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New dev blog: What's in a name

First post First post
Author
Obsidian Hawk
RONA Midgard Academy
#321 - 2012-03-01 03:29:24 UTC
CCP Soundwave wrote:
Hey dudes!

Thanks for the feedback. It seems like the implants are being pretty well received (under the circumstances) but the missiles not so much. We'll sit down in the morning and look at the possible solutions. Thanks for posting!



Be sure to post what you guys talked about.



More communication = more happy players




Edit - 3 snipes in 1 forum thread hell yea.

Why Can't I have a picture signature.

Also please support graphical immersion, bring back the art that brought people to EvE online originaly.

Razin
The Scope
#322 - 2012-03-01 03:36:53 UTC
CCP Soundwave wrote:
Hey dudes!

Thanks for the feedback. It seems like the implants are being pretty well received (under the circumstances) but the missiles not so much. We'll sit down in the morning and look at the possible solutions. Thanks for posting!

In case this hasn't been mentioned before, please don't forget about the modules, and especially the propulsion modules whose names were generified in one of the previous patches.

Thanks.
Killian Skoff
Caldari Provisions
Caldari State
#323 - 2012-03-01 03:48:57 UTC
Every device had unique name during last 9 years and now CCP decided to rename it.
It's a good idea? What's good in it?
Jenn Makanen
Doomheim
#324 - 2012-03-01 03:59:51 UTC
By the looks of Sisi, they're playing with the names \o/

Prototype 'Arbalast' Assault Missile Launcher

Limited 'Limos' Rapid Light Missile Launcher

And as I have an eye for a good market, I'll be over in the corner here, selling smelling salts.
Tahna Rouspel
Viziam
Amarr Empire
#325 - 2012-03-01 04:00:22 UTC
I think the name changes are a good thing.
It's nice to have some flavour text, but not when it sacrifices efficiency.
Arekhon
Doomheim
#326 - 2012-03-01 04:53:29 UTC
Tahna Rouspel wrote:
I think the name changes are a good thing.
It's nice to have some flavour text, but not when it sacrifices efficiency.


how does this add "flavour"? all it does is dumb the game down and make it more "bland"!! the module names made EVE stand out as more of a Sci-Fi game. now it will just seem like a "game" with cool ships.

hey put a medium 'Ghoul' energy vampire on there
or
hey put a limited energy vampire on there

what sounds better? EXACTLY
Gevlin
Pator Tech School
Minmatar Republic
#327 - 2012-03-01 05:29:58 UTC
Executive Summary
Good direction... Go for it

Wall of text justification
insert 5490 Characters of dialog will never read. and for the few that do, they will never get the full of the idea I am talking about as my gramer and spelling sucks so much !

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

sever ing
Worms United
#328 - 2012-03-01 05:44:24 UTC  |  Edited by: sever ing
-Please, do not change the name of some iconic modules...
The meta target painters come to mind !

-The proposed change do make sense, although I feel it is just change for the sake of change, without any real need.
It will help new player, and old player will be unhappy for a week and then adapt (webmaster/dev of killboards and other tools will spend the week crying, but that's not unusual).
But I feel it may destroy the feeling of a 'real', grown universe with variety and replace it with spreadsheet itemization. No soul, no reality.
As an example, when I go shopping,
I don't see row and row of:
standart soup, green, 500ml
bio soup, green, 500 ml
light soup, green, 500ml
quality soup, green, 500ml
standart cookie, chocolate
bio cookie, chocolate
light cookie, chocolate
quality cookie, chocolate.

-If you must, however, and speaking as a non-english native user,
Meta Level 1: Upgraded
Meta Level 2: Limited
Meta Level 3: Experimental
Meta Level 4: Prototype
make little sense.
limited don't sound better than upgraded, and what is the difference between experimental and prototype ?

-The script name change, however, is excellent and much appreciated !

Sever Ing
Alexei Orlov
School of Applied Knowledge
Caldari State
#329 - 2012-03-01 06:18:45 UTC
So, how many years will it take for new players googling "assault missile launcher" to stop getting confusing answers?
The largest base of information for learning about the game comes from outside of the game. When you're done with all these changes how much of a disconnect will there be? How many contradictions will there be and for how many years before they finally filter out?
Debir Achen
Makiriemi Holdings
#330 - 2012-03-01 06:39:55 UTC
An alternative mechanism: add a "summary" or "description" field to each item. This field would show up on verbose views and as a sub-title in 'show info'. This could be something like "Missile Launcher Heavy Meta-4", which would provide a canonical description, be included in searches, and provide an accurate search order.

Though I still want the meta-level to show up on icons, and have ever since I discovered meta-levels and that T2 and faction items had icons.

Aren't Caldari supposed to have a large signature?

Ranger 1
Ranger Corp
Vae. Victis.
#331 - 2012-03-01 06:43:46 UTC
Now you are getting it right.

It's unfortunate that most people fear change, even when it's obviously for the better. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Tiger's Spirit
Templars of the Shadows
#332 - 2012-03-01 06:55:41 UTC
Another dumb changes what we expected from CCP again.
The names is the biggest problem in the game ? Really ???
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#333 - 2012-03-01 06:56:20 UTC
Naa... ccp wants to focus to little things even it requires some bulldozer to get the changes done, Creating something new as primary solution is out of the question. It ties resources and would need actual commitment to refocusing.

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Lukas Rox
Aideron Technologies
#334 - 2012-03-01 07:06:25 UTC
I am usually good with adapting to changes, but this one gives me mixed feelings.

Yes, we need more fresh players. Yes, we need to dumb the game down a little bit.

But then again renaming all mods to one scheme will:
* make 99% tutorials on the intrnet outdated
* take the immersion factor away from item names
* make market search even worse nightmare

Before missile name change, I could search market for Kinetic Heavy Missiles by writing "Scourge". I would get a few results for tech I, tech II and faction variants respectively. Easy? Yes. Now I must either search for Heavy, which gives me a lot of modules besides all types of Heavy and Heavy Assault missiles. To narrow it down I could search for "Trauma Heavy" but I still receive a lot more results than I really need. Or could search for "heavy Missile" but then I get all flaovours even though I'm looking for kinetic only. Is this helpful? Not at all.

Dear CCP Gnauton, I do appreciate your effort to simplify, but I think the way it's been done with misiles is not the way to go. Simplify to make it easier, not harder for players.

Implant changes are a good example of how to make it easier. Small Experimental "Ghoul" Energy Vampire is better than Small Experimental Energy Vampire, because it makes it easy to searh for, and still says what the meta level is.

Proud developer of LMeve: Industry Contribution and Mass Production Tracker: https://github.com/roxlukas/lmeve | Blogging about EVE on http://pozniak.pl/wp/

Charles Javeroux
INTERSTELLAR CREDIT
#335 - 2012-03-01 07:09:51 UTC
Good news! The proposed change on the Hardwiring implants is much needed change into greater intelligence.
I'm fairly certain that all my current and future clones will appreciated it Big smile
Scatim Helicon
State War Academy
Caldari State
#336 - 2012-03-01 07:34:00 UTC  |  Edited by: Scatim Helicon
CCP Soundwave wrote:
Hey dudes!

Thanks for the feedback. It seems like the implants are being pretty well received (under the circumstances) but the missiles not so much. We'll sit down in the morning and look at the possible solutions. Thanks for posting!


The new missile launcher names are bad because they don't clarify the range as a whole, they just shift the newbie confusion from HAML/AML to LML/LMA. More sensible would be to make HAMLs into Heavy Rocket Launchers and go from there.

As for the modules in general, its not hard to add a code-letter/number of some description to indicate meta level whilst retaining some of the original name, which would mostly appease both sides of opinion here.

Every time you post a WiS thread, Hilmar strangles a kitten.

Frank Pannon
Emerald Swine Escavations
#337 - 2012-03-01 07:55:58 UTC
Dear CCP "Senior Writer" nr. 8 2nd floor "Middle cubicle next to water dispensing machine" <-- see what I did there


First off, implant name changes sound good, because the old naming system makes no sense.


But all the other just makes this game feel less science fiction and more spreadsheet sort of generic.

I play this game because I love sci-fi and want to have fun in such an environment with friends.

I really hate this idea of namechange. Someone already mentioned that allowing us to search market by meta level would solve a lot of problems.

I simply can not believe that such name changes will lure more players into this universe, or turn less players away.


I fear one day I will log into Eve, and you will rename my Vindicator dream ship into Megathron hull Faction "Dark" good PVP / not PVE ship nr. 2

Tiger's Spirit
Templars of the Shadows
#338 - 2012-03-01 08:21:43 UTC  |  Edited by: Tiger's Spirit
Frank Pannon wrote:

I fear one day I will log into Eve, and you will rename my Vindicator dream ship into Megathron hull Faction "Dark" good PVP / not PVE ship nr. 2



Agree.
Next time we will see Experimental Megathron.
CCP still ruin the game continously. Many bug not fixed, but they first problem is the name changes. LOL

Ctrl+double click not working anymore. With the new overview patch fcked up the overview refresh. I understand CCP fight against the lag with this tricks, but why ruins it, which working fine ???

Hidden nerf everywhere. Eve window refreshing rate increased everywhere. Asset items refreshing delaying up to 5 min.
Double click on screen when try to navigate a ship is horrible slow. Security status check up from 15 minute to 20 minute.
I would be able to list many changes which is ruins the game experience, but for the CCP the most important thing is the name changes. :(
Jowen Datloran
Science and Trade Institute
Caldari State
#339 - 2012-03-01 08:23:56 UTC  |  Edited by: Jowen Datloran
I would very much like the reason for prioritizing this change NOW. What has changed since the last nine years that warrant this change?

And yes, these changes digs into the feeling of immersion, but goes well in hand with your ambition to make EVE more like a generic space FPS.

Mr. Science & Trade Institute, EVE Online Lorebook 

Darth Felin
Monkey Attack Squad
Goonswarm Federation
#340 - 2012-03-01 09:09:44 UTC
Interesting change

but Light Missile Launcher and Light Missile Array are still confusing maybe it is better to rename them to Light Missile Launcher and Rapid Light Missile Launcher?