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Lowsec hauler - i need your ideas

Author
Fos Aenao
Delfus Inc.
#1 - 2012-03-01 11:14:28 UTC
Hello all Smile

my main character has a total SP of 40 million
and i own a prorator and an impel.

i am wondering whats the best possible plan of hauling stuff from lowsec stations to highsec.
and i am talking about doing this SOLO. ^^

ok i know there is no bulletproof plan and that at some point i will be ganked. its how it goes.
what i am seeking is the best idea for doing this, minimizing the risk as possible or at least
be able to escape if i face one lonely guy in lowsec.

the difficult part is undocking. coz since i will be solo, i wont know if someone waits for me
outside. so the options to me seem like :

(a) prorator with the cloak and probably an ecm burst. if **** happens i have to warp say 100km
from the sun, wait for the gun gates to cool off because of my response to the attack then warp
to the gate and out. drawback : one pilot alone could pop me before i ecm him and free myself
from the warp disruption.

(b) impel with a fit that gives about 120 ehp. i undock, dont give a damn, warp to gate as if there
is noone outside. drawback : i will be damn too slow and i dont know how much attack i can stand.

any ideas and suggestions are more than welcome.

and i repeat, i play long enough to know there is no perfect plan. if i get attacked by a small fleet
i am dead in both ships anyway. i am seeking for the more wise way of doing this solo.

thx

fly safe all
Ahrieman
Codex Praedonum
Top Belt for Fun
#2 - 2012-03-01 11:27:09 UTC
Prorator is the way to go. As far as the undock situation, you really need to make an insta. Anything less is asking for it to splode much sooner than it would otherwise.

You could make pounces off of the gates you run through frequently. Warp there, scan then gate, then warp to gate. This would at least guarantee you don't get caught by a fleet on the out gate. I realize they wouldn't catch you on the ou gate, but rather jump through and catch you on the other side, but you will see them on scan while you are cloaked and off the gate.

Depending on how much stuff you plan on hauling, you could try rigs/mods to improve your align time.

This is isn't what you seemed to be talking about, but you could just use an alt to scout for you. The worst thing that happens is our alt dies, but your goods do not.

Solo Rifter since 2009

Magrata
School of Applied Knowledge
Caldari State
#3 - 2012-03-01 11:32:14 UTC
Or you skill onto prowler and fit an Probe Launcher to look onto Gates from far away.
Uppsy Daisy
Perkone
Caldari State
#4 - 2012-03-01 11:32:27 UTC
Provided you have an insta-undock bookmark on the station you will be using and you use the cloaky transport, you will be fine.

The chances of being caught on a gate are very small.
Darthewok
Perkone
Caldari State
#5 - 2012-03-01 11:34:13 UTC
Undocking, yes make an insta as Ahrieman says.
Or undock in a blazing fast inty to see the coast is clear before you redock and come out in your indy.

4x Warp core stabbed prorator is going to be very very hard to stop in low sec barring a very lucky and well-prepared fleet.

CAVEAT RICHARDUS VOLVERE - YOU HAVE BEEN WARNED http://www.youtube.com/watch?v=oHg5SJYRHA0

Nalha Saldana
The Vomit Comets
#6 - 2012-03-01 11:38:22 UTC
a. Works great, the chance that you will actually have to use the ecm burst is small, catching a cov ops cloaky ship in lowsec is hard. Doesnt move a lot of m3 tho.

b. Kinda works if you fit a mwd and cloak but its less likely to work. Fitting a 100k+ ehp tank doesnt really help you, you will be webbed and stuck if they manage to put enough points (or infinity point) on you.
Fos Aenao
Delfus Inc.
#7 - 2012-03-01 12:03:23 UTC
alright

so i need to make another char, train her for cloak and watch my butt.
since i cant afford a second account, i will have to use trials...

and since everyone yelled "prorator" i suppose its the way to go.

thank you all guyz!
u've been really helpful

fly safe

Fos Aenao
Delfus Inc.
#8 - 2012-03-01 12:15:01 UTC
but now i am wondering... what if i put a gizillion of warp stabs in impel's lows? (it has 7 lows). will that be better ?
i mean since there are no warp bubbles in lowsec and i will be warping to 0 at gates, all i need is a sturdy hull
to keep tight until i warp. why do i need a cloak, since i need to travel some distance from the station to enable it ?
i know cloak its useful when i need to warp from the gate to station, if someone is already there. but if i am "unstoppable" lol
(impel +2 warp strength +warp stabs) ....

mmm...
Magrata
School of Applied Knowledge
Caldari State
#9 - 2012-03-01 12:37:13 UTC
It doesnt help against a SeBo-Boostet HIC with script. And as soon a BS locked you up.... well, lets say there plenty of chances you can get popped.

Expierence say, that cloaky Hauler do it 99% through a Gate-Camp within low-sec. And with it you can even take a break at the route, to do something else.
Mona X
Caldari Provisions
Caldari State
#10 - 2012-03-01 12:44:05 UTC
Darthewok wrote:

Or undock in a blazing fast inty to see the coast is clear


Why? Did CCP turned off 30 sek invulnerability after undocking?

I need new signature.

Uppsy Daisy
Perkone
Caldari State
#11 - 2012-03-01 15:43:44 UTC
Fos Aenao wrote:
but now i am wondering... what if i put a gizillion of warp stabs in impel's lows? (it has 7 lows). will that be better ?
i mean since there are no warp bubbles in lowsec and i will be warping to 0 at gates, all i need is a sturdy hull
to keep tight until i warp. why do i need a cloak, since i need to travel some distance from the station to enable it ?
i know cloak its useful when i need to warp from the gate to station, if someone is already there. but if i am "unstoppable" lol
(impel +2 warp strength +warp stabs) ....

mmm...


Sounds like you do not know how to undock safely. When you undock you are invulnerable (i.e. not targetable) until your session timer (was 30 seconds, maybe is 15 seconds now) runs down.

Any actions that you do during that timer make you vulnerable to being targetted again. The only action that you can do without loosing your invulnerability is stop the ship.

An insta-undock bookmark is one that is directly in front of the station, at least 150km ahead in a straight line. You make one by undocking, then flying forwards for more than 150km, then bookmarking that spot.

When you undock, you are already aligned to the bookmark so you undock, then warp to it straight away. You will warp instantly without needing to align, and keep your invulnerability.
Garrvik
#12 - 2012-03-01 16:15:07 UTC  |  Edited by: Garrvik
Magrata wrote:
It doesnt help against a SeBo-Boostet HIC with script. And as soon a BS locked you up.... well, lets say there plenty of chances you can get popped.

Expierence say, that cloaky Hauler do it 99% through a Gate-Camp within low-sec. And with it you can even take a break at the route, to do something else.


I don't mean to detract from the OP, but can someone explain the quoted post for me? There's no bubbles in lo-sec, so I assumed that both dictors and heavy interdictors were useless in those regions. What can a heavy interdictor do in lo-sec?

* EDIT *
I found the evelopedia entry that talks about this. I wasn't aware that the scripts make them work in lo-sec. Thanks for educating me. :)
Darthewok
Perkone
Caldari State
#13 - 2012-03-01 16:23:29 UTC  |  Edited by: Darthewok
Mona X wrote:
Darthewok wrote:

Or undock in a blazing fast inty to see the coast is clear


Why? Did CCP turned off 30 sek invulnerability after undocking?


Good point. I took a break from the game and haven't played docking games too long so I forgot quite a few mechanics...
It should be relatively safe enough just to directly undock in your hauler.

Do note though that some stations are "kick-out" stations and spit you out far from the docking.
Still you should be able to dock in 30 sec.
However, there is a "remote" chance people could bump you away from docking and web you.
I mention this just for completeness, not that it is likely.

Also, if you only have a small amount to haul and are not risking too much in cargo, a cheap alternative hauler is a catalyst with a proto cloak and the mwd-cloak-warp trick.
Don't be messing up that mwd-cloak-warp sequence though!

CAVEAT RICHARDUS VOLVERE - YOU HAVE BEEN WARNED http://www.youtube.com/watch?v=oHg5SJYRHA0

mxzf
Shovel Bros
#14 - 2012-03-01 17:44:45 UTC
As people have said, your best bet is to use a Blockade Runner (T2 industrial with a cloak, Prorator for the Amarr). When you combine that with insta-undocks (make them beforehand with a T1 Interceptor hull with a MWD), you'll be about as safe as you can expect in lowsec.
X Gallentius
Black Eagle5
Villore Accords
#15 - 2012-03-01 17:54:55 UTC
Use a third party service like Black Frog Logistics. Use the time you would have spent doing a boring logistics run to make some isk.

Ahrieman
Codex Praedonum
Top Belt for Fun
#16 - 2012-03-01 19:04:30 UTC
FYI, you cannot run a trial account at the same time as a regular account, unless this changed recently.

Solo Rifter since 2009

Craterius
Symple Onez
#17 - 2012-03-02 06:21:57 UTC
I have flown a transport in losec and null for two years so far, w/o losing a ship, yet. Two fits. (a) an agility fit with agility rigs for dangerous sectors, this means nullsec; (b) a "cargo capacity" fit for less active sectors, with cargo extender rigs. In losec, no need to use the agility fit at all.

Fitting on both includes 2 x Dread Gurista non-racial ECM's in mids. 7-8 mil isk at Jita. Had to use them once to escape an interceptor in Querious. They worked quickly. Do not forget overheat mechanic.

Best protection is good tactics. Use starmap to find possible gatecamps & excessive activitty. Use Instaundocks. In a dangerous pirate system, consider scouting/undocking w/ an alt before your main; take the time to prepare gatesafes & stationsafes in any region you frequent regularly, etc.

For nullsec, learn the "mwd/cloak trick", explained elsewhere in the forums.

It takes skill and diligence to survive, which makes it fun - if you screw up, you blow up.
Koda Myr'koff
Aliastra
Gallente Federation
#18 - 2012-03-02 08:45:52 UTC
I don't haul through lo-sec often, but when I do, I prefer this fit Blink

[Viator, Secret Squirrel]
Nanofiber Internal Structure II
Synthetic Hull Conversion Inertia Stabilizers I
Synthetic Hull Conversion Inertia Stabilizers I

Invulnerability Field II
10MN MicroWarpdrive II
[empty med slot]

Covert Ops Cloaking Device II

Medium Hyperspatial Velocity Optimizer II
Medium Polycarbon Engine Housing II

You would have to really **** something up to get caught in this. Align to break gate cloak, instantly recloak and hit warp. Doing things right the only way you're going to get caught is if you're unlucky enough to be spat out within a few km of a camper's ship and they're quick enough to see you, manual towards where they think you're going, get close enough to break your cloak, lock you and then point you, all within the 3-4 seconds tops that it takes for this to hit warp. It's possible for sure but the chances aren't good. The downside to fitting for speed is that if someone in the cargohold farts you've pretty much reached capacity.
Manar Detri
#19 - 2012-03-02 08:51:41 UTC
WEll heres my small advice, use prorator, it aligns fast and getse the cov ops cloak which is rather need to have.

Fit mwd on that prora and atleast one inertia stab. While some will say that inertia stab makes you big and lockable faster, i'll say the extra acceleration and align speed are very much worth it. In a n industrial you never should be targetable, and you'll minimize the chances of being uncloaked by people attempting to fly to ur probable location with mwd and fast acceleration.

Anywho the faster you warp off a situation the better and the faster you align -> the faster you warp :) and usually anyone jumping after you has no chance of catching/uncloaking you on the otherside. This only happens at some propability in a big gate camp and i've yet to be caught by any of them.

The bm's people have talked about are very much needed, cloaking and bm's are pretty much the bread and butter for hauling stuff in low sec. If you don't know how to make a bm, hop in an inty and mwd to 250-500km (your choice, i'd go with off grid spot, some people are just too lazy) from the station, in the direction you undock (just press mwd a few after undocking). Only thing here you need to watch for is that the station doesn't at teh bm creation flight push you too off fromthe axis, if it does, dock and repeat till you get a good direction.
J'as Salarkin
24th Imperial Crusade
Amarr Empire
#20 - 2012-03-02 14:20:06 UTC
Seriously, a normal hauler (T1 indy) will do just fine. Fit for enough power for a 10 mn micorwarp (150 power). That and an improved cloak will be more than enough. At stations you need the bookmark anyway and at gates it is not much worse of than a blockade runner .

Took me quite a few tries to realize you MUST use a 10 mn and not 1mn micorwarp or the mwd+cloak trick will not work so well.