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[porposal] easy super fix

Author
Tar Omrir
Bregan D'aerthe.
#1 - 2012-02-24 00:35:20 UTC
Make them WAY more expensive. I mean titan in the 300 bil range (negotiable) same with supercarrier. Simple. Make them vulnerable to subcaps.

Tar Omrir, Chairman, Cygnus Industries

Grey Azorria
Federation Industries
#2 - 2012-02-24 00:40:53 UTC
Tar Omrir wrote:
Make them WAY more expensive. I mean titan in the 300 bil range (negotiable) same with supercarrier. Simple. Make them vulnerable to subcaps.

Price is not an issue for mega alliances, only the smaller ones will be hurt by this. And how will a price hike make them more vulnerable to sub caps?

Do not argue with an idiot. He will drag you down to his level and beat you with experience.

Sometimes when I post, I look at my sig and wish that I'd follow my own god damned advice.

Tar Omrir
Bregan D'aerthe.
#3 - 2012-02-24 00:43:29 UTC
Like I said. Negotiable. Jack It so high it will hurt. The subcaps thing was a different thing. Make titans rely on smaller ships to kill smaller ships.

Tar Omrir, Chairman, Cygnus Industries

mxzf
Shovel Bros
#4 - 2012-02-24 01:39:47 UTC
Tar Omrir wrote:
Jack It so high it will hurt.


*facepalm* What part of "price isn't an issue for the mega-alliances" do you not get?
Smiling Menace
The Scope
Gallente Federation
#5 - 2012-02-24 01:59:30 UTC
I agree with the posts above. You clearly have no idea how much isk the large alliances actually have. You could charge a trillion and there would still be a ton of titans in game.

Also, 'make them vulnerable to sub caps' doesn't really tell us what your plan is here? Can you be more specific as to how they should be made vulnerable?

Tidurious
Blatant Alt Corp
#6 - 2012-02-24 03:17:15 UTC
Tar Omrir wrote:
Make them WAY more expensive. I mean titan in the 300 bil range (negotiable) same with supercarrier. Simple. Make them vulnerable to subcaps.


^^ Really? This is your grand slam solution to a problem that you clearly know NOTHING about? Please, make sure the suicide booth door doesn't hit you in the ass as you biomass yourself immediately.
Tiger's Spirit
Templars of the Shadows
#7 - 2012-02-24 11:31:02 UTC  |  Edited by: Tiger's Spirit
Grey Azorria wrote:
Tar Omrir wrote:
Make them WAY more expensive. I mean titan in the 300 bil range (negotiable) same with supercarrier. Simple. Make them vulnerable to subcaps.

Price is not an issue for mega alliances, only the smaller ones will be hurt by this. And how will a price hike make them more vulnerable to sub caps?



But need to change their prices, because the game changed after game start. The alliance incomes increased at least 20x bigger ago 2004 and the titan prices (without modules) decreased from 100 billions to 50-60 billions.
Anyone can buy easily a "rare" titan . Easily can buy everyone a supercarrier because a ratter in 0.0 can ratting 15-20 billion isk within 1 month. At incurson someone made it 1days/2billion ISK.
Need to change this. The supercaps number dramaticaly increased over 4000+ in the past 2 years. Must stop this sh*t.

1st: Need to change supercarriers prices at least to 50-100 billions. Need to change titan prices at least to 200-300 billions. (Increase mineral requirements 2x-3x more)

2nd: Increasing their building times at least 3x times longer. That's ridicuolus if a supercarier building time just short period longer than a carrier building time, even then their hull size 8-10x bigger than carrier hull size. This can be slowing littlebit their growing numbers.

And the last need nerfing their abilities, make them more vulnerable against dread fleets etc.
Need to stop supercap blobs, because i saw bigger supercap fleets than drake hordes. Not once, over 500 supercap blob flying in 0.0
Tar Omrir
Bregan D'aerthe.
#8 - 2012-02-24 12:21:03 UTC
1.nerd tracking
2.make titan only have bpcs that can only be found once a month in lvl five missions of the titans faction
4.make the price very high like 1 tril
5.make them take 8 months to build
6.nerf hp dramticly
While this may seem to hurt small. Alliances, I don't think they should have titans in the first place. They are the biggest ship and only the biggest alliances should have them.

Tar Omrir, Chairman, Cygnus Industries

Tar Omrir
Bregan D'aerthe.
#9 - 2012-02-24 12:35:25 UTC
Tidurious wrote:
Tar Omrir wrote:
Make them WAY more expensive. I mean titan in the 300 bil range (negotiable) same with supercarrier. Simple. Make them vulnerable to subcaps.


^^ Really? This is your grand slam solution to a problem that you clearly know NOTHING about? Please, make sure the suicide booth door doesn't hit you in the ass as you biomass yourself immediately.


Btw nice troll

Tar Omrir, Chairman, Cygnus Industries

Grey Azorria
Federation Industries
#10 - 2012-02-24 13:34:16 UTC  |  Edited by: Grey Azorria
Tar Omrir wrote:
1.nerd tracking
2.make titan only have bpcs that can only be found once a month in lvl five missions of the titans faction
4.make the price very high like 1 tril
5.make them take 8 months to build
6.nerf hp dramticly
While this may seem to hurt small. Alliances, I don't think they should have titans in the first place. They are the biggest ship and only the biggest alliances should have them.

1. Yes, needs to be done carefully, but CCP is already working on it

2. Maybe, but the drop rates will have to be carefully done.

3. Just no, anything that increases null secs dependency on hi sec minerals is bad, it would barely slow down production, and most importantly, would result in less super caps being killed and bigger super cap blobs, because nobody would risk them by using them in anything less than WTFPWN blobs.

5. No, as it would not result in less being built, in a few months production would be back to normal.

6. Maybe, I don't know how many dommsdays it takes to kill a Titan, but i'm guessing quite a lot (based only on the fact that so little actually die in titan vs titan battles) perhaps instead of nerfing their EHP, buff the things that kill them (but only against supers - ie. doomsdays do 200% more damage against titans, 150% more against MOMs [numbers pulled out of my ass] and the same idea for fighter bombers and maybe dreads)

Personally I am of the opinion that the best way to kill more of them is with new capitals such as a capital EWar ship (maybe to replace tracking nerf), or even a teir3 BC style ship with 8 XL guns/launchers (instead of EHP nerf).

Do not argue with an idiot. He will drag you down to his level and beat you with experience.

Sometimes when I post, I look at my sig and wish that I'd follow my own god damned advice.

Buzzy Warstl
Quantum Flux Foundry
#11 - 2012-02-24 13:36:40 UTC
Better idea:
Make them easier to build. Allow for building them in lowsec.

Then challengers to the nullsec establishment can build their own.

Viva la revolution!

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Tar Omrir
Bregan D'aerthe.
#12 - 2012-02-24 13:40:09 UTC
No. Make it easier to kill them in production. Maybe like bombers can slip inside the pos field and bomb them with some special. Ombtype...

Tar Omrir, Chairman, Cygnus Industries