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Player Features and Ideas Discussion

 
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Salvage from 'stationary ship'

Author
Piugattuk
Litla Sundlaugin
#1 - 2017-06-20 01:36:58 UTC
In some missions we have ships that are part of the environment of things that are destructible, sometimes they drop loot if it's a part of the mission storyline but otherwise they just go boom, nice but it would be even better if they could be salvaged same as any NPC ship and also stations that are destructible, it takes a lot of effort and ammo to destroy these structures for often mediocre loot (not complaining), but some salvage would be nice.
Pleasure Hub Node-514
Pleasure Hub Hotline
#2 - 2017-06-20 01:42:03 UTC
Let me liberate exotic dancers and prostitutes from rival pleasure hub structures and you have a +1!

'One night hauler' The tell all story of a pleasure bot in Jita 4-4

Piugattuk
Litla Sundlaugin
#3 - 2017-06-20 05:40:09 UTC
Pleasure Hub Node-514 wrote:
Let me liberate exotic dancers and prostitutes from rival pleasure hub structures and you have a +1!


Absolutely.
Serendipity Lost
Repo Industries
#4 - 2017-06-20 15:37:08 UTC
Piugattuk wrote:
In some missions we have ships that are part of the environment of things that are destructible, sometimes they drop loot if it's a part of the mission storyline but otherwise they just go boom, nice but it would be even better if they could be salvaged same as any NPC ship and also stations that are destructible, it takes a lot of effort and ammo to destroy these structures for often mediocre loot (not complaining), but some salvage would be nice.



If your interest is in profit/time then blitz. If your interest is in being thorough, then be thorough.

OR

Once you know something has no drops or value (experience) then don't shoot it.


If you're just looking to add income to missions, what are you putting on the table to take away as income? Balance is a word, and in happy games it is used often.