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Single thing removes super-cap blobs, boosts exploration, espionage, dreadnoughts usefulness

Author
Limerance Zet-Giry
Hedion University
Amarr Empire
#41 - 2012-01-24 14:09:49 UTC
And by the way, the only Magic in Eve is - supercaps which operate without any fuel (except jumping).
Danika Princip
GoonWaffe
Goonswarm Federation
#42 - 2012-01-24 14:55:42 UTC
You don't understand how the sov system works, do you.

Also, in keeping with your example, I believe PL stomped a coalition of smaller alliances, including my own, without using supers a while back. You act like these alliances are one trick ponies, but a lot of them really aren't. Say they use some supers for a few hours on monday, and a bunch of smaller alliances go 'oh, hey, let's stomp them!' on tuesday, SBU everything, reinforce everything, win the first two ihub timers even. Then, the guys with the supers just bring a few of them for the final timer, keep the rest in reserve in case they need them, and curbstomp the smaller guys with a combination of supers and superior tactics. (I know, PL don't do sov, substitute for goons, raiden, solar or some other sov holder with a decent super fleet)

You would be making any alliance with supers still subbed (Most wouldn't be seeing as how they're never going to be used again) completely invulnerable.

I suppose it buffs dreads though, something has to do those boring structure grinds and die horribly in the process.
Simi Kusoni
HelloKittyFanclub
#43 - 2012-01-24 15:05:57 UTC  |  Edited by: Simi Kusoni
So your plan relies on nobody ever selling this fuel, on large alliances not keeping a reserve and on them being careless in terms of spies?

Sounds like wishful thinking. Judging from your logistics example of a freighter logged off in space, I'm guessing you have no experience in large alliance logistics, and should probably just stop posting. I applaud your attempt at a balanced solution, but your methodology is flawed.

If you want a good method to address alliance power blocks look for dark motokos post a few days ago.

*EDIT: Found the thread for you https://forums.eveonline.com/default.aspx?g=posts&m=681771

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Limerance Zet-Giry
Hedion University
Amarr Empire
#44 - 2012-01-24 17:49:05 UTC
Danika Princip wrote:
Also, in keeping with your example, I believe PL stomped a coalition of smaller alliances, including my own, without using supers a while back. You act like these alliances are one trick ponies, but a lot of them really aren't. Say they use some supers for a few hours on monday, and a bunch of smaller alliances go 'oh, hey, let's stomp them!' on tuesday, SBU everything, reinforce everything, win the first two ihub timers even. Then, the guys with the supers just bring a few of them for the final timer, keep the rest in reserve in case they need them, and curbstomp the smaller guys with a combination of supers and superior tactics.

Please note, that right now you are speaking about tricks, tactics, reserves, supercaps actions and strikes planning because of limited amount of time they can be used.
Even if small alliances will still have no any chance to defeat large one, isn't it cool that people at least will have to think about all of this, instead of dully usage of supercaps blob?
Simi Kusoni
HelloKittyFanclub
#45 - 2012-01-24 17:57:25 UTC
Limerance Zet-Giry wrote:
Please note, that right now you are speaking about tricks, tactics, reserves, supercaps actions and strikes planning because of limited amount of time they can be used.
Even if small alliances will still have no any chance to defeat large one, isn't it cool that people at least will have to think about all of this, instead of dully usage of supercaps blob?

No, because this doesn't really require much thinking about What?

It's just a new resource to hoard in a few locations and wheel out when you want to use (or threaten to use) the supers. Maybe dedicate 30-40 members or so to hunt for the stuff as well, then use the threat of your supers to ensure no one takes it from you whilst they mine it exactly like they do moon goo.

You seem to think all large alliances do is use their enormous number of super caps to win victories, and their resources are admittedly part of the reason they win. But if you think they're incapable of advanced logistics, or of fighting with regular capital/sub cap blob fleet, you're wrong. For any major alliance, controlling and managing this kind of resource is trivial.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Limerance Zet-Giry
Hedion University
Amarr Empire
#46 - 2012-01-24 17:58:58 UTC
Simi Kusoni wrote:
So your plan relies on nobody ever selling this fuel, on large alliances not keeping a reserve and on them being careless in terms of spies?

Sounds like wishful thinking. Judging from your logistics example of a freighter logged off in space, I'm guessing you have no experience in large alliance logistics, and should probably just stop posting. I applaud your attempt at a balanced solution, but your methodology is flawed.

If you want a good method to address alliance power blocks look for dark motokos post a few days ago.

*EDIT: Found the thread for you https://forums.eveonline.com/default.aspx?g=posts&m=681771

Of course somebody sometimes will be selling some fuel. But i'm sure that fuel amounts in these deals will be very small in comparison with fuel consumption in large alliances, so you can don't care about it in terms of balance.

About spies caution in large alliances - i hope you remember how Band of Brothers was destroyed? So really, stop thinking wishfully.

About freighter with fuel in logoff - i didn't try to suggest most effective solution in terms of logistics, if you didn't understand. I suggested most secure/paranoic solution, since logged off ship is completely inaccessible.
If you can suggest effective and reliable solution of supercap fuel storage which completely prevents sabotage, then suggest it - i'm interested in it.
Limerance Zet-Giry
Hedion University
Amarr Empire
#47 - 2012-01-24 18:09:26 UTC  |  Edited by: Limerance Zet-Giry
Simi Kusoni wrote:
It's just a new resource to hoard in a few locations and wheel out when you want to use (or threaten to use) the supers. Maybe dedicate 30-40 members or so to hunt for the stuff as well, then use the threat of your supers to ensure no one takes it from you whilst they mine it exactly like they do moon goo.

Again you imagine situation assuming ideal conditions, and don't take into account some difficulties.
First - if you will guard your miners using supers during resource extraction - you can consume even more supercap fuel than you will dig.
Also, you again forgot about dreadnouhts. Please remember, that "thread of supers" sounds funny, when you mean 1-2 supercaps. So there is no sense in protecting your miners with supercaps - you will either spend more fuel than you get, or your super(s) will be destroyed by cheap dreadnoughts fleet.

Simi Kusoni wrote:
You seem to think all large alliances do is use their enormous number of super caps to win victories, and their resources are admittedly part of the reason they win. But if you think they're incapable of advanced logistics, or of fighting with regular capital/sub cap blob fleet, you're wrong. For any major alliance, controlling and managing this kind of resource is trivial.

If you are correct here, then tell me, why large alliances uses so much supers in battles? If they still can fight fine using cap/subcap fleets, if they so capable of tactics, logistics, coordination, why they continue to build more and more supercaps? Or you just lie here, and without large fleets of supercaps everything become a bit harder for large alliances...
Limerance Zet-Giry
Hedion University
Amarr Empire
#48 - 2012-01-24 18:14:18 UTC
Any other objections? I still didn't get even a single serious one. Only groundless cryings "Large alliance will still be able to buy all stuff and wipeout everybody" Roll
Simi Kusoni
HelloKittyFanclub
#49 - 2012-01-24 18:20:01 UTC  |  Edited by: Simi Kusoni
Limerance Zet-Giry wrote:
Again you imagine situation assuming ideal conditions, and don't take into account some difficulties.
First - if you will guard your miners using supers during resource extraction - you can consume even more supercap fuel than you will dig.

This is what you don't seem to understand. For those supers to be effective, they do not need to be used. Just having the pilots online and ready to go if they are needed is enough.

No enemy alliance will attack with their own supers when you have a fleet of 30+ supers on standby, you do not need to actually use them. If they do attack they will lose supers, and you will use a small amount of your fuel.

Limerance Zet-Giry wrote:
Also, you again forgot about dreadnouhts. Please remember, that "thread of supers" sounds funny, when you mean 1-2 supercaps. So there is no sense in protecting your miners with supercaps - you will either spend more fuel than you get, or your super(s) will be destroyed by cheap dreadnoughts fleet.

As big a fan as I am of donuts dreadnoughts, a fleet of them can easily be wiped out by a couple of supers with a few spider tanking Prometheus fit carriers. The dreads will die before they even finish a single cycle of siege mode.

Limerance Zet-Giry wrote:
If you are correct here, then tell me, why large alliances uses so much supers in battles? If they still can fight fine using cap/subcap fleets, if they so capable of tactics, logistics, coordination, why they continue to build more and more supercaps? Or you just lie here, and without large fleets of supercaps everything become a bit harder for large alliances...

They use them because they can. Do you honestly believe that an alliance that can put together titan chains to bridge their fleets right across eve in minutes couldn't downsize and bring in a few doctrine BS blobs if needed? Or that they couldn't muster up carrier support? Seriously?

Limerance Zet-Giry wrote:
Any other objections? I still didn't get even a single serious one. Only groundless cryings "Large alliance will still be able to buy all stuff and wipeout everybody" Roll

Notice how everyone is disagreeing with you? That usually means something.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Limerance Zet-Giry
Hedion University
Amarr Empire
#50 - 2012-01-24 18:41:08 UTC  |  Edited by: Limerance Zet-Giry
Simi Kusoni wrote:
This is what you don't seem to understand. For those supers to be effective, they do not need to be used. Just having the pilots online and ready to go if they are needed is enough.

No enemy alliance will attack with their own supers when you have a fleet of 30+ supers on standby, you do not need to actually use them. If they do attack they will lose supers, and you will use a small amount of your fuel.

You again completely wrong. Nobody will engage 30+supers against small sabotage group. Because this means completely ineffective, idiotic spending of supercap fuel.
Ok, let's suppose that sabotage group attacked your miners. You proudly activate and engage your 30+ supers and kill sabotage group. They lost 1B isk. You lost 15+B isk. And probably more supercap fuel than your miners will dig. While your enemy already sending second sabotage group to your miners 1 hour and 5 minutes later. You will spend another 15+B isk on another hour of 30+ supers activity? Try to think before suggesting Ugh

Simi Kusoni wrote:
As big a fan as I am of donuts dreadnoughts, a fleet of them can easily be wiped out by a couple of supers with a few spider tanking Prometheus fit carriers.

Yeah, again pure dreams. Of course, dreadnoughts will be without support and logistic/subcap support; of course, there will be not more than 10 dreadnoughts per titan; Of course, there are no subcap jammers that could jam a pair of carriers... Roll

Simi Kusoni wrote:
They use them because they can. Do you honestly believe that an alliance that can put together titan chains to bridge their fleets right across eve in minutes couldn't downsize and bring in a few doctrine BS blobs if needed? Or that they couldn't muster up carrier support? Seriously?

I believe they can. But you still don't understand, that small alliances also can fight in BS size, but cannot fight against supercap blob. That's the difference.

Simi Kusoni wrote:
Notice how everyone is disagreeing with you? That usually means something.

Yeah, since millions of flies land on a **** - then **** should be sweet and tasty - flies cannot be mistaken. You logics is quite funny Smile
Limerance Zet-Giry
Hedion University
Amarr Empire
#51 - 2012-01-24 18:51:25 UTC
P.S. If my suggestion is so stupid and feasible, why are you continuing posting here? Why don't you just forget about this topic and follow your way? Why i see so much of pain and indignation in your posts, if my idea is nonsense and has no chances to be implemented? Lol Why do you help me, bumping this topic again and again? LolLol
Simi Kusoni
HelloKittyFanclub
#52 - 2012-01-24 19:01:35 UTC
Limerance Zet-Giry wrote:
You again completely wrong. Nobody will engage 30+supers against small sabotage group. Because this means completely ineffective, idiotic spending of supercap fuel.

Ok, let's suppose that sabotage group attacked your miners. You proudly activate and engage your 30+ supers and kill sabotage group. They lost 1B isk. You lost 15+B isk. And probably more supercap fuel than your miners will dig. While your enemy already sending second sabotage group to your miners 1 hour and 5 minutes later. You will spend another 15+B isk on another hour of 30+ supers activity? Try to think before suggesting Ugh

Oh no, a 1b ISK fleet. Bridge in 200 doctrine geddons, they're dead. No supers involved.

Limerance Zet-Giry wrote:
Yeah, again pure dreams. Of course, dreadnoughts will be without support and logistic/subcap support; of course, there will be not more than 10 dreadnoughts per titan; Of course, there are no subcap jammers that could jam a pair of carriers... Roll

You bring jammers, jammers die or are jammed themselves due to their inferior numbers. The jammers will almost certainly die before either of the supers is in danger. Especially if you only brought ten dreads per super cap.

Alternatively, one of the carriers goes hero mode and hits triage, repping the super before it dies itself. All of this is a moot point because you are incorrectly assuming large alliances only use supercaps. Here is a small fleet I was part of today to give you an idea of how wrong that is. We had jams, heavy logistics, dreads and carriers on standby. Without the supers, we'd have had more standard carriers and your small alliance would still have been screwed.

Under super cap fuel mechanics we'd have left the supers at home. Where they'd be on standby unless they were needed, a concept you still don't seem capable of grasping.

Limerance Zet-Giry wrote:
I believe they can. But you still don't understand, that small alliances also can fight in BS size, but cannot fight against supercap blob. That's the difference.

I can assure you, alliances of the size you are thinking of cannot stand against the giant networks of established alliances and their blues. Super caps or not.

Again, here is a much better proposal than your own to help tackle the issue of alliance power blocks. I suggest you go and support it.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Simi Kusoni
HelloKittyFanclub
#53 - 2012-01-24 19:02:18 UTC
Limerance Zet-Giry wrote:
P.S. If my suggestion is so stupid and feasible, why are you continuing posting here? Why don't you just forget about this topic and follow your way? Why i see so much of pain and indignation in your posts, if my idea is nonsense and has no chances to be implemented? Lol Why do you help me, bumping this topic again and again? LolLol

I'm not helping you, I'm trolling. Because bad ideas deserve to have the crap trolled out of them.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Limerance Zet-Giry
Hedion University
Amarr Empire
#54 - 2012-01-24 19:15:45 UTC
Simi Kusoni wrote:
Oh no, a 1b ISK fleet. Bridge in 200 doctrine geddons, they're dead. No supers involved.

Ah, i see, another fantasies :) Now suggest, how you will make 200 pvp pilots staying during 10-15 hours near your miners, to defend them from possible sabotage Big smile

Simi Kusoni wrote:
You bring jammers, jammers die or are jammed themselves due to their inferior numbers. The jammers will almost certainly die before either of the supers is in danger. Especially if you only brought ten dreads per super cap.

Of course, enemy has only stupid jammers, and only your pilots are clever Smile

Simi Kusoni wrote:
Under super cap fuel mechanics we'd have left the supers at home. Where they'd be on standby unless they were needed, a concept you still don't seem capable of grasping.

So you confirmed that supercap blobs will disappear from daily fights, and much more PVP will be without supers at all, or with 1-2 supers as flagmans. Thanks, that's what i proposed to get by supercaps fuel introduction.

Simi Kusoni wrote:
I can assure you, alliances of the size you are thinking of cannot stand against the giant networks of established alliances and their blues. Super caps or not.

Yes, of course. And once alliance became big, it will be invulnerable and eternal. Tell that Band of Brothers Lol

Simi Kusoni wrote:
Again, here is a much better proposal than your own to help tackle the issue of alliance power blocks. I suggest you go and support it.

Yes, i like that ideas. Voted for that topic Smile
Limerance Zet-Giry
Hedion University
Amarr Empire
#55 - 2012-01-24 19:16:44 UTC
Simi Kusoni wrote:
Limerance Zet-Giry wrote:
P.S. If my suggestion is so stupid and feasible, why are you continuing posting here? Why don't you just forget about this topic and follow your way? Why i see so much of pain and indignation in your posts, if my idea is nonsense and has no chances to be implemented? Lol Why do you help me, bumping this topic again and again? LolLol

I'm not helping you, I'm trolling. Because bad ideas deserve to have the crap trolled out of them.

Fine, then thanks for bump Smile
Simi Kusoni
HelloKittyFanclub
#56 - 2012-01-24 19:51:09 UTC
Limerance Zet-Giry wrote:
Ah, i see, another fantasies :) Now suggest, how you will make 200 pvp pilots staying during 10-15 hours near your miners, to defend them from possible sabotage Big smile

Of course not, the miners dock up because they see your fleet coming. Then they call a CTA and blob the area with a 200 strong fleet, destroying as many of the attacking alliance as possible. If they've left the area, then big deal, maybe the aggressors got to mine for thirty minutes before the CTA fleet arrived.

Point is with scouts and an intel network, you won't even kill the miners. So unless you plan on hanging around there and mining yourself, you aren't going to achieve anything. And if you hang around, you'll have a very big fleet coming.

Limerance Zet-Giry wrote:
Of course, enemy has only stupid jammers, and only your pilots are clever Smile

No, they just outnumber you.

Limerance Zet-Giry wrote:
So you confirmed that supercap blobs will disappear from daily fights, and much more PVP will be without supers at all, or with 1-2 supers as flagmans. Thanks, that's what i proposed to get by supercaps fuel introduction.

You don't seem to understand what it means when I say "THE SUPER CAPITALS WILL JUMP IN IF THE FLEET IS THREATENED". This means aggressors will not attack unless they can both beat your sub-cap structure bashing fleet, and the super cap fleet you have in reserve. To attack with anything less would be deliberately whelping a fleet.

Limerance Zet-Giry wrote:
Yes, of course. And once alliance became big, it will be invulnerable and eternal. Tell that Band of Brothers Lol

Because BoB died to a small alliance using limited resources. Oh wait, no.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Limerance Zet-Giry
Hedion University
Amarr Empire
#57 - 2012-01-25 04:39:34 UTC  |  Edited by: Limerance Zet-Giry
Simi Kusoni wrote:
Of course not, the miners dock up because they see your fleet coming. Then they call a CTA and blob the area with a 200 strong fleet, destroying as many of the attacking alliance as possible. If they've left the area, then big deal, maybe the aggressors got to mine for thirty minutes before the CTA fleet arrived.

Point is with scouts and an intel network, you won't even kill the miners. So unless you plan on hanging around there and mining yourself, you aren't going to achieve anything. And if you hang around, you'll have a very big fleet coming.

Your probably an excelent pilot, but definitely, an extremely poor strategist. You have a task - to mine resource. Imagine that 10 neutrals/minuses jumped into the system. What will you do? Call a CTA? Dock miners?
And those 10 pilots are 8 stealth-bombers and a pair of tacklers/interdictors. They jumped in, cloaked at safespot, and probably went afk. What will you do? Force your CTA fleet stay there during several hours? Have them turn back to their deals? Will you say your miners continue mining? Do you undertand that your miners will be reliable killed by a single attack of those 8 bombers, and even CTA fleet will not be able to protect them?
In any case, you failed your task. Your large alliance missed spawned resuorces. You should try to live in nullsec at least a pair of weeks, before theorizing about CTAs, super/cap/subcap fleets, operations and other such exciting to highsec carebear things Lol

Simi Kusoni wrote:
You don't seem to understand what it means when I say "THE SUPER CAPITALS WILL JUMP IN IF THE FLEET IS THREATENED". This means aggressors will not attack unless they can both beat your sub-cap structure bashing fleet, and the super cap fleet you have in reserve. To attack with anything less would be deliberately whelping a fleet.

Try to think strategically, though i understand it's hard Lol Enemy can force you to run out of supercaps fuel. He can provoke you several times, several times making appearance that it attacks you making your fleet is really threatened. And after you will spend most of your fuel on such false alarms - he will truely attack you with all of his supers.

P.S. Thanks for bump Smile
Manuel Diaz
HelloKittyFanclub
#58 - 2012-01-25 05:17:29 UTC
Limerance Zet-Giry wrote:
Your probably an excelent pilot, but definitely, an extremely poor strategist. You have a task - to mine resource. Imagine that 10 neutrals/minuses jumped into the system. What will you do? Call a CTA? Dock miners?
And those 10 pilots are 8 stealth-bombers and a pair of tacklers/interdictors. They jumped in, cloaked at safespot, and probably went afk. What will you do? Force your CTA fleet stay there during several hours? Have them turn back to their deals? Will you say your miners continue mining? Do you undertand that your miners will be reliable killed by a single attack of those 8 bombers, and even CTA fleet will not be able to protect them?

So you're going to use AFK cloaking tactics to deny a major alliance limited resources in locations you don't know about? And you're going to achieve this consistently? Good luck. Even assuming alliances don't just rapidly locate and ninja mine this stuff, if it's that valuable they will redeploy briefly and just blob the area. Probably decimating whatever alliance previously inhabited the systems in the process.

You're also still assuming alliances like goons/pl will mine this stuff themselves, when the majority of them won't. They'll buy it.

Limerance Zet-Giry wrote:
In any case, you failed your task. Your large alliance missed spawned resuorces. You should try to live in nullsec at least a pair of weeks, before theorizing about CTAs, super/cap/subcap fleets, operations and other such exciting to highsec carebear things Lol

And you should learn to read the part of a character's bio where it say it's an alt. And yes, this is an alt too. I bought it a while back because I couldn't be bothered to train fighters/fighter bombers to five on my main.

Hell, even the toon I was posting on was in a null sec alliance a few weeks after it was created. (Admittedly a terrible one, I used it to get access to CVA's intel channels for a little bit.)

And while we're on that topic, how about you post on your main? Let's see what a keen strategist you are in game, eh?

Limerance Zet-Giry wrote:
Try to think strategically, though i understand it's hard Lol Enemy can force you to run out of supercaps fuel. He can provoke you several times, several times making appearance that it attacks you making your fleet is really threatened. And after you will spend most of your fuel on such false alarms - he will truely attack you with all of his supers.
If it costs so much ISK to online your supers why would you jump them in unless your fleet was engaged by a superior force? If your subcap fleet is engaged by a superior force, it must be considerable, and you're going to wipe out the majority of that force. It is going to cost you a hell of a lot of whelp fleets to dent a major alliance's wallet this way.
Limerance Zet-Giry
Hedion University
Amarr Empire
#59 - 2012-01-25 06:13:42 UTC
Manuel Diaz wrote:
So you're going to use AFK cloaking tactics to deny a major alliance limited resources in locations you don't know about? And you're going to achieve this consistently? Good luck. Even assuming alliances don't just rapidly locate and ninja mine this stuff, if it's that valuable they will redeploy briefly and just blob the area. Probably decimating whatever alliance previously inhabited the systems in the process.

You're also still assuming alliances like goons/pl will mine this stuff themselves, when the majority of them won't. They'll buy it.

I don't need deny major alliance something consistently, i need just either find and dig out a small amount of resource before it, or harass it while it will be mining it.
And they will not be able to buy it. It was discussed above. Please read something before writing anything Roll.

Manuel Diaz wrote:
And you should learn to read the part of a character's bio where it say it's an alt. And yes, this is an alt too. I bought it a while back because I couldn't be bothered to train fighters/fighter bombers to five on my main.

I don't care if it is alt or not. I didn't estimate character, i estimated human who wrote those words. That human never lived in nullsec with any of his characters...

Manuel Diaz wrote:
If it costs so much ISK to online your supers why would you jump them in unless your fleet was engaged by a superior force? If your subcap fleet is engaged by a superior force, it must be considerable, and you're going to wipe out the majority of that force. It is going to cost you a hell of a lot of whelp fleets to dent a major alliance's wallet this way.

It was discussed above. I spent 10 minutes to suggest several ways how large alliance can occasionally run out of his supercap fuel. Much more ways can be found if you will think a bit longer. Please read topic before posting.

Thank you for bumping.
Limerance Zet-Giry
Hedion University
Amarr Empire
#60 - 2012-01-25 06:26:35 UTC
Manuel Diaz wrote:
And while we're on that topic, how about you post on your main? Let's see what a keen strategist you are in game, eh?

Nope P
This account was especially created and payed to initiate this topic anonymously, without showing main. Otherwise, i'm afraid i'd be just kicked from my corp Oops