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0.0 is safer than highsec

First post
Author
met worst
Doomheim
#1 - 2012-01-29 06:14:10 UTC
Somebody said again recently (and I see it so often it makes my eyes bleed) that carebears "ought to go to 0.0 to toughen up".

You wanna know something. I felt SAFER in 0.0 than I do in highsec.

In 0.0 you KNOW they came to kill you. The certainty is quite stark.

In highsec, the bloke pulling up in his Orca MIGHT be there to kill you or mine all friendly like. You only know for sure when a pod warps in and out pops out a Brutix.

There's no red or neutral, there's nothing.

There's no intel. No TS, no Jabber.

Just DEATH.

0.0 is SAFER.

So why do nullseccers make it sound so bad when it's not? Bad boy syndrome? Hero cred?
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#2 - 2012-01-29 06:20:26 UTC
everyone knows 0.0 is safer. people just troll.
Mr M
Sebiestor Tribe
#3 - 2012-01-29 06:42:53 UTC
Yeah, death is certainly a lot safer than autopiloting through highsec.

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Alavaria Fera
GoonWaffe
#4 - 2012-01-29 06:58:31 UTC
met worst wrote:
So why do nullseccers make it sound so bad when it's not? Bad boy syndrome? Hero cred?

Don't let the secret out, silly. If they realize that's the care we'll HAVE to camp the regional gates 23/7 to stop them from harassing our belts of 0.0 ores.

That said, I suppose some will come in anyway, since alliances might want to secure a source of high value minerals that won't disappear when drones drop different loot. At least we won't get CONCORDed or even lose sec status when ganking them.

Or, wait for it - AFK CLOAK- near the belt, just waiting for the moment to get a delicious miner killmail.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Botleten
Perkone
Caldari State
#5 - 2012-01-29 07:02:39 UTC
You're a horrible troll dude. Yes, areas of deklein can become 'safe' but only so long as every person does their part to allow everything to operate as it should from logistics to intel to defense fleets, whereas in highsec you sit on your lazy ass and concord protects without having to do anything (except, of course, for our recent efforts to change this by importing a threat...)
Tore Vest
#6 - 2012-01-29 07:10:35 UTC
met worst wrote:
Somebody said again recently (and I see it so often it makes my eyes bleed) that carebears "ought to go to 0.0 to toughen up".

You wanna know something. I felt SAFER in 0.0 than I do in highsec.

In 0.0 you KNOW they came to kill you. The certainty is quite stark.

In highsec, the bloke pulling up in his Orca MIGHT be there to kill you or mine all friendly like. You only know for sure when a pod warps in and out pops out a Brutix.


Agree....
In 0.0... you only have to watch local.... If anything enters... your out....
In highsec... you have to watch anything that gets inside grid..... and...you get a lot shorter time to respond on a threath Bear

No troll.

Skydell
Bad Girl Posse
#7 - 2012-01-29 07:11:40 UTC
The rent is cheaper in high sec
sYnc Vir
Wolfsbrigade
Ghost Legion.
#8 - 2012-01-29 08:27:16 UTC
Skydell wrote:
The rent is cheaper in high sec


lul you pay rent.

Don't ask about Italics, just tilt your head.

Indahmawar Fazmarai
#9 - 2012-01-29 09:08:49 UTC
Well, 0.0 is so distressing that l33t nullseccers must come out to hisec and blow easy targets just to relax a bit from the frantic fun they have at the nullsec meatgrinder.
Czeris
Caldari Provisions
Caldari State
#10 - 2012-01-29 10:01:59 UTC  |  Edited by: CCP Phantom
Wow, the 3 ships and no pods that I lost in my first year of Eve playing in High Sec, compared to the dozens of ships and pods I've lost in nullsec seems to betray the veracity of your claim.
Nicolo da'Vicenza
Viziam
Amarr Empire
#11 - 2012-01-29 10:04:22 UTC
so highsec is dangerous because it's so safe you get lulled into a false sense of security, to the point where you take zero precautions?
Meryl SinGarda
Belligerent Underpaid Tactical Team
#12 - 2012-01-29 10:09:36 UTC
I've been living in high-sec for over a year (since this character's creation) and the only reasons I've ever come under fire are either:

A. Wardecs

or

B. Me wanting to get blown up somewhere
CCP Phantom
C C P
C C P Alliance
#13 - 2012-01-29 10:24:07 UTC
Off topic posts removed. Please stay on topic and polite, thank you.

CCP Phantom - Senior Community Developer

Scatim Helicon
State War Academy
Caldari State
#14 - 2012-01-29 10:24:30 UTC
Nicolo da'Vicenza wrote:
so highsec is dangerous because it's so safe you get lulled into a false sense of security, to the point where you take zero precautions?


Safety is danger

War is peace

Slavery is freedom

Every time you post a WiS thread, Hilmar strangles a kitten.

ACE McFACE
Federal Navy Academy
Gallente Federation
#15 - 2012-01-29 11:05:54 UTC
Scatim Helicon wrote:
Nicolo da'Vicenza wrote:
so highsec is dangerous because it's so safe you get lulled into a false sense of security, to the point where you take zero precautions?


Safety is danger

War is peace

Slavery is freedom

NO RATS, DONT EAT MY FACE

Now, more than ever, we need a dislike button.

Patient 2428190
DEGRREE'Fo'FREE Internet Business School
#16 - 2012-01-29 11:07:34 UTC
That's because the scariest thing in nullsec is a cloaked kestrel in your favorite sanctum system
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#17 - 2012-01-29 11:14:36 UTC  |  Edited by: Jaroslav Unwanted
all of the "safety" is player-made.

sollution

make an empire... defeat all alliances in null, dissband alliance and corps within everyone will live by theirs own rules..

But than someone else make an alliance

and do the same with much less effort.
Oxandrolone
Center for Advanced Studies
Gallente Federation
#18 - 2012-01-29 11:18:29 UTC  |  Edited by: Oxandrolone
What you said is so ridiculous i dont knnow how to try and make an analogy but here goes.

its like sying living in a city is more dangerous than living out in the wilderness because in a city when you meet somewon you dont know if their going to kill you or not. Atleast in the wilderness when you meat a pack of wolves you know they're going to try and kill you so therefore the wilderness is safer.
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#19 - 2012-01-29 11:22:52 UTC
Oxandrolone wrote:
What you said is so ridiculous i dont knnow how to try and make an analogy but here goes.

its like sying living in a city is more dangerous than living out in the wilderness because in a city when you meet somewon you dont know if their going to kill you or not. Atleast in the wilderness when you meat a pack of wolves you know they're going to try and kill you so therefore the wilderness is safer.


but by your analogy it is. indeed..
especially if you are green beret special forces trained in hand to hand combat and have an small hideout nobody can get in...if you so chose to.. faster then hunter can reach you ..

So ..it is safer by any means..

But that safety is "PLAYER CREATED" therefore ..
Aldeskwatso
Primus Societas
Crimson Interstellar Alliance
#20 - 2012-01-29 11:26:28 UTC
Safety is more or less a relative thing for me. Doesn't really have much to do with where you are.
Instead I believe it has more to do with knowing what you are doing. As long as you know that, anywhere
can be relatively save.

But if you don't, null and low sec tend to be less forgiving when it comes to making mistakes.

Going to low and null earlier instead of growing fat and lazy in high sec aint such a bad idea.
You'll learn things a lot faster then when you would stick around in high sec where making mistakes
is much more ofter forgiven and goes mostly even unnoticed. Instead of losing billions you'll lose
millions learning them lessons.

The biggest obstacle you'll encounter doing anything is yourself.

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