These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

EVE Online: Crucible 1.1 Feedback

First post
Author
Mara Rinn
Cosmic Goo Convertor
#241 - 2012-01-24 22:14:43 UTC
I thought I would give the new module and ammo names a fair shake of the sauce bottle. But I can't. I just can't.

I want to buy a new supply of ammunition for my Tengu. Previously I could tell my other half, "can you buy me 10k rounds of Scourge and ship them to Gicodel?" and she would know what I meant. Now I have to specify the missile size as well.

If the renaming is intended to address the issue of meta levels of items, why not simply show the meta level as an extra column in the "Variations" tab?

Sorry that it has taken this long to express my concerns, but now that it is here "for real" I have finally figured out why I was concerned about it.
Bob Bedala
#242 - 2012-01-24 22:17:38 UTC
Oh there's more. Just seen the "Blue i" How is that more usable than "agent conversation with X" along the bottom of the screen?

If I click on an agent's image in the right bar when docked, do you think i want to talk to that agent or gaze lovingly at their portrait? On 99% of websites if you click on an image, you get content associated with that image not an enlargement -- unless the image is clearly part of a gallery (e.g. carousel, image thread). Why? because user research shows people naturally click images rather than say a textual link clearly associated with said image. Look at any news website.
4CID 8URN
Evolve Xcellence
#243 - 2012-01-24 22:21:59 UTC
and again... there no reason again to train up for t2 probe launchers as its sisters version "fixed" in compare to t2. I mean i just lost a time again, so if u nerf new t2 modules in future pls do it guys carefully or compensate it somehow, ok? thx
Kyoko Sakoda
Achura-Waschi Exchange
Monyusaiya Industry Trade Group
#244 - 2012-01-24 22:23:21 UTC
The channel icon blink when anyone says anything in a channel is very annoying, yes.
Ikoras
Republic Military School
Minmatar Republic
#245 - 2012-01-24 22:26:32 UTC  |  Edited by: Ikoras
Buzzmong wrote:
Can I have the old Neocom back please?

There was nothing really wrong with it.


^^This

And where did my chat windows that aren't merged with local go when minimized

Also I preferred my minimized items on the bottom as well
Francois Solette
Center for Advanced Studies
Gallente Federation
#246 - 2012-01-24 22:27:43 UTC  |  Edited by: Francois Solette
The new neocom is horrible. All you did was group up some existing buttons and put them in a folder, and left blank useless space below the remaining icons. Why not just have all the icons on the bar?

Is it so we can minimize things and they go over there and become a non-identifiable letter i?

LET ME MINIMIZE THINGS LIKE BEFORE FOR THE LOVE OF GOD

We all have dozens of chat channels and not all of them are important to constantly check but i still want them to blink, and be able to see which ones are blinking at any time. Does this mean i have to go click the chat button to see which ones are blinking like every 20 seconds like an obsessive compulsive? We have enough activities like that. Double clicking chat bars to turn them into that little bar is unacceptable, as a tab is still selected and one blink. And what about any other kind of window I wish to minimize?

LET ME MINIMIZE THINGS LIKE BEFORE FOR THE LOVE OF GOD.

And can we do something about that X to close chat channels. Oh look i just closed 15 tabs in a single window cuz i accidentally clicked an X that shouldnt be there.

GET RID OF THE X FOR THE LOVE OF GOD.

Incarna 2.0? Ok its not that bad but i cant get past the things that i dont like to even enjoy the positive changes, so it feels a lot like it.
Bob Bedala
#247 - 2012-01-24 22:30:42 UTC  |  Edited by: Bob Bedala
I've just realised why it's broken -- you're mixing standard UI metaphors.

People grok windows over workspace, minimise windows to bottom or top of related workspace.
People grok hiermenus, and increasingly, configurable hiermenus.

*I don't think I've ever seen a UI where you minimise a window to a menu* as in the case of chat.
elitatwo
Zansha Expansion
#248 - 2012-01-24 22:40:12 UTC
I find the new attention seeking, thus never stopping "bling" thingy very annoying over time periods >5 seconds.
Maybe its just me but even blinking starts to annoy you over time and yesterday the "blink" on the neocom stopped blinking after 3 or 4 seconds and did the only thing left to do - highlighting in a white-ish manner.

If you don't give your narcissistic client the wanted attention, it won't give up until to hover over or click on it.
Please make it just highlight the section of interest again.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Marian Lula
English Electric
#249 - 2012-01-24 22:40:17 UTC  |  Edited by: Marian Lula
I like it however EVE now looks like Windows XP
Marlenus
Ironfleet Towing And Salvage
#250 - 2012-01-24 22:53:42 UTC
CCP Arrow wrote:
If you click on the time at the bottom of the Neocom, you open the Calendar, which has the full current date listed, for example: January 24 2012.
...
We decided to take it out to save space since you can see it in the Calendar, written in a way that works globally for everyone.


This would be nice ... if it were TRUE. But it's not.

When I click on the date to open the calendar, it currently says "JANUARY 2012" in nice huge bold letters. The only way to determine today's date (in game) is to peer at the day boxes to see which one has a tiny 1-pixel highlight around it.

Painful.
Ursula LeGuinn
Perkone
Caldari State
#251 - 2012-01-24 22:54:56 UTC
Compact Member List — best thing since the skill queue, well worth any quibbles with the new NeoCom.

I also appreciate the NeoCom chat channel list. With one click, I can see the full name of every chat tab I have open and which ones are blinking.

However, the blinking behavior of the main NeoCom icons needs to be more configurable. Right now it's all or nothing (?), so you either get a lot of blinking or none at all.

"The EVE forums are intended to provide a warm, friendly atmosphere for the EVE community." — EVElopedia

Regina Shepard
Regina's Wolves
#252 - 2012-01-24 22:55:44 UTC
So I felt the need for a THIRD post about this Neocom because it's starting to bug me again. Removing the character's name at the top and replacing it with the stupid portrait/skill bar might have seemed like a good idea, but have you tried this set up with the resolution turned up high? The new portrait becomes a tiny little square of unidentifiable "mush". Making the little skill bar even more useless. If you want to fix this you must scale your Neocom up. Which is quite annoying because your other buttons become way too big. When you decide to play around with (unnecessary) UI changes, try them out at different resolutions first please. Once again, please revert to the old one. Go back to the old module and ammo names too please.
Dyaven
#253 - 2012-01-24 22:57:48 UTC
Why doesn't my Wallet balance display when hovering over the wallet icon anymore?
Why does this annoying blue info box appear any time a pop up window of any kind comes up? X_x
Ravcharas
Infinite Point
Pandemic Horde
#254 - 2012-01-24 23:00:32 UTC  |  Edited by: Ravcharas
Corvin Dallaz wrote:
Changing the propulsion mod names does make sense when it's hard to tell from the name whether the module is even an AB or a MWD, but the naming convention chosen is awful! Why not have:

1MN Afterburner I
1MN Improved Afterburner I
1MN Advanced Afterburner I
1MN Afterburner II

-"Prototype", "Experimental" and "Limited" all sound wrong, especially the last one, since they do not immediately effectively state to the player "This is a better item".


Then there are the new missile names...
Why have two that sound good for their respective damage types, Inferno and Nova, then have MJONIR and TRAUMA???
You had Thunderbolt and Scourge for crying out loud!

I think the missile renaming is largely ok, the actual names chose could have been a bit better as you point out but at least we now have some consistency.

But the AB/MWD names they've picked? Doubledumb. Try again, do better.
Ikoras
Republic Military School
Minmatar Republic
#255 - 2012-01-24 23:03:40 UTC
Dyaven wrote:
Why doesn't my Wallet balance display when hovering over the wallet icon anymore?
Why does this annoying blue info box appear any time a pop up window of any kind comes up? X_x

I had the same issue earlier with the wallet what I did was widened the neocom a bit and put it back and the hover started working, hope that helps
Random Womble
Emo Rangers
#256 - 2012-01-24 23:03:57 UTC
I did not get to test anything on SISI before going live because i just dont have the time these days and while i had kept tabs on the changes i have to say i hate the new way windows minimise.

Please learn having to take more clicks to get to what you want is always a backwards step

Before when i had 3 assembly arrays/corp hangers/whatever open but several minimised the one i wanted was just clicked the right tab for the hanger i wanted now i have to click once to get up a list which i then need to read through before selecting the one i want. This is clearly a backwards step.

Same goes for the chat windows i don't want to have to look down a list to select a specific channel most of the time i just want to view the channel i had up previously. Even if i wanted to change a channel it was still quicker opening it then clicking on the right tab than clicking on it looking through the list of channels then selecting the right one.

The other related issue is that if i have 2 windows with the same icon open i have to mouse over to work out which one i want names are far far better than icons

I'm the sort of person that never has similar windows stack on a task bar because i want to be able to choose the one i want with ease i am sure there are more efficient ways but its still better than clicking on the tab then having to choose from a list afterwards. And because the new neocom acts like a start menu/task bar/desktop all in 1 there is just not enough space on it realistically to host all the windows (having to go to another tab of it is again time consuming). so perhaps i am being greed but realistically the old functionality was better.

A better improved iteration would have been the possibility to choose where we wanted windows minimised to (bottom of the screen, or to or perhaps some other options) and i do not mean possible future iterations of the neocom which can go across the bottom of the screen i mean separated from the neocom as windows were originally.

Perhaps allow windows to be pinned to the Neocom by the user but otherwise have an option for the old style of minimising.

Finally on another slightly related note while it may not be feasible it would be nice sometimes to have the options for 2 market window to show at once and to be able to display several bits of data at once such as current market data and a small version of the price history graph and/or table.

(also what with the trend for huge oversized buttons on new OSs/Programs like windows 7 with giant images do they think images are more granny friendly?)
Vaerah Vahrokha
Vahrokh Consulting
#257 - 2012-01-24 23:04:35 UTC  |  Edited by: Vaerah Vahrokha
My feedback:

1) I know there's an histogram showing the skills training progress but now we have to open the skills window 500 times to check what's going on and the time left.

Solution: when hovering that histogram please put current skill name being trained and time left on it.


2) Turn autohide on / off is slow at showing it's doing its job.

3) The clock is missing the date. I am all for making it compact but you could put the full date in the tooltip.

Something like:

MM/DD/YYYY (regional settings applied)
Click for calendar

4) Please keep the "X" on the windows, I like to be able to close the windows for good.

5) When I hover on my potrait I'd like it autozoomed to the size it had before the patch.

Some races have similar traits, I get blind squeezing my eyes to see which client is currently active.

6) Not directly related with this patch: the overview font is way too large. Any way to keep all the other windows with the current font and make the overview font smaller? I have transversal and other stuff, with this large font my overview takes one quarter of my screen!

7) PI structures since this patch draw very bad. They are half empty or only the power lines show instead of the circles!
Disdaine
#258 - 2012-01-24 23:09:51 UTC
Hate the new neocom.

Why does everything have to be a destructive change? Why can't you look at the neocom, see how people are using it, then incorporate that into your new neocom?

Why can't I minimize local anymore so I can see at a glance how many people are in channel and quickly maximize it when I need to? Sure I can double click it to collapse the window, then move that collapsed window to the bottom, then everytime I want to view local I can double click it to restore then drag it up so I can see it.

Are you going to render everyone's portraits to the various sizes used by the new neocom or are we stuck with an ugly picture staring at use every minute of game time? Why can't we disable the portrait? Where is the customization?

Disdaine
#259 - 2012-01-24 23:12:29 UTC
Ikoras wrote:
Buzzmong wrote:
Can I have the old Neocom back please?

There was nothing really wrong with it.


^^This

And where did my chat windows that aren't merged with local go when minimized

Also I preferred my minimized items on the bottom as well


^
Tara Nighthawk
Center for Advanced Studies
Gallente Federation
#260 - 2012-01-24 23:21:14 UTC
Regina Shepard wrote:
After looking around more I have found a couple things that are a bit annoying. Or at least weird. The new naming for example. Wtf? Why? How is it a better naming system? Second, I don't like the character portrait on the neocom or it's stupid blue skill progress bar. I liked just having the character's name at the top. I am sure there are people who run multiple clients that would agree. The new neocom just plain sucks. On a positive note, I see you trying CCP. Just pay attention to your forums...make the changes the majority request and all will be good.



Good point - I forgot that.

I have several accounts and in most cases, three characters each.

It really helps to see the name of the character. It is also nice to see the portrait. You did all that work to give us better looking avatars, it takes ages to load the CQ unless we turn that off, so at least show us a decent portrait.

Better still just give us an option to revert back to a normal size of Neocom strip, with icons, labels and a proper portrait.

Not tried any of the other new stuff yet as you chose to reboot almost as soon as I logged in this evening Blink