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Best BC (for PVE, PVP, Exploring)

Author
OmegaMahn
Guild of Independent Pilots
DammFam
#1 - 2012-01-31 20:54:07 UTC
I would like to hear peoples thoughts on the Best BC (for each activity - PVE, PVP, Exploring, WH), besides Loki, Tengu, etc. I am leaning towards the Drake but ... ? - thoughts ? - thank you
mxzf
Shovel Bros
#2 - 2012-01-31 20:57:06 UTC
Well, the Loki and Tengu are T3s, not BCs.

However, I would say that it kinda depends on what you plan to do with them.

The Drake can do all of those well if properly skilled though, so it's a good ship to have.
Sam Bowein
Sense Amid Madness
#3 - 2012-01-31 21:12:29 UTC
Most would say Drake for PVE and large gangs (plex, exploration, missions, WH,…) and Hurricane for PVP (small gang, gank,…)
Alara IonStorm
#4 - 2012-01-31 21:23:39 UTC  |  Edited by: Alara IonStorm
Drake most definitely for PvE nothing else really compares especially with T2 Fury Missiles for popping Battleship Spawns.

For PvP it is a toss up between the Drake and the Hurricane. 720mm Whelp Cane is good for fleets but Drakes have longer range and better Resists for RR in situations where you are not being alpha'd. Shield Hurricane does better for Nano work and has 2 Neuts / High DPS but the Drake has a good speed / tank / range / DPS ratio in small gangs that are not particular to need a certain speed and agility. On a Brawling level they are about equal between the 1600mm Armor Cane and HAM Drake.

The Harbinger doesn't really measure up to well. It isn't as quick for nano work and doesn't have a very stable Capacitor for Shield Kiting. As an Armor ship it is an average brawler but can fit a medium cap booster and neut which isn't bad.

The Myrm takes a bit more skill then the Drake to be PvE capable. It's Drones take a while between targets and it's guns don't really get to Missile Ranges with effective DPS but it does have a good tank. For PvP it's greatest use is a Duel / Triple Rep Active Tank that makes it a hell of a Brawler inside of Scram Range with powerful Reps and good EHP but T2 Heavy Drones are required to get the Good DPS. As a Shield Ship it is slightly Sub Par though. All around not a bad option to have but IMO not a priority as it needs good core skills. The best 1v1 Brawler inside Scram Range for sure though.

Personal opinion: Core Skills > Drake > T2 Shield Skills > T2 Heavy Missiles + lvl 4 Missile Support Skills, Hurricane, Projectiles.

Then focus on the other Battlecruiser weapons and skills.
Venerable Ancestor Wu
Doomheim
#5 - 2012-02-01 00:24:12 UTC
Hurricane then loki.
OmegaMahn
Guild of Independent Pilots
DammFam
#6 - 2012-02-01 00:47:32 UTC  |  Edited by: OmegaMahn
Hurricane ? Explain why please (and of course T3 is better - if you have endless isk)

and thank you Alara - good thoughts

(also curious - Gila vs. Ishtar - thoughts ?)
Jack Miton
School of Applied Knowledge
Caldari State
#7 - 2012-02-01 01:28:43 UTC
Hurricane still stands out as the best all round BC, even including the tier 3s.
For pve, use a drake like everyone else i suppose...

There is no Bob.

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Herr Wilkus
Aggressive Salvage Services LLC
#8 - 2012-02-01 01:34:38 UTC
For baiting and killing Mission Runners out of an Orca:
Plated Hurricane with dual Neuts.

For suicide ganking: Tornado with 1400MM and max Gyrostabs.

Don't really PVE, so not sure about that one.



Garr Earthbender
Imperial Shipment
Amarr Empire
#9 - 2012-02-01 01:39:58 UTC
I'm gonna go with the Drake being the best overall BC, with the Hurricane running a close second. Where I live in low sec, I see many more drakes than canes.

Since I don't fly the drake and barely fly the cane, take my opinion with a grain of salt. When I do fly in BC gangs, I fly the Oracle because we're usually nano and the harbinger doesn't compare to my fellow pilots when doing so. So I go Oracle, nano around with them, and lay down the deeps.

The cane and the drake can both take care of small fig gangs well. Drake can't be Tracking disrupted and has AWESOME tank, and the cane can double neut which is handy when trying to GTFO.

My time in the Harbinger has shown me that it's really good bait. a 1600 plate with some EANMs on it and you can last for a good long time against 2-3 other BCs. Also of note, it's HORRID at trying to catch cynaballs. If one DOES get in too close though, double webs and a scram will make it DIAF.

So yeah. for overall utility, Drake. 2nd is the Cane. 3rd is..... whatever else you wanna use. It gets situational starting at 3rd place.

-Scissors is overpowered, rock is fine. -Paper

Substantia Nigra
Polaris Rising
Goonswarm Federation
#10 - 2012-02-01 03:34:08 UTC
In my experience the drake is far-and-away the best PvE-combat T1 battlecruiser. The nighthawk, also a battlecruiser I suppose, is better but way more expensive. I would often see nighthawks solo ninja-raiding C3 & C2 anoms.

Whether the drake or hurricane is the best T1 PvP battlecruiser is always gonna be debated and people's views will vary with their experience and how they like to fight. 'cane gives you speed and inyaface projectile DPS while drake gives you tank (yes, speed if you want to nanofit) and slightly more sedate missile DPS. Drakes currently seem to be very popular for setting up hot-drops.

For other non-combat PvE roles I find hurricanes to be fantastic. I have a bundle of utility 'canes, including dedicated w-space gas site harvesters and dedicated can-crackers for mag / radar sites. They are cheap, can carry some GTFO drones, are fairly fast and manoeuverable, can fit fairly generous sets of equipment (including 3 x T2 analyzers / code-breakers, cloak and probe launcher for my w-space can-crackers), and expand up to reasonable cargo hold volumes.

Before I discovered (and could afford) tengu, sleipnir, and nighthawk I used the drake an awful lot ... but the hurricane has always been my first love.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Darthewok
Perkone
Caldari State
#11 - 2012-02-01 04:21:26 UTC  |  Edited by: Darthewok
Garr Earthbender wrote:

So yeah. for overall utility, Drake. 2nd is the Cane. 3rd is..... whatever else you wanna use. It gets situational starting at 3rd place.


I agree with this. Overall, Drake then Cane, though depending on situation, other BCs could be better.

However, given that Drake will likely be changed dramatically by switching its shield resist bonus (that allows strong passive tanking) to missile damage bonus, it may be safer to train the Cane for time being.

The reasons why people like the Cane are 1) speed, 2) variable damage types from projectile weapons, 3) 2 utility highs for Med Neuts (this is huge) and uses capless weapons (projectiles), 4) many many possible good fittings and viable both in AC and Arty fits.

CAVEAT RICHARDUS VOLVERE - YOU HAVE BEEN WARNED http://www.youtube.com/watch?v=oHg5SJYRHA0

Sven Hammerstorm
Royal Amarr Institute
Amarr Empire
#12 - 2012-02-01 16:21:41 UTC
pve? drake
pvp? drake
exploration? drake
hauling? cane
Lucjan
Deutzer Freiheit
#13 - 2012-02-01 17:28:25 UTC
Myrmidon
Low Slots for defense
Med lots for science
High Slots for guns (Autocannons good)



Drake blows. All Caldari technology blows. Buy Gallente.
OllieNorth
Recidivists Incorporated
#14 - 2012-02-01 17:35:47 UTC
A triple-rep AC Myrm with t2 heavies is a really nasty customer. I have enjoyed Myrm PvE a great deal as well. For all-around versatility and ease of access, you can't beat the Drake. Not to mention a HAM/MWD Drake can be a great surprise for PvP.
Kolya Medz
Kolya Inc.
#15 - 2012-02-01 19:46:46 UTC
Drake for stuff thats far away. Guristas, ect..

Myrm for stuff thats close up. Angels, mercs, ect..

Nice thing about the myrm is you can swap guns depending on what your fighting. Problem is, its rather skill intensive.
trollerii
Evil Eye Incorporated
#16 - 2012-02-01 19:50:10 UTC
Drake is what you get out most from, oif you look for all 3 areas, Hurricane is probgably the most versatile when it comes to PVP, but harbinger and myrmidon can be fun as well. I'd say go for what race you like the most, al have draw backs (except for Drake? :D )
Skorpynekomimi
#17 - 2012-02-01 19:55:17 UTC
I'd take a cane. All my gunnery SP are in projectiles anyway, I know how the thing flies, and I like the look of it.

For pvp, however, I'd consider taking a Tornado sometimes. Usually when I'd need a lot of alpha/DPS and not much tank.

Economic PVP

Noisrevbus
#18 - 2012-02-02 11:13:17 UTC  |  Edited by: Noisrevbus
One of the most common fallacies in this game is when people stare themselves blind on class and race. It's especially common among new players with a background in other games that have more imposing race-class choices. The only thing that matters in EVE is training time and cost.

Let me give you a more specific example. The day you can use a Myrmidon (Gallente BC) with solid skills you are also only days away from using a Dominix (Gallente BS) with good skills. So, while i think Alara did a good job outlining the different races' BC and their general traits, they need to be understood against the background that you can fly or train anything in this game. There are no exclusive choices.

This also mean that while a Myrm struggle somewhat in the common damage-projection game of mission-running the Dominix is easily equal to the Drake for most intents and purposes even before you spend the training time to cross into appropriate BS-size turrets. This, because already the Myrm have the ability to use BS-sized drones with some limitation. This also mean that once you can use Sentries or Heavy drones, you can use them on ships interchangably.

Now, this is no scruff at the Drake - it's an exceptionally good BC, but you should consider your choices based on what you enjoy to fly, what training into that give you and how your training fare from there. With Caldari, taking the step from Cruiser to BC is huge, while the step from BC to BS is not that awe-inspiring. Comparatively, races like Minmatar and Gallente - who have excellent Cruisers - do not see the same progression going to BC, but see more progression going to BS. This also mean that their BC tend to be more specialised while their BS tend to be more general purpose; meaning that for baseline things like mission-based PvE, players in those races tend to fly their BS.

For Caldari, it's their BS that are highly specialized (even more so than the BC of other races).

I should end on the note that i'm not necessarily saying that the balance of class or race doesn't matter, and it's also always important being mindful of the differing perspectives on training-time between a new and an experienced player. All i'm saying is that you shouldn't let your choice of class or race keep your sights limited to what's right in front of you. This game does not have a given progression even if it may seem like that if/when you start running combat-missions in empire (which i presume is still the most common choice among new players).