These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
 

My incursion experience

Author
RubyPorto
RubysRhymes
#21 - 2012-02-06 13:34:24 UTC
Roime wrote:
RubyPorto wrote:


I haven't done an incursion in months.

1) Any advice recieved when you just post your fit would be unsolicited (which nobody gets to expect to receive ever)
2) Say you own a Coffeeshop; If someone were to come in and say "Hey, I'm opening a Coffee shop across the way, what's your secret for your incredible coffee?" Do you a) Help them put you out of business, or b) tell them to screw off?
3) What sense of community is there in a scrub group of random pick-me-up alts in it for the ISK?
4) If I were an FC, I'd be too busy looking at people's fits, checking them against blacklists, making sure the fleet's still going (when I did incursions I ran 11man fleets to allow us to keep going while looking for a replacement), etc, etc. THe FC doesn't have time to hold your hand like you want.

Finally, there's your attitude. We give you solid, helpful advice and you moan that it's not in the right tone. Or that you had to actually ask a question to recieve an answer.


1) what is wrong with unsolicited advice?
2) I thought the navy magstabs and webs actually benefited the fleet, but guess not then
3) Nothing, that was my point, but Vanguard bears use it as an argument in their anti-nerf agenda
4) fair enough, but the FCs still had the time to wait for half an hour and keep spamming their ad for more dps

I don't moan anything, you just act like a prick and try defend that :D
I asked for comments on the fit many times.


1) Nothing, the wrongheaded bit is expecting it.
2) They do, but having more people flying capable ships means more fleets competing for sites and less income for each fleet, so the optimal path is to avoid giving advice.
3) Ok, so we agree there. I will admit over the course of grinding for a few hours you can get to know your fleetmates and have fun.
4) No they didn't. See how I mentioned about the 11man fleets to compensate for occasional loss? That's because the fleet will keep moving so long as the Logi's haven't left. With 2-3 Logi, you can run them with anywhere between 4-9 DPS ships.

Quote:
ffs even Dodixie local is more friendly

Sounds pretty moany to me.
And you got comments on the fit. Good for you, soliciting advice can often return with advice.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Roime
Mea Culpa.
Shadow Cartel
#22 - 2012-02-06 14:35:18 UTC
RubyPorto wrote:


1) Nothing, the wrongheaded bit is expecting it.
2) They do, but having more people flying capable ships means more fleets competing for sites and less income for each fleet, so the optimal path is to avoid giving advice.
3) Ok, so we agree there. I will admit over the course of grinding for a few hours you can get to know your fleetmates and have fun.
4) No they didn't. See how I mentioned about the 11man fleets to compensate for occasional loss? That's because the fleet will keep moving so long as the Logi's haven't left. With 2-3 Logi, you can run them with anywhere between 4-9 DPS ships.

Quote:
ffs even Dodixie local is more friendly

Sounds pretty moany to me.
And you got comments on the fit. Good for you, soliciting advice can often return with advice.


1) there's nothing wrongheaded in expecting something you yourself do to others all the time. Also, this seems to be the only area in whole EVE where people don't advice others about fittings.

2) In other words, greedy bears guarding their Imaginary Space Kredits with vicious jealosy. All I really wanted was to try the damn Incursions one time to see what the fuss is all about, I have no need for the ISK and zero interest in grinding PVE content on a daily basis.

3) Can't say, the atmosphere certainly didn't impress me.

4) Ok, I get it. The correct fleet-making procedure is to spam the chat with looking for dps -messages, disregard the available ships with no reason given, do the sites with less than optimal number of pilots because.. wait what? It's somehow better to have 0dps more than 982dps, but if the guy could fit 1038dps then it would be better than 0? Now I see.

No, it's still not moaning. I could have written that less nicely, but it's still an opinion.

And no, I did not get any reason or comments on the fit in the chat, even though I asked. I didn't post it here to get advice, like I said I won't be trying to get in fleets anymore. Guys who posted noob/failfits did get unsolicited mockery and were swiftly ridiculed, on the other hand.

tl;dr - went into Incursions expecting cool space brosef vibes and maybe even that "capsuleers unite to drive the Sansha threat back" thing, banged my head into the bling wall, gave up.










.

RubyPorto
RubysRhymes
#23 - 2012-02-06 14:51:19 UTC
Roime wrote:


1) there's nothing wrongheaded in expecting something you yourself do to others all the time. Also, this seems to be the only area in whole EVE where people don't advice others about fittings.

2) In other words, greedy bears guarding their Imaginary Space Kredits with vicious jealosy. All I really wanted was to try the damn Incursions one time to see what the fuss is all about, I have no need for the ISK and zero interest in grinding PVE content on a daily basis.

3) Can't say, the atmosphere certainly didn't impress me.

4) Ok, I get it. The correct fleet-making procedure is to spam the chat with looking for dps -messages, disregard the available ships with no reason given, do the sites with less than optimal number of pilots because.. wait what? It's somehow better to have 0dps more than 982dps, but if the guy could fit 1038dps then it would be better than 0? Now I see.

No, it's still not moaning. I could have written that less nicely, but it's still an opinion.

And no, I did not get any reason or comments on the fit in the chat, even though I asked. I didn't post it here to get advice, like I said I won't be trying to get in fleets anymore. Guys who posted noob/failfits did get unsolicited mockery and were swiftly ridiculed, on the other hand.

tl;dr - went into Incursions expecting cool space brosef vibes and maybe even that "capsuleers unite to drive the Sansha threat back" thing, banged my head into the bling wall, gave up.


1) When that something is unsolicited advice, where giving it at the wrong time results in the giver being told off, yeah I can't see why anyone would avoid giving that out.

2) Yep. If you had tried them at the beginning when nobody had pimp ships, or if you try logi (which need no pimping), or you join a social group who does incursions on occasion, or LF Assault Fleet, or any number of other options explained to you, you could try, but DPS is the most overrepresented subset of incursionbears.

3) Like you said, you never got in fleet and started chatting on voice.

4) How hard do you think it is to kick someone from a fleet without pissing them off? Better to keep rolling with slightly fewer pilots and wait for one of the many-many pimped ships to come along than pick a weaker ship who'll hang on forever.

Who said moaning isn't an opinion? I'm of the opinion that defending something you write with "It's just an opinion" is possibly the most idiotic thing ever.

Ok, you asked and got no response. Sounds like you could have used 5 minutes of Google Fu tm to read a guide on incursions and how to get in fleet.

As to your tl;dr, where on earth did you get the impression that incursion bears (the most froth-at-the-mouth angry players you've ever seen if you poke their ISK) would act all hippie stoner love-in style?

And 2 minutes of Google Fu tm would tell you about the faction wall and how to overcome it.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

FloppieTheBanjoClown
Arcana Imperii Ltd.
#24 - 2012-02-06 17:40:18 UTC
Ahh, yes. The community-building, cooperative content of Incursion at its best.

Try highsec exploration. It's competitive at times, but a lot less cut-throat than incursions and there's a real community there because it attracts people with a certain mindset. My oldest contacts in Eve are fellow explorers I met by racing them through DED 4/10s and other such sites. Also, the skill requirements for starting up are a lot lighter.

And there's no one griefing it. Twisted

Founding member of the Belligerent Undesirables movement.

Cedo Nulli
Royal Amarr Institute
Amarr Empire
#25 - 2012-02-06 17:41:29 UTC
Roime needs to look into a mirror to see the big reason why he aint swimming in fleet invites.
ACESsiggy
Deaths Consortium
#26 - 2012-02-06 18:25:17 UTC
Thanks for the replies and info. I appreciate it.

“The open-minded see the truth in different things: the narrow-minded see only the differences.”

drdxie
#27 - 2012-02-06 19:17:50 UTC
I know a good fleet, they maybe don't do as well as the shiny's, but they have numerous shield hyperions in some of their fleets. They make isk and they a fun social bunch. They will take you from BTL Pub if they short pilots. also, get your corp buddies and run some, there are tons of guide's. My old corp would go in just about anything, including drakes to get the corp out working as a team and have some fun. T2 guns will also very much improve your chances. You could always join a corp that does them regularly if that is what you after.

Caldari Loving needed.. https://forums.eveonline.com/default.aspx?g=posts&m=1608277&#post1608277

Roime
Mea Culpa.
Shadow Cartel
#28 - 2012-02-07 10:56:11 UTC
RubyPorto wrote:


1) When that something is unsolicited advice, where giving it at the wrong time results in the giver being told off, yeah I can't see why anyone would avoid giving that out.[/quote

2) Yep. If you had tried them at the beginning when nobody had pimp ships, or if you try logi (which need no pimping), or you join a social group who does incursions on occasion, or LF Assault Fleet, or any number of other options explained to you, you could try, but DPS is the most overrepresented subset of incursionbears.

3) Like you said, you never got in fleet and started chatting on voice.

4) How hard do you think it is to kick someone from a fleet without pissing them off? Better to keep rolling with slightly fewer pilots and wait for one of the many-many pimped ships to come along than pick a weaker ship who'll hang on forever.

Who said moaning isn't an opinion? I'm of the opinion that defending something you write with "It's just an opinion" is possibly the most idiotic thing ever.

Ok, you asked and got no response. Sounds like you could have used 5 minutes of Google Fu tm to read a guide on incursions and how to get in fleet.

As to your tl;dr, where on earth did you get the impression that incursion bears (the most froth-at-the-mouth angry players you've ever seen if you poke their ISK) would act all hippie stoner love-in style?

And 2 minutes of Google Fu tm would tell you about the faction wall and how to overcome it.


I happen to know some Google Fu, that fit is slightly modded from a respected incursion guide site and I did read the others instructions and acted accordingly. It seems that there was still plenty of things I should have known, which were not available with Google Fu.

Yeah, it seems I should have fitted a Navy Mega with navy magstabs and webs, but I was not too hot for flying a ship like that into my first incursion site with total strangers. Or maybe bring my shield Hype.

My point still stands- if you are a random person with BS V, standard battleship with T2 guns and some faction mods thrown in there, it seems to be impossible to get in fleet and get anything else than a very frustrating experience and wasted playtime.

Quote:
As to your tl;dr, where on earth did you get the impression that incursion bears (the most froth-at-the-mouth angry players you've ever seen if you poke their ISK) would act all hippie stoner love-in style?


Because I don't judge people based on stereotypes, reputation or second-hand opinions. Sometimes they are correct, however.

.

Roime
Mea Culpa.
Shadow Cartel
#29 - 2012-02-07 10:57:17 UTC
Cedo Nulli wrote:
Roime needs to look into a mirror to see the big reason why he aint swimming in fleet invites.


Well mr Handsome, I doubt that what you see in the mirror helps you much either.

.

James Morgan
Pod Republic
#30 - 2012-02-07 13:15:26 UTC  |  Edited by: James Morgan
ACESsiggy wrote:
Spam 4 or 5 channels of my fit for over an hour to no avail Smile

Mega LFAF VG

High Slots: Model Mega Neutron Particle Accelerator I x7
Large 'Regard' Power Projector x1

Med slots: F-90 Positional Sensor Subroutines x2
Optical Tracking Computer I x2

Low: Magnetic Field Stabilizer II x3
1600mm Reinforced Rolled Tungsten Plates I x1
Energized Adaptive Nano Membrane II x2
Damage Control II x1

Rigs: Large Anti-Explosive Pump I x1
Large Trimark Armor Pump I x2

And some drones.


How long on average should a player spam to get into a group?


I don't think any FC should get you in group with that fit. Now lets see how you can improve it
1. T1 guns are not appreciated as they mean less damage. They also imply that the pilot does not have enough skills so overall their dps would be lower. So generally FCs expect pilots with atleast T2 skills. Also T2 blasters opens up the opportunity for using Null Ammo which helps a lot with range issue of blasters.
2. T1 tracking computer? get at least T2 TCs with both tracking and range scripts(you will generally use range ones). Blasters have ranges issues so every boost to their range is extremely vital.
3. lows and rigs look okay (you can use faction Mag Stabs though but its not mandatory)
4. Also in the mids if you fit a Feb Navy Webifier that would be good. (it will improve your chances of getting into a fleet very much)

The first time I went for incursions I used a T2 fitted Shield Maelstrom with a T2 web. For 2 hours I did not get a fleet invite in the meantime I saw people posting their fits and the Fed Navy webs were being used almost everywhere. So I went and replaced the web and viola I got an invite in less than 15 minutes and that too in a very good fleet(half the ships were shiny and the other half where good fitted ones). Why this happens is because good fleets generally have fleet boosters and those 14K webs get translated to anything between 18 to 21K which is the sweet spot for webbing everything.
James Morgan
Pod Republic
#31 - 2012-02-07 13:30:00 UTC
Roime wrote:

My point still stands- if you are a random person with BS V, standard battleship with T2 guns and some faction mods thrown in there, it seems to be impossible to get in fleet and get anything else than a very frustrating experience and wasted playtime.

This is totally false. If you have the right mods you can get an invite with a T1 BS. The fits given at incursions.nexsoft.de are basic minimum fits. You can improve your chances by upgrading to faction stuff.

Also Vanguards are becoming very competitive these days. If there is only 1 high sec incursion going on then definitely the ones with less shiny stuff will have low chances. So try X'ing up when there are lots of high sec incursions and look for ones which are less populated. You can also go for sniper roles in Assault and HQ fleets as there are less people going in for them.
Aldormanndiobla
TEMPLAR.
The Initiative.
#32 - 2012-02-07 13:41:09 UTC
ACESsiggy wrote:
Thanks for the replies and info. I appreciate it.


AceSsiggy, unlike Roime, you have the right frame of mind.

VG are highly contested and fleets that loose all the time will fall apart, its not elitest, no-one wants to waste their time, hence only people will fleet good ships/fits. You don't need high dps, every uber fleet needs a tripple webber and a few logi's in to make it work.

If you can fly a basi and have logi level 4 at the least, then get into one of those with a 4//2 setup and you will be fleeted.

Join ICU PUBLIC for shield fleets and incursion information.

Make sure you join the mailing list to compare your ship type/fit before x'ing up for fleet, or risk getting trolled by the KAWKS.

BearJews
Order of Extrodinary Gentlemen
#33 - 2012-02-07 16:25:59 UTC  |  Edited by: BearJews
Tengu pilot who has made billions (in VGS alone, the people who say it's shiny only aren't totally correct) confirming that the op doesn't know crap.

1) Pick ship
2) Fly it well
3) fit it well
4) dont be an asshat
5) Profit.
6) Meet really good people who will help you make billions
7) laugh(this is optional) at null- secers who cry about incursions, yet participate anyway.
Celgar Thurn
Department 10
#34 - 2012-02-07 16:34:09 UTC
I don't personally do Incursions yet but after Ammzi's alts actions and other stuff that has happened I think a lot of 'Incursions pilots' will try to fly with pilots they have flown with before. Which is another shot in the head for anyone newish to the game who wishes to do incursions.
Beckie DeLey
Garoun Investment Bank
Gallente Federation
#35 - 2012-02-07 16:44:03 UTC  |  Edited by: Beckie DeLey
I certainly never flew in an Incursion, but looking at the posts of your typical Incursion runner in the recent weeks, i don't really miss it. While the recent threads liked to play up on how much Incusions help with the community and forming up fleets for social interactions etc, most Incursionists just sound like elitist asshats to me. Woooo, what a "fun" "community" to "fleet up" and "interact" with.
4 months of skill training to even get started? Seriously?

My siren's name is Brick and she is the prettiest.

BearJews
Order of Extrodinary Gentlemen
#36 - 2012-02-07 17:20:28 UTC
No one said it was for new characters. But if you are a vet (or at least fitted t2), who wants to make good income there is no better way in hi-sec (steady income)
drdxie
#37 - 2012-02-07 19:04:04 UTC
Beckie DeLey wrote:

4 months of skill training to even get started? Seriously?


It takes longer than that to fly most things properly.. and you should be aiming for flying properly.. so by the time you can run lvl4 missions properly... surprise.. you got the skills to fly a properly fitted incursion BS. wait till you start training to 'properly" fly carriers.. almost 2 yrs... madness.. but we do it anyway


Caldari Loving needed.. https://forums.eveonline.com/default.aspx?g=posts&m=1608277&#post1608277

RubyPorto
RubysRhymes
#38 - 2012-02-07 19:21:34 UTC
Beckie DeLey wrote:
I certainly never flew in an Incursion, but looking at the posts of your typical Incursion runner in the recent weeks, i don't really miss it. While the recent threads liked to play up on how much Incusions help with the community and forming up fleets for social interactions etc, most Incursionists just sound like elitist asshats to me. Woooo, what a "fun" "community" to "fleet up" and "interact" with.
4 months of skill training to even get started? Seriously?


In high end, high reward activities, sure.

The elitism is a byproduct of competition. In heavily competed systems, only the shiniest fleets get paid anything.


It takes under an hour to train the skills needed to be useful in a small gang/fleet and less than a week to train the skills needed to be a capable solo frig pilot (it will take you longer to travel to the fleet, and longer to figure out what buttons you actually need to press, respectively).

The time it takes to enter one specific activity in the game != the time it takes to start having fun.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

fuer0n
Republic Military School
Minmatar Republic
#39 - 2012-02-07 19:24:24 UTC
RubyPorto wrote:
Beckie DeLey wrote:
I certainly never flew in an Incursion, but looking at the posts of your typical Incursion runner in the recent weeks, i don't really miss it. While the recent threads liked to play up on how much Incusions help with the community and forming up fleets for social interactions etc, most Incursionists just sound like elitist asshats to me. Woooo, what a "fun" "community" to "fleet up" and "interact" with.
4 months of skill training to even get started? Seriously?


In high end, high reward activities, sure.

The elitism is a byproduct of competition. In heavily competed systems, only the shiniest fleets get paid anything.


It takes under an hour to train the skills needed to be useful in a small gang/fleet and less than a week to train the skills needed to be a capable solo frig pilot (it will take you longer to travel to the fleet, and longer to figure out what buttons you actually need to press, respectively).

The time it takes to enter one specific activity in the game != the time it takes to start having fun.


stop kooking at kills.
Beckie DeLey
Garoun Investment Bank
Gallente Federation
#40 - 2012-02-07 20:05:45 UTC
RubyPorto wrote:
The elitism is a byproduct of competition.


That's the point where i disagree. Elitism is a byproduct of being a prick.
I am not one of the people looking for instant gratification. It's good that there is some high-end content that is only available after a certain time and investment in the game. That's not a reason to grow an attitude though. Running missions (and Incursion are pretty much just missions with beefier enemies) isn't actually difficult. The accomplishment lies in spending the time, the skillpoints amassed on your character. But not personal skills like that would be the case for let's say highend industrialists, traders, corp-/allyleaders or other types of characters that are heavily into metagaming. Invested time X is just a value that everyone can reach, even completely AFK. It's nothing that one can be proud of or that can be used to justify the kind of attitude that many incursioners displayed in the threads of the last weeks.

My siren's name is Brick and she is the prettiest.