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What would you train...

Author
Sane Skywalker
Federal Navy Academy
Gallente Federation
#1 - 2017-05-21 12:28:52 UTC
Sitting at 26mil skill points... when I go Omega in a day or so I'll be sitting there with 184 skill injectors... What would you train?

I did rough math... should be able to get up to around 82mil skill points... I haven't capped out Engineering which will be first priority. After that... Should I train command ships? logi? wait and see what corp I join and see what their doctrines are?

Been away for a while and just curious on what was needed fleet-wise.
Magnus Jax
#2 - 2017-05-21 12:42:55 UTC
You should probably train "don't forget to insure these ships" to level 5.
Mr Epeen
It's All About Me
#3 - 2017-05-21 12:46:51 UTC
26M SP is plenty.

You should donate the injectors to me as I don't even have 100k SP.

Mr Epeen Cool
Keno Skir
#4 - 2017-05-21 13:33:17 UTC
Sane Skywalker wrote:
Sitting at 26mil skill points... when I go Omega in a day or so I'll be sitting there with 184 skill injectors... What would you train?

I did rough math... should be able to get up to around 82mil skill points... I haven't capped out Engineering which will be first priority. After that... Should I train command ships? logi? wait and see what corp I join and see what their doctrines are?

Been away for a while and just curious on what was needed fleet-wise.


Where did you come across 184 skill injectors?
FIX IT
Numbers Inc
Mekharist Combine
#5 - 2017-05-21 14:41:47 UTC
First train the skills you need that are based of the attributes that are lower, or have weird combination of stats.

Most skills are Int/Mem or Per/Will - you are are most likely to be with those combos maxed, drone skills however are Memory/Perception - you are not likely to be in that attribute state. Injectors are perfect to get that skill category and not have to train it with sub par attribute selection.

Other such skills include social, command, and trade (charisma based) - if you ever plan to get these get them with the injectors.
Chainsaw Plankton
FaDoyToy
#6 - 2017-05-21 15:30:31 UTC
well lets start with the obvious question, what do you want to do? Buying 184 injectors and not knowing what you want to do with them just seems a bit... odd?

@ChainsawPlankto on twitter

Mr Epeen
It's All About Me
#7 - 2017-05-21 15:48:15 UTC
Chainsaw Plankton wrote:
well lets start with the obvious question, what do you want to do? Buying 184 injectors and not knowing what you want to do with them just seems a bit... odd?
First world problems?

Mr Epeen Cool
Blade Darth
Room for Improvement
Good Sax
#8 - 2017-05-21 15:49:39 UTC
What would I train? Dread with t2 siege and guns, drop it on a random gatecamp.

At 26 mil sp you should have an idea what you want do do (unless you got the toon from someone or also skill injected).
If you don't know, try out as much as possible, see what people fly, if they enjoy it and if that ship/ playstyle seems even remotely appealing to you.
Sane Skywalker
Federal Navy Academy
Gallente Federation
#9 - 2017-05-21 15:58:22 UTC
Chainsaw Plankton wrote:
well lets start with the obvious question, what do you want to do? Buying 184 injectors and not knowing what you want to do with them just seems a bit... odd?



Just coming back to Eve after a long break and I don't want to keep 4 accounts running. Don't feel like dealing with the character bazaar either, so I figured I'd de-skill the toons on accounts I'm not keeping and stock pile this guy. Started him in '05 and he's in my original corp that I joined... clean killboard... fresh start. I need to learn about the changes made... and pretty much start over.
Chainsaw Plankton
FaDoyToy
#10 - 2017-05-21 17:16:24 UTC
Makes some sense, but still a rather drastic action to take with no plan.

you will probably want to plug any of the smaller holes you find like maxing out the fitting and other support skills I'd save most of the injectors till you are somewhat settled and have more of a plan.

@ChainsawPlankto on twitter

JC Mieyli
Hedion University
Amarr Empire
#11 - 2017-05-21 17:18:14 UTC
you don't really need all those sps
maybe better to just train a cloaky prote
thats what i did
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#12 - 2017-05-21 19:10:04 UTC
Dancing lvl 5
Kissing lvl 5
Small talk lvl 5
Making love lvl 5
Cooking lvl 5
Relaxing lvl 5
Responsibility lvl 5
Strong head lvl 5

All you need in life.
Sane Skywalker
Federal Navy Academy
Gallente Federation
#13 - 2017-05-21 20:04:38 UTC
Nana Skalski wrote:
Dancing lvl 5
Kissing lvl 5
Small talk lvl 5
Making love lvl 5
Cooking lvl 5
Relaxing lvl 5
Responsibility lvl 5
Strong head lvl 5

All you need in life.


All maxed ;)
Bjorn Tyrson
Brutor Tribe
Minmatar Republic
#14 - 2017-05-21 20:30:43 UTC  |  Edited by: Bjorn Tyrson
so when I came back I started a new character stripped the old and injected all the SP. brought me up to about 30m or so.
after getting all the fitting skills to max I just sat on the remainder (about 10m ish) and very slowly went through it as I discovered holes in my skills (neut and Nos wasn't as common last time I played so I hadn't trained those originally) or using them to knock out some of the annoying pre-requisite V's that I was too impatient to wait for.

overall i'm much happier not having blown through all the SP right away and just dolling it out in small trickles.