. but look at it this way. the fight was arranged 1v1 (probably my first mistake lol) we didnt land on eachother we landed about 200km from eachother so from the get go he had the drop on me thx to that range gap. but in your scenario where id land on top of him (more likely being a random un organized fight) yes i woulda had him easily since he was mwd fit and i coulda scrammed n webbed in an instant. so i guess the argument is dependent on how the fight began. either way being on the end thats getting kited around its annoying when you cant do anything lol Lol


Yup, I've been there. Smile Depending on the ship you're in too, there may not even be a chance to out-maneuver an agile kiter, but in an arranged 1v1, can't really just say 'no thanks', haha.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#28 - 2012-03-02 21:23:59 UTC  |  Edited by: Mfume Apocal
Sovai Elaaren wrote:
However, I've run into a number of players who seem to think that kiting is for cowards and brawling is the only honorable way to pvp.


Stop talking to those people.
Cearain
Plus 10 NV
#29 - 2012-03-02 22:43:57 UTC
Damar Rocarion wrote:
Sovai Elaaren wrote:
That's exactly my point... there's a perception that kiting "isn't fair", but let's flip that around. You land on top of him, get web/scram right away. Let's face it; that guy is boned if anything lands a web/scram on him. Would you concede that it wasn't a fair fight for him since he didn't have a chance to pull range?


just commenting one thing: Kiting is and will be preferred tactic of most people while warfare links operate as they do. As I said in other thread in Cal/Gal faction warfare, bulk of players will have their alt tugged away in safe spot running links. This makes for predictable enviroment where blueballing becomes the norm since people can calculate in their heads that my link < enemy link if needed and wont take a single chance to risk their precious eggshell of a kiting boat.

The sooner links start to function only when in grid, the better it will be for pvp.



I was going to say that eve has a very good balance between trying to kite someone outside scram range and trying to get a brawling ship inside scram range.

But that balance basically thrown out of the window with off grid booster ships. The extra range these give to points and webs combined with the extra speed makes it very unbalanced.

I hope ccp does what you suggest and requires boosters to be on grid.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

James Amril-Kesh
Viziam
Amarr Empire
#30 - 2012-03-02 22:52:42 UTC
I can't agree more with the on-grid booster proposal.

Enjoying the rain today? ;)

Mfume Apocal
Brutor Tribe
Minmatar Republic
#31 - 2012-03-02 22:56:26 UTC
Cearain wrote:
I was going to say that eve has a very good balance between trying to kite someone outside scram range and trying to get a brawling ship inside scram range.

But that balance basically thrown out of the window with off grid booster ships. The extra range these give to points and webs combined with the extra speed makes it very unbalanced.

I hope ccp does what you suggest and requires boosters to be on grid.


That doesn't make sense when both types of ships are bonused equally by links.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#32 - 2012-03-02 23:00:50 UTC
Oh wait, Imperial Outlaws, I see your issue now.

But I seriously doubt CCP is going to come up with a link that increases the range you can store your ship in the carrier.
Kessiaan
Sebiestor Tribe
Minmatar Republic
#33 - 2012-03-02 23:15:41 UTC
I flew Gallente in lowsec forever. Brawling is pretty simple for the most part - fit full tackle, max gank/buffer, warp in at zero and pew (covops alt is helpful for this last bit).

Now I fly Minmatar in nullsec roams and routinely find myself in matchups in which we are at a substantial numerical disadvantage, and I've developed a wonderful appreciation for kiting tactics. And 720s.
Pulgy
Doomheim
#34 - 2012-03-02 23:57:47 UTC
Death to offgrid boosting.
That is all.
No range? No problem!   Join the Church of the Holy Blasterâ„¢ . A Hybrid religion.
Ahrieman
Codex Praedonum
Divine Damnation
#35 - 2012-03-03 01:10:26 UTC  |  Edited by: Ahrieman
I do both about the same amount. I tend to favor kiting when I know I will be outnumbered/outgunned - which happens quite a bit, especially in the larger fights that I get into.

To drop 5 brawling BC into 10 brawling BC just turns into a DPS/tank slugfest where the 10 BC's typically have the upper hand. To use 5 nano BC's against those 10 brawling BC's makes the fight a winning proposition for the smaller force. These sorts of fights are player-skill intensive, but allow a smaller gang to engage a larger gang.

If you generally have numerical superiority, then by all means, brawl away. If you are often outnumbered (and even then get more people batphoned in on you), you should consider kiting.

Solo Rifter since 2009

Klown Walk
Federal Defense Union
Gallente Federation
#36 - 2012-03-03 01:33:30 UTC
Brawling feels more luck based and I rather have a nerf to gang link boosters instead of making them on grid only.
Cearain
Plus 10 NV
#37 - 2012-03-03 01:48:54 UTC
Mfume Apocal wrote:
Cearain wrote:
I was going to say that eve has a very good balance between trying to kite someone outside scram range and trying to get a brawling ship inside scram range.

But that balance basically thrown out of the window with off grid booster ships. The extra range these give to points and webs combined with the extra speed makes it very unbalanced.

I hope ccp does what you suggest and requires boosters to be on grid.


That doesn't make sense when both types of ships are bonused equally by links.



Yes keep thinking brawling ships will benefit as much from skirmish links as kiting ships.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#38 - 2012-03-03 01:50:45 UTC
Mfume Apocal wrote:
Oh wait, Imperial Outlaws, I see your issue now.

But I seriously doubt CCP is going to come up with a link that increases the range you can store your ship in the carrier.



What are you talking about?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Mfume Apocal
Brutor Tribe
Minmatar Republic
#39 - 2012-03-03 03:57:39 UTC
Cearain wrote:
Yes keep thinking brawling ships will benefit as much from skirmish links as kiting ships.


Close-in brawlers gain much more practical advantage from the sig reduction. The additional speed, agility and web/scram range also help immensely for getting hard-tackle. Plus the brawler has the advantage jump-in mechanics; with links you can have someone in hard-tackle range everytime unless it's a regional gate.

Cearain wrote:
What are you talking about?


When in danger, I-LAW's preferred method of escape is storing their ship in a carrier. I can see how current skirmish links don't really support this version of "brawling."
Cearain
Plus 10 NV
#40 - 2012-03-03 04:09:29 UTC
Mfume Apocal wrote:
Cearain wrote:
Yes keep thinking brawling ships will benefit as much from skirmish links as kiting ships.


Close-in brawlers gain much more practical advantage from the sig reduction. The additional speed, agility and web/scram range also help immensely for getting hard-tackle. Plus the brawler has the advantage jump-in mechanics; with links you can have someone in hard-tackle range everytime unless it's a regional gate..


Yeah yeah, thats fine. Keep thinking brawling ships benefit as much from skirmish links as kiting ships.



Mfume Apocal wrote:

Cearain wrote:
What are you talking about?


When in danger, I-LAW's preferred method of escape is storing their ship in a carrier. I can see how current skirmish links don't really support this version of "brawling."



Who told you that?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815