These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
 

MWD vs. Scramblers/Disruptors

Author
Vicker Lahn'se
Stryker Industries
Stryker Group
#1 - 2012-02-01 18:42:04 UTC
What exactly is it about a warp scrambler that allows it to shut down a MWD? Is it the 2 points of scrambling strength? Would two disruptors be able to shut down a MWD, or is there some kind of hidden stat that scramblers have and disruptors lack?
Dark Pangolin
The Tuskers
The Tuskers Co.
#2 - 2012-02-01 18:44:58 UTC
They have the stat called "Its programmed to do that"...seriously it does that because CCP programmed it to. That is all.
mxzf
Shovel Bros
#3 - 2012-02-01 18:55:41 UTC
I think it might be the stat named "activationBlockedStrenght" (no, that isn't a typo on my part). It doesn't really matter though, the reason is because CCP says so.
Hrett
The Scope
Gallente Federation
#4 - 2012-02-01 21:00:31 UTC
Vicker Lahn'se wrote:
What exactly is it about a warp scrambler that allows it to shut down a MWD? Is it the 2 points of scrambling strength? Would two disruptors be able to shut down a MWD, or is there some kind of hidden stat that scramblers have and disruptors lack?


Its not the number of points it applies, if that is what you are asking. Its a feature of scrams. i.e. 2 or 50 disruptor points wont shut down a MWD. 1 scram will.

spaceship, Spaceship, SPACESHIP!

Veneth
Twilight Paradox
#5 - 2012-02-01 21:26:31 UTC
It's not really a hidden stat. Says in the description that scrams shut down mwds
Nalha Saldana
Aliastra
Gallente Federation
#6 - 2012-02-02 00:41:14 UTC
Veneth wrote:
It's not really a hidden stat. Says in the description that scrams shut down mwds


But not in the attributes where it probably should be.
Annie Anomie
Federal Navy Academy
Gallente Federation
#7 - 2012-02-02 01:09:06 UTC
It's a recent-ish change.

They wanted to give ABs and scrams a more clearly defined role in PVP.

Previously scrams were just shorter ranged warp disruptors.

It's not it being two points.

Two long points will not toggle off an MWD.
Tanya Powers
Doomheim
#8 - 2012-02-02 09:57:53 UTC  |  Edited by: Tanya Powers
Annie Anomie wrote:
It's a recent-ish change.

They wanted to give ABs and scrams a more clearly defined role in PVP.

Previously scrams were just shorter ranged warp disruptors.

It's not it being two points.

Two long points will not toggle off an MWD.



Unfortunately DS AB's are often more expensive than the best T1/T2 faction hull to hit the ridiculous +1.2B for A-types 10MN AB's, witch is the double price of a simple naked carrier....seriously CCP?
The only ships with AB bonus being those already faster there's no real reason to use something else than meta AB or T2 version for regular pvp uses, if you use something else then be ready to cry hard when you loose it.

lol at Tengus/lokis at 1.5B eve-kill announced when very often a single of those mods is already that price.(10MN AB's - Shield boosters/hardeners/platings)
kyrv
State Protectorate
Caldari State
#9 - 2012-02-02 11:14:12 UTC
A disruptor disrupt's the computer systems which engage warp and a scrambler disrupts all mechanisms to engage warp is what I believed.
Batelle
Federal Navy Academy
#10 - 2012-02-02 15:39:30 UTC
Tanya Powers wrote:

Unfortunately DS AB's are often more expensive than the best T1/T2 faction hull to hit the ridiculous +1.2B for A-types 10MN AB's, witch is the double price of a simple naked carrier....seriously CCP?
The only ships with AB bonus being those already faster there's no real reason to use something else than meta AB or T2 version for regular pvp uses, if you use something else then be ready to cry hard when you loose it.


non-sequiter much?

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#11 - 2012-02-02 15:48:48 UTC
Batelle wrote:
Tanya Powers wrote:

Unfortunately DS AB's are often more expensive than the best T1/T2 faction hull to hit the ridiculous +1.2B for A-types 10MN AB's, witch is the double price of a simple naked carrier....seriously CCP?
The only ships with AB bonus being those already faster there's no real reason to use something else than meta AB or T2 version for regular pvp uses, if you use something else then be ready to cry hard when you loose it.


non-sequiter much?


What's a non-sequiter, something you don't cut the roses with? Lol

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

infra52x
University of Caille
Gallente Federation
#12 - 2012-02-02 20:20:51 UTC
Annie Anomie wrote:
It's a recent-ish change.

They wanted to give ABs and scrams a more clearly defined role in PVP.

Previously scrams were just shorter ranged warp disruptors.

It's not it being two points.

Two long points will not toggle off an MWD.



Will a scam still turn off the mwd of a ship that is still able to warp away due to having a warp strength of 2+? I'm thinking yes the scram will still turn off but thought I would ask.


Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#13 - 2012-02-02 20:23:53 UTC
Nalha Saldana wrote:
Veneth wrote:
It's not really a hidden stat. Says in the description that scrams shut down mwds


But not in the attributes where it probably should be.

Would you mind pointing out where the bonuses on your ship are shown in the attributes, then?

thhief ghabmoef

mxzf
Shovel Bros
#14 - 2012-02-02 20:32:34 UTC
Tanya Powers wrote:
Unfortunately DS AB's are often more expensive than the best T1/T2 faction hull to hit the ridiculous +1.2B for A-types 10MN AB's, witch is the double price of a simple naked carrier....seriously CCP?
The only ships with AB bonus being those already faster there's no real reason to use something else than meta AB or T2 version for regular pvp uses, if you use something else then be ready to cry hard when you loose it.


That's caused by something called "supply and demand" and is working as intended. Keep in mind that the only source of A-Type 10MNs is from explorers running 6/10s in lowsec, there is very low supply and there are people willing to pay that much for the very best; that's why they cost that much.
Zhilia Mann
Tide Way Out Productions
#15 - 2012-02-02 22:11:19 UTC
infra52x wrote:
Will a scam still turn off the mwd of a ship that is still able to warp away due to having a warp strength of 2+? I'm thinking yes the scram will still turn off but thought I would ask.


You would be correct. The scram nullifying a MWD is totally independent of warp core strength.
Djakku
U Subbed M8
#16 - 2012-02-03 12:28:32 UTC
It's one of those things in game that is really all about the mechanics and game-play imo Lol