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Changing ECM

Author
Roosterton
Sebiestor Tribe
Minmatar Republic
#1 - 2012-02-03 15:37:46 UTC  |  Edited by: Roosterton
So, whether or not everybody agrees that ECM is overpowered, the majority of people that I've spoken to seem to agree that the mechanic is stupid. The main complaint is that it basically requires no tactical application and is just "click ecm module, hope your jam lands."

My idea is to make ECM into exactly what it says on the tin - an electronic counter measure. Basically, have it cut the range and effectiveness of all the EWAR and RR mods on the target ship. No dicerolling required.

Let's suppose a ship with a target strength of 16 is hit by a jammer with a strength of 13. 13/16 = 81.25%, so the range of the target ship's scrams, points, neuts, damps, webs, TP's, ECM, and RR would be cut down to 19.75% of what it originally was. If the target is hit by a second jammer, we reduce it by another 81.25%, but we'd also apply the standard stacking penalty of 13% reduced effectiveness, so let's just say that the second jammer only reduces range by 70%. 70% of 19.75 is 13.8%, so the new range of said mods would be 19.75-13.8 = 5.95% of the original.

If, on the other hand, the jam strength was 16/16, the target's ewar/rr range would be reduced by 100%, and unable to use them at all.

Basically, E/S = R (ECM divided by ship sensor strength equals ewar/rr range decrease)

What does this mean?

+ECM is not chance based
+ECM requires thought to choose which target to use it on; no point using it on something which doesn't rely on EWAR/RR
+ECM is no longer an "iwin" button against solo/small gang pilots, as they can still shoot/assign drones to defend themselves.
XXSketchxx
Sniggerdly
Pandemic Legion
#2 - 2012-02-03 16:42:39 UTC
Because of falcon, amirite?
Zyress
Caldari Provisions
Caldari State
#3 - 2012-02-03 16:52:17 UTC  |  Edited by: Zyress
Since when is ewar only useful against RR and EWar ships? So basically you want to make ECM into a more effective Remote Sensor Damper
Vincent Athena
Photosynth
#4 - 2012-02-03 16:55:17 UTC
This change would make ECM useless vs DPS boats, changing it from the most useful e-war type to maybe the most useless.

What this may actually be good for is a way to buff sensor damps. They already cut targeting range. Make them cut effectiveness range too.

If ECM stays chance based, maybe we just need to change the chance. Change it from E/S to E/(E+S). Example: Jam strength 13, sensor strength 16: Chance of jam = 13 / (13+16) = 44.8% vs the current 81.25%. For a jam strength of just 3, it would be 3 / (3+16 ) = 15.7% vs 18.8% now. For little guy jams the change would be small. It would be large for the big overpowering jams. This change would also mean there is no longer the capability of Perma-Jam.

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Roosterton
Sebiestor Tribe
Minmatar Republic
#5 - 2012-02-03 17:51:50 UTC  |  Edited by: Roosterton
Zyress wrote:
Since when is ewar only useful against RR and EWar ships? So basically you want to make ECM into a more effective Remote Sensor Damper


Since never. Whereas other types of ewar are only effective in niche scenarios - TD's are only effective against turrets, damps are mostly effective at a range, webs are useful against fast targets - ECM was effective against basically everything. This would bring it down to only being effective against electronics, but being very effective against electronics, balancing it out with the other types of ewar which have a niche.

Quote:
This change would make ECM useless vs DPS boats, changing it from the most useful e-war type to maybe the most useless.


Many dps boats still do carry webs/points, and the ability to cut those off gives your side vastly increased versatility on the battlefield. You can disengage at will or dictate range, which can aid in the survival of your ships. You can prevent logis from repping or force them to get close to RR, hindering the survival of enemy ships. Saying that this would make ECM "useless" is like saying that TD's are useless because many people fly missile boats.

I'm against a blanket nerf for ECM, as it would **** off all the people who trained ECM if it was straight out "made worse."

My suggestion would create a sort of rock paper scissors balance:

ECM >>> Other EWAR >>> DPS >>> ECM
Andski
Science and Trade Institute
Caldari State
#6 - 2012-02-06 01:50:28 UTC
the majority of people I've spoken to seem to agree that ECM is fine

clearly there's a dilemma here

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Caliph Muhammed
Perkone
Caldari State
#7 - 2012-02-06 02:58:46 UTC
Andski wrote:
the majority of people I've spoken to seem to agree that ECM is fine

clearly there's a dilemma here


Yeah the dilemma is most people don't have the patience to train ecm because they are too busy training ships and weapons and cant deal with the thought of needing to sacrifice a module to wield eccm. So they ***** and complain ignorant to how fragile ecm ships are. Ecm is fine the majority of the whiners are self entitled nitwits.
Roosterton
Sebiestor Tribe
Minmatar Republic
#8 - 2012-02-06 03:22:52 UTC  |  Edited by: Roosterton
Caliph Muhammed wrote:
Andski wrote:
the majority of people I've spoken to seem to agree that ECM is fine

clearly there's a dilemma here


Yeah the dilemma is most people don't have the patience to train ecm because they are too busy training ships and weapons and cant deal with the thought of needing to sacrifice a module to wield eccm. So they ***** and complain ignorant to how fragile ecm ships are. Ecm is fine the majority of the whiners are self entitled nitwits.


Do idiots like you even read the OP?

This thread isn't about nerfing ECM, it's about making the mechanic less chance based and more logical. Hell, if my idea was implemented, I wouldn't even mind buffing ECM sensor strength to balance out the reduced tactical applications.
Izo Alabaster
Black Death Skorpions of Death
#9 - 2012-02-06 03:59:51 UTC
Roosterton wrote:
Caliph Muhammed wrote:
Andski wrote:
the majority of people I've spoken to seem to agree that ECM is fine

clearly there's a dilemma here


Yeah the dilemma is most people don't have the patience to train ecm because they are too busy training ships and weapons and cant deal with the thought of needing to sacrifice a module to wield eccm. So they ***** and complain ignorant to how fragile ecm ships are. Ecm is fine the majority of the whiners are self entitled nitwits.


Do idiots like you even read the OP?

This thread isn't about nerfing ECM, it's about making the mechanic less chance based and more logical. Hell, if my idea was implemented, I wouldn't even mind buffing ECM sensor strength to balance out the reduced tactical applications.



No, they don't. Welcome to the EVE forums, where any constructive criticism of ECM is met with dozens of trolls tearing down your idea and stereotyping you as either someone who just got "wtfpwned" by ECM or a noob who doesn't realize ECCM is in the game. They'll also proceed to claim that ECCM is an effective counter and that you're a whiner.


ECM is a terrible game mechanic. If it were completely removed from the game in an emergency patch tonight, it would make EVE a much better game instantly.

ECCM is not an effective counter to ECM, no matter what anyone claims. It takes numerous ECCM modules to counter the effectiveness of 1 single racial jammer aimed at your ship. I've tested this several times.

ECM is not chance based. If the targeted ship's sensor strength is below the jam strength (which can be as high as about 15) then it is literally permanently jammed until that jammer is taken off. This means most smaller ships capable of intercepting a jamming ship will be jammed by one of its racial jammers when that jamming ship deems them a considerable threat.

ECM is more effective than any other e-war type. 1 ECM module of the appropriate race devoted to that type of ship will be an 85% reduction in that ship's effectiveness, or 65% if it has an ECCM module, at any range from 0 out to the maximum of the e-war. No other race's e-war comes close to that. No other race's e-war comes close to countering every single ability that a ship has like ECM does.


People have been posting how broken, overpowered and game-ruining ECM is for years, and CCP doesn't seem to agree. The only conclusion I can see is that the devs must fly ECM boats, and fly them badly, to not see that ECM needs some nerf bat love.
Caliph Muhammed
Perkone
Caldari State
#10 - 2012-02-06 04:29:30 UTC
ECM is all or nothing. Its perma jam or die. It's as simple as that. Anything less than that results in the ecm ship taking damage and having no ability to do so. I know ECM as well as anyone in this game. Considering most of my ecms are elite certed and the the last three elite certs have less than a month to finish. 1 level 5 skill in weapon disruption, target painting and sensor linking and everything is elited. Whats your expertise?
Izo Alabaster
Black Death Skorpions of Death
#11 - 2012-02-06 04:32:46 UTC  |  Edited by: Izo Alabaster
Caliph Muhammed wrote:
ECM is all or nothing. Its perma jam or die. It's as simple as that. Anything less than that results in the ecm ship taking damage and having no ability to do so. I know ECM as well as anyone in this game. Considering most of my ecms are elite certed and the the last three elite certs have less than a month to finish. 1 level 5 skill in weapon disruption, target painting and sensor linking and everything is elited. Whats your expertise?



See? Here's one calling someone a noob and claiming they know less about ECM than him... Blah blah blah epeen larger blah blah.


Who are you even talking to, Caliph?


*edit* - I should point out that if he's addressing me, he'll probably point out next that I haven't had a kill in whatever amount of time, and that most of my kills aren't with an ECM on the killmail, so I must not know what I'm talking about. Fallacious statement of course, but some people will agree with it nonetheless.

As far as epeen certs, I don't display mine publicly, but seeing as how my character is 4 years older than yours and is entirely PVP focused, you can bet that I've probably got more than you. Roll
Caliph Muhammed
Perkone
Caldari State
#12 - 2012-02-06 04:39:34 UTC  |  Edited by: Caliph Muhammed
Izo Alabaster wrote:
Caliph Muhammed wrote:
ECM is all or nothing. Its perma jam or die. It's as simple as that. Anything less than that results in the ecm ship taking damage and having no ability to do so. I know ECM as well as anyone in this game. Considering most of my ecms are elite certed and the the last three elite certs have less than a month to finish. 1 level 5 skill in weapon disruption, target painting and sensor linking and everything is elited. Whats your expertise?



See? Here's one calling someone a noob and claiming they know less about ECM than him... Blah blah blah epeen larger blah blah.


Who are you even talking to, Caliph?


*edit* - I should point out that if he's addressing me, he'll probably point out next that I haven't had a kill in whatever amount of time, and that most of my kills aren't with an ECM on the killmail, so I must not know what I'm talking about. Fallacious statement of course, but some people will agree with it nonetheless.

As far as epeen certs, I don't display mine publicly, but seeing as how my character is 4 years older than yours and is entirely PVP focused, you can bet that I've probably got more than you. Roll


I'm talking to whoever claims ECm needs changing without having a clear line of thought in how ECM operates and the limitations the ships that use it incur.

I don't give a rats ass about your killboard but i'd like you to prove you are a ecm user and not just a whiny mouthbreather who got jammed out by a ecm ship and believes it to be unfair.

My elite certs are publically displayed and if you have more congrats. But if they aren't ecm focused you'll have to forgive me asking you to leave the ecm balancing to those who use it.
Andski
Science and Trade Institute
Caldari State
#13 - 2012-02-06 04:42:11 UTC
Izo Alabaster wrote:
People have been posting how broken, overpowered and game-ruining ECM is for years, and CCP doesn't seem to agree. The only conclusion I can see is that the devs must fly ECM boats, and fly them badly, to not see that ECM needs some nerf bat love.


you mean to say that ECM scales with the player's own skill?

color

me

shocked

"please nerf ECM it's too effective in the hands of competent players (("

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Izo Alabaster
Black Death Skorpions of Death
#14 - 2012-02-06 05:06:11 UTC
Caliph Muhammed wrote:

I'm talking to whoever claims ECm needs changing without having a clear line of thought in how ECM operates and the limitations the ships that use it incur.

I don't give a rats ass about your killboard but i'd like you to prove you are a ecm user and not just a whiny mouthbreather who got jammed out by a ecm ship and believes it to be unfair.

My elite certs are publically displayed and if you have more congrats. But if they aren't ecm focused you'll have to forgive me asking you to leave the ecm balancing to those who use it.



This is exactly what I was talking about. Someone comes in, waving his epeen, er, I mean certs, and claims that everyone else's opinion is invalidated by his superior... whatever he's got. Clearly, no one else but the most ECM elite cert having people should be able to discuss ECM and everyone else's opinion is invalidated because it doesn't align with the ECM cert-heavy guy's opinions.


No, that's not how it should work.


It takes just a few minutes to have ECM mechanics properly explained to someone. I understand how they work, and I've tested them thoroughly. I've discussed ECM mechanics with corpmates, tested them, discussed, retested them, etc. Hell, I even wrote a computer program that accurately models ECM vs. non-ECCM, and ECCM equipped ships, and had it output millions of runs with dozens of different strength for each... Can you say you've done that? Does that make me claim that I understand ECM better than anyone else and that only my opinion should matter?


I don't think the OP's proposed changes to ECM are good, since they too closely mirror what damps already do, but I still stand by my claim that if ECM was instantly removed from this game entirely in an emergency patch tonight, EVE would be a better game because of it.

ECM is that bad of a mechanic.
Izo Alabaster
Black Death Skorpions of Death
#15 - 2012-02-06 05:09:14 UTC
Andski wrote:
Izo Alabaster wrote:
People have been posting how broken, overpowered and game-ruining ECM is for years, and CCP doesn't seem to agree. The only conclusion I can see is that the devs must fly ECM boats, and fly them badly, to not see that ECM needs some nerf bat love.


you mean to say that ECM scales with the player's own skill?

color

me

shocked

"please nerf ECM it's too effective in the hands of competent players (("



Yes, that is exactly what I said. I'm amazed at how often I can convey a fairly complex philosophy, and only members of goonwaffe are intelligent and forward thinking enough to fully comprehend and appreciate it. You goonwaffe guys must all be geniuses or something. I only wish I could join you so then someday I might be able to be as cool and smart as you are.

Hope that wasn't tl/dr for you. I tried to use small words and limit my sentence length.
Caliph Muhammed
Perkone
Caldari State
#16 - 2012-02-06 05:11:15 UTC  |  Edited by: Caliph Muhammed
Izo Alabaster wrote:
Rhetoric and Opinion.


Turn your certs public then and lets see what you have trained in ecm. Simple enough right?

Saying that those without skills to use ecm should be taken seriously in ECM discussion is like saying people who can't fly titans should be the first people we run to for a educated opinion on how titans work and should play. You can scream it til you're blue in the face, no one is buying it. Which is why as stated previously, CCP has disregarded that bullshit and it's unchanged.

Whether you like ecm or not is I-R-R-E-L-E-V-A-N-T. Its in the game, it has a function and works as intended.
Andski
Science and Trade Institute
Caldari State
#17 - 2012-02-06 05:23:19 UTC
Izo Alabaster wrote:
Andski wrote:
Izo Alabaster wrote:
People have been posting how broken, overpowered and game-ruining ECM is for years, and CCP doesn't seem to agree. The only conclusion I can see is that the devs must fly ECM boats, and fly them badly, to not see that ECM needs some nerf bat love.


you mean to say that ECM scales with the player's own skill?

color

me

shocked

"please nerf ECM it's too effective in the hands of competent players (("



Yes, that is exactly what I said. I'm amazed at how often I can convey a fairly complex philosophy, and only members of goonwaffe are intelligent and forward thinking enough to fully comprehend and appreciate it. You goonwaffe guys must all be geniuses or something. I only wish I could join you so then someday I might be able to be as cool and smart as you are.

Hope that wasn't tl/dr for you. I tried to use small words and limit my sentence length.


i'm sorry, i don't tend to read aspie ramblings all the way through, bad for one's health

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Izo Alabaster
Black Death Skorpions of Death
#18 - 2012-02-06 05:25:37 UTC
Caliph Muhammed wrote:
Izo Alabaster wrote:
Rhetoric and Opinion.


Turn your certs public then and lets see what you have trained in ecm. Simple enough right?

Whether you like ecm or not is I-R-R-E-L-E-V-A-N-T. Its in the game, it has a function and works as intended.



I would post my certs, except that it would solve nothing (and I don't want to). I can argue the same thing: Write a computer program that accurately models ECM game mechanics, otherwise you don't truly understand ECM. When you've got it, upload it to eve files and post the link ,then I'll believe that you should be taken as an authority on ECM. No, that's silly, you don't need to write a program to model ECM mechanics in order to understand them, right? Just like implying that someone who doesn't have your epeen level of certs shouldn't have their opinion considered.

Whether or not I like ECM or not would be irrelevant if threads regarding ECM didn't keep popping up, for years on end, except they do.
Andski
Science and Trade Institute
Caldari State
#19 - 2012-02-06 05:31:03 UTC
the types that whine about ECM are usually the same types that engage lone drakes on gates over and over because seriously guys it's not bait this time

that or incursion runners who get hazed by blackbirds suiciding into their logistics vOv

ECM owns, deal wiz it

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Roosterton
Sebiestor Tribe
Minmatar Republic
#20 - 2012-02-06 06:08:34 UTC  |  Edited by: Roosterton
Quote:
ECM is all or nothing. Its perma jam or die. It's as simple as that.


You've proven in a single sentence what the entire purpose of this thread was. So you admit, then, that ECM all basically comes down to whether or not the dicerolls are in your favor? Is this not incredibly lame?

Quote:
the types that whine about ECM are usually the same types that engage lone drakes on gates over and over because seriously guys it's not bait this time

that or incursion runners who get hazed by blackbirds suiciding into their logistics vOv


You do realize that this suggestion will in no way hamper the ability of blackbirds to suicide gank incursions? Nerfing a guardian's RR range to 0 seems like a pretty good way to mess with an inc fleet tbh. In fact, it'll probably be even better, because you're not dicerolling and are basically guaranteed kills if you have enough ecm strength.

The only objective of this suggestion is to change the role of ECM from a random, unpredictable mechanic which is either awesome against everything or terrible against most things into something which requires planning to use, and has a set effect, like other forms of EWAR.

You'd realize this if you actually read the suggestion in the OP, so I'm getting the sense you didn't read it at all and are just jumping at the opportunity to accuse me of being a whiner who wants to blanket nerf ecm.

Quote:
I'm talking to whoever claims ECm needs changing without having a clear line of thought in how ECM operates and the limitations the ships that use it incur.


I know very well how it operates: You click a module, you roll a dice, if the diceroll is high enough, the target can't do a single thing. If it isn't, they are completely unaffected. Compare and contrast to other forms of EWAR, where you're guaranteed a more niche effect, which requires a semblance of though to know when to use, unlike ECM where everybody just trains a falcon alt and uses it because it has a *decent* chance of working against most targets. (Or, you know, a 100% chance of working if they're in anything smaller than a BC and haven't gimped their fit with ECCM)

Quote:
Whether you like ecm or not is I-R-R-E-L-E-V-A-N-T.


I'm pretty sure it is relevant, considering that we're playing the game to have fun, and the fun you have when playing a game is generally directly tied in with how much you like the game's mechanics. Roll
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