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Plea to CCP: Caps and null

Author
Tallian Saotome
Nuclear Arms Exchange Inc.
#21 - 2012-02-06 07:05:05 UTC  |  Edited by: Tallian Saotome
Don't nerf titans anymore.

Limit their ability to deploy ;)

Titans are supposed to be flagships, the grand centerpiece of a 250 man fleet who's mere presence on the battlefield turns the tide of battle. They are not, however, supposed to be the whole fleet.

Tie all of a titans systems other than their drives to being FC of a real fleet. Disallow any ability from activating(including hull bonuses etc) unless they are passing links to a certain critical mass of pilots(I like 200, but 100 is a more realistic number). This will put them back where they are supposed to be, and prevent blobbing(if you need 100 people to power up each titan, you will not be fielding 50 titans, not even the CFC can do that)

Inappropriate signature removed, CCP Phantom.

Tallian Saotome
Nuclear Arms Exchange Inc.
#22 - 2012-02-06 07:06:47 UTC
Alavaria Fera wrote:
Aiwha wrote:
I want Battle Barges.

We have, uh battle badgers?

And so, I was asking today about carriers. And I learned repping POS was the most fun thing ever which makes training several months to rep pos efficiently a great idea!

I prefer the hotdrop rorqs... I think the next major fleet doctrine needs to be all ORE ships Pirate

Inappropriate signature removed, CCP Phantom.

Alavaria Fera
GoonWaffe
#23 - 2012-02-06 07:24:26 UTC  |  Edited by: Alavaria Fera
Tallian Saotome wrote:
Tie all of a titans systems other than their drives to being FC of a real fleet. Disallow any ability from activating(including hull bonuses etc) unless they are passing links to a certain critical mass of pilots(I like 200, but 100 is a more realistic number). This will put them back where they are supposed to be, and prevent blobbing(if you need 100 people to power up each titan, you will not be fielding 50 titans, not even the CFC can do that)

Actually that would be bloody great, because it would be an amazing way to give the sde with a ton of newbies a real advantage. 100 rifter+1 titan ahoy!

Might need more than 100 rifters because they would die.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Luh Windan
green fish hat bang bang
#24 - 2012-02-06 07:58:51 UTC
The world has changed. Young people today will never experience *some event I am nostalgic about*. This is awful and now the world is a terrible place without hope.....

*yawn*

things change. Eve actually isn't unplayable - what has happened is that things are different (maybe better, maybe worse but nothing requiring much drama) and the OP doesn't like things changing.
Amsterdam Conversations
Doomheim
#25 - 2012-02-06 10:17:37 UTC
Tallian Saotome wrote:
Don't nerf titans anymore.

Limit their ability to deploy ;)

Titans are supposed to be flagships, the grand centerpiece of a 250 man fleet who's mere presence on the battlefield turns the tide of battle. They are not, however, supposed to be the whole fleet.

Tie all of a titans systems other than their drives to being FC of a real fleet. Disallow any ability from activating(including hull bonuses etc) unless they are passing links to a certain critical mass of pilots(I like 200, but 100 is a more realistic number). This will put them back where they are supposed to be, and prevent blobbing(if you need 100 people to power up each titan, you will not be fielding 50 titans, not even the CFC can do that)

No, not everyone is part of a few thousand member coalition.

Being part of a blob coalition should not be the requirement to use a titan.

Titans just need a hard nerfbat in EW invulnerability, tracking and EHP so they die to subcaps again.
Bel Amar
Rules of Acquisition
#26 - 2012-02-06 10:32:29 UTC
Imajitaaltofanalt ofanalt wrote:
My plea CCP, fix capitals.


Imajitaaltofanalt ofanalt wrote:
I have never lost a capital in combat


You're part of the problem you're trying to solve...
Reilly Duvolle
Hydra Squadron
#27 - 2012-02-06 13:46:43 UTC  |  Edited by: Reilly Duvolle
So basically you killed every day with you Chimera, and never lost a ship in 2 years, at a time when carriers and dreads was at the top of the food chain.

But since Titans have replaced the carrier in that position CCP should now "fix" their game, because YOU dont have the wtfpwnmobile anymore.

Roll

Edited for spelling
LoneEcho
Mining and Salvage Corporation
#28 - 2012-02-06 17:45:57 UTC
Reilly Duvolle wrote:
So basically you killed every day with you chimera, and never lost a ship in 2 yeears, at a time when carriers and dreads was at the top of the food chain.

Bit since Titans have replaced the carrier in that postition CCP should now "fix" their game, because YOU dont have the wtfpwnmobile anymore.

Roll



*thumbs up*
Imajitaaltofanalt ofanalt
State War Academy
Caldari State
#29 - 2012-02-06 18:04:10 UTC
Reilly Duvolle wrote:
So basically you killed every day with you chimera, and never lost a ship in 2 yeears, at a time when carriers and dreads was at the top of the food chain.

Bit since Titans have replaced the carrier in that postition CCP should now "fix" their game, because YOU dont have the wtfpwnmobile anymore.

Roll


You really need to learn to read what was said. Capital battles are now an 'if you have a super' type deal. Only people who experience and talk about capital battles are those fortunate enough to have no life and can afford an super. Those of us who socialize outside of eve tend to lean more towards carriers and dreads; this is due to the much lower cost and less permanent requirements of the ship.

So basically I'm asking to bring back the casual experience to capital warfare.
Tippia
Sunshine and Lollipops
#30 - 2012-02-06 18:13:57 UTC
Imajitaaltofanalt ofanalt wrote:
My plea CCP, fix capitals. Give carriers and dreads their place once more.
The place of carriers and dreads is to explode spectacularly in vast numbers. Are you quite sure you want to bring that “back”?
Tithi
Native Freshfood
Minmatar Republic
#31 - 2012-02-06 18:29:13 UTC
Meh, its my personal opinion that there are too many supers in the game. I like the idea of them being superweapons that are rare and scary, instead of just another type of ship that some alliances can just blob when necessary. I'd like to see them made more rare somehow.

Either make them easier to kill so that there are less of them, or make them more expensive. Though I guess both of these options hurt newer less-established alliances who are just putting together a few supers.

So I guess its kind-of a hard problem to solve.
Reilly Duvolle
Hydra Squadron
#32 - 2012-02-06 18:49:21 UTC  |  Edited by: Reilly Duvolle
So in your own words, titans are now so easy to aquire and are so numerous that they are mere battleships for alliances, while at the same time beeing so difficult to aquire that only people with no life can get them?

The logical conclusion would then be that alliances in EVE are composed of peope with no life. So thats what you are upset about?
Vertisce Soritenshi
The Scope
Gallente Federation
#33 - 2012-02-06 19:55:31 UTC
I say we ban all capitals from Null and Low sec space. High sec only. Then everybody would move to Null sec. Yay!

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Alavaria Fera
GoonWaffe
#34 - 2012-02-06 20:23:53 UTC  |  Edited by: Alavaria Fera
Reilly Duvolle wrote:
So in your own words, titans are now so easy to aquire and are so numerous that they are mere battleships for alliances, while at the same time beeing so difficult to aquire that only people with no life can get them?

Well, I suppose a small group that got hands on a titan or two would shortly find that they were converted into salvage and killmails. Once alliances start getting into the swing of 30+ titan blobs and have multiple CSAAs around and are shipping around massive amounts of minerals etc, then suddenly they just mass more and more.

And the easiest source of supercap kills (need to raise your isk efficiency, right) would be the chaps with two titans that you can hotdrop. Not the other alliance with 20 titans sitting perpetually logged off in any number of their many held systems.
Tippia wrote:
]The place of carriers and dreads is to explode spectacularly in vast numbers. Are you quite sure you want to bring that “back”?

In the age of Titan blobs, dreadnaughts are the new rifter. Consider how many dreads you can buy with the price of a titan.

X up for the next 100 dreadnaught fleet. Fleet name is "titan km hunt". High possibility of POS shoot.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

5p4c3 M4n
Doomheim
#35 - 2012-02-06 20:59:03 UTC
Alavaria Fera wrote:


In the age of Titan blobs, dreadnaughts are the new rifter. Consider how many dreads you can buy with the price of a titan.

X up for the next 100 dreadnaught fleet. Fleet name is "titan km hunt". High possibility of POS shoot.


It pains me to even read a goon post but this is a good idea...


ARRGGHH!!!... THE PAAAAIIINNNNN!!!
Reilly Duvolle
Hydra Squadron
#36 - 2012-02-06 21:01:52 UTC
What amazes me with these threads is that people ***** about capital proliferation, while at the same time completely ignore skillpoint proliferation and isk proliferation.

Yes. In 2012, you have thousands of players with more than 100 million SP. You think they should stop training or something?

In 2012, you have thousands of players that have amassed isk for years and years, not to mention new major isk faucets like wormholes and incursions. You can get into a supercap in a few months doing incursions or wormholes you know.

This is related people. You cannot roll the game back to 2006, even if you wanted to. People still need goals. And when you sit there with 120 million SP, that goal is unlikely to be getting into a damned carrier.
Tian Nu
Ministry of War
Amarr Empire
#37 - 2012-02-06 21:08:31 UTC
OP i salute you am happy to see ppl like capitals i never used one (even on test) they are not apeeling to me and i was stupid anoff to train skills for the Nyx.Roll

Father O'Malley about Darius III begging for whelp: “Hows that working out for ya ? I make it 02:21 and all I see is you begging Riverini to get numbers and trying to recruit from the incursion public channel.”

stoicfaux
#38 - 2012-02-06 21:48:13 UTC
Meh, introduce a paradigm shift that drastically alters battlefield dynamics. We're seeing a little bit of this with the tier 3 BCs and SBs to an extent. If CCP really wanted/needed to stop supercap online, they could introduce "spinal mount" type weapons (i.e. huge weapons that run the length of the ship) which could allow battleships to severely savage capital class ships.

There's no reason to think that today's bigger-is-better advantage will remain an advantage in the future.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

SkiD-MaRk
Wambulance
#39 - 2012-02-06 22:17:35 UTC
If you want to be in a new era pwn-mobile, fly a super or titan. Problem solved.Pirate

I dont get all the crying about how op they are. In huge fights, they kill and they die. Like any of us. Just a little more painfull for them when they pop I would imagine.

But when I am out pvping in a battle ship or what ever else. If i get hot dropped by anything, I loose.(I usually dont run for the fun lawlz we all get in the fight) And that is the nature of the game... Maybe I should have thought to bring something bigger alsoP


Dont nerf anything, Maybe add some more dinamic machanics that make them more interesting in a fight. But meh...
Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#40 - 2012-02-07 03:05:14 UTC
Umega wrote:

Why should they be limited?


Perhaps they shouldn't.



But having a fleet of all supercaps that don't really need sub-cap support is a problem in my humble opinion. I think eve is lessened when you don't need diversity in your fleet to succeed.

https://forums.eveonline.com/default.aspx?g=posts&t=118961

EvE = Everybody Vs. Everybody

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