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Highsec Neckbeard PvP protection Programme-details inside

Author
Orion Guardian
#21 - 2012-01-25 12:16:58 UTC
Whats so bad about neckbeards? I got hair in my neck....(most of it can be considered belonging to my head, but its kind of neckish anyway)
Roime
Mea Culpa.
Shadow Cartel
#22 - 2012-01-25 12:22:09 UTC
Quote:
Its just your fun that is being ruined and you must remember that. Everyone has a thing that they like to do and sometimes it will be incompatible with what you like to do. Just because they dont want to play your variation of this game does not mean that they should not play at all.


I understand your argument and in life general this is true, of course. Even in EVE there exists multiple variations, and perhaps most players don't fall under one specific category so easily. However my point is that there simply is no opting out of PVP in EVE, and if PVP is something you really don't want to do, you need to make your choice before even opening the client.

Quoting the first page of the official EVE Online player guide:

Quote:
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.


These words come from the makers of the game*, and I firmly believe it is the incredible level of human interaction that hooks people, and not the relatively simple game features themselves. A central aspect of human interaction is that you are not able to dictate totally how others interact with you. You have the means to put yourself in a position where the interaction happens in your favour, and you can control your reactions to their actions.

If you could not shoot the other players, you would not have the choice to not shoot them.

This creates the depth of environment, the "I was there" moments.

Limiting the scope of interaction artificially to only "positive effects" would render the whole interaction pointless, reduce human players to mimick simple machines.


* or at least are sanctioned by CCP, the wiki is mostly written by ISDs.

.

Karn Dulake
Doomheim
#23 - 2012-01-25 12:42:58 UTC
Roime wrote:
Quote:
Its just your fun that is being ruined and you must remember that. Everyone has a thing that they like to do and sometimes it will be incompatible with what you like to do. Just because they dont want to play your variation of this game does not mean that they should not play at all.


I understand your argument and in life general this is true, of course. Even in EVE there exists multiple variations, and perhaps most players don't fall under one specific category so easily. However my point is that there simply is no opting out of PVP in EVE, and if PVP is something you really don't want to do, you need to make your choice before even opening the client.

Quoting the first page of the official EVE Online player guide:

Quote:
The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.


These words come from the makers of the game*, and I firmly believe it is the incredible level of human interaction that hooks people, and not the relatively simple game features themselves. A central aspect of human interaction is that you are not able to dictate totally how others interact with you. You have the means to put yourself in a position where the interaction happens in your favour, and you can control your reactions to their actions.

If you could not shoot the other players, you would not have the choice to not shoot them.

This creates the depth of environment, the "I was there" moments.

Limiting the scope of interaction artificially to only "positive effects" would render the whole interaction pointless, reduce human players to mimick simple machines.


* or at least are sanctioned by CCP, the wiki is mostly written by ISDs.




All of this is true, but im not just talking about one man gangs who mission and nothing else. I have a friend who seems to control most of the ships coming out of Amarr. He has 9 toons on three accounts and are all building constantly. He is forever sourcing new minerals for building and has an extensive network of friends and people he supplies. He has a lowsec area where he makes caps on demand and he has supplied some of the nullsec alliances with thousands of pvp ships. This is his thing and he loves it. He has no interest whatsoever in Ship to ship pvp.

He is fulfilling all of the requirements of an MMO he just chooses not to pvp with ships.

Is this really against the spirit of the game. He plays and enjoys this game in his own way
I dont normally troll, but when i do i do it on General Discussion.
Ghoest
#24 - 2012-01-25 12:47:05 UTC
Giant wall of text.
Boring topic.

Neck beard detected.

Wherever You Went - Here You Are

Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#25 - 2012-01-25 12:52:01 UTC
What is this spam

CEO of Lanate Industries

Citizen of Solitude

Ira Infernus
Knights-of-Cydonia
#26 - 2012-01-25 13:17:11 UTC
The best solution to the neckbeards is to get an unlinked alt, infiltrate their corp (or better yet; their isk generating corp) and neckbeard the **** out of them.
Ghazu
#27 - 2012-01-25 13:28:57 UTC
Ira Infernus wrote:
The best solution to the neckbeards is to get an unlinked alt, infiltrate their corp (or better yet; their isk generating corp) and neckbeard the **** out of them.

just don't get scammed on the way in

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Karn Dulake
Doomheim
#28 - 2012-01-25 13:33:44 UTC
Ghazu wrote:
Ira Infernus wrote:
The best solution to the neckbeards is to get an unlinked alt, infiltrate their corp (or better yet; their isk generating corp) and neckbeard the **** out of them.

just don't get scammed on the way in



Are we talking about mighty Mittans and his personal neckbeard army
I dont normally troll, but when i do i do it on General Discussion.
Roime
Mea Culpa.
Shadow Cartel
#29 - 2012-01-25 13:39:05 UTC
Karn Dulake wrote:
All of this is true, but im not just talking about one man gangs who mission and nothing else. I have a friend who seems to control most of the ships coming out of Amarr. He has 9 toons on three accounts and are all building constantly. He is forever sourcing new minerals for building and has an extensive network of friends and people he supplies. He has a lowsec area where he makes caps on demand and he has supplied some of the nullsec alliances with thousands of pvp ships. This is his thing and he loves it. He has no interest whatsoever in Ship to ship pvp.

He is fulfilling all of the requirements of an MMO he just chooses not to pvp with ships.

Is this really against the spirit of the game. He plays and enjoys this game in his own way


You chose an interesting example, and it brings us back to the definition of PVP. In my opinion, he has surely chosen to PVP with ships, not shooting with them, but outwitting other industrialists. And with his skills and system he has created, he literally trumps several budding industrials every day.

Obviously these tyrannic Neckbeards have not managed to prevent him from achieving his goals. He might not enjoy their actions, but I can assure that there are many players who don't enjoy being overpowered by your friend either. Do you think these lesser industrialists should have the means to opt out from industrial PvP because they have no interest in indy-to-indy ship pvp?

To have a hisec marketplace with no multi-trillionares with 9 alts dominating the T1 ship markets as they please?

I also want to mention that your friend wouldn't have any gameplay at all, if EVE wouldn't force people in situations where they will lose their ships.





.

Karn Dulake
Doomheim
#30 - 2012-01-25 14:02:08 UTC  |  Edited by: Karn Dulake
Roime wrote:
Karn Dulake wrote:
All of this is true, but im not just talking about one man gangs who mission and nothing else. I have a friend who seems to control most of the ships coming out of Amarr. He has 9 toons on three accounts and are all building constantly. He is forever sourcing new minerals for building and has an extensive network of friends and people he supplies. He has a lowsec area where he makes caps on demand and he has supplied some of the nullsec alliances with thousands of pvp ships. This is his thing and he loves it. He has no interest whatsoever in Ship to ship pvp.

He is fulfilling all of the requirements of an MMO he just chooses not to pvp with ships.

Is this really against the spirit of the game. He plays and enjoys this game in his own way


You chose an interesting example, and it brings us back to the definition of PVP. In my opinion, he has surely chosen to PVP with ships, not shooting with them, but outwitting other industrialists. And with his skills and system he has created, he literally trumps several budding industrials every day.

Obviously these tyrannic Neckbeards have not managed to prevent him from achieving his goals. He might not enjoy their actions, but I can assure that there are many players who don't enjoy being overpowered by your friend either. Do you think these lesser industrialists should have the means to opt out from industrial PvP because they have no interest in indy-to-indy ship pvp?

To have a hisec marketplace with no multi-trillionares with 9 alts dominating the T1 ship markets as they please?

I also want to mention that your friend wouldn't have any gameplay at all, if EVE wouldn't force people in situations where they will lose their ships.




Your point is very valid in that there are many types of pvp in this game and that is his variation. And i like you believe that pvp in any form is integral to the game. But this thread is mainly about how to fight an overwhelming force with guerilla tactics. If you cannot beat them then you can wear them down and force them to play your style of gameplay.

If you are wardecced for a week you can have some fun with it, but if you are targeted for corp/alliance destruction or a huge isk faucet ransom then you can either fade away or you can make it unbearable for your attackers and that is what this thread is about. 5 players with 10 million SP in industry and no pvp experience cannot hope to beat 50 players with 50 million SP in pvp and lots of experience. My advice would show a player how to get around the situation and force the wardeccers to give up as they are getting no joy from the situaltion
I dont normally troll, but when i do i do it on General Discussion.
seany1212
M Y S T
#31 - 2012-01-25 14:12:32 UTC
This thread is made by a person who takes this game far to seriously and when talks about others being emotionally connected does not consider himself, creating walls of texts reading far to into "neckbeards" and "griefers". PVPers do it because its funny Roll
Roime
Mea Culpa.
Shadow Cartel
#32 - 2012-01-25 14:19:00 UTC
Karn Dulake wrote:
But this thread is mainly about how to fight an overwhelming force with guerilla tactics.


If you would have presented the advice in a less derogatory way, it would have been better received- the actual content is solid and includes a couple of rather good tips.

.

Tiberius Sunstealer
Caldari Provisions
Caldari State
#33 - 2012-01-25 14:21:20 UTC
seany1212 wrote:
This thread is made by a person who takes this game far to seriously and when talks about others being emotionally connected does not consider himself, creating walls of texts reading far to into "neckbeards" and "griefers". PVPers do it because its funny Roll

QFT.
Danny John-Peter
Blue Canary
Watch This
#34 - 2012-01-25 14:27:12 UTC
Whats facial hair ever done to High Sec care bears??
Jowen Datloran
Science and Trade Institute
Caldari State
#35 - 2012-01-25 14:51:30 UTC  |  Edited by: Jowen Datloran
"Arg, looks like you got a serious case of neckbeard infestation. "

Any way, "do not play their game, let them play yours", is a good advice.

Mr. Science & Trade Institute, EVE Online Lorebook 

Conrad Makbure
Center for Advanced Studies
Gallente Federation
#36 - 2012-01-25 15:01:24 UTC
Great post! Tagged and I request sticky! Lol.
J Kunjeh
#37 - 2012-01-25 15:04:34 UTC
Great post OP...great, great post.

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

Singeabooty Raj
Doomheim
#38 - 2012-01-25 15:04:50 UTC
OP has obvious neckbeard fetish and probably needs to use garden shears to keep his own neckbeard in check.

Black Man with Goggles

Bischopt
Sebiestor Tribe
Minmatar Republic
#39 - 2012-01-25 15:05:46 UTC
I'll just assume the OP is trolling for lulz.

Otherwise this is some sad armchair psychology which we've already seen enough of.
Scien Inkunen
Deep Core Mining Inc.
Caldari State
#40 - 2012-01-25 15:13:32 UTC
To CCP - Attention, this is PVP game (how dare you even think of something else) - remove any trace of NPC and let the epic slaughter begin !!! Death to NPC lowers and holly glory to veterans of any kind !!!

Read the "Fart file" and you will understand the meaning of life !