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Suicide Gankers: Evening Risk to Reward Ratio : Add moar tears!

Author
kla samon
Center for Advanced Studies
Gallente Federation
#1 - 2012-01-31 09:17:20 UTC  |  Edited by: kla samon
I have nothing against suicide ganking, however; there is currently nothing the victims can do to retaliate against the gankers.

They can take precautions, such as limiting the value of what they haul etc. but they can't hit back in a meaningful way against someone who is willing to hide behind some disposable alt losing their ship to see you lose yours.

What I propose is the ability to haul decoy cargo. When scanned down it would look like real cargo but when popped all that drops is space junk.

I for one would be more than happy to slow boat from one end of the universe to another, losing haulers to drink up bitter ganker tears. According to the gankers that is the real reason of eve right? Drinking up the tears of others?

I've never been the victim of a suicide gank but i'd be more than willing to be one BlinkPirate Hell I'd even be willing to sacrifice the occasional freighter for this cause.
Siex
Buccaneers of New Eden
Liquor Legion
#2 - 2012-01-31 09:29:17 UTC
yea good ideaShocked

Jita spam is bad enough, could you imagine if there was decoy valueless CNRs... omg

I will still collect your tears... this is EVE, and tear collecting will evolves with your pitiful attempts to curb it

kla samon
Center for Advanced Studies
Gallente Federation
#3 - 2012-01-31 09:29:43 UTC
Another quick thought.

The wrecks of anyone Concorded should belong to the victims of the suicide gank and their fleet. In adittion a new bounty system could be put in place so the the victim of the suicide gank would get a restitution bounty based on the suicide gankers ships used.

Obviously the restitution system would have to be fine tuned but it should set up to be good enough to be break even against most suicide ganks.

This way, a successful suicide gank = gankers profit and a successful gankbait = gankbaiter profit.
kla samon
Center for Advanced Studies
Gallente Federation
#4 - 2012-01-31 09:31:34 UTC
Siex wrote:
yea good ideaShocked

Jita spam is bad enough, could you imagine if there was decoy valueless CNRs... omg

I will still collect your tears... this is EVE, and tear collecting will evolves with your pitiful attempts to curb it




Easy solution, make the junk despawn after a few minutes.

You can't collect my tears. I just don't care enough... However, it's fun to see responses like yours when someone suggests evening up the playing field. Mmmmm yummy.
Velicitia
XS Tech
#5 - 2012-01-31 14:56:00 UTC
better way to get would-be ganker tears ... survive long enough for them to get CONCORDOKKEN.

obviously, if they brought a fleet that could alpha you, you're out of luck. However, most of the time, I've seen gankers thwarted with nothing more than a heavily tanked badger or itty 5, because (wait for it)

....


....

They don't expect a tanked industrial.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Pidgeon Saissore
Tyrant's
#6 - 2012-02-01 05:54:43 UTC
Some ideas for modules that do this.

Solid cargo hold
low slot
Turns the ships entire cargo space into hull hp
drastically increases ship mass

scan image projector
med slot
When fitted select a number of your assets to imprint on it. These always appear in cargo hold scans.

Also make settings that modules activate immediatly on jumping or undocking.
Msgerbs
Federal Navy Academy
Gallente Federation
#7 - 2012-02-01 09:51:01 UTC
Because removing insurance wasn't enough?
Simi Kusoni
HelloKittyFanclub
#8 - 2012-02-01 10:18:03 UTC
Velicitia wrote:
better way to get would-be ganker tears ... survive long enough for them to get CONCORDOKKEN.

obviously, if they brought a fleet that could alpha you, you're out of luck. However, most of the time, I've seen gankers thwarted with nothing more than a heavily tanked badger or itty 5, because (wait for it)

....


....

They don't expect a tanked industrial.

+1

I rarely move anything around high sec, at least anything I can't fit in a covert ops, but last time I did I got to watch a thrasher go pop trying to gank me in .5

Made the trip a little more fun at least.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Death Warmedup
Pator Tech School
Minmatar Republic
#9 - 2012-02-01 10:34:50 UTC
i once experimented with named bookmarks that i draged into my cargo. apart from the icons, they look the part in the cargo hold, but alas, their names didn't show up on the scan, only the item type.

I'm all for ganking and believe its a perfectly legit part of the game, but i would get much satisfaction from watching their ships melt under concord heat all for a few cardboard cutouts of valuable stuff :)
Death Warmedup
Pator Tech School
Minmatar Republic
#10 - 2012-02-01 10:36:36 UTC
Simi Kusoni wrote:
Velicitia wrote:
better way to get would-be ganker tears ... survive long enough for them to get CONCORDOKKEN.

obviously, if they brought a fleet that could alpha you, you're out of luck. However, most of the time, I've seen gankers thwarted with nothing more than a heavily tanked badger or itty 5, because (wait for it)

....


....

They don't expect a tanked industrial.

+1

I rarely move anything around high sec, at least anything I can't fit in a covert ops, but last time I did I got to watch a thrasher go pop trying to gank me in .5

Made the trip a little more fun at least.



I do hope by "anything you cant fit into a cov ops" means nothing at all valuable. in my pirate days, my RSB'd hurricane melted MANY a cov ops ship on the jita undock before they could align to warp off. much safer to move valuable stuff in bigger, better tanked ships
Velicitia
XS Tech
#11 - 2012-02-01 12:22:26 UTC
Death Warmedup wrote:
Simi Kusoni wrote:
Velicitia wrote:
better way to get would-be ganker tears ... survive long enough for them to get CONCORDOKKEN.

obviously, if they brought a fleet that could alpha you, you're out of luck. However, most of the time, I've seen gankers thwarted with nothing more than a heavily tanked badger or itty 5, because (wait for it)

....


....

They don't expect a tanked industrial.

+1

I rarely move anything around high sec, at least anything I can't fit in a covert ops, but last time I did I got to watch a thrasher go pop trying to gank me in .5

Made the trip a little more fun at least.



I do hope by "anything you cant fit into a cov ops" means nothing at all valuable. in my pirate days, my RSB'd hurricane melted MANY a cov ops ship on the jita undock before they could align to warp off. much safer to move valuable stuff in bigger, better tanked ships


even those with an insta undock? or do you mean the nubs who try aligning to Perimeter right at the undock?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Mag's
Azn Empire
#12 - 2012-02-01 14:34:14 UTC  |  Edited by: Mag's
Msgerbs wrote:
Because removing insurance wasn't enough?
Some of us said it wouldn't be, guess we have been proven right.

All that these threads prove is that the whiners don't want to learn, or use the tools provided to avoid ganks.

The fact that my alt still has the same BR since they were allowed to fit the covert cloak, says all I need to know about just how safe empire hauling is now. It's not even fitted for speed, it's fitted for maximum cargo space. Yet the whiners still want more change, after the insurance nerf. What a joke you are.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Shazzam Vokanavom
Doomheim
#13 - 2012-02-01 14:44:35 UTC
Msgerbs wrote:
Because removing insurance wasn't enough?


Insurance was never going to effect the outcome of profitability of Suicide ganking. This was discerned prior to the change.

And there are gankers in the community claiming to earn a plex worth in an afternoon from the activity. Not profitable enough for you.

Please ask how the minium wage miner endangers that? And yet if you ask for mining to be more competative to help replace ship losses, the ganking communities arse tighten up as a result and it starts to flow from other holes. Which is odd really, as if the pinatas could be replaced more quickly it would help with the ganker income.

Also other changes where a significant improvement to the ganker's repetoire. Dessies where improved, Tier 3 BCs with large alpha guns introduced to replace more expensive BS use.

And yet the sucide ganker still hides behind broken conflict mechanics or abuses NPC and coporation systems to avoid conflict or retaliation. I wonder how many times a ganker has jumped in a newb ship when actually chased down by a miner with teeth. Heaven forbid you might have to one day fight something that actually shoots back.

Yep obviously suicide gankers have it too hard, get real. Roll
Serge Bastana
GWA Corp
#14 - 2012-02-01 14:46:27 UTC
Mag's wrote:
Msgerbs wrote:
Because removing insurance wasn't enough?
Some of us said it wouldn't be, guess we have been proven right.

All that these threads prove is that the whiners don't want to learn, or use the tools provided to avoid ganks.

The fact that my alt still has the same BR since they were allowed to fit the covert cloak, says all I need to know about just how safe empire hauling is now. It's not even fitted for speed, it's fitted for maximum cargo space. Yet the whiners still want more change, after the insurance nerf. What a joke you are.


As I've said on other similar posts, part of the problem seems to be players coming into EVE from other MMOs and expecting the same sort of cotton wool treatment they get there. Learning to not be a victim can go a long way.

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

Mag's
Azn Empire
#15 - 2012-02-01 14:55:10 UTC  |  Edited by: Mag's
Serge Bastana wrote:
Mag's wrote:
Msgerbs wrote:
Because removing insurance wasn't enough?
Some of us said it wouldn't be, guess we have been proven right.

All that these threads prove is that the whiners don't want to learn, or use the tools provided to avoid ganks.

The fact that my alt still has the same BR since they were allowed to fit the covert cloak, says all I need to know about just how safe empire hauling is now. It's not even fitted for speed, it's fitted for maximum cargo space. Yet the whiners still want more change, after the insurance nerf. What a joke you are.


As I've said on other similar posts, part of the problem seems to be players coming into EVE from other MMOs and expecting the same sort of cotton wool treatment they get there. Learning to not be a victim can go a long way.
Oh I completely agree. For them it's far easier to run to the forums and whine about game mechanics that have existed by design from day one.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Fidelium Mortis
Minor Major Miners LLC
#16 - 2012-02-01 14:56:01 UTC
Don't you get kill rights on someone if they suicide gank your ship? Odds are they probably operate in the area, so you can fit something to counter them and hunt them down.

ICRS - Intergalactic Certified Rocket Surgeon

Serge Bastana
GWA Corp
#17 - 2012-02-01 15:21:16 UTC
Fidelium Mortis wrote:
Don't you get kill rights on someone if they suicide gank your ship? Odds are they probably operate in the area, so you can fit something to counter them and hunt them down.


That would involve risk and effort

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

kla samon
Center for Advanced Studies
Gallente Federation
#18 - 2012-02-01 15:26:01 UTC
Mag's wrote:
Serge Bastana wrote:
Mag's wrote:
Msgerbs wrote:
Because removing insurance wasn't enough?
Some of us said it wouldn't be, guess we have been proven right.

All that these threads prove is that the whiners don't want to learn, or use the tools provided to avoid ganks.

The fact that my alt still has the same BR since they were allowed to fit the covert cloak, says all I need to know about just how safe empire hauling is now. It's not even fitted for speed, it's fitted for maximum cargo space. Yet the whiners still want more change, after the insurance nerf. What a joke you are.


As I've said on other similar posts, part of the problem seems to be players coming into EVE from other MMOs and expecting the same sort of cotton wool treatment they get there. Learning to not be a victim can go a long way.
Oh I completely agree. For them it's far easier to run to the forums and whine about game mechanics that have existed by design from day one.



This thread isn't a whine about suicide ganking at all. I don't want suicide ganking taken out of the game . Nor do i want it harder for them to blow up a ship. I just want a more dynamic mechanism for all parties involved.

It's funny though, when someone suggests an idea that threatens easy mode play , whiners come. From what it seems suicide gankers are no better than incursion bears when it comes to suggesting a different approach than the easy mode they currently enjoy. I think gankbears might be an appropriate term.

It seems only fair that suicide gankers are able to be targeted in a unique manner as well as them being able to blow up and profit from the unprepared hauler.
Shazzam Vokanavom
Doomheim
#19 - 2012-02-01 15:26:08 UTC
Fidelium Mortis wrote:
Don't you get kill rights on someone if they suicide gank your ship? Odds are they probably operate in the area, so you can fit something to counter them and hunt them down.


Practice of commonly NPC corp affiliated suicide gankers is that they hide in the station or jump into a newb ship. Some are simply occasional alts as opposed to full blown mains and just log off. They're are very few suicide gankers that don't simply use the mechanics and frustartion to demoralise their victims.

Or the obvious discrepency that due to an industrial player having to invest in their related skills they won't on average be able to compete with a purely PvP focussed player.

There are reported instances of people being able to retaliate with kill rights however.

Suppose if they are "camped" one way or another they aren't suicide ganking, but neither is the industrial earning.

However, I take it from this that the "so called" PvP focussed player simply wants to retain the status quo with broken systems as an ongoing benefit for avoidance of confrontation that has remained unfixed for ages?
kla samon
Center for Advanced Studies
Gallente Federation
#20 - 2012-02-01 15:31:01 UTC
Fidelium Mortis wrote:
Don't you get kill rights on someone if they suicide gank your ship? Odds are they probably operate in the area, so you can fit something to counter them and hunt them down.


Sure you get rights to the alts that they could care less about and are probably a few days from being recycled. Suicide gankers have no counter. Decoy cargo offers a counter that allows them to do what they like to do (blow up ships) and other players to do what they would like to do (inflict meaningful damage) to gankers.

Currently the only problem I see with suicide ganking is that it allows people to hide behind alts and profit without any real meaningful counter.

I'm all for blowing up ships in highsec, however; I'm also for the ability to implement true repercussions.
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