These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Linux

 
  • Topic is locked indefinitely.
 

Having problems running Eve under wine

Author
Sidra Necia
Imperial Academy
Amarr Empire
#1 - 2012-02-29 17:56:36 UTC
Ok first here is my system software config atm:
Arch linux 64 bit 3.2.7-1-ARCH
wine-1.4-rc5-54-gca2c071 ( currently installed -git version from AUR, but also tried the usual wine wine_gecko )
OpenGL : ( Open source drivers)
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
...
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD REDWOOD
OpenGL version string: 2.1 Mesa 7.11.2
OpenGL shading language version string: 1.20

Hardware: Acer TimelineX 3820TG ( Ati/amd Radeon 5650 mobility).

The problem :
when I run eve or EVE.desktop the following happens : 100% reproducible :

emulated wine desktop starts
I see the logo/Image of EVE


*terminal output :
./EVE.desktop: line 1: [Desktop: command not found
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:gameux:GameExplorerImpl_VerifyAccess (0x12aff8, L"D:\\Eve\\eve.exe", 0x33fd74)
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:heap:HeapSetInformation 0x48b000 0 0x33f31c 4
Network layer using: CarbonIO
EVE Client version 7.22 build 342397 starting 18:50:07
Multi-Language System: Client using language [EN]
Starting up Trinity through _trinity_deploy.dll ...
fixme:dbghelp:elf_search_auxv can't find symbol in module
wine: Unhandled page fault on read access to 0xffffffff at address 0xf5f70b41 (thread 0026), starting debugger...

And it crashes. But the nice blue wine desktop stays. (I can close it np about that)

Here is the crash report/wine debugger output: (in next post because It doesn't fit in this one lol)
Sidra Necia
Imperial Academy
Amarr Empire
#2 - 2012-02-29 18:06:10 UTC
Unhandled exception: page fault on read access to 0xffffffff in 32-bit code (0xf5f70b41).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:f5f70b41 ESP:00337e8c EBP:00000000 EFLAGS:00210202( R- -- I - - - )
EAX:7d2d3ce0 EBX:f6bdbff4 ECX:00000001 EDX:7d2d3ce0
ESI:7d24d648 EDI:7d2d3ce0
Stack dump:
0x00337e8c: 7d2d3ce0 0003c000 00008092 ffffffff
0x00337e9c: 00000000 7d18f7b8 00000002 00000000
0x00337eac: 7d2d3b10 7d27fa80 47000000 00000000
0x00337ebc: 00000000 7d1e40f3 00000000 00000002
0x00337ecc: 00000000 00000028 f618b90b f6bdbff4
0x00337edc: 00000000 00000000 00000002 00000010
000c: sel=0067 base=00000000 limit=00000000 32-bit r-x
Backtrace:
=>0 0xf5f70b41 in r600_dri.so (+0x143b41) (0x00000000)
1 0xf615a810 in r600_dri.so (+0x32d80f) (0x7d2d3b10)
2 0xf5f7fe0f in r600_dri.so (+0x152e0e) (0x00338124)
3 0xf5f6e1e3 in r600_dri.so (+0x1411e2) (0x7d106b90)
4 0xf618f4ca in r600_dri.so (+0x3624c9) (0x7d2d34b0)
5 0xf6053f36 in r600_dri.so (+0x226f35) (0x7d2d34b0)
6 0xf604c756 in r600_dri.so (+0x21f755) (0x7d2d34b0)
7 0xf601594b in r600_dri.so (+0x1e894a) (0x00000de1)
8 0xf6018da1 in r600_dri.so (+0x1ebda0) (0x003383b4)
9 0xf703f164 in wined3d (+0x4f163) (0x003383b4)
10 0xf704ba0c in wined3d (+0x5ba0b) (0x00338574)
11 0xf7052a76 in wined3d (+0x62a75) (0x00338a14)
12 0xf70562f3 in wined3d (+0x662f2) (0x00338a34)
13 0xf70da945 wined3d_create+0x64() in wined3d (0x00338a74)
14 0xf713ef77 Direct3DCreate9+0x66() in d3d9 (0x00338aa4)
15 0x06267aa3 in _trinity_deploy (+0x247aa2) (0x0033931c)
16 0x1009ca12 in blue (+0x9ca11) (0x0033960c)
17 0x1009d161 in blue (+0x9d160) (0x00339630)
18 0x1009d0e5 in blue (+0x9d0e4) (0x00339774)
19 0x06257a79 in _trinity_deploy (+0x237a78) (0x003397bc)
20 0x066fdd02 in _trinity_deploy (+0x6ddd01) (0x003397d8)
21 0x066fa332 in _trinity_deploy (+0x6da331) (0x003397f4)
22 0x066fdf0e in _trinity_deploy (+0x6ddf0d) (0x00339818)
23 0x100115b1 in blue (+0x115b0) (0x00339830)
24 0x1009c6a9 in blue (+0x9c6a8) (0x00339b28)
25 0x1009f6ab in blue (+0x9f6aa) (0x00339b9c)
26 0x1009ae89 in blue (+0x9ae88) (0x00339ba8)
27 0x1e01bb06 in python27 (+0x1bb05) (0x01e7b710)
0xf5f70b41:
Modules:
,,, and a long list of all the modules / address / debug info /name which doesn't fit in here...
(But just ask if you need it and I will provide np :) )
...
System information:
Wine build: wine-1.4-rc5-54-gca2c071
Platform: i386
Host system: Linux
Host version: 3.2.7-1-ARCH


Any ideas ? on how to solve the problem ?
Buzzy Warstl
Quantum Flux Foundry
#3 - 2012-02-29 18:20:43 UTC
Found where people had seen some similar problems with Steam, there are suggestions on this page:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19444

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Sidra Necia
Imperial Academy
Amarr Empire
#4 - 2012-02-29 18:46:37 UTC
Buzzy Warstl wrote:
Found where people had seen some similar problems with Steam, there are suggestions on this page:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19444


Thanks :) I will look into it... Your suggestion led me to think that there is potentially something wrong with some of the 3d / 32 bit 3d packages...

I did mess around with catalyst not too long ago & a script that did some monkey business with the libGL.so / libglx ...etc so I guess I will try to remove all video related drivers & packages and re install them.

So time to do that and I will report back if it works or not :)
After Shok
Ruthenia Co
#5 - 2012-03-05 11:07:51 UTC
OpenGL shading language version string: 1.20

shading minimum 3.0 - try intall proprietary drivers

Правдой нельзя оскорбить, уважаемый адвокат!

Тот самый Мюнхгаузен

Золотая орка

Sidra Necia
Imperial Academy
Amarr Empire
#6 - 2012-03-07 03:46:16 UTC  |  Edited by: Sidra Necia
After Shok wrote:
OpenGL shading language version string: 1.20

shading minimum 3.0 - try intall proprietary drivers


Yeah.. they seem to work now.

--not--Problem Not solved :)

Just tested it past the log in screen... crashes :((((
Bent Barrel
#7 - 2012-03-07 09:10:30 UTC
After Shok wrote:
OpenGL shading language version string: 1.20

shading minimum 3.0 - try intall proprietary drivers


erm no ... I ran EVE for a brief test on radeon oss drivers (gallium) ... worked as well as the binary blob (except power management).

1.20 means ogl 2.1 that equals DX9 in features ... all requirements are met. You need 3.0 for DX10/11 ...
Sidra Necia
Imperial Academy
Amarr Empire
#8 - 2012-03-09 03:04:40 UTC  |  Edited by: Sidra Necia
In fact atm I am testing it on gtx 570 O.o and it still crashes...

Could it be that I have installed something wrong as dll's ?

I installed the following with winetricks:
vcrun2005
vcrun2008
vcrun2010
corefonts

And those show as installed (but I didn't install them myself) :
msxxml3
d3dx11_42
d3dx9_42

Edit:
It seems it crashes at CQ only.
If I switch off CQ it doesn't crash...

Strangely it doesn't crash in character customization... dunno why
After Shok
Ruthenia Co
#9 - 2012-03-09 16:17:37 UTC
http://appdb.winehq.org/objectManager.php?sClass=version&iId=24887
bug # 29777 EVE Online Crashes when entering Captains Quarters

Правдой нельзя оскорбить, уважаемый адвокат!

Тот самый Мюнхгаузен

Золотая орка

Leahim Gaterau
University of Caille
Gallente Federation
#10 - 2012-03-13 12:03:51 UTC
Hi guys, I'm trying to setup eve on wine (1.4.1), Arch x64.
Following libs are installed:
vcrun2005
vcrun2008
vcrun2010
corefonts
d3dx9_42
d3dx9_36
All set up as native,builtin.

I can't get past splash screen. This is what i get http://pastebin.com/h78GCUX5
Did anyone have a similar problem? Been at this for 2 days, getting desperate :)
Any help would be appreciated.
Sidra Necia
Imperial Academy
Amarr Empire
#11 - 2012-03-14 11:33:26 UTC
Leahim Gaterau wrote:
Hi guys, I'm trying to setup eve on wine (1.4.1), Arch x64.
Following libs are installed:
vcrun2005
vcrun2008
vcrun2010
corefonts
d3dx9_42
d3dx9_36
All set up as native,builtin.

I can't get past splash screen. This is what i get http://pastebin.com/h78GCUX5
Did anyone have a similar problem? Been at this for 2 days, getting desperate :)
Any help would be appreciated.


Seems like you are starting it with CQ enabled as well as I did.
And it is broken in linux under wine.
Once you get to character selection screen hit esc and disable CQ.

I think that should fix it...