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ratting carrier...

Author
Garrett Osinov
State War Academy
Caldari State
#1 - 2017-04-20 09:12:49 UTC
guys, what is an average tick for ratting in a carrier ?

and is this fit any good ?

[Thanatos, Thanatos corp pve cheap]

Damage Control II
Capital Armor Repairer I
Imperial Navy Energized Adaptive Nano Membrane
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Drone Navigation Computer II
Imperial Navy Cap Recharger
Capital Cap Battery II
Omnidirectional Tracking Link II
Omnidirectional Tracking Link II

Networked Sensor Array
Drone Link Augmentor II
Fighter Support Unit I
Fighter Support Unit I
Drone Link Augmentor II

Capital Capacitor Control Circuit I
Capital Capacitor Control Circuit I
Capital Capacitor Control Circuit I


Dragonfly I x9
Dragonfly I x9
Dragonfly I x9

The reason for T1 mods is simple. To keep the cost down.
DeMichael Crimson
Republic University
Minmatar Republic
#2 - 2017-04-22 14:06:17 UTC
I'm surprised nobody has answered this question. I'm sure there's a few Carrier pilots lurking around in this sub-forum.

Personally I fly small to medium hull class ships so I can't give you an answer other than try a Google search.

Wish I could have been more helpful.

Good luck to you.



DMC
Trance Orlando
Doomheim
#3 - 2017-04-22 14:48:54 UTC
Hi,

Average Tick depends a bit on the region you're ratting and on skills. In Blood Raider Space ticks can be about 45-50m.

You don't need the drone link augmentor, replace it with another fighter support unit. The tank should be more than enough if you warp at 100 to the anos, so another damage or application mod, maybe another drone nav might be an option. Also Warpspeed can influence your ticks.
Chainsaw Plankton
FaDoyToy
#4 - 2017-04-22 16:56:16 UTC
This is what I have in EFT, looking at zkill most seem to have shield rigs for more buffer https://zkillboard.com/ship/23911/losses/

the capital rep isn't going to do a whole lot of good the npcs probably won't ever break your shields and any sort of hotdrop and well it can't deal with that at all. the shield buffer gives you an extra ~100k hp

[Thanatos, thanny]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Omnidirectional Tracking Enhancer II
Damage Control II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Capital Shield Extender II
Drone Navigation Computer II
Omnidirectional Tracking Link II, Tracking Speed Script

Networked Sensor Array
Fighter Support Unit I
Fighter Support Unit I
Fighter Support Unit I
Cynosural Field Generator I

Capital Hyperspatial Velocity Optimizer I
Capital Hyperspatial Velocity Optimizer I
Capital Hyperspatial Velocity Optimizer I

@ChainsawPlankto on twitter

Garrett Osinov
State War Academy
Caldari State
#5 - 2017-04-23 12:32:35 UTC
Trance Orlando wrote:
Hi,

Average Tick depends a bit on the region you're ratting and on skills. In Blood Raider Space ticks can be about 45-50m.

You don't need the drone link augmentor, replace it with another fighter support unit. The tank should be more than enough if you warp at 100 to the anos, so another damage or application mod, maybe another drone nav might be an option. Also Warpspeed can influence your ticks.


Thanks for advice
Garrett Osinov
State War Academy
Caldari State
#6 - 2017-04-25 06:39:34 UTC
Chainsaw Plankton wrote:
This is what I have in EFT, looking at zkill most seem to have shield rigs for more buffer https://zkillboard.com/ship/23911/losses/

the capital rep isn't going to do a whole lot of good the npcs probably won't ever break your shields and any sort of hotdrop and well it can't deal with that at all. the shield buffer gives you an extra ~100k hp

[Thanatos, thanny]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Omnidirectional Tracking Enhancer II
Damage Control II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Capital Shield Extender II
Drone Navigation Computer II
Omnidirectional Tracking Link II, Tracking Speed Script

Networked Sensor Array
Fighter Support Unit I
Fighter Support Unit I
Fighter Support Unit I
Cynosural Field Generator I

Capital Hyperspatial Velocity Optimizer I
Capital Hyperspatial Velocity Optimizer I
Capital Hyperspatial Velocity Optimizer I


Shield recharge before resistances is 35 hp/s....NPC's in Haven's or Sanctums will eat you for breakfast.
dan skirata
Hedion University
Amarr Empire
#7 - 2017-04-25 19:04:35 UTC
Garrett Osinov wrote:
Chainsaw Plankton wrote:
This is what I have in EFT, looking at zkill most seem to have shield rigs for more buffer https://zkillboard.com/ship/23911/losses/

the capital rep isn't going to do a whole lot of good the npcs probably won't ever break your shields and any sort of hotdrop and well it can't deal with that at all. the shield buffer gives you an extra ~100k hp

[Thanatos, thanny]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Omnidirectional Tracking Enhancer II
Damage Control II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Capital Shield Extender II
Drone Navigation Computer II
Omnidirectional Tracking Link II, Tracking Speed Script

Networked Sensor Array
Fighter Support Unit I
Fighter Support Unit I
Fighter Support Unit I
Cynosural Field Generator I

Capital Hyperspatial Velocity Optimizer I
Capital Hyperspatial Velocity Optimizer I
Capital Hyperspatial Velocity Optimizer I


Shield recharge before resistances is 35 hp/s....NPC's in Haven's or Sanctums will eat you for breakfast.


The fact that you don't know how this works means you shouldn't be using a carrier.

You warp in at 100km and warp out. Carriers have a huge buffer tank. You can run for hours and should never get below like 70% shields

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Chainsaw Plankton
FaDoyToy
#8 - 2017-04-25 21:08:26 UTC
Garrett Osinov wrote:
Shield recharge before resistances is 35 hp/s....NPC's in Haven's or Sanctums will eat you for breakfast.

ohkay Roll

@ChainsawPlankto on twitter

Garrett Osinov
State War Academy
Caldari State
#9 - 2017-04-25 22:07:36 UTC  |  Edited by: Garrett Osinov
dan skirata wrote:
Garrett Osinov wrote:
Chainsaw Plankton wrote:
This is what I have in EFT, looking at zkill most seem to have shield rigs for more buffer https://zkillboard.com/ship/23911/losses/

the capital rep isn't going to do a whole lot of good the npcs probably won't ever break your shields and any sort of hotdrop and well it can't deal with that at all. the shield buffer gives you an extra ~100k hp

[Thanatos, thanny]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Omnidirectional Tracking Enhancer II
Damage Control II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Capital Shield Extender II
Drone Navigation Computer II
Omnidirectional Tracking Link II, Tracking Speed Script

Networked Sensor Array
Fighter Support Unit I
Fighter Support Unit I
Fighter Support Unit I
Cynosural Field Generator I

Capital Hyperspatial Velocity Optimizer I
Capital Hyperspatial Velocity Optimizer I
Capital Hyperspatial Velocity Optimizer I


Shield recharge before resistances is 35 hp/s....NPC's in Haven's or Sanctums will eat you for breakfast.


The fact that you don't know how this works means you shouldn't be using a carrier.

You warp in at 100km and warp out. Carriers have a huge buffer tank. You can run for hours and should never get below like 70% shields


M8...it's not up to you to decide what should I do.
Zhilia Mann
Tide Way Out Productions
#10 - 2017-04-25 23:03:18 UTC
Garrett Osinov wrote:
Chainsaw Plankton wrote:
This is what I have in EFT, looking at zkill most seem to have shield rigs for more buffer https://zkillboard.com/ship/23911/losses/

the capital rep isn't going to do a whole lot of good the npcs probably won't ever break your shields and any sort of hotdrop and well it can't deal with that at all. the shield buffer gives you an extra ~100k hp

[Thanatos, thanny]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Omnidirectional Tracking Enhancer II
Damage Control II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Capital Shield Extender II
Drone Navigation Computer II
Omnidirectional Tracking Link II, Tracking Speed Script

Networked Sensor Array
Fighter Support Unit I
Fighter Support Unit I
Fighter Support Unit I
Cynosural Field Generator I

Capital Hyperspatial Velocity Optimizer I
Capital Hyperspatial Velocity Optimizer I
Capital Hyperspatial Velocity Optimizer I


Shield recharge before resistances is 35 hp/s....NPC's in Haven's or Sanctums will eat you for breakfast.


Regardless, in as much as there is one that's the correct fit.
Rain Saisima
Doomheim
#11 - 2017-04-27 08:04:40 UTC
I've been thinking of swapping out CCC rigs for warp speed rigs, especially since I live in a fairly large system, good deal of time in warps, making me vulnerable.
Any thoughts on this?

[Thanatos, ArmorRep]

Capital Armor Repairer II
Federation Navy Drone Damage Amplifier
Federation Navy Drone Damage Amplifier
Federation Navy Drone Damage Amplifier
Federation Navy Drone Damage Amplifier
Federation Navy Drone Damage Amplifier

Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link
Federation Navy Drone Navigation Computer
Federation Navy Drone Navigation Computer

Networked Sensor Array
Fighter Support Unit II
Fighter Support Unit II
Fighter Support Unit II
Fighter Support Unit II

Capital Hyperspatial Velocity Optimizer I
Capital Hyperspatial Velocity Optimizer I
Capital Hyperspatial Velocity Optimizer I


Einherji II x27


Tracking Speed Script x3
Chainsaw Plankton
FaDoyToy
#12 - 2017-04-27 15:48:54 UTC
all that bling, might as well t2 the rigs and get some ascendancy implants too.

@ChainsawPlankto on twitter

Velarra
#13 - 2017-04-27 17:48:01 UTC
Rain Saisima wrote:
I've been thinking of swapping out CCC rigs for warp speed rigs, especially since I live in a fairly large system, good deal of time in warps, making me vulnerable.
Any thoughts on this?

[Thanatos, ArmorRep]

Capital Armor Repairer II
Federation Navy Drone Damage Amplifier
Federation Navy Drone Damage Amplifier
Federation Navy Drone Damage Amplifier
Federation Navy Drone Damage Amplifier
Federation Navy Drone Damage Amplifier

Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link
Federation Navy Drone Navigation Computer
Federation Navy Drone Navigation Computer

Networked Sensor Array
Fighter Support Unit II
Fighter Support Unit II
Fighter Support Unit II
Fighter Support Unit II

Capital Hyperspatial Velocity Optimizer I
Capital Hyperspatial Velocity Optimizer I
Capital Hyperspatial Velocity Optimizer I


Einherji II x27


Tracking Speed Script x3


Damage Control ? ... vs. stacking penalty involved in use of a 5th DDA ?