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[Proposal] - Probing cloaked ships

Author
Lord Zim
Gallente Federation
#21 - 2012-01-18 18:22:04 UTC
Yes, and that has unleashed a flurry of "remove local" posts.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Alx Warlord
The Scope
Gallente Federation
#22 - 2012-01-18 18:37:23 UTC
Lord Zim wrote:
Yes, and that has unleashed a flurry of "remove local" posts.


This one ccp will not hear... There is already a zone called WH-Space for this... Although all thoses that complains about afk cloakers will have to find an other thing to complain about! = )
Kjel Keikira
Perkone
Caldari State
#23 - 2012-01-19 04:00:38 UTC
YEAH !! "NERF STEALTH NERF ROGUES !!!11" Oh, wait.. Different game, same whining......
Smiling Menace
The Scope
Gallente Federation
#24 - 2012-01-19 07:46:43 UTC
Kjel Keikira wrote:
YEAH !! "NERF STEALTH NERF ROGUES !!!11" Oh, wait.. Different game, same whining......


Rogues are always OP no matter which game it is.

People dislike being stabbed in the back with no way to blob in return.

NERF ROGUES NOW!!11!!11!!!
Robert Caldera
Caldera Trading and Investment
#25 - 2012-01-20 11:25:55 UTC
why should one not be allowed to sit afk cloaked?? That space is not yours, everyone should be allowed to sit in any part of the space as long as he is cloaked.
CaleAdaire
Deep Core Mining Inc.
#26 - 2012-01-23 03:49:33 UTC
Alx Warlord wrote:
The fact is that CCP loses allot of subscriptions because of that...

It doesn't matter you take a system and have the sov of it, Some ships can enter it and stays cloaked for Days while you are unable to do anything ( Fighting back, Mining, Rating anything ).. While this is happening all industrial players stop playing... they wont put their Hulks in the field to get ganked... So the game become boring for them, and as this happens frequently and there is nothing that can be done, they stop playing.... the price of minerals rise... the price of all ships and modules rise... it get more difficult to replace a ship.... and then we get less pew pew... This way cooling down the game, reducing its effective fun...

About the sand box, I'm not a carebeer, I lived on WH-Space, I took down some POS and territories, I mined on Hi-sec Null-sec and Low-sec, I did all forms of PI exploration (WH, Hi-sec processing, Null-sec, Low sec) I already participated on Roamings on Low-sec, also cloaked roaming. Also I can fly all sorts of cloaked ships including Industrial and T3... Also I usually do recon operations and scout operations probing the way, for Known space navigation and Wormhole navigation... Also I had produced for T1, T2, T3, and capital market. So, everyone have a different experience playing EVE, and my fun in this game is to explore all aspects of the game. What I can say is that the game is not only PVP, it needs an industrial base, and everyone have its role, THIS IS A SANDBOX.

So i'm just saying, a way to fight cloaked ships is good not to me nor to you, but to the game!

wah wah wah, its a sandbox, take risks or shut up.

Trust in God, Have Faith in Fusion.

Nicolo da'Vicenza
Viziam
Amarr Empire
#27 - 2012-01-23 06:31:20 UTC
CaleAdaire wrote:

wah wah wah, its a sandbox, take risks or shut up.

agreed, no more f1 for invulnerability
Gerrick Palivorn
Caldari Provisions
Caldari State
#28 - 2012-01-23 10:21:00 UTC
Obvious troll, nice try.

2/10 for having it pointed out and still going.

MMOs come and go, but Eve remains.  -Garresh-

Alx Warlord
The Scope
Gallente Federation
#29 - 2012-01-23 14:05:11 UTC  |  Edited by: Alx Warlord
Smiling Menace wrote:
Kjel Keikira wrote:
YEAH !! "NERF STEALTH NERF ROGUES !!!11" Oh, wait.. Different game, same whining......


Rogues are always OP no matter which game it is.

People dislike being stabbed in the back with no way to blob in return.

NERF ROGUES NOW!!11!!11!!!


Good point!

If you ever played World of Warcraft, you know that there are some builds (For warlock for example) that can see invisible and disable the poor Stealth rougues... Although rougues can still back stab all other builds and are still considered OP as they should...this means that it is not the rougue that need a nerf but the other classes that need a buff on fighting them to balance the game...

So as it will be at EVE... Cloakers will still be invunerable in most of the ocasions, but in some other ocasions there will be risk!

So, cloak carebears, grow a pair! And take the risk or shut up!!! Cool
Vertisce Soritenshi
The Scope
Gallente Federation
#30 - 2012-01-23 14:23:53 UTC
+1 to the OP. If not for the support of a good idea that even CCP is finally realizing then for enraging the forumtards.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Deus Teragrammaton
Republic Military School
Minmatar Republic
#31 - 2012-01-23 22:54:22 UTC
All this anti-cloak nonsense.......

A ship that is afk cloaked is no danger at all to anyone in system. It cant attack, cant put out combat probes, nothing. Even the ship itself is essentially not meant for fighting so it cant even do dangerous damage.

Here I have an IDEA for all the people afraid of a ship that cant kill you in anyway

Go about your business!

If you're truly so afraid of said cloaker putting a hot drop on you, then roll with some peeps to cover your back while you go about your business. Cloaker warps in, tries to pop cyno, he dies from your backup, problem solved. The whole point of nullsec is pvp, yet i get a distinct lack of courage from anyone who complains about afk cloakers.

In game mechanics already have a counter to cloak, there is no need to nerf cloak or to make an anti-cloak ship, this is most definitely not supported
Alx Warlord
The Scope
Gallente Federation
#32 - 2012-01-24 07:12:43 UTC  |  Edited by: Alx Warlord
Deus Teragrammaton wrote:
All this anti-cloak nonsense.......

A ship that is afk cloaked is no danger at all to anyone in system. It cant attack, cant put out combat probes, nothing. Even the ship itself is essentially not meant for fighting so it cant even do dangerous damage.

Here I have an IDEA for all the people afraid of a ship that cant kill you in anyway

Go about your business!

If you're truly so afraid of said cloaker putting a hot drop on you, then roll with some peeps to cover your back while you go about your business. Cloaker warps in, tries to pop cyno, he dies from your backup, problem solved. The whole point of nullsec is pvp, yet i get a distinct lack of courage from anyone who complains about afk cloakers.

In game mechanics already have a counter to cloak, there is no need to nerf cloak or to make an anti-cloak ship, this is most definitely not supported


can you tell when a pilot is afk or not?

A PVP T3 can cloak and is more dangerous then any PVE BS...

A recon ship can light a cyno while they have your ship tackled... you will be dead in seconds... with no time to ask for backup... ( if there is no cyno jammer they can drop even carriers on you )

A stealth bomber can easily blown up almost all kinds of industrial ships with a single attack...

A Covert ops ship can put out combat probes from a safe-spot before someone can warp at it, and change position cloaked again... now, being able to reach every single person on the system... to tackle/cyno it...

So, going out of a POS with a hulk to mine, or with an Nightmare or a thanatos to kill some rats is not a prove of courage, but a prove that you don't know how things are in EVE... Giving an easy kill like this is more then a reason to get kicked from most of the serious corps/alliances!

Depending on what is your business you will have to wait the afk cloaker to lave/logoff and it can take some days, ruining your fun.... For example, moving Billions of ISK like Outposts parts, BPOs, Systems Upgrades, WH salvage, technetium, officer modules... none of these shoud be done with a unfriendly ship in the local...

There must be a way to put some resistance...
Deus Teragrammaton
Republic Military School
Minmatar Republic
#33 - 2012-01-24 08:50:15 UTC  |  Edited by: Deus Teragrammaton
Alx Warlord wrote:
Deus Teragrammaton wrote:
All this anti-cloak nonsense.......

A ship that is afk cloaked is no danger at all to anyone in system. It cant attack, cant put out combat probes, nothing. Even the ship itself is essentially not meant for fighting so it cant even do dangerous damage.

Here I have an IDEA for all the people afraid of a ship that cant kill you in anyway

Go about your business!

If you're truly so afraid of said cloaker putting a hot drop on you, then roll with some peeps to cover your back while you go about your business. Cloaker warps in, tries to pop cyno, he dies from your backup, problem solved. The whole point of nullsec is pvp, yet i get a distinct lack of courage from anyone who complains about afk cloakers.

In game mechanics already have a counter to cloak, there is no need to nerf cloak or to make an anti-cloak ship, this is most definitely not supported


can you tell when a pilot is afk or not?

A PVP T3 can cloak and is more dangerous then any PVE BS...

A recon ship can light a cyno while they have your ship tackled... you will be dead in seconds... with no time to ask for backup... ( if there is no cyno jammer they can drop even carriers on you )

A stealth bomber can easily blown up almost all kinds of industrial ships with a single attack...

A Covert ops ship can put out combat probes from a safe-spot before someone can warp at it, and change position cloaked again... now, being able to reach every single person on the system... to tackle/cyno it...

So, going out of a POS with a hulk to mine, or with an Nightmare or a thanatos to kill some rats is not a prove of courage, but a prove that you don't know how things are in EVE... Giving an easy kill like this is more then a reason to get kicked from most of the serious corps/alliances!

Depending on what is your business you will have to wait the afk cloaker to lave/logoff and it can take some days, ruining your fun.... For example, moving Billions of ISK like Outposts parts, BPOs, Systems Upgrades, WH salvage, technetium, officer modules... none of these shoud be done with a unfriendly ship in the local...

There must be a way to put some resistance...


It doesn't really matter if a pilot is afk or not, If you're afraid to lose a ship, then I'm sorry to say, Eve is not the game for you.

As for asking for backup, you wouldn't need backup if you're smart, cause your backup is already with you, flying around with you, ratting with you, running the plex with you etc. IF you're ratting by yourself, and there's an afk cloaker in your space, you can simply go a few jumps away where said cloaker is not in your space and do your business. You can stick to ratting in your nullsec corp/alliance sov space so fast backup is at hand, and the worse thing is you lose a ship, big whoop. I've lost plenty and cost people plenty, thats whats fun about Eve, what gets the blood pumping, the fact that loses are real

Losing ships is a part of Eve, deal with it. Peoples fears of losing ships should not be a reason for CCP to change a big part of the game, when said portion of the game is working as intended. Cloaking is there in order for the things you hate to happen. It's part of war, it's part of pvp in nullsec, and has been for a LONG TIME, ninja fleets, cloakers in your system to spy and to keep you on your toes. CCP intended for these things to happen.

So what if a cloaked ship has combat probes out? You open up your directional scanner, see that there are probes out, get as many ppl in your corp in system, bait out the drop, drop your own on top, have a nice big battle, or you can run away a distance and continue. You dont scare off would be predators by whining that cloaking mechanics have to change, you scare off predators by showing them your willing to fight and protect your space.

You want to move expensive **** in nullsec? DONT DO IT BY YOURSELF. You're in a corp, in an mmo with im assuming atleast a few other ppl in your corp. Make a fleet, spread the loot around to maximize potential of atleast some of it surviving, get your corp members in pvp ships to fly escort, and move the stuff out. That lone transport ship might be a tantalizing target, but that transport ship with a few BS, some tacklers and some hacs flying escort suddenly becomes a less vulnerable target, one that just might make said cloaked up hot dropper be like hmmm, let's wait for easier prey, PROBLEM SOLVED, no need to nerf a gameplay mechanic working as it was intended to work. The only reason CCP is thinking about changing cloak mechanics is because a few too many people who are unwilling to protect their assets in a game that is built around non-consensual pvp are afraid of a little risk, it's pathetic, and goes against the spirit of Eve, what made Eve so much better then games like WoW to people like me, who've been playing since Revelations and before.

You want to put up resistance, you show that your willing to take them on, dont whine to mommy CCP to change the rules for your benifit. It's simple as that. If you're not willing to protect your space in null, then you shouldn't be out in nullsec to begin with. For god's sakes, nowadays with all the high sec indy.mission running alts most people have, it's not gonna take you very long to recover your losses anyways, short of cap ships, and if your corp/alliance is well setup, even that is not too difficult to replace. AFK cloakers have been in this game for years, but it's only now, with all the ridiculous amount of botting in nullsec and nullsec bears, that I've seen all this pissing and moaning about oh cloaks have to be bludgeoned by the nerfbat. Every time I come back to this game after a hiatus, it's like it's been emasculated.

Grow a spine. It's easier then you think.
Hathrul
School of Applied Knowledge
Caldari State
#34 - 2012-01-24 12:02:41 UTC
how about we put some form of screen that will tell you who is in that solar system and call it "local". that way you know if there is a cloaker and you can either move to the next system or just watch a bit more careful?
Blatant Forum Alt
Doomheim
#35 - 2012-01-24 17:13:12 UTC
Hathrul wrote:
how about we put some form of screen that will tell you who is in that solar system and call it "local". that way you know if there is a cloaker and you can either move to the next system or just watch a bit more careful?


Genius!
Max Khaos
Republic Military School
#36 - 2012-01-24 17:16:43 UTC
Remove local in Null Sec ... problem solved.

Ships designed to cloak (Recons, Coverts, Blockade Runners) should stay cloaked, cloaks should be impossible to fit on anything else.
_______________________________________________
Lord Zim
Gallente Federation
#37 - 2012-01-24 17:40:30 UTC
I think I've heard of such a place. I think it's called something like worms.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Deus Teragrammaton
Republic Military School
Minmatar Republic
#38 - 2012-01-24 18:06:37 UTC
That's all im gonna tell these anti-cloak cowards from now on.

Just go back to high sec, nullsec is obviously to much for your delicate disposition to handle.
Alx Warlord
The Scope
Gallente Federation
#39 - 2012-01-31 13:54:28 UTC  |  Edited by: Alx Warlord
Deus Teragrammaton wrote:


It doesn't really matter if a pilot is afk or not, If you're afraid to lose a ship, then I'm sorry to say, Eve is not the game for you.

As for asking for backup, you wouldn't need backup if you're smart, cause your backup is already with you, flying around with you, ratting with you, running the plex with you etc. IF you're ratting by yourself, and there's an afk cloaker in your space, you can simply go a few jumps away where said cloaker is not in your space and do your business. You can stick to ratting in your nullsec corp/alliance sov space so fast backup is at hand, and the worse thing is you lose a ship, big whoop. I've lost plenty and cost people plenty, thats whats fun about Eve, what gets the blood pumping, the fact that loses are real

Losing ships is a part of Eve, deal with it. Peoples fears of losing ships should not be a reason for CCP to change a big part of the game, when said portion of the game is working as intended. Cloaking is there in order for the things you hate to happen. It's part of war, it's part of pvp in nullsec, and has been for a LONG TIME, ninja fleets, cloakers in your system to spy and to keep you on your toes. CCP intended for these things to happen.

So what if a cloaked ship has combat probes out? You open up your directional scanner, see that there are probes out, get as many ppl in your corp in system, bait out the drop, drop your own on top, have a nice big battle, or you can run away a distance and continue. You dont scare off would be predators by whining that cloaking mechanics have to change, you scare off predators by showing them your willing to fight and protect your space.

You want to move expensive **** in nullsec? DONT DO IT BY YOURSELF. You're in a corp, in an mmo with im assuming atleast a few other ppl in your corp. Make a fleet, spread the loot around to maximize potential of atleast some of it surviving, get your corp members in pvp ships to fly escort, and move the stuff out. That lone transport ship might be a tantalizing target, but that transport ship with a few BS, some tacklers and some hacs flying escort suddenly becomes a less vulnerable target, one that just might make said cloaked up hot dropper be like hmmm, let's wait for easier prey, PROBLEM SOLVED, no need to nerf a gameplay mechanic working as it was intended to work. The only reason CCP is thinking about changing cloak mechanics is because a few too many people who are unwilling to protect their assets in a game that is built around non-consensual pvp are afraid of a little risk, it's pathetic, and goes against the spirit of Eve, what made Eve so much better then games like WoW to people like me, who've been playing since Revelations and before.

You want to put up resistance, you show that your willing to take them on, dont whine to mommy CCP to change the rules for your benifit. It's simple as that. If you're not willing to protect your space in null, then you shouldn't be out in nullsec to begin with. For god's sakes, nowadays with all the high sec indy.mission running alts most people have, it's not gonna take you very long to recover your losses anyways, short of cap ships, and if your corp/alliance is well setup, even that is not too difficult to replace. AFK cloakers have been in this game for years, but it's only now, with all the ridiculous amount of botting in nullsec and nullsec bears, that I've seen all this pissing and moaning about oh cloaks have to be bludgeoned by the nerfbat. Every time I come back to this game after a hiatus, it's like it's been emasculated.

Grow a spine. It's easier then you think.


You are right, losing ships is a part of eve, the fun is on the risks, that is why we have the "Only fly what you can afford to lose" rule.

Also, soy should never be alone if you don't plan to lose a ship alone, I'm 99% of my time in a fleet,

And for moving assets, We have some really secured jump routes and we know how to do it. So we only care if there are 70+ reds on local...

I'm not a new player in EVE...

But the only problem that there are on cloaked ships is the fact that you can only fight them IF THEY WANT and if they assume that they will win the fight. Otherwise you can Bite as much as you want, and they will not drop on you, and you will have to take the fight somewhere else...

Yesterday an an afk-cloaker stayed in our system, we got annoyed so we razed its corporation system and killed their small capital fleet so they would not have capitals to drop on us. And now their corporation will not enter our system otherwise we will steamroll the rest off their assets, and send them back to hi-sec. But the cloaker lives on... and we should have killed him too... but we cant. (At last we got more profit on looting their ships and assets then we would have done that day mining and rating Pirate )

If the afk cloaker doesn't belong to any corporation, and it is not willing to get caught, he is there only to annoy you. And even if you have 143715193213 members in your corp there to get him, you would not be able to do a thing.

Now size up the scene: You would have a cloaked care-beer hided inside your bedroom singing to you all night preventing you from sleeping, like a big colorful noisy fat and fluffy mosquito, while the rage and the will to slaughter it will only grow in your heart! In RL I would burn my room to the ground just to see him burn too, but in the game you can't do nothing... So you say: **** that ****, and log off and go do something else ( on singularity Roll )... Cloak is an overpowered defense that prevents annoying thinks to get killed.

CCP can (and probably will) put a realy nerfed cloaker hunter ship and see how it affects PVP... and then Buff it, Nerf it or remove it...
FloppieTheBanjoClown
Arcana Imperii Ltd.
#40 - 2012-01-31 15:03:09 UTC
If you can scan down cloakers, then cloaking becomes useless. You might as well advocate for its removal from the game.

Founding member of the Belligerent Undesirables movement.

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