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Is the Sleipnir good for WH-space PVE?

Author
Rasmus Endashi
State War Academy
Caldari State
#1 - 2012-01-29 05:30:02 UTC
Hey there!

I'd like to ask wormhole experienced players about the Sleipnir Minmatar Command ship.

Is it good for farming the sites in C3, C4 and maybe higher class WHs?

If you can tell about it's solo capabilities, that's helpful too, but my primary interest
is in small fleets.

2-3 players in C3 and not really sure how much in a C4 and above,
mostly battleships with RR module I quess or T3s, but what about the Sleipnir?

Thank you for all the replies and advices!
Liang Nuren
No Salvation
Divine Damnation
#2 - 2012-01-29 05:52:57 UTC
Yeah, Sleip works great in C3/C4.

-Liang

Ed: Yes, you can solo C3 content with a sleip. You cannot solo C4 content.

I'm an idiot, don't mind me.

Alec Freeman
Sebiestor Tribe
Minmatar Republic
#3 - 2012-01-29 13:52:11 UTC
Liang Nuren wrote:
Yeah, Sleip works great in C3/C4.

-Liang

Ed: Yes, you can solo C3 content with a sleip. You cannot solo C4 content.


Id like too add that you can solo c3 content with great difficulty since everything now neuts the hell out of you
Sicyon
Native Freshfood
Minmatar Republic
#4 - 2012-01-29 14:46:43 UTC
Make sure you have your Sleipnir fit as a passive shield tank so when empty on cap you are not a sitting duck for those sleepers. So start training those passive shield skills.
King Rothgar
Deadly Solutions
#5 - 2012-01-29 14:53:59 UTC
Last time I ran them, C3's didn't scramble you. So if you do get neuted to ****, just warp out.Lol Anyways, I can't say I've tried it myself but as long as you can keep your cap sorted out, you should have no trouble tanking it.

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

Bibosikus
Air
#6 - 2012-01-29 14:57:35 UTC
Sleeper neuting in C3 anomalies is easily managed solo with cap stability of 55%+ (preferably 60%) and correct shooting of triggers.

Mag & Rad sites are rather more difficult with last waves of up to 3BS, a cruiser & two scramming frigs all neuting you. 70+ cap stability is a minimum.

In a small gang of 3 or so, your cap stability isnt so much of an issue since the sleepers will switch aggression. But fit a good deadspace passive kinetic shield resist at least, just in case.

C4's are best run with logistics and BS, I can't comment on how well a Sleip would perform. Ask Liang - I know (s)he's used Sleips in w-space a lot :)

Eagles may soar, but weasels don't get sucked into jet engines.

Malkev
Tribal Liberation Force
#7 - 2012-01-29 16:40:39 UTC  |  Edited by: Malkev
[Sleipnir, C3 Sleip]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II
Damage Control II

Pithum B-Type Medium Shield Booster
Shield Boost Amplifier II
Invulnerability Field II
Invulnerability Field II
Shield Boost Amplifier II

720mm Howitzer Artillery II, EMP M
720mm Howitzer Artillery II, EMP M
720mm Howitzer Artillery II, EMP M
720mm Howitzer Artillery II, EMP M
720mm Howitzer Artillery II, EMP M
720mm Howitzer Artillery II, EMP M
720mm Howitzer Artillery II, EMP M

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II


Warrior II x5
Warrior II x3

This will take care of C3 anoms, never bothered with rads or mags. You can drop one of the amps for an AB if you like.
Maz3r Rakum
The Scope
Gallente Federation
#8 - 2012-01-29 18:52:05 UTC
[Pirate]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Damage Control II

Invulnerability Field II
Medium Electrochemical Capacitor Booster I
Experimental 10MN MicroWarpdrive I
Domination Warp Disruptor
Caldari Navy X-Large Shield Booster

220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
50W Infectious Power System Malfunction

Medium Core Defence Capacitor Safeguard II
Medium Core Defence Operational Solidifier II


Warrior II
Valkyrie II
Arazel Chainfire
Aliastra
Gallente Federation
#9 - 2012-01-29 23:07:04 UTC
Slepnir works well for C3 and below solo/small gang with a local tank (I prefer arty fits because everything likes to sit at range). For C4 and up, the slepnir can work, but you're going to need logi support. However, the biggest issue is that everything likes to sit at range or start off at range, meaning that 9/10 you are better off in a tengu, especially as the arty slepnir barely outdps's the tengu when using faction shortrange ammo, and the AC fits have horrible, horrible range.

-Arazel
Liang Nuren
No Salvation
Divine Damnation
#10 - 2012-01-29 23:37:19 UTC
Arazel Chainfire wrote:
Slepnir works well for C3 and below solo/small gang with a local tank (I prefer arty fits because everything likes to sit at range). For C4 and up, the slepnir can work, but you're going to need logi support. However, the biggest issue is that everything likes to sit at range or start off at range, meaning that 9/10 you are better off in a tengu, especially as the arty slepnir barely outdps's the tengu when using faction shortrange ammo, and the AC fits have horrible, horrible range.

-Arazel



^^ this

I'm an idiot, don't mind me.