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Proposal for change mining

Author
qs II
Russian Roulette
#1 - 2017-06-24 07:04:07 UTC
I propose to reduce the extraction of ore mining barge, to reduce production and in the fight against bots.
Unit 02335400-A
Doomheim
#2 - 2017-06-24 07:26:13 UTC
That won't work. People will just spawn more barges.

The only way to fight bots is to make mining "more intelligent", so it won't be able to mine AFK.
qs II
Russian Roulette
#3 - 2017-06-24 08:21:00 UTC
Unit 02335400-A wrote:
That won't work. People will just spawn more barges.

The only way to fight bots is to make mining "more intelligent", so it won't be able to mine AFK.

I do not think that this will work out, the computer will have more problems and the bot will not be able to pay for itself by plex
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#4 - 2017-06-24 08:25:20 UTC
lol reduce the extraction rate, wont hurt bots, people will just make more of them.

Have you even used a botting program?

The bot will still pay for itself.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Merias Tylar al-Akhwa
Viziam
Amarr Empire
#5 - 2017-06-24 08:26:37 UTC
Gee, the amount of content in that OP is staggering. I think it might be a little too much information and detail, really.
Kynami Vaille
Brave Empire
#6 - 2017-06-24 13:42:58 UTC
If this was on the newer forums I'd be looking for that low quality bait picture. Instead I'll just settle for calling it a low effort post.
Dark Lord Trump
A Blessed Bean
Pandemic Horde
#7 - 2017-06-25 00:06:29 UTC
qs II wrote:
Unit 02335400-A wrote:
That won't work. People will just spawn more barges.

The only way to fight bots is to make mining "more intelligent", so it won't be able to mine AFK.

I do not think that this will work out, the computer will have more problems and the bot will not be able to pay for itself by plex

Wrong. With skill extractors I could mine 0 ore with an account and it would still PLEX itself. Botter's income goes down by 10% -> botter makes 10% more bots.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

Nevyn Auscent
Broke Sauce
#8 - 2017-06-25 02:36:04 UTC
You fight botting by banning bots.
Barge mining rate is not an issue in the current game at all.
Kathern Aurilen
#9 - 2017-06-25 05:21:38 UTC
Mining should be a less AFK active. I think it should be more like PI, with hotspots and dead spots and you have to adjust the lasers from time to time to get better yields. I sometimes go AFK in the middle of a cycle myself because there is nothing happening.

No cuts, no butts, no coconuts!

Forum alt, unskilled in the ways of pewpew!

Tuttomenui II
Aliastra
Gallente Federation
#10 - 2017-06-25 06:17:48 UTC  |  Edited by: Tuttomenui II
This is what we need. because mining is to damn boring.
http://www.deviantart.com/art/PacMan-Sphere-178758073 Added flare it is upside down. So Australians will love it.

Also it would be nice if we could shoot asteroids, because if CODE. are to busy shooting asteroids, they won't be shooting you.

CODE. could wipe out entire Asteroid belts with this beauty just by bumping the rocks.
http://www.deviantart.com/art/Singularity-Sphere-178959611
Kisar
Doomheim
#11 - 2017-06-25 11:10:39 UTC  |  Edited by: Kisar
Cool
Kathern Aurilen wrote:
Mining should be a less AFK active. I think it should be more like PI, with hotspots and dead spots and you have to adjust the lasers from time to time to get better yields. I sometimes go AFK in the middle of a cycle myself because there is nothing happening.


Yes! Let's completely change a well liked game system and see more players who enjoyed that activity leave the game.

I mine because I enjoy that it's less intense than killing stuff and doesn't require my full and constant attention. I have a family and kids around and I can't do something that requires my attention all of the time, so mining works out just perfect for me. It's not as attention requiring as say running missions and that's why I choose to mine rather than run missions. If I need to leave the screen for 5 minutes I can do without losing out.

The people asking for mining to be made into something more intense just don't like seeing others play the game in a way they don't approve off - so they want to kill off that style of gameplay, and to hell with it if causes players to quit; they shouldn't have been playing EVE anyway (That's how they see it.)
Aedaxus
Country House
Goonswarm Federation
#12 - 2017-06-25 14:26:52 UTC
qs II wrote:
I propose to reduce the extraction of ore mining barge, to reduce production and in the fight against bots.

Fighting bots by reducing yield of ships is the whole reason bots exist. You'll effectively increase the sales of your 3rd party software .
Marcus Binchiette
Federal Vanguard
Evictus.
#13 - 2017-06-25 16:15:08 UTC  |  Edited by: Marcus Binchiette
qs II wrote:
I propose to reduce the extraction of ore mining barge, to reduce production and in the fight against bots.


The amount of game time which at keyboard miners need to spend is already excessive. Increasing this even further is borderline loonacy. Mining is already gimped with other gameplay aspects to the point where most PvP players will forgo this gameplay element entierly.

Yet people love to hate miners, and will spare nothing to screw them over at every opportunity. As if the issues with ganking and pirate ambushes are not enough. You're trying to screw them over on the balance forums as well. Mining and Industry are fast becoming the wayside gameplay elements, and there is just little incentive to do these things. They are non-engaging gameplay - and infact it's more like work that play.

Mining is already a time consuming chore, and it's rather a poor trade on the risk vs. reward spectrum. So lets not make it any worse than it already is. Otherwise, people will just not mine. The market will become under supplied, and you will not have the ships you need for PvP.
JBM Holdings
JBM CORP
#14 - 2017-06-26 05:01:56 UTC  |  Edited by: JBM Holdings
Kisar wrote:
Cool
Kathern Aurilen wrote:
Mining should be a less AFK active. I think it should be more like PI, with hotspots and dead spots and you have to adjust the lasers from time to time to get better yields. I sometimes go AFK in the middle of a cycle myself because there is nothing happening.


Yes! Let's completely change a well liked game system and see more players who enjoyed that activity leave the game.

I mine because I enjoy that it's less intense than killing stuff and doesn't require my full and constant attention. I have a family and kids around and I can't do something that requires my attention all of the time, so mining works out just perfect for me. It's not as attention requiring as say running missions and that's why I choose to mine rather than run missions. If I need to leave the screen for 5 minutes I can do without losing out.

The people asking for mining to be made into something more intense just don't like seeing others play the game in a way they don't approve off - so they want to kill off that style of gameplay, and to hell with it if causes players to quit; they shouldn't have been playing EVE anyway (That's how they see it.)



Awesome and to the point. ^

I quit playing a little over 10 months ago. Thought I'd come back and read a little on the forums to see if the same mentality towards miners/industrialist still exist. I see it does. So... my 6 accounts will continue to lay dormant.

I will continue playing my other space ship game -which by the way... is free, no limitations as is with EVE now. Alpha clone - lol, what is that all about? Meh, not important as I'm taking another 10 or so months off from EVE. Hopefully the devs will completely remove industry and mining. Let the pvp'rs "pay to play" by buying their pvp ships using "micro-transactions". Save me the trouble of reading through all the epeen that is on these forums in an effort to decide. DO I REALLY WANT TO COME BACK TO EVE???
Keno Skir
#15 - 2017-06-26 10:12:49 UTC  |  Edited by: Keno Skir
qs II wrote:
I propose to reduce the extraction of ore mining barge, to reduce production and in the fight against bots.

Haaaaaaang on just a second.. Is this a stealth "hur hur, recent carrier change was naff idea" thread?

JBM Holdings wrote:
Kisar wrote:
Cool
Kathern Aurilen wrote:
Mining should be a less AFK active. I think it should be more like PI, with hotspots and dead spots and you have to adjust the lasers from time to time to get better yields. I sometimes go AFK in the middle of a cycle myself because there is nothing happening.


Yes! Let's completely change a well liked game system and see more players who enjoyed that activity leave the game.

I mine because I enjoy that it's less intense than killing stuff and doesn't require my full and constant attention. I have a family and kids around and I can't do something that requires my attention all of the time, so mining works out just perfect for me. It's not as attention requiring as say running missions and that's why I choose to mine rather than run missions. If I need to leave the screen for 5 minutes I can do without losing out.

The people asking for mining to be made into something more intense just don't like seeing others play the game in a way they don't approve off - so they want to kill off that style of gameplay, and to hell with it if causes players to quit; they shouldn't have been playing EVE anyway (That's how they see it.)



Awesome and to the point. ^

I quit playing a little over 10 months ago. Thought I'd come back and read a little on the forums to see if the same mentality towards miners/industrialist still exist. I see it does. So... my 6 accounts will continue to lay dormant.

I will continue playing my other space ship game -which by the way... is free, no limitations as is with EVE now. Alpha clone - lol, what is that all about? Meh, not important as I'm taking another 10 or so months off from EVE. Hopefully the devs will completely remove industry and mining. Let the pvp'rs "pay to play" by buying their pvp ships using "micro-transactions". Save me the trouble of reading through all the epeen that is on these forums in an effort to decide. DO I REALLY WANT TO COME BACK TO EVE???

Yes it's nasty isn't it. The big bad PvP heads want you to actually play the game, sat right there at your computer X They just don't understand industrialists do they..
Jasmine Deer
Perkone
Caldari State
#16 - 2017-06-26 11:09:06 UTC
Kisar wrote:
Cool
Kathern Aurilen wrote:
Mining should be a less AFK active. I think it should be more like PI, with hotspots and dead spots and you have to adjust the lasers from time to time to get better yields. I sometimes go AFK in the middle of a cycle myself because there is nothing happening.


Yes! Let's completely change a well liked game system and see more players who enjoyed that activity leave the game.

I mine because I enjoy that it's less intense than killing stuff and doesn't require my full and constant attention. I have a family and kids around and I can't do something that requires my attention all of the time, so mining works out just perfect for me. It's not as attention requiring as say running missions and that's why I choose to mine rather than run missions. If I need to leave the screen for 5 minutes I can do without losing out.

The people asking for mining to be made into something more intense just don't like seeing others play the game in a way they don't approve off - so they want to kill off that style of gameplay, and to hell with it if causes players to quit; they shouldn't have been playing EVE anyway (That's how they see it.)


I have to lol at this idea that comes up on the forums every few months that mining must somehow be made more excruciating than it already is. If I want to make some easy AFK isk a lot easier to just pick up an agent mission which takes place in a single pocket or visit a juicy combat anomaly, drop an MTU and unleash drones. Then come back in a few minutes , complete any mission tasks if needed and put out salvage drones. Disappear again. Return to scoop everything up and move on. Compare that to having to micro-manage strip miners and targets and fly back and forth to a station to clear out the hold.
Unit 02335400-A
Doomheim
#17 - 2017-06-26 13:08:07 UTC  |  Edited by: Unit 02335400-A
Kisar wrote:
Yes! Let's completely change a well liked game system and see more players who enjoyed that activity leave the game.

No one will miss 'em. Let's hope some other people will take their place and actually add something to EvE.

For those who wanna make currency while he play with kids there are a lot of games on Facebook.

Jasmine Deer wrote:
If I want to make some easy AFK isk a lot easier to just pick up an agent mission which takes place in a single pocket or visit a juicy combat anomaly, drop an MTU and unleash drones. Then come back in a few minutes...

...watch the wreck of your MTU, get frustrated, log off.
Kathern Aurilen
#18 - 2017-06-27 06:59:16 UTC
Kisar wrote:
Cool
Kathern Aurilen wrote:
Mining should be a less AFK active. I think it should be more like PI, with hotspots and dead spots and you have to adjust the lasers from time to time to get better yields. I sometimes go AFK in the middle of a cycle myself because there is nothing happening.


Yes! Let's completely change a well liked game system and see more players who enjoyed that activity leave the game.

I mine because I enjoy that it's less intense than killing stuff and doesn't require my full and constant attention. I have a family and kids around and I can't do something that requires my attention all of the time, so mining works out just perfect for me. It's not as attention requiring as say running missions and that's why I choose to mine rather than run missions. If I need to leave the screen for 5 minutes I can do without losing out.

The people asking for mining to be made into something more intense just don't like seeing others play the game in a way they don't approve off - so they want to kill off that style of gameplay, and to hell with it if causes players to quit; they shouldn't have been playing EVE anyway (That's how they see it.)

Yes true, I wouldn't even get to do the very little mining and gameplay I do get to do, I am up and down 10 or 15 time a session. My ol lady dosent give me much time to relax and play between calls for my attention.

Lost a scanner ship because of her the other day because the site exploded .

No cuts, no butts, no coconuts!

Forum alt, unskilled in the ways of pewpew!

Herzog Wolfhammer
Sigma Special Tactics Group
#19 - 2017-06-27 09:01:40 UTC
Where it up to me™, no player would mine or haul again.

Every mining and commerce-related vessel would be NPC controlled, and players would buy, equip, and staff them. Then send the ships out to gather stuff.
(There was a very popular video game, one of the first of the greats and I forget the name, where you did this with animal-like robots in the wild).

All of these mining vessels would be openly attackable, anywhere any time, with not much more happening than a suspect flag.


Players owning the "interest" or assets would have to defend them.

Thus every player would be a combat player to some extent.

(cue the autistic screeching from the usual HTFU crowd who can't live without helpless victims to hate)


But it's just my idea and nothing is going to change. Calm down gankers.

Bring back DEEEEP Space!

Kisar
Doomheim
#20 - 2017-06-27 11:17:22 UTC  |  Edited by: Kisar
Unit 02335400-A wrote:
Kisar wrote:
Yes! Let's completely change a well liked game system and see more players who enjoyed that activity leave the game.

No one will miss 'em. Let's hope some other people will take their place and actually add something to EvE.

For those who wanna make currency while he play with kids there are a lot of games on Facebook.

Jasmine Deer wrote:
If I want to make some easy AFK isk a lot easier to just pick up an agent mission which takes place in a single pocket or visit a juicy combat anomaly, drop an MTU and unleash drones. Then come back in a few minutes...

...watch the wreck of your MTU, get frustrated, log off.


Thanks for proving how spot on I was with my other above post. Yeah who cares if long time players of the game are driven out of EVE because the activity that works well for them is changed into something very different. Let's just hope for the best that these players are magically replaced by the kind of players I prefer - Whoever the hell they are and however they should magically appear in this more than decade old game.
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