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Player Features and Ideas Discussion

 
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Hyperspace Hopper

Author
Nikk Narrel
Moonlit Bonsai
#1 - 2012-02-02 17:35:08 UTC
This is an easy one, and would probably have a few tactics result from the more creative types.

Create a macro, like a bookmark, that would cause your ship to jump into hyperspace for 10,000KM.

This would be specific, in that it based off of whatever direction the ship was facing at that moment, so it would be a zero align, just accelerate maneuver.

Variations might be possible, just like the warp to, to set different distances.

Now, obviously gate campers and station campers might object, as they like having their targets need to align. This gives them a few more seconds to lock, point, etc.
What they might overlook, is that it can also be used BY them, to conceal their gate camp.
(They hop out, vanish from grid, and reappear with little warning after their target starts aligning for a regular warp)
mxzf
Shovel Bros
#2 - 2012-02-02 17:46:34 UTC
Sounds like an instant get-out-of-jail-free card for anyone who wants to escape from a gank/camp. Now, I'm not much of a PvPer and I've never been part of a camp at all, but I'm not seeing how this is balanced at all. As someone who is typically looking to avoid a fight, I can see the use, but it seems like it wouldn't really be a change that would improve Eve, since anyone who was paying attention could always escape.
Nikk Narrel
Moonlit Bonsai
#3 - 2012-02-02 18:24:17 UTC
mxzf wrote:
Sounds like an instant get-out-of-jail-free card for anyone who wants to escape from a gank/camp. Now, I'm not much of a PvPer and I've never been part of a camp at all, but I'm not seeing how this is balanced at all. As someone who is typically looking to avoid a fight, I can see the use, but it seems like it wouldn't really be a change that would improve Eve, since anyone who was paying attention could always escape.


Not at all.

It is so easy to overlook the acceleration requirement for warp, but on most ships that are slow to align, they also accelerate quite slowly too.

On ships that are considered fast to accelerate, they already align at about the same rate.

There is a slight increase in speed to warp, but not nearly as much as you imply.

The major bonus to this, would be station launches. However, since those are very predictable in direction, people already BM these safe points to warp to on exit, if they expect trouble. Not much changes there.
Esna Pitoojee
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#4 - 2012-02-02 18:53:45 UTC
So, given that CCP has stated they want MORE things to be blowing up, please explain to me how this would result in a higher likelyhood of PvP ending in explosions.
Nikk Narrel
Moonlit Bonsai
#5 - 2012-02-02 19:01:30 UTC
Esna Pitoojee wrote:
So, given that CCP has stated they want MORE things to be blowing up, please explain to me how this would result in a higher likelyhood of PvP ending in explosions.

Easy.

PvP occurs most often when one side or another is overconfident in their abilities, or unconcerned with the consequences.

More tools a careful pilot might use builds this confidence, like having a fire extinguisher makes people think they need no longer worry over fires.

Will gate camps catch less, if careful and alert pilots have one more tool?
No.

The careful and alert pilots plan around obstacles, this would result in them taking more risks, based on the belief they could manage their risks better.
Unconcerned pilots won't bother with it anyhow, they want to fight, and possibly showed up for that reason.
Amaroq Dricaldari
Ministry of War
Amarr Empire
#6 - 2012-02-02 19:55:44 UTC
You couldn't escape CONCORD by doing this. They would just follow you.
Using the same device, but WAY better.

This is my signature. There are many like it, but this one is mine.

Mary Annabelle
Moonlit Bonsai
#7 - 2012-02-02 22:37:21 UTC
I would like this, I could work good tactics using it in a hulk to be less gankable.
Amaroq Dricaldari
Ministry of War
Amarr Empire
#8 - 2012-02-02 22:49:28 UTC
Mary Annabelle wrote:
I would like this, I could work good tactics using it in a hulk to be less gankable.

What if you're facing some random direction and accidentally jump into a Level 4 deadspace complex?

This is my signature. There are many like it, but this one is mine.

Nikk Narrel
Moonlit Bonsai
#9 - 2012-02-03 15:05:56 UTC
Amaroq Dricaldari wrote:
Mary Annabelle wrote:
I would like this, I could work good tactics using it in a hulk to be less gankable.

What if you're facing some random direction and accidentally jump into a Level 4 deadspace complex?

It is a tool. It can be dangerous to use, although it is more likely to be helpful in many situations.

I think it would be interesting if people stumbled across a deadspace complex that way.
Grey Azorria
Federation Industries
#10 - 2012-02-03 16:23:41 UTC  |  Edited by: Grey Azorria
Nikk Narrel wrote:
This would be specific, in that it based off of whatever direction the ship was facing at that moment, so it would be a zero align, just accelerate maneuver.

Sounds like you think that passive aligning is actually a thing? (hint: it isn't)

A stationary ship that used this would have the same align time as a stationary ship warping to anything else, so it won't help with busting out of gate camps

Nikk Narrel wrote:

What they might overlook, is that it can also be used BY them, to conceal their gate camp.
(They hop out, vanish from grid, and reappear with little warning after their target starts aligning for a regular warp)

*cough* dscan *cough* anyone who wants to live uses it when scouting gates *cough*

So how would this 'emergency warp' thing be a useful use of devs time?

Do not argue with an idiot. He will drag you down to his level and beat you with experience.

Sometimes when I post, I look at my sig and wish that I'd follow my own god damned advice.

Nikk Narrel
Moonlit Bonsai
#11 - 2012-02-03 17:24:58 UTC
Grey Azorria wrote:
Nikk Narrel wrote:
This would be specific, in that it based off of whatever direction the ship was facing at that moment, so it would be a zero align, just accelerate maneuver.

Sounds like you think that passive aligning is actually a thing? (hint: it isn't)

A stationary ship that used this would have the same align time as a stationary ship warping to anything else, so it won't help with busting out of gate camps

Nikk Narrel wrote:

What they might overlook, is that it can also be used BY them, to conceal their gate camp.
(They hop out, vanish from grid, and reappear with little warning after their target starts aligning for a regular warp)

*cough* dscan *cough* anyone who wants to live uses it when scouting gates *cough*

So how would this 'emergency warp' thing be a useful use of devs time?

It is not intended to beat gate camps, although you seem to disagree with the other fellow who thinks it is a get out of jail free item. I already pointed this out as false.

No, it's a tool, albeit a simple one to program in. For the amount of effort it would take the devs, the return for the players would be far more significant.
(It just needs to use math based off the ships current axis to create a false bookmark at X distance. Fairly simple really, especially when compared to things that need to turn)
Xolve
GoonWaffe
Goonswarm Federation
#12 - 2012-02-03 17:46:05 UTC
Nikk Narrel wrote:
It is not intended to beat gate camps, although you seem to disagree with the other fellow who thinks it is a get out of jail free item. I already pointed this out as false.

No, it's a tool, albeit a simple one to program in. For the amount of effort it would take the devs, the return for the players would be far more significant.
(It just needs to use math based off the ships current axis to create a false bookmark at X distance. Fairly simple really, especially when compared to things that need to turn)



This just sounds like an excuse for lazy people to not have to make bookmarks.

Since your proposed changed doesn't change the mechanics in the way you would align for warp anyway, this just seems like an extraenous waste of dev time. If you want perches or tacticals, make them; don't ask CCP to do it for you.
Nikk Narrel
Moonlit Bonsai
#13 - 2012-02-03 19:11:54 UTC
Xolve wrote:
Nikk Narrel wrote:
It is not intended to beat gate camps, although you seem to disagree with the other fellow who thinks it is a get out of jail free item. I already pointed this out as false.

No, it's a tool, albeit a simple one to program in. For the amount of effort it would take the devs, the return for the players would be far more significant.
(It just needs to use math based off the ships current axis to create a false bookmark at X distance. Fairly simple really, especially when compared to things that need to turn)



This just sounds like an excuse for lazy people to not have to make bookmarks.

Since your proposed changed doesn't change the mechanics in the way you would align for warp anyway, this just seems like an extraenous waste of dev time. If you want perches or tacticals, make them; don't ask CCP to do it for you.


The detail is striking only in the fact that it is not in the game already.

If we had the ability to generate bookmarks and move to them on our own, someone on the client side could make the macro. Of course, that would shift the UI to accept it, but not by a lot.

We did not 'need' calculators either, way back when. But after they were created, and explosion of creativity and productivity resulted from them.

Same idea, but even simpler than the calculator.
Simi Kusoni
HelloKittyFanclub
#14 - 2012-02-03 19:36:10 UTC
Sounds like a nice way for me to make deep safes.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Xolve
GoonWaffe
Goonswarm Federation
#15 - 2012-02-03 19:39:00 UTC
Nikk Narrel wrote:


The detail is striking only in the fact that it is not in the game already.

If we had the ability to generate bookmarks and move to them on our own, someone on the client side could make the macro. Of course, that would shift the UI to accept it, but not by a lot.

We did not 'need' calculators either, way back when. But after they were created, and explosion of creativity and productivity resulted from them.

Same idea, but even simpler than the calculator.


Make them manually in the systems you frequent most often, and call it good man, on the fly 'false' bookmarking would just further diminish PvP.

Oh- and it would still be abused to hell and back by people making retardedly deep safes 200 AU off things...
Nikk Narrel
Moonlit Bonsai
#16 - 2012-02-03 21:08:49 UTC
Xolve wrote:
Nikk Narrel wrote:


The detail is striking only in the fact that it is not in the game already.

If we had the ability to generate bookmarks and move to them on our own, someone on the client side could make the macro. Of course, that would shift the UI to accept it, but not by a lot.

We did not 'need' calculators either, way back when. But after they were created, and explosion of creativity and productivity resulted from them.

Same idea, but even simpler than the calculator.


Make them manually in the systems you frequent most often, and call it good man, on the fly 'false' bookmarking would just further diminish PvP.

Oh- and it would still be abused to hell and back by people making retardedly deep safes 200 AU off things...


PvP won't be affected negatively.

And I shudder to think how you equate 10k hops into deep safes 200AU off. I will assume you are exaggerating, or you might need one of the mentioned calculators.
It would take 14,960 of these hops to get one AU. Not really worried about this.