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Considering running CSM Vote Match! again, need statements for it. You can help!

Author
Grumpy Owly
Imperial Shipment
Amarr Empire
#21 - 2012-01-26 16:36:09 UTC
Jafit McJafitson wrote:
If elected to CSM I will strive to implement some kind of basic IQ test or critical thinking exam before people are allowed to post on the Eve-O forums.


Atypical arrogance from this idiot and even more funny when considering he couldn't pour water out of a boot with instructions on the heel.

But then he could never be considered as an opinionated control freak I suppose?

Reverse psychology correction therapy exert XBY-14Blink



As to sensible suggestion to the topic it might be interesting to see some ethical dilemma questions aswell as the listed topical material. I personally consider that although valid, its too debilitating to simply stick to current issues only, as the idea of CSM is to propose uinque ideas and express themselves with solutions to issues in the playerbase. So whilst its important to be aware of the current picture it is more vital to understand a person's view to EvE.

That I realise may not be an easy ask to simply place into a questinairre, which is why I might be skeptical to its benefit. I'd prefer like others to see the campaigners manifesto in a holistic manner than pandering to individual opinionated limitations. After all if you want someone to be able to think out of the box, surely better to not place them in one to begin with?
Velicitia
XS Tech
#22 - 2012-01-26 16:51:14 UTC
ShipToaster wrote:

Consensual PvP must never be allowed into EVE.


Well, there goes the whole FiS aspect of the game... unless "Undock" doesn't mean "I want to enter the PvP zone"? Bear

These may have already been mentioned in some form or other:

1. Mineral (Trit, Mex, etc) sources (mining, loot repro, drones, etc) need looked at, and potentially re-balanced.
2. Lowsec needs more "draw" of some sort. (No, I'm not saying "force people to low")
3. Corp Management (incl. POS) need a serious revamp.
4. S&I window needs attention too.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Xenuchrist
The Scope
#23 - 2012-01-26 16:51:59 UTC


* Allowing SP Respec, aside cases where skills are removed from the game, would be decremental to the game.

--  "In human stupidity, when it is not malicious, there is something very touching, even beautiful... There always is." /Tolstoy

Aineko Macx
#24 - 2012-01-26 16:54:15 UTC
- Reducing mudflation in eve is important.
- ISK faucets vs. ISK sinks needs balancing.
- New ships or changes should only be introduced if they don't obsolete existing ships in their role.
- The CSM voting mechanics should be changed.
- Revamping low-sec is a priority
- The wormhole mechanics that set W-space apart from 0.0 should be protected
- paraphrasing Trebor: "sov shouldn't be something you use to control space; sov should be something you get from controlling space"

Also, most of what Jade proposed.
Skippermonkey
Deep Core Mining Inc.
Caldari State
#25 - 2012-01-26 17:03:10 UTC
  • i like turtles

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Havegun Willtravel
Mobile Alcohol Processing Units
#26 - 2012-01-26 17:09:40 UTC
All forms of personal passive income (RnD agents, moon mining, POCO's ) should be modified to require regular player interaction.

The industry side of Eve has suffered from long term neglect and needs more game design attention and should be a priority over all other areas of the game that need improvements.

Mining in its current form is boring and bottable and should be changed to be more challenging

The war-dec system is unbalanced in favour of griefing and should be changed to fix this.

CCP needs to change loot drop mechanics so that blobbing is no longer profitable.

Suicide ganking is to easy and risk free as a viable tactic and gameplay style.

Local chat in null sec should be eliminated unless upgraded, and should be changed to delayed mode everywhere else.

Improving low sec is long overdue. CCP should survey the player base for simple easy to implement improvements as part of a long term strategy to make the region more relevant.
Skippermonkey
Deep Core Mining Inc.
Caldari State
#27 - 2012-01-26 17:18:01 UTC  |  Edited by: Skippermonkey
Havegun Willtravel wrote:
All forms of personal passive income (RnD agents, moon mining, POCO's ) should be modified to require regular player interaction.

The war-dec system is unbalanced in favour of griefing and should be changed to fix this.

CCP needs to change loot drop mechanics so that blobbing is no longer profitable.

Suicide ganking is to easy and risk free as a viable tactic and gameplay style.


theres a whole lot of personal butthert spilling out in that post

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Carcosa Hali
Perkone
Caldari State
#28 - 2012-01-26 17:24:45 UTC

You can count on Jade to pretty much cover it all. Also, for kicks...


Hulk Smash!
Andski
Science and Trade Institute
Caldari State
#29 - 2012-01-26 17:47:14 UTC  |  Edited by: Andski
  • PvE (ratting, missions, incursions, anomalies) is too predictable.
  • High-sec PvE is, in its current state, tipped towards too high of a reward for little risk.
  • The GM team is in need of more transparency.
  • Supercapital ships are becoming exceedingly common.
  • Sovereignty mechanics are in serious need of work.
  • Nullsec should continue to be a major focus for the development team.
  • "Flavor of the month" fleet/gang compositions are indicative of poor game design.

  • .

    Twitter: @EVEAndski

    "It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

    ShipToaster
    #30 - 2012-01-26 18:12:18 UTC
    Andski wrote:
    The GM team is in need of more transparency.


    This one deserves some pretty serious forum thread time and attention.

    .

    Mars Theran
    Foreign Interloper
    #31 - 2012-01-26 18:13:18 UTC
    Dierdra Vaal wrote:
  • Statements should be unambiguous (meaning: no more than one interpretation)


  • This is EVE. What you are asking is impossible to accomplish. For example: Beer? One word, yet so many different interpretations.

    I'll give it a go anyway Smile

    - Nullsec is of greater importance than Lowsec or Highsec
    - Lowsec is of greater importance than Nullsec or Highsec
    - Highsec is of greater importance than Lowsec or Nullsec

    - Tech 3 ships should be better developed
    - We need more Tech 3 ships in game
    - I would like to see the introduction of Tech 3 modules

    - Iteration is important
    - Iteration of existing in space features should be a priority
    - Iteration of existing Incarna features should be a priority
    - Iteration on all levels is important

    - Ships need to be buffed, except for Super-Caps and Titans
    - Buffing Lower Tier Tech 1 Ships should be a priority
    - Selectively nerfing ships is needed to help balance the game
    - We should nerf all ships of a non-industrial variety
    - Buffing Capitals and Sub-Caps would help to balance Super-Caps

    - Moons need to be accessible everywhere
    - Moons should only be accessible in Nullsec
    - Moons should be accessible in both Lowsec and Nulsec

    - CCP are good developers and I respect them and what they have accomplished in developing EVE

    - Wormholes are too secure
    - Wormhole mechanics need a change
    - We need more ways to disrupt Wormhole activity as players
    - Wormholes are too inaccessible

    - Incursions need greater iteration and balance
    - Incursion payouts need to be fixed
    - Incursion should pay everybody that runs them and not just a select few.

    - Griefing is too prevalent in EVE
    - Mechanics in EVE make it to easy to gank players in Highsec
    - Ganking and Griefing in EVE suffers little or no consequence to the players participating in it
    - PvP should be less consensual

    - Morals have no place in EVE

    - DirectX 10 and 11 should be available for EVE players to enhance game quality

    - Industry as a whole needs iteration and development
    - Only certain aspects of Industry are important
    - More forms of Industry should be available to the playerbase

    - Changes to the game UI and graphics are not needed, and development should be focused elsewhere

    - There should be more options to save and export/import settings in the game
    - We need the ability to save and export/import Fleet configurations and settings
    - It should be possible to save specific wardrobe outfits so character customization isn't required all the time
    - More tabs on the overview would be nice

    - Cloaking is too safe and should be changed, or a counter should be introduced
    - AFK cloaking is a hindrance to my and others gameplay
    - When cloaked, you should be completely invulnerable

    - Price is not important when determining how powerful a ship should be
    - All ships should have the ability to defend themselves based on how costly they are

    - Lowsec needs iteration and new features
    - Highsec needs iteration and new features
    - Nullsec needs iteration and new features
    - Faction Warfare needs iteration and new features

    - Security levels in EVE should shift and change over time
    - Borders between sovereign territory in Highsec and Lowsec should shift and change dynamically
    - We should be able to influence the change of security levels in a system directly and intentionally as individuals
    - Player actions should bring about changes to security levels over time
    - Player actions should have a direct influence on Faction NPC control of sovereignity in Highsec and Lowsec
    - Player actions should have a direct influence on NPC sovereignity in Nullsec

    - Players should be able to choose to start play as a pirate faction, provided they have a veteran account in the game
    - Pirate NPC Factions should not be available to players

    - If I had an interest in Incarna, I would say it should directly reflect the security level of systems and have PvP available
    - If I had an interest in Incarna, I would say that it should focus on Social interactions
    - If I had an interest in Incarna, I would say that it should allow multiple forms of interaction between Dust 514 and EVE
    - If I had an interest in Incarna, I would say it should eventually allow players to travel between space and planets
    - I have no interest in Incarna

    - EVE should be 100% PvP, and we should do away with Concord and Security levels in systems all-together
    - There needs to be more solo content available
    - There needs to be more group activities available
    - Solo players are unwelcome in EVE, and should find another game
    - All players are welcome in EVE as it adds to the diversity of the playerbase

    Well, there's a fewBlink
    zubzubzubzubzubzubzubzub
    
    Zixie Draco
    GoonWaffe
    Goonswarm Federation
    #32 - 2012-01-26 18:24:49 UTC
    Grumpy Owly wrote:
    Jafit McJafitson wrote:
    If elected to CSM I will strive to implement some kind of basic IQ test or critical thinking exam before people are allowed to post on the Eve-O forums.


    Atypical arrogance from this idiot and even more funny when considering he couldn't pour water out of a boot with instructions on the heel.

    But then he could never be considered as an opinionated control freak I suppose?

    Reverse psychology correction therapy exert XBY-14Blink



    As to sensible suggestion to the topic it might be interesting to see some ethical dilemma questions aswell as the listed topical material. I personally consider that although valid, its too debilitating to simply stick to current issues only, as the idea of CSM is to propose uinque ideas and express themselves with solutions to issues in the playerbase. So whilst its important to be aware of the current picture it is more vital to understand a person's view to EvE.

    That I realise may not be an easy ask to simply place into a questinairre, which is why I might be skeptical to its benefit. I'd prefer like others to see the campaigners manifesto in a holistic manner than pandering to individual opinionated limitations. After all if you want someone to be able to think out of the box, surely better to not place them in one to begin with?



    I like you

    Would you like a kitten?

    Jafit McJafitson
    Viziam
    Amarr Empire
    #33 - 2012-01-26 18:49:14 UTC


    If this is your youtube channel (which is the only reason to link me to such a pointless video with 35 views) then I'd like to inform you that your portfolio of 3d and graphic design is almost as terrible as your posting.
    Grumpy Owly
    Imperial Shipment
    Amarr Empire
    #34 - 2012-01-26 19:00:40 UTC  |  Edited by: Grumpy Owly
    Jafit McJafitson wrote:


    If this is your youtube channel (which is the only reason to link me to such a pointless video with 35 views) then I'd like to inform you that your portfolio of 3d and graphic design is almost as terrible as your posting.


    lol, its not actually, something i found, but nice to see you consistant in your delussional interpretation of things.
    Asuka Solo
    I N E X T R E M I S
    Tactical Narcotics Team
    #35 - 2012-01-26 19:19:44 UTC
    I need incarna now!
    Super caps are not over powered enough!
    Blobbing must be made useless
    yay for passive income
    death to scammers
    Occupancy should remain seperate from Sovereignty ->allow occupancy in hisec / renting low sec outposts at cost of being in FW
    death to griefers
    add more pvp content
    expand on pve
    incursions are not hard enough
    death to wh towers
    more nex store items! -> top hats, lingerie, full body tattoos

    Eve is about Capital ships, WiS, Boobs, PI and Isk!

    Gizznitt Malikite
    Agony Unleashed
    Agony Empire
    #36 - 2012-01-26 19:48:58 UTC

    • The Omniscient Local Chat should be replaced with an intel system with a balanced fog of war.

    • Sov Mechanics need objectives appropriate for small gangs to accomplish.

    • The rewards of PvE should be primarily balanced around the need for Teamwork, Preparations, and Investment.
    • The rewards of PvE should be primarily balanced around the threat to your ship, be it NPC and/or Player threats.
    • With the current NPC spawning system, NPC's provide a substantial, viable, and appropriate threat to Player Ships.

    • Imbalances between ships of similar class (ex: tier 2 BC's) that result in FOTM are not only acceptable, but good for the game.
    • While balancing ship capability with isk is taboo, it's still appropriate for sub-supercapital ships.

    • Non-consensual PvP is a core mechanic of EvE, but it should be limited to protect PvE'ers that don't enjoy that aspect of the game.

    • Revitalizing the wardec mechanics should include penalties to aggressors like an inability to accept new members.
    • Game mechanics like wardec shields and wardec shedding are broken, and need to be fixed.

    Zixie Draco
    GoonWaffe
    Goonswarm Federation
    #37 - 2012-01-26 20:48:46 UTC
    Skippermonkey wrote:
    • i like turtles


    This, my friends, is pure genius...and why I'm voting for Skippermonkey for CSM

    Would you like a kitten?

    Dierdra Vaal
    Interstellar Stargate Syndicate
    #38 - 2012-01-27 10:37:00 UTC
    Some good suggestions here :)

    Never stop posting!

    Veto #205

    Director Emeritus at EVE University

    CSM1 delegate, CSM3 chairman and CSM5 vice-chairman

    Evesterdam organiser and CSM Vote Match founder

    Co-Author of the Galactic Party Planning Guide

    Zorok
    The Guardian Knights
    #39 - 2012-02-08 08:34:01 UTC
    How about a statement that says, "Eve should provide additional tools (more resistant ships or defensive devices/modules) to industrial players to assist with defense against PvPers"

    Right now, the industrial players simply log out since it's the easiest way to avoid risking an industrial ship. I say that there should be a log off timer where a ship will stay put but in return give the industrial players something that can give them a somewhat fighting chance. The biggest issue is that without using alts, not many folks want to sit around and babysit a mining op for hours on end.
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