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New dev blog: In Development: Redesigning the EVE Rookie Ships

First post First post
Author
Maul555
Xen Investments
#101 - 2012-02-25 16:37:49 UTC
Oppenheimer Quest wrote:
Vrykolakasis wrote:
I have one friend who decided against continuing with the game because his first impression of space was the current ibis. I have two who didn't continue because they didn't really "get" the tutorial or didn't like having to wait the 12 or so hours at the beginning of the game to get into a rifter or other cool-looking frigate. New player experience is extremely important, and upgrading the noobships is a large part of that.
Another thing that would be great is If combat music was activated when a player was redbox'ed (by player or rat), for instance, I think it would add to the younger-player game experience. .



I can not agree more!! Many of us have encountered this but haven't wrote it down I'm sure of this. But your gonna hear it today
Tha Ammar ships, just look sexy-fact.
The Caldari- Looks,and feel militaristic-fact
The Minmitar-Look like tribal, nomadic, genius engineers to make that mess fly-fact
The Gallente- look like a drugged up, 1/2 stoned engineer on a bad hair day, hateing their job-Why is this?
Where is the elegant, sleek, artistic design that a freedom loving space faring race could make?

CCP Guard, your fav ship is a 'Gas cannon thorax' The image of this is laced with an air of artistic beauty, and bold engineering. Symbolic of Gallente know-how. So WHY in god's green earth, do the Gallente ship look so bad?

The Atron-What happened to the other side of the ship? Did a space monster eat the wing?
Imicus- what happened here? A drunk day? Symmetrical redesign is needed. (Dont let him drink while designing this).
Incursus- Looks fine, keep it.
Maulus-It's ok, Keep it.
Navitas- Looks more like a Serpentis design. Was that the idea?
Tristan- For a T1 is barley ok, but the T2, needs to lose the flange like pieces that stick out. Make a T2 look like a T2.
Catalyst- Reminds me of the Star wars B-wing bomber. Leave it, it's a fun ship to look at, with rotating radar thingy.
Celestis- OMG a terrible design. Was Medusa asked to assist with this one? Please fix. My FRecon is laughed at.
Exequror- For a Hvy Cruiser with a support mission, understandable, but the engine lay out is.....well odd.....
Thorax- One of the few BETTER looking designs. Only modification would be possibly the lower 'leg' engine....remove it.
Vexor-Actualy a good looking ship.
Brutix- This has a fierce look. A muscular look. Reminds me of Babylon 5 race. It's ok, keep it.
Myrmidon-Cool design, it's a good one. Keep it.
Dominix- For an 'Old Warhorse' it look like a big Toe (foot). Or a wad of old chewing gum. Please modernize the looks.
Megathron- This is actualy a good design, symmetrical, make sense.
Hyperion- it looks like it should be a rotation tea cup dispenser. What were you envisioning on this? Can we try again?
Iteron- What can be said here. Iterons are...iterons.... design makes sense.
Moros- Looks like a bubble factory exploded, and you went and slapped guns on it.
Thanatos-It's ok, and look almost completed, but knowing about the big brother Nyx, we can leave this alone....for now..
Nyx-Truly beautiful ship. Everything is well placed. Streamlined, symmetrical, looks worthy to fly. Something to work towards!
Erebus- It looks like a Brutix on steroids that mutated, and went terribly wrong. But what do you do with something that big?

I know I've only picked on Gallente but while the actual game play is 'balanced' the visuals is vastly neglected in the Gallente department. Help bring some pride back to the Gallente side.
They need help to bring some people to the gallente side and have people WANT to fly those ships. Not laughter.
I've got lots of idea, of design but I will follow up later on the other races.







Please CCP, dont listen to this guy. The galente ships look great....
Esrevid Nekkeg
Justified and Ancient
#102 - 2012-02-25 19:23:49 UTC
Thanks for the small insight in the production process.

But in the end the only thing that matters is what ends up on the side wall marked 'Done'.
The rest just hasn't earned a purple Post-It sticker yet.....Cool

Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format. Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......

Tiger's Spirit
Templars of the Shadows
#103 - 2012-02-26 10:14:54 UTC  |  Edited by: Tiger's Spirit
So important thing, but fixing such a supercapitalblobs or unuseable ships like EW frigs or gallente command ships or other really important things ? No!!! The noobships the most important things which need redesign, when the players instantly trash it them when they got a noobship.
Congratulation CCP!!!
Hannott Thanos
Squadron 15
#104 - 2012-02-26 16:08:27 UTC
Tiger's Spirit wrote:
So important thing, but fixing such a supercapitalblobs or unuseable ships like EW frigs or gallente command ships or other really important things ? No!!! The noobships the most important things which need redesign, when the players instantly trash it them when they got a noobship.
Congratulation CCP!!!


Yes. CCP has only one team of a few people, and they work on this. There are no other teams, this is all that is being worked on.
/sarcasm

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Siigari Kitawa
New Eden Archery Club
#105 - 2012-02-27 07:46:48 UTC
Velator looks kinda sharp and edgy.

Need stuff moved? Push Industries will handle it. Serving highsec, lowsec and nullsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX

R0nnie VanZant
Sebiestor Tribe
Minmatar Republic
#106 - 2012-02-27 09:18:47 UTC
Tiger's Spirit wrote:
So important thing, but fixing such a supercapitalblobs or unuseable ships like EW frigs or gallente command ships or other really important things ? No!!! The noobships the most important things which need redesign, when the players instantly trash it them when they got a noobship.
Congratulation CCP!!!



Yeah i 100% agree. And i remember CCP promised after guns pop up from ships to redesign Caldari ships ( Drake ect.. ) because of missile launchers. Infact who care? We want to play, without annoying things like slow OV refresh... If you are not zooming out don't know enemy there lol... so here is the question, who cares noobship design????
PinkKnife
The Cuddlefish
Ethereal Dawn
#107 - 2012-02-28 17:00:13 UTC
Tiger's Spirit wrote:
So important thing, but fixing such a supercapitalblobs or unuseable ships like EW frigs or gallente command ships or other really important things ? No!!! The noobships the most important things which need redesign, when the players instantly trash it them when they got a noobship.
Congratulation CCP!!!


Remodel != redesign.

The ships are staying the exact same numbers/balance wise, they are simply getting a remodel, which means simply the art department.

Art Department, does not work on balance issues, I.e. " supercapitalblobs or unuseable ships like EW frigs or gallente command ships or other really important things".

Learn to direct your rage where it belongs, or don't rage at all. Remember, with great rage, comes great responsibility.
Kinroi Alari
Orbital Express LTD
Trystero GmbH
#108 - 2012-02-28 17:39:37 UTC

While I think the new Velator looks a little too Caldari, I still like the new designs.

But then I love flying / can-flipping / scouting / cloaking / having fun in a rookie, esp. the Velator. What else can mount a MWD, a T2 blaster or railgun, two Warrior IIs, and still not show up on most peoples' killboards? Big smile 'Tis also why I swapped to rookieship cynos once I reached Cynosural Field Theory-V. Cool
vagy
Dicta Boelcke
#109 - 2012-02-29 10:46:31 UTC
hehehe.. ibis looks like a t3 :))
Mors Magne
Terra Incognita
#110 - 2012-02-29 10:59:00 UTC
I like the new Ibis.

The Minmatar and Amarr ship look ok.

I'm not sure about the Gallente ship, but I don't like Gallente ships in general, so I might not be the best judge of them - not my style.
Herr Wilkus
Aggressive Salvage Services LLC
#111 - 2012-02-29 11:16:50 UTC
While you are at it,
BRING BACK RIG SLOTS FOR NOOB SHIPS!


Hardly OP, and made comedy gangs/ganks with noobships possible!!!!

Have no idea why u guys removed them in the first place - especially when there were only expensive 'Large Rigs' available back then.

"I Know guys! lets nerf the weakest ships in the game!!!!"

Kind of like when you nerfed webbing drones, even though nobody ever used them anyway.

"Hmm, nobody uses them, so they must suck. Heck, why not make them even weaker!" Roll
vagy
Dicta Boelcke
#112 - 2012-03-06 15:50:34 UTC
Err.. this thing about different size ships using similar size textures allways bugged me (also stations/structures). textures quality/size dependance on in game size of things would add alot to the visuals and believability - SCALE of things!
But you are probably short on recources to do that ingame.. meh.
S1dy
Uplifting Infernal Paradise
#113 - 2012-03-07 15:04:19 UTC
What should be closer looked at is the skin and design of every ship you are redesigning. In my opinion do a few ships currently have strange skins/designs compared to their signature and compared to other classes. Good examples are the Ibis and the Machariel.

Design and Signature should relate each other, so it gets more realistic.
Skex Relbore
Center for Advanced Studies
Gallente Federation
#114 - 2012-03-07 22:18:11 UTC
What the hell do your artists have against symmetry

Just because space is mostly a vacuum doesn't suddenly make symmetry valueless. Even if we buy the whole space is a vacuum so stuff doesn't have to be aerodynamic (we'll put aside for a minute that EVE's space acts a hell of a lot more like a fluid than a vacuum.) doesn't remove mass from the equation

Asymmetrical distribution of mass requires asymmetrical distribution of thrust, asymmetrical distribution of thrust means asymmetrical distribution of structural stresses.

No actual engineer would ever design ships like the ones in EVE there are very practical reasons that most things are symmetrical and it's not simply a matter of aesthetics, Look at real warships they are almost universally symmetrical the exception being an aircraft carrier and there is a very specific functional requirement that resulted in its asymmetry (the need for an observation tower) .

Blocky non-aerodynamic craft make sense in a vacuum, asymmetrical ships do not.
Morne Vyvorant
Doomheim
#115 - 2012-03-13 13:58:01 UTC
Skex Relbore wrote:
What the hell do your artists have against symmetry

Just because space is mostly a vacuum doesn't suddenly make symmetry valueless. Even if we buy the whole space is a vacuum so stuff doesn't have to be aerodynamic (we'll put aside for a minute that EVE's space acts a hell of a lot more like a fluid than a vacuum.) doesn't remove mass from the equation

Asymmetrical distribution of mass requires asymmetrical distribution of thrust, asymmetrical distribution of thrust means asymmetrical distribution of structural stresses.

No actual engineer would ever design ships like the ones in EVE there are very practical reasons that most things are symmetrical and it's not simply a matter of aesthetics, Look at real warships they are almost universally symmetrical the exception being an aircraft carrier and there is a very specific functional requirement that resulted in its asymmetry (the need for an observation tower) .

Blocky non-aerodynamic craft make sense in a vacuum, asymmetrical ships do not.


Thisthisthisthisthis damnit THIS. QFT.
Prodomicer
Doomheim
#116 - 2012-03-13 18:34:10 UTC
These new starter ships aren't new, They look like cheap 200 dollar paint jobs i see in town. under all that paint is the same ugly f-ing pinto.

Damn fine use of your time, Recreate useless ships,
Wheres my T3 Frigate !
Solhild
Doomheim
#117 - 2012-04-01 20:27:47 UTC
Skex Relbore wrote:
What the hell do your artists have against symmetry

Just because space is mostly a vacuum doesn't suddenly make symmetry valueless. Even if we buy the whole space is a vacuum so stuff doesn't have to be aerodynamic (we'll put aside for a minute that EVE's space acts a hell of a lot more like a fluid than a vacuum.) doesn't remove mass from the equation

Asymmetrical distribution of mass requires asymmetrical distribution of thrust, asymmetrical distribution of thrust means asymmetrical distribution of structural stresses.

No actual engineer would ever design ships like the ones in EVE there are very practical reasons that most things are symmetrical and it's not simply a matter of aesthetics, Look at real warships they are almost universally symmetrical the exception being an aircraft carrier and there is a very specific functional requirement that resulted in its asymmetry (the need for an observation tower) .

Blocky non-aerodynamic craft make sense in a vacuum, asymmetrical ships do not.


I cry when I see the reaper, such a disappointment - it lacks aerial and sensors and the weird asymmetry simply looks crap.

Texture and surface detailing are great, but seriously - these ships need designs that look credible and cool, not just weird for the sake of it.
Edington Trent
Prompt Critical
#118 - 2012-04-25 05:30:09 UTC
Anyone else notice the Ibis looks a heck of a lot like a certain ship from a certain game *cough*Freelancer*cough* Not that I'd know anything about that...