These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
123Next page
 

Grinding Security Status - don't make it harder

Author
Mane Frehm
Immortalis Inc.
Shadow Cartel
#1 - 2012-02-15 17:18:12 UTC
We have just confirmed that there was an unannounced change in Crucible to the mechanism for receiving security status increases when killing rats. Previously, all those who damaged the rat received the full secuirty status increase, whereas now only the player who "laid the final blow" receives the security status increase.

While this may seem like a small change to many it is a concern as:

a) this change was not announced (CCP - we thought you had stopped doing that)
b) grinding security status is slow and painful at the best of times; this change makes corporate roams through 0.0 to grind security status and kill the unwary much less fruitful

This is not an issue for those who want to go full pirate (-5.0 and beyond), but for those of us who are trying to keep our security status up it is a problem.

I was advised by a GM to post in this forum (seems odd as this isn't so much a suggestion as a request to fix what was changed), but so be it.

Tchulen
Trumpets and Bookmarks
#2 - 2012-02-15 18:23:29 UTC
If you want to kill people in policed space you should expect to be an outlaw. Personally I think this is a good change. If you want to kill people without losing sec status go to space which isn't policed by CONCORD. If you don't care about being an outlaw/pirate keep on killing people in policed space. Simples!

Karlhockey Forte
Republic University
Minmatar Republic
#3 - 2012-02-15 18:28:08 UTC
Have you reported this as a bug or was it confirmed by a GM/Dev to be intended?
Vertisce Soritenshi
The Scope
Gallente Federation
#4 - 2012-02-15 18:36:05 UTC
Tchulen wrote:
If you want to kill people in policed space you should expect to be an outlaw. Personally I think this is a good change. If you want to kill people without losing sec status go to space which isn't policed by CONCORD. If you don't care about being an outlaw/pirate keep on killing people in policed space. Simples!


Exactly. In fact...make grinding faction MUCH harder so piracy is no longer an easy profession.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Cassius Longinus
Stimulus
Rote Kapelle
#5 - 2012-02-15 19:48:57 UTC
What a terrible change in mechanics. Please unnerf this CCP.

(sec status has always been one of the worst aspects of the game, the last thing you want to do is make it worse).
Yumi Sagara
Garoun Investment Bank
Gallente Federation
#6 - 2012-02-15 19:52:08 UTC
If this is legit then I love this change, and love CCP for doing it. Sec status actually means something, now.
Bacchanalian
Stimulus
Rote Kapelle
#7 - 2012-02-15 19:57:04 UTC
Karlhockey Forte wrote:
Have you reported this as a bug or was it confirmed by a GM/Dev to be intended?


According to his post on FHC, yes, he reported it and a GM confirmed it was changed on the back-end but could not comment on whether it was intentional or not.

http://failheap-challenge.com/showthread.php?5658-Change-in-Security-Status-Mechanism-Ratting

I posted my thoughts there. Most of them aren't in language appropriate for the EVE forums. But they boil down to what Cass said--the sec status mechanics are ridiculous and probably the one aspect of EVE that reminds me of WoW--but in WoW at least the PvE was mildly interesting. This nerf is just making a terrible mechanic even worse. As I stated there, there needs to be some sort of change to the mechanic (or addition) such that there are other less ridiculous avenues to fixing sec status, including something that seems like it would fit the lore of EVE to a "t"--bribery. Make every level of Fast Talk allow you to exchange isk bribes to CONCORD for sec. Hell, just let it convert my loltastic bounties from rat killing into CONCORD bribes. Let me pay AURUM for sec stauts. SOMETHING to prevent my having to decide between a JF alt, grinding in a way that makes WoW look like something I might be interested in taking back up, or simply reducing the amount of time I spend playing EVE.
Funkert
Stimulus
Rote Kapelle
#8 - 2012-02-15 20:05:46 UTC  |  Edited by: Funkert
Vertisce Soritenshi wrote:
Tchulen wrote:
If you want to kill people in policed space you should expect to be an outlaw. Personally I think this is a good change. If you want to kill people without losing sec status go to space which isn't policed by CONCORD. If you don't care about being an outlaw/pirate keep on killing people in policed space. Simples!


Exactly. In fact...make grinding faction MUCH harder so piracy is no longer an easy profession.

Yumi Sagara wrote:
If this is legit then I love this change, and love CCP for doing it. Sec status actually means something, now.


Either you don't understand what is being said in the OP or you are so full of blind hate for any form of pirate that you don't care* Also Yumi your post is the worst, as sec still means the same damn thing and still has the same 'value' .

This IS NOT about the time you have to spend ratting sec status
This IS NOT about the sec status hit you receive for committing a crime
This IS NOT about the amount of rats you have to kill to get your sec status back up

The problem described in the OP is simply about the fact that if 2 people shoot the same NPC, only 1 gets a security status increase.
The only thing this does is taking a possible group activity (sec ratting) and turning it into something that can only be done solo.
If you do it by yourself, like most people do, NOTHING has changed.

this is about a very minute change that was never announced and will just make EVE that tiny little bit more of a singleplayer game.


*this won't even matter to the people that i presume hurt you the most, perma -10's and suicide gankers that use throwaway alts.
also, id say lowsec isnt really 'policed space', but as i said thats not even what this topic is about
RuriHoshino
Stimulus
Rote Kapelle
#9 - 2012-02-15 20:18:09 UTC
Vertisce Soritenshi wrote:
Exactly. In fact...make grinding faction MUCH harder so piracy is no longer an easy profession.


Vertisce Soritenshi's signature wrote:
EvE is not about PvP. EvE is about the SANDBOX! - CCP! Open the door!!!


There literally aren't enough facepalms in the universe. You consent to PvP the second you log on no matter where you are in space. This concept is what makes EvE interesting and unique and has been affirmed countless times by the developers. The security status mechanic doesn't prevent people from bringing PvP to all corners of EvE, it just makes it more inconvenient. If you really desire total safety from other players, there are many other games on the market.

If you're going to make changes to this system, CCP, please do it out in the open rather than squeezing it into a patch unannounced. This doesn't just affect pirates, but anyone who roams through lowsec (which is in need of attention all on it's own).
NiGhTTraX
Deep Core Mining Inc.
Caldari State
#10 - 2012-02-16 00:09:27 UTC
Vertisce Soritenshi wrote:
In fact...make grinding faction MUCH harder so piracy is no longer an easy profession.


Sure, just make mining, trading, exploring, manufacturing, PvE and other EVE professions equally as hard.

If you're gonna post here thinking your idea is the greatest thing since bacon and that it will save EVE and possibly all humankind with it, you're gonna have a bad time.

RougeOperator
Sebiestor Tribe
Minmatar Republic
#11 - 2012-02-16 00:44:49 UTC  |  Edited by: RougeOperator
If this is true its a huge pile of steaming BULL by CCP again.

They took something that really was the worst grind in EvE and made it worse to the 10th degree.

This needs to at least be fixed CCP this is not cool at all.

Worst of all they never gave us a chance to talk about it or get our thoughts as players on it. Yet again the crap all over the players.

This is just some more backhanded punishment without communication with the players again.

Heck we used to run corp OPs to grind up sec. Thanks for crapping on that being something we can do now CCP.

**Space wizards are real, they can make 10058 votes vanish. "and for a moment i hurd 10k goons cry out, then silence" **

Lexa Hellfury
Perkone
Caldari State
#12 - 2012-02-16 03:57:25 UTC
Terrible terrible change.
RougeOperator
Sebiestor Tribe
Minmatar Republic
#13 - 2012-02-16 04:45:50 UTC
CCP sneaking it in without player feedback is what pissed me off the most about this honestly.

**Space wizards are real, they can make 10058 votes vanish. "and for a moment i hurd 10k goons cry out, then silence" **

foxnod
Perkone
Caldari State
#14 - 2012-02-16 04:55:03 UTC
The carebears still don't get it. Every time CCP tries to nerf us (the real EVE players), it just motivates us to go gank carebears even more. Just for this change, I think I'll head into empire and gank another miner.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#15 - 2012-02-16 05:22:25 UTC
This is a good first step.

Now all CCP have to do is change concord to sue the outside of wardec jihaddist gankers in hisec space for the isk value of any ganks they made and give that over to the victim.

Victims dont lose any isk (save their cargo), gankers get their lol ganks and gaina much needed isk sink cuz lets face it, they haz way too much isk to begin with if all they care to do is throw it away on kills, carebears will be more at ease, gankers will be mad. More Pvp encouraged because now carebears won't care if they lose ships in hisec and gankers cannot make isk from lol ganks anymore.

Everybody wins!

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#16 - 2012-02-16 05:25:06 UTC
Funkert wrote:
Vertisce Soritenshi wrote:
Tchulen wrote:
If you want to kill people in policed space you should expect to be an outlaw. Personally I think this is a good change. If you want to kill people without losing sec status go to space which isn't policed by CONCORD. If you don't care about being an outlaw/pirate keep on killing people in policed space. Simples!


Exactly. In fact...make grinding faction MUCH harder so piracy is no longer an easy profession.

Yumi Sagara wrote:
If this is legit then I love this change, and love CCP for doing it. Sec status actually means something, now.


Either you don't understand what is being said in the OP or you are so full of blind hate for any form of pirate that you don't care* Also Yumi your post is the worst, as sec still means the same damn thing and still has the same 'value' .

This IS NOT about the time you have to spend ratting sec status
This IS NOT about the sec status hit you receive for committing a crime
This IS NOT about the amount of rats you have to kill to get your sec status back up

The problem described in the OP is simply about the fact that if 2 people shoot the same NPC, only 1 gets a security status increase.
The only thing this does is taking a possible group activity (sec ratting) and turning it into something that can only be done solo.
If you do it by yourself, like most people do, NOTHING has changed.

this is about a very minute change that was never announced and will just make EVE that tiny little bit more of a singleplayer game.


*this won't even matter to the people that i presume hurt you the most, perma -10's and suicide gankers that use throwaway alts.
also, id say lowsec isnt really 'policed space', but as i said thats not even what this topic is about


You know, if 2 hulks mine the same roid and its on its last cycle worth of ore, only 1 hulk gets the load.

Now rat based sec grinding is working as intended.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Caliph Muhammed
Perkone
Caldari State
#17 - 2012-02-16 05:41:15 UTC
Asuka Solo wrote:
Funkert wrote:
Vertisce Soritenshi wrote:
Tchulen wrote:
If you want to kill people in policed space you should expect to be an outlaw. Personally I think this is a good change. If you want to kill people without losing sec status go to space which isn't policed by CONCORD. If you don't care about being an outlaw/pirate keep on killing people in policed space. Simples!


Exactly. In fact...make grinding faction MUCH harder so piracy is no longer an easy profession.

Yumi Sagara wrote:
If this is legit then I love this change, and love CCP for doing it. Sec status actually means something, now.


Either you don't understand what is being said in the OP or you are so full of blind hate for any form of pirate that you don't care* Also Yumi your post is the worst, as sec still means the same damn thing and still has the same 'value' .

This IS NOT about the time you have to spend ratting sec status
This IS NOT about the sec status hit you receive for committing a crime
This IS NOT about the amount of rats you have to kill to get your sec status back up

The problem described in the OP is simply about the fact that if 2 people shoot the same NPC, only 1 gets a security status increase.
The only thing this does is taking a possible group activity (sec ratting) and turning it into something that can only be done solo.
If you do it by yourself, like most people do, NOTHING has changed.

this is about a very minute change that was never announced and will just make EVE that tiny little bit more of a singleplayer game.


*this won't even matter to the people that i presume hurt you the most, perma -10's and suicide gankers that use throwaway alts.
also, id say lowsec isnt really 'policed space', but as i said thats not even what this topic is about


You know, if 2 hulks mine the same roid and its on its last cycle worth of ore, only 1 hulk gets the load.

Now rat based sec grinding is working as intended.


You're a moron.
Aqriue
Center for Advanced Studies
Gallente Federation
#18 - 2012-02-16 07:14:29 UTC
Flipping awesome! Sec grind is not prevented, its just more difficult now to work with someone and nothing really changes. Now CCP just needs to change sec status to go deeper and beyond -10 as well as change other mechanics to make it even harsher. Market taxes increase, clone update costs tripple, NPC shoots you at gates while you afk in a pod through highsec (cause it is a harsh universe and you needed to be reminded of that Twisted). Yeah, sec status loss should mean something to you and be a real hindrance if you go to far down the rabbit hole Lol.

This change is something that lets you the player, determine how much you are willing to risk and self regulate your behavior (think Palov and his dogs, in EVE there just wasn't enough punishment to make you not drool over random asshattery behavior as you gank hulks all day to pad your game score). Instead of haha I just destroyed 6 hulks this last hour as you toss ships away like trash, its "FUNK ME!" as you relize "Is it really worthwile to gank/pod this mofo because the grind to get back up - I have to allocate extra hours to do it solo Cry ".
Funkert
Stimulus
Rote Kapelle
#19 - 2012-02-16 07:26:12 UTC
Asuka Solo wrote:
You know, if 2 hulks mine the same roid and its on its last cycle worth of ore, only 1 hulk gets the load.

Now rat based sec grinding is working as intended.


and if 2 people shoot the same rat each only gets half the bounty and it only drops loot once too.

Look, sorry to burst your bubble, but like I said this will not make it any harder for anyone rat sec/gank.
It will just turn us into even more antisocial bastards! Is that what you really want? Blink
Mike Whiite
Deep Core Mining Inc.
Caldari State
#20 - 2012-02-16 08:51:30 UTC
So breaking the law has drawbacks???

Hare dare they. Bastards!!!!
123Next page