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EVE Technology Lab

 
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All things 3D

Author
Cave Lord
Workers' Compensation
Sukyoko-Moussa Ltd.
#1 - 2012-02-17 09:23:38 UTC
This is a thread that originated from a discussion here: https://forums.eveonline.com/default.aspx?g=posts&t=70570&find=unread

Over the years, I've seen many people create and want to create things with the models and textures from EVE Online. It would be nice if we could have a dedicated forum section for this sort of thing... a place where we can gather and showcase the stuff we do and help others do the same.

Until then, we'll have to suffer with threads like this. :P

Feel free to post your work and how you made it.
It would also be good if we linked tutorials. Why re-invent the wheel? :)

GO!
Darkcoro
Neotech Industries
Tau Ceti Alliance
#2 - 2012-02-18 12:12:40 UTC
Definately agree, a Section like this would be awesome to have. :) Epecially as a 3D Noob just trying to get some models exported, finding any info is like finding a needle in a haystack around here atm.
Nathan WAKE
Deep Core Mining Inc.
Caldari State
#3 - 2012-02-18 13:00:51 UTC
+1

And also : https://forums.eveonline.com/default.aspx?g=posts&m=817869#post817869

Since then, I got a reply and the message has been passed along to the person in charge of the forum.

/me crosses fingers Big smile

Cheers

Nathan

"I'm a very good housekeeper. Each time I get a divorce, I keep the house"

Zaza Gabor

Cave Lord
Workers' Compensation
Sukyoko-Moussa Ltd.
#4 - 2012-02-21 06:42:39 UTC
One of the things I've been working on recently as I'm fascinated with the Sleepers and Talocan, and Talocan structures are easier for me to work with :P

http://www.youtube.com/watch?v=edvCNUGx5XQ&context=C3392c80ADOEgsToPDskLgvC8-9y0ERGc_LXGE4S7I

It's a little Jittery, but I haven't found a good codec to render to. 64-bit codecs are limiting and are kind of terrible. =\