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[June] Fighter Damage Reduction

First post First post First post
Author
CoffinQueen
The Marmite Mercenaries
BLACKFLAG.
#1561 - 2017-06-11 21:14:24 UTC
Portia Venice wrote:
CCP,
I can't for the life of me figure out why this is a good change. The last 2 years in a row ISK making opportunities have been major nerfed. In order to plex my account i have to spend more time playing this game. I understand you have to make money but so do i to keep playing. If it becomes an issue where i cannot keep playing due to ISK method Nerf (continuous) than i will no longer be able to play eve. This isn't a grr you post or a angry post, its a real problem i foresee for many players my self alike. Super ratting was the only reason for me to move out to NULL to be with Goonswarm. You nerf all of Null (ore atoms, Ratting) but you do not touch High security space Incursions? .... Yes i post terribly I'm sorry.


pathetic alliance outed by pathetic alliance member, thank you for that, made me smile Smile

@topic/CCP
I understand that you think we have too much money and thats probably true. But you should think of other ways to limit this trend. I suggest one or some of the following: make bounties smaller by 10-20%. Make carriers/supers unable to warp until 5-10 minutes after shooting the last rat (forced break in grinding money and also expecting more dead supers/carriers Smile). Make the fighters use some kind of expensive fuel, ammo or something else that cuts from the ratting income.



Ter Jern Wolf
Royal Amarr Institute
Amarr Empire
#1562 - 2017-06-11 21:16:45 UTC
Radkiel wrote:
Ter Jern Wolf wrote:
Skill Deficiency wrote:
RKJakTup wrote:
and i lost 5 T2 fighter last week thats 50 mil. other ships dont spend 50 in ammo doing pve.


Than use the other ship; are you that bad at EVE you are not using the best ship for the job or is the ship worth using even with this drawback and thus your point is of little value or concern? Which is it? One ship is not going to be the best choice for everything in the game - get into some other ships and try them on for size.


So I found a way to increase my carrier ratting ticks and the math shows it will work post patch. Instead of letting my alt just sit around with her thumb up some orifice or another I stick her in a little angry making agro ship... drop her on the anom first and set off all the agro alarms I can...

While I can't guarantee the extra 15% more likely to want to shoot fighters won't change the balance of the agro generators needed to **** the rats off enough to focus on the bait - that is just a matter of tuning. Further since I don't carrier rat on more than one account anyhow - I'm still making the exact same - if not BETTER isk than i was before.

so =P CCP.


What ship are you using?


Seems most anything "can" work but to take advantage of the rat preferences - they hate logi / indy ships most - and they despise any form of active logi or boosting. The noctis doesn't have enough tank at least the way i've tried so far to just sit and take it, but if I manage it while I manage the carrier I can clean the anom as I do it. I'm thinking of maybe trying a scorpion next to see if I can still generate the same agro while passive tanking the dps.
Radkiel
HIgh Sec Care Bears
Brothers of Tangra
#1563 - 2017-06-11 21:25:34 UTC
Ter Jern Wolf wrote:
Radkiel wrote:
Ter Jern Wolf wrote:
Skill Deficiency wrote:
RKJakTup wrote:
and i lost 5 T2 fighter last week thats 50 mil. other ships dont spend 50 in ammo doing pve.


Than use the other ship; are you that bad at EVE you are not using the best ship for the job or is the ship worth using even with this drawback and thus your point is of little value or concern? Which is it? One ship is not going to be the best choice for everything in the game - get into some other ships and try them on for size.


So I found a way to increase my carrier ratting ticks and the math shows it will work post patch. Instead of letting my alt just sit around with her thumb up some orifice or another I stick her in a little angry making agro ship... drop her on the anom first and set off all the agro alarms I can...

While I can't guarantee the extra 15% more likely to want to shoot fighters won't change the balance of the agro generators needed to **** the rats off enough to focus on the bait - that is just a matter of tuning. Further since I don't carrier rat on more than one account anyhow - I'm still making the exact same - if not BETTER isk than i was before.

so =P CCP.


What ship are you using?


Seems most anything "can" work but to take advantage of the rat preferences - they hate logi / indy ships most - and they despise any form of active logi or boosting. The noctis doesn't have enough tank at least the way i've tried so far to just sit and take it, but if I manage it while I manage the carrier I can clean the anom as I do it. I'm thinking of maybe trying a scorpion next to see if I can still generate the same agro while passive tanking the dps.


Thanks for the advice.
Thomas DeTorquemada
Science and Trade Institute
Caldari State
#1564 - 2017-06-11 21:25:36 UTC  |  Edited by: Thomas DeTorquemada
Ridiculous preteen Mentality....


I give it two months when number of subscribers have dropped along with the revenue, then coax them back with a buff and an admission of 'we got it wrong' subtly placed somewhere in the patch.

Target the problem of the loot drop in the first place and the bounty.

Next it'll be ' we dont need guns anymore on ships, start throwing buns instead'
Ratters will keep on ratting but you've upset the pvp population way more imo, unjustifiably

Do you really think this is the way to assure game longevity? come on devs, do the right thing
Kaze Mester
Perkone
Caldari State
#1565 - 2017-06-11 21:35:38 UTC
Thomas DeTorquemada wrote:
Ridiculous preteen Mentality....


I give it two months when number of subscribers have dropped along with the revenue, then coax them back with a buff and an admission of 'we got it wrong' subtly placed somewhere in the patch.

Target the problem of the loot drop in the first place and the bounty.

Next it'll be ' we dont need guns anymore on ships, start throwing buns instead'


Do you really think this is the way to assure game longevity? come on devs, do the right thing



Until they "figure this out" i'll be long gone for sure.
NOTHING guarantees that after they come back CCP just changes it back again. I don't think anyone wants to play with a game in a long run if it is not predictable at least 1%. EVE now is unpredictable in all ways.
Valaba
Science and Trade Institute
Caldari State
#1566 - 2017-06-11 21:37:35 UTC  |  Edited by: Valaba
If you do this, at the same time how about nerfing permanent cloaky afk players who drop blops fleets on carriers that reside in your system all day. Take away their ability to stay cloaked for 10 hours straight without needing to be at their keyboard. I don't even rat anymore whenever the known hotdroppers are on which changes my Isk to 0/hr already with the carrier.

You guys are behind times of whats really going on in Eve. Your data is from too long ago and not current.
Kaze Mester
Perkone
Caldari State
#1567 - 2017-06-11 21:42:56 UTC
Valaba wrote:
If you do this, at the same time how about nerfing permanent cloaky afk players who drop blops fleets on carriers that reside in your system all day. Take away their ability to stay cloaked for 10 hours straight without needing to be at their keyboard. I don't even rat anymore whenever the known hotdroppers are on which changes my Isk to 0/hr already with the carrier.

You guys are behind times of whats really going on in Eve. Your data is from too long ago and not current.


As we now know from CCP datawhoeverguy, they don't even play their own game for sure. I would be suprised if they know what you are talking about.
They only see numbers, data and diagrams.
They don't care about player morale and customer statisfaction.
Mariza vonAmdonen
Imperial Academy
Amarr Empire
#1568 - 2017-06-11 21:48:33 UTC  |  Edited by: Mariza vonAmdonen
Thomas DeTorquemada wrote:
Ridiculous preteen Mentality....


I give it two months when number of subscribers have dropped along with the revenue, then coax them back with a buff and an admission of 'we got it wrong' subtly placed somewhere in the patch.

Target the problem of the loot drop in the first place and the bounty.

Next it'll be ' we dont need guns anymore on ships, start throwing buns instead'
Ratters will keep on ratting but you've upset the pvp population way more imo, unjustifiably

Do you really think this is the way to assure game longevity? come on devs, do the right thing


they dont want to nerf all ratting, just carrier/super-ratting that is OP.

I've been watching PLEX prices since this 'uprising' and guess what they are steadily rising. no indication of significant loss of subscribers
CoffinQueen
The Marmite Mercenaries
BLACKFLAG.
#1569 - 2017-06-11 21:49:06 UTC
Kaze Mester wrote:
Valaba wrote:
If you do this, at the same time how about nerfing permanent cloaky afk players who drop blops fleets on carriers that reside in your system all day. Take away their ability to stay cloaked for 10 hours straight without needing to be at their keyboard. I don't even rat anymore whenever the known hotdroppers are on which changes my Isk to 0/hr already with the carrier.

You guys are behind times of whats really going on in Eve. Your data is from too long ago and not current.


As we now know from CCP datawhoeverguy, they don't even play their own game for sure. I would be suprised if they know what you are talking about.
They only see numbers, data and diagrams.
They don't care about player morale and customer statisfaction.



Yea, everybodie's SO mean in eve.... sniff. Come on CCP, change that, make them play nice.
blaedin jordan
Federal Navy Academy
Gallente Federation
#1570 - 2017-06-11 21:53:53 UTC
Kaze Mester wrote:
Radkiel wrote:
Ter Jern Wolf wrote:
Skill Deficiency wrote:
RKJakTup wrote:
and i lost 5 T2 fighter last week thats 50 mil. other ships dont spend 50 in ammo doing pve.


Than use the other ship; are you that bad at EVE you are not using the best ship for the job or is the ship worth using even with this drawback and thus your point is of little value or concern? Which is it? One ship is not going to be the best choice for everything in the game - get into some other ships and try them on for size.


So I found a way to increase my carrier ratting ticks and the math shows it will work post patch. Instead of letting my alt just sit around with her thumb up some orifice or another I stick her in a little angry making agro ship... drop her on the anom first and set off all the agro alarms I can...

While I can't guarantee the extra 15% more likely to want to shoot fighters won't change the balance of the agro generators needed to **** the rats off enough to focus on the bait - that is just a matter of tuning. Further since I don't carrier rat on more than one account anyhow - I'm still making the exact same - if not BETTER isk than i was before.

so =P CCP.


What ship are you using?


Peeps, we are getting off topic here. This thing is not about making more isk or at least the same ammount of isk...it is about killing a capital class in a second. This s not about the "too much isk is in the game bullsh*t". It is about something else.

Btw...deleting posts shows that at least one dev/mod reads our comments here...still no statement from CCP.


I agree. CCP's silence coupled with the very sneaky way this was added in at the last minute is disgusting, I've lost a lot of respect from a company I used to defend--this is just not the way I thought they would ever treat us.
Thomas DeTorquemada
Science and Trade Institute
Caldari State
#1571 - 2017-06-11 21:59:32 UTC  |  Edited by: Thomas DeTorquemada
Mariza vonAmdonen wrote:
Thomas DeTorquemada wrote:
Ridiculous preteen Mentality....


I give it two months when number of subscribers have dropped along with the revenue, then coax them back with a buff and an admission of 'we got it wrong' subtly placed somewhere in the patch.

Target the problem of the loot drop in the first place and the bounty.

Next it'll be ' we dont need guns anymore on ships, start throwing buns instead'
Ratters will keep on ratting but you've upset the pvp population way more imo, unjustifiably

Do you really think this is the way to assure game longevity? come on devs, do the right thing


they dont want nerf all ratting, just carrier/super-ratting thatw OP.

I've been watching PLEX prices since this 'uprising' and guess what they are steadily rising. no indication of significant loss of subscribers



but by doing so they upset us PvP players, there's easier ways to target the problem rather than apply a quick fix that affects other player types

Reduce anomoly sites and the loot table. there's a big void in the balancing between a sub-cap and say a dread and then a Titan.
A Friday announcement for a following Tuesday patch? very sneaky and underhand imo. some would'nt have even skilled into/bought/built a Carrier. what a waste
blaedin jordan
Federal Navy Academy
Gallente Federation
#1572 - 2017-06-11 22:08:43 UTC
...or just leave the dang system alone and implement isk sinks to help add more character, options, and flare to the game. I mean, where is the creativity? How about allowing characters to rent skins for 7 days for x amount of isk? How about not nerfing capital ships by 20% damage until the CSMs can be involved in the discussion? How about stalling this update, showing a little respect for the playerbase, and working WITH us to find a solution versus against us?

Maybe they need some leadership changes in management, maybe not, but this is not the way players end-game investments should be effectively glitchslapped around by any dev-team.
Lumpz0r
Republic Military School
Minmatar Republic
#1573 - 2017-06-11 22:09:00 UTC
CCP Larrikin wrote:

This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players.



if the observation is that this is a SMALL NUMBER OF PLAYERS causing the problem battering a HUGE amount of your player base with this nerf is in no way a resolution to the issue.

that said as CCP never reply to posts other than to tell you to stop trolling and don't actually listen to their player base they just do what they want (i mean they make the game why not do what they want and forget the people who actually pay them to play) we just have to suck it up and crack on.

i only recently came back to eve and moved to null.. as a player who's solo most of the time i don't make DANK ISK like whom ever these "small number of players" are but i assume i deserve the nerf too afterall i do pay for the game

Oooo i hear world of warcraft is nice these days
sakpuncher
Caldari Provisions
Caldari State
#1574 - 2017-06-11 22:13:49 UTC
Lumpz0r wrote:
CCP Larrikin wrote:

This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players.



if the observation is that this is a SMALL NUMBER OF PLAYERS causing the problem battering a HUGE amount of your player base with this nerf is in no way a resolution to the issue.

that said as CCP never reply to posts other than to tell you to stop trolling and don't actually listen to their player base they just do what they want (i mean they make the game why not do what they want and forget the people who actually pay them to play) we just have to suck it up and crack on.

i only recently came back to eve and moved to null.. as a player who's solo most of the time i don't make DANK ISK like whom ever these "small number of players" are but i assume i deserve the nerf too afterall i do pay for the game

Oooo i hear world of warcraft is nice these days



agreed on the not being part of the small % that makes so much money they dont know what to do with. however i disagree witht eh WoW statement it still sucks
Ter Jern Wolf
Royal Amarr Institute
Amarr Empire
#1575 - 2017-06-11 22:25:05 UTC  |  Edited by: Ter Jern Wolf
Thomas DeTorquemada wrote:
Mariza vonAmdonen wrote:
Thomas DeTorquemada wrote:
Ridiculous preteen Mentality....


I give it two months when number of subscribers have dropped along with the revenue, then coax them back with a buff and an admission of 'we got it wrong' subtly placed somewhere in the patch.

Target the problem of the loot drop in the first place and the bounty.

Next it'll be ' we dont need guns anymore on ships, start throwing buns instead'
Ratters will keep on ratting but you've upset the pvp population way more imo, unjustifiably

Do you really think this is the way to assure game longevity? come on devs, do the right thing


they dont want nerf all ratting, just carrier/super-ratting thatw OP.

I've been watching PLEX prices since this 'uprising' and guess what they are steadily rising. no indication of significant loss of subscribers



but by doing so they upset us PvP players, there's easier ways to target the problem rather than apply a quick fix that affects other player types

Reduce anomoly sites and the loot table. there's a big void in the balancing between a sub-cap and say a dread and then a Titan.
A Friday announcement for a following Tuesday patch? very sneaky and underhand imo. some would'nt have even skilled into/bought/built a Carrier. what a waste


Also the day after the end of a juicy plex sale... almost like they didn't want to drop the bomb until after they raked in all the cash from the sales... where they dropped the rorq changes publicly and gave it a bit to cool off before starting the sale. Almost like they knew this was a bad call and thought maybe it would hurt sales if they announced it properly.
Jang Taredi
Ministry of War
Amarr Empire
#1576 - 2017-06-11 22:41:02 UTC
This is the second largest thread in the section. Do what's right, devs.
Kaze Mester
Perkone
Caldari State
#1577 - 2017-06-11 22:44:01 UTC
Jang Taredi wrote:
This is the second largest thread in the section. Do what's right, devs.


Work?
Jang Taredi
Ministry of War
Amarr Empire
#1578 - 2017-06-11 22:55:41 UTC
Kaze Mester wrote:
Jang Taredi wrote:
This is the second largest thread in the section. Do what's right, devs.


Work?


Without the "Greed is Good" mentality, perhaps.
Cismet
Silent Knights.
LinkNet
#1579 - 2017-06-11 23:07:44 UTC
Jang Taredi wrote:
This is the second largest thread in the section. Do what's right, devs.


They're too busy with their fingers in their ears, saying "It's only 1% of 1%, it's only 1% of 1%" over and over and over and over in the hope that it becomes true, rather than the massive number across here and Reddit. If they say it enough times it might be true.....

Jang Taredi
Ministry of War
Amarr Empire
#1580 - 2017-06-11 23:11:50 UTC
I wonder if CCP also accounted for all the supers/carriers that got hotdropped, or fighter losses.