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NPC Hi Sec Blue Community

Author
Aaron
Eternal Frontier
#321 - 2017-04-02 17:31:54 UTC
xxxTRUSTxxx wrote:
Aaron wrote:


I found this very funny. This is a common tactic used by gankers and war deccers when shite gets too heavy they dock up and wait for it to pass. Now you're here criticising me when i suggest employing a similar tactic? Your manipulation will never fool me I'm fine with you posting here because I will respond to you and counter everything you say with logic.

You want more people in corps so that its easier to target them, I'd actually have much more respect for you if you just came here and said that instead of attempting manipulation.




docking up to avoid a fleet you can't kill and avoiding wars completely are 2 very different things.





No, both tactics come under the category of avoidance. You just confirmed my point with what I quoted. If someone cannot kill the fleets within a wardec scenario are you saying they should do nothing and not take any evasive action at all? What I type promotes stepping back from a corp until pvp is understood and then stepping back into the corp/pvp arena when they are ready. Note that I did not say they were the same tactic, I said they were similar.

I find your reasoning one-sided because you are promoting double standards.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Aaron
Eternal Frontier
#322 - 2017-04-02 17:41:18 UTC
Commander Spurty wrote:
Stay out of high sec and don't worry about war decs in the least.

Problem: Need to sell / buy stuff from jita?
Solution: use alt character in noob corp to move it to jita. You can then Jump Clone to jita docked main clone, to do the dirty (or train up that alt a little and don't ever show your face there).

If you want a community, you will never (it's been tried for many years and came to nothing) succeed by fishing for people who wish to remain in the noob corp.




I don't think you read the thread properly my friend. What I have typed in this thread suggests regrouping like they do in wrestling. When the going gets too tough sometimes its good to step out of the arena work out a plan of action and then step back into the arena and fight.

At no point have I talked about remaining in a noob corp. In fact I have talked extensively about creating/joining corps when one is able to be an integral part of a pvp defence fleet. You've got to stop spreading this propaganda that joining an NPC corp for a period of time is wrong. It is a valid mechanic that CCP has programmed into the game and I am never going to feel bad about prompting people to use it to get a better lay of the land.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Aaron
Eternal Frontier
#323 - 2017-04-06 11:32:52 UTC  |  Edited by: Aaron
Were almost ready to start.

Remember we must try hard to keep this cool. This is not a corp/alliance it is an easygoing venture where we get to relax and explore eve in a calm manner.

Honestly I am not looking to exclude anyone from this, we must try our best to remain calm.

Please don't refer to me as a leader of any sort for I am the administrator or caretaker. Please don't join this for the purpose of recruitment the people involved in this may not want to be recruited due to the nature of the venture.

Try not to get annoyed if someone doesn't do what you ask, and if do not get involved in this if you don't agree with the core ideals of this. I will say from now I am in no way interested in any "why aren't you a corp/alliance" convos.

I LOVE EVE ONLINE!... Sorry I'm having difficulty containing my excitement.

Chat soon.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

xxxTRUSTxxx
Galactic Rangers
#324 - 2017-04-06 12:25:18 UTC
Aaron wrote:
xxxTRUSTxxx wrote:
Aaron wrote:


I found this very funny. This is a common tactic used by gankers and war deccers when shite gets too heavy they dock up and wait for it to pass. Now you're here criticising me when i suggest employing a similar tactic? Your manipulation will never fool me I'm fine with you posting here because I will respond to you and counter everything you say with logic.

You want more people in corps so that its easier to target them, I'd actually have much more respect for you if you just came here and said that instead of attempting manipulation.




docking up to avoid a fleet you can't kill and avoiding wars completely are 2 very different things.





No, both tactics come under the category of avoidance. You just confirmed my point with what I quoted. If someone cannot kill the fleets within a wardec scenario are you saying they should do nothing and not take any evasive action at all? What I type promotes stepping back from a corp until pvp is understood and then stepping back into the corp/pvp arena when they are ready. Note that I did not say they were the same tactic, I said they were similar.

I find your reasoning one-sided because you are promoting double standards.



No, they are two very different things, like ice and water, both H2O but in 2 very different states. i didn't say dock up and stay docked. or drop corp and hide from wars, i said very clearly that everyone avoids a fight they can't win if they can, but by avoiding wars and this is what you are pushing for, you'll do nothing but avoid learning how to deal with them.

what you want is to recruit people into your group and stay NPC, that's cool, but it's already being done, so why no recruitment post in the right section of the forums?

my reasoning isn't one sided it's based on facts and how things are, please tell me you don't think you are the first to think of this?







xxxTRUSTxxx
Galactic Rangers
#325 - 2017-04-06 12:39:25 UTC
Aaron wrote:


You've got to stop spreading this propaganda that joining an NPC corp for a period of time is wrong. It is a valid mechanic that CCP has programmed into the game and I am never going to feel bad about prompting people to use it to get a better lay of the land.


Aaron it's not propaganda, it's fact, CCP have already cleared this one up, people that tend to stay in NPC corps tend to end up quiting the game.

the faster they join a corp the better.

best of luck with your NPC corp venture.
Aaron
Eternal Frontier
#326 - 2017-04-06 13:25:26 UTC
xxxTRUSTxxx wrote:
Aaron wrote:
xxxTRUSTxxx wrote:
Aaron wrote:


I found this very funny. This is a common tactic used by gankers and war deccers when shite gets too heavy they dock up and wait for it to pass. Now you're here criticising me when i suggest employing a similar tactic? Your manipulation will never fool me I'm fine with you posting here because I will respond to you and counter everything you say with logic.

You want more people in corps so that its easier to target them, I'd actually have much more respect for you if you just came here and said that instead of attempting manipulation.




docking up to avoid a fleet you can't kill and avoiding wars completely are 2 very different things.





No, both tactics come under the category of avoidance. You just confirmed my point with what I quoted. If someone cannot kill the fleets within a wardec scenario are you saying they should do nothing and not take any evasive action at all? What I type promotes stepping back from a corp until pvp is understood and then stepping back into the corp/pvp arena when they are ready. Note that I did not say they were the same tactic, I said they were similar.

I find your reasoning one-sided because you are promoting double standards.



No, they are two very different things, like ice and water, both H2O but in 2 very different states. i didn't say dock up and stay docked. or drop corp and hide from wars, i said very clearly that everyone avoids a fight they can't win if they can, but by avoiding wars and this is what you are pushing for, you'll do nothing but avoid learning how to deal with them.

what you want is to recruit people into your group and stay NPC, that's cool, but it's already being done, so why no recruitment post in the right section of the forums?

my reasoning isn't one sided it's based on facts and how things are, please tell me you don't think you are the first to think of this?









Hmm, I don't think you've read the thread properly. What I am saying here is avoid a wardec by dropping roles and becoming NPC. After a period of time I am also suggesting rejoining or creating a corp when one can be an integral part of a PvP defence fleet.

There should be no problem in using a mechanic to regroup and learn PvP and then jump back onto the PvP arena when one is more knowledgeable.

I couldn't care less if I was the 1st or 1000th person to think of this. This is not recruitment and the thread has not been moved or locked because CCP understand this is not recruitment.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Aaron
Eternal Frontier
#327 - 2017-04-06 13:28:43 UTC
xxxTRUSTxxx wrote:
Aaron wrote:


You've got to stop spreading this propaganda that joining an NPC corp for a period of time is wrong. It is a valid mechanic that CCP has programmed into the game and I am never going to feel bad about prompting people to use it to get a better lay of the land.


Aaron it's not propaganda, it's fact, CCP have already cleared this one up, people that tend to stay in NPC corps tend to end up quiting the game.

the faster they join a corp the better.

best of luck with your NPC corp venture.


Well its a good thing myself and other groups are doing this. Perhaps the player base can help retain NPC players in a relaxed environment. Perhaps providing content for NPC players hasn't been looked into as much as it could have.

Thanks for the good luck.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Aaron
Eternal Frontier
#328 - 2017-04-06 19:40:09 UTC  |  Edited by: Aaron
I'm looking at this venture as a contribution to helping people understand Eve better and hopefully a number of people will be retained. I know that CCP have made some bad decisions where they invested good money in other games that are now scrapped.

I want to see eve survive and if my content can stop even 5 people from leaving then that's something, not much but something.

This is also part of the reason why I'd like an easygoing vibe about this, The people joining this venture could be tired of Eve and stressed with it's complex game mechanics and considering leaving, the last thing they need to hear is all this Elitist crap.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Ranzabar
Doomheim
#329 - 2017-04-07 00:59:41 UTC  |  Edited by: Ranzabar
Aaron wrote:
I'm looking at this venture as a contribution to helping people understand Eve better and hopefully a number of people will be retained. I know that CCP have made some bad decisions where they invested good money in other games that are now scrapped.

I want to see eve survive and if my content can stop even 5 people from leaving then that's something, not much but something.

This is also part of the reason why I'd like an easygoing vibe about this, The people joining this venture could be tired of Eve and stressed with it's complex game mechanics and considering leaving, the last thing they need to hear is all this Elitist crap.


Looking at Glassdoor.com, CCP is generally well regarded, but there's a common sense of a comms gap between employees and core management. So CCP has the same challenges of corporate inertia other companies face at a mature phase in their trajectories.

As long as CCP meets their revenue requirements and doesn't create another Inception-style meltdown, we're safe for the foreseeable future. IMHO

Abide

Aaron
Eternal Frontier
#330 - 2017-04-07 21:13:55 UTC
Ranzabar wrote:
Aaron wrote:
I'm looking at this venture as a contribution to helping people understand Eve better and hopefully a number of people will be retained. I know that CCP have made some bad decisions where they invested good money in other games that are now scrapped.

I want to see eve survive and if my content can stop even 5 people from leaving then that's something, not much but something.

This is also part of the reason why I'd like an easygoing vibe about this, The people joining this venture could be tired of Eve and stressed with it's complex game mechanics and considering leaving, the last thing they need to hear is all this Elitist crap.


Looking at Glassdoor.com, CCP is generally well regarded, but there's a common sense of a comms gap between employees and core management. So CCP has the same challenges of corporate inertia other companies face at a mature phase in their trajectories.

As long as CCP meets their revenue requirements and doesn't create another Inception-style meltdown, we're safe for the foreseeable future. IMHO


I read lots of the reviews and there does appear to be a comms gap as you say. Honestly speaking I'm a little concerned by what I've read, I can't say that I am encouraged.

My perspective is from that of a gamer and I am satisfied with what the game offers. I hope CCP can sort their management issues so that Eve will be secure.


Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Narcotic Gryffin
Digital Mercenaries Inc.
#331 - 2017-04-07 22:26:59 UTC
Give it a shot whats the worst that'll happen.....ah right CODE will be visiting you to save high sec Twisted

http://www.sortius-is-a-geek.com/wp-content/uploads/2013/10/history-channel-hd-aliens-thumb.jpg

Aaron
Eternal Frontier
#332 - 2017-04-12 02:29:08 UTC
Narcotic Gryffin wrote:
Give it a shot whats the worst that'll happen.....ah right CODE will be visiting you to save high sec Twisted


CODE tend to go for pilots who are not in a position to defend themselves a non fleeted mining ship perhaps, they go for freights/haulers and shiny ships. I can't really see much else on their killboard so I have come to the conclusion this venture won't be much of interest to code if we fly low key ships and limit our loss. we can also fly in a fleets to deter code attackers.

Don't worry I will still be pushing ahead with this I need another week. I'm am exited about exploring another perspective of the game (not being in a corp) as I've never been npc before.

When I started a new subscription to experience noob life I flew a thorax fitted with 250mm rail guns and different ammo so that I could be effective at long and short range. I got my noob buddies to do the same where all of us only really had 30 day old toons. I must admit we did ok on the level 4 missions and we took out battleship rats quickly. We didn't even have to warp away at all and managed everything the mission threw at us. We kited the rats slowly and stood our ground when their dps was low. All in all it was ok I had fun with the newer pilots and I think it would appeal to new players. We even started fleet commanding missions and got our technique down to a fine art. Fleet PVP can be reasonably similar to PVE and you can learn from it to become a better pvp'er.

I will do my best to report my findings here and it would be great if other people involved in this venture did the same.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Aaron
Eternal Frontier
#333 - 2017-04-21 00:27:21 UTC  |  Edited by: Aaron
Don't worry my fellow NPC bretherin I haven't forgotten about you. Blink

For we will soon partake in evenings of good conversation while playing Eve.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Mikael Nolen
The Northerners
Pandemic Horde
#334 - 2017-04-21 01:05:43 UTC
Ptraci wrote:
Trying to make a community out of people who refuse to participate in any community. Good luck, but this has been tried before :)


I disagree with this comment whole-heartedly. Alot of people in high sec want to be part of something bigger than themselves and want to enjoy the social aspects of the game albeit in a "safer" more casual part of space. And there is literally nothing wrong with that. However MANY high sec corp do fold under the pressure of unwarranted wardecs and this causes alot of new players to either quit or join an NPC corp and swear off corps until they get bored and also leave.

Null sec life isnt all there is to eve and I can see why someone would want to remain in high sec without harrassment. @OP if you need assistance with any aspect of your endeavor, please reach out to me and we will see what I can do to help you out. I love the idea of NPSI and I dont see why it cant work in high sec either.
Aaron
Eternal Frontier
#335 - 2017-04-21 19:34:19 UTC
Mikael Nolen wrote:
Ptraci wrote:
Trying to make a community out of people who refuse to participate in any community. Good luck, but this has been tried before :)


I disagree with this comment whole-heartedly. Alot of people in high sec want to be part of something bigger than themselves and want to enjoy the social aspects of the game albeit in a "safer" more casual part of space. And there is literally nothing wrong with that. However MANY high sec corp do fold under the pressure of unwarranted wardecs and this causes alot of new players to either quit or join an NPC corp and swear off corps until they get bored and also leave.

Null sec life isnt all there is to eve and I can see why someone would want to remain in high sec without harrassment. @OP if you need assistance with any aspect of your endeavor, please reach out to me and we will see what I can do to help you out. I love the idea of NPSI and I dont see why it cant work in high sec either.


Hey Mikael, Thanks for your offer to help it is greatly appreciated. I will be in contact very soon.

I think you're right with what you said here. Perhaps if we can make this venture into some kind of safety net for pilots whose corps have collapsed we may be able to stop them leaving.

It is good that you can see the need to provide some exciting content for for NPC pilots so they don't get bored.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Aedaxus
Ascendance
Goonswarm Federation
#336 - 2017-04-21 21:08:26 UTC
Aaron wrote:

I've been looking into starting a blue community within hi sec for the sole purpose of getting people together and enjoying the game and making friends.
(snip) people organising (snip) low sec pvp ops (snip)
(snip) to bring back the fun in hi sec. It should be lots of fun.

I respect the effort you put in creating content to the game.
But if I read what you say, in my interpretation it says you want to make a high sec community that organises low sec PVP for people in NPC clans to bring fun to high sec without the retaliation wardec (which has been over abused in high sec) mechanic. To me that sounds confusing, maybe even contradictory.
But I always give people the benefit of the doubt and wish you and your community the best.
Aaron
Eternal Frontier
#337 - 2017-04-22 01:57:05 UTC
Aedaxus wrote:
Aaron wrote:

I've been looking into starting a blue community within hi sec for the sole purpose of getting people together and enjoying the game and making friends.
(snip) people organising (snip) low sec pvp ops (snip)
(snip) to bring back the fun in hi sec. It should be lots of fun.

I respect the effort you put in creating content to the game.
But if I read what you say, in my interpretation it says you want to make a high sec community that organises low sec PVP for people in NPC clans to bring fun to high sec without the retaliation wardec (which has been over abused in high sec) mechanic. To me that sounds confusing, maybe even contradictory.
But I always give people the benefit of the doubt and wish you and your community the best.


Hi, Did you read the whole thread? I go into more detail after the first post.

I guess this venture can be seen as many things, It can be a place to learn more about pvp, or a group of guys running missions all day safe from wardecs. It can also be a knowledge base so newer pilots can come on comms and ask a question and get answers from experienced pilots.

It is important to look at the bigger picture with this sort of thing, there are lots of players at a loss with what to do because their corp gets decced and they aren't in a position to fight back. I'm not asking for anything to be changed I am suggesting that people use an existing mechanic in order to get some peace and quiet and gain a different perspective of the game.

I fully endorse people creating/joining a corp and that is what I will advise, I will also advise being NPC for a period of time before joining a corp in order to get a better lay of the land.

I accept that not everyone wants to pvp, I would say it is important to learn some basic pvp defensive tactics.

Lets face it...from the moment you create or join a corp you become a target and there is a crosshair on you.

Speaking for myself only I can see that in order to thrive in high sec I need to be well versed in avoidance, intel gathering, risk assesment, fleet commanding and being a pvp fleet member, and so on. If I wasn't well versed in these things I feel I would have no business being in a corp UNTIL I have developed these skills. but this is just me and my thinking.

I think everyone can agree this can be a very unforgiving game if you make the wrong decision.

If we can somehow intercept the new players and get them to stay with us for 3 to 6 months before joining/creating a corp that would be great. We can show them what an unforgiving game eve is and give them a good talking to before they go out there and risk large sums of isk. Perhaps what I am talking about is a good definition of what an NPC corp should be.

I think there is a place for lots of pilots in this venture, it would be so cool if people like Teckos Pech could come on comms and give talks on risk management for example.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Aaron
Eternal Frontier
#338 - 2017-04-22 02:05:04 UTC
LOL, i just had a strange thought....

Imagine if every solo pilot and small corp suddenly became NPC, the wardec corps would be the ones here crying on the forums and you know what I'd tell them...I'd suggest they fight each other.

I'm telling you man, the little guy in hi-sec has more control over the game than he thinks. I say we take this control and do what the hell we want.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Gneeznow
Ship spinners inc
#339 - 2017-04-22 02:14:01 UTC
Aaron wrote:
LOL, i just had a strange thought....

Imagine if every solo pilot and small corp suddenly became NPC, the wardec corps would be the ones here crying on the forums and you know what I'd tell them...I'd suggest they fight each other.

I'm telling you man, the little guy in hi-sec has more control over the game than he thinks. I say we take this control and do what the hell we want.


If the little guy in high sec were inclined to, he could do a lot. But the little guy in high sec is often the laziest guy (and sometimes the most difficult, contrary and high-maintenance guy) as I'm sure you're about to find out.
Hope your venture succeeds though, high sec has been completely killed off by bottom-feeding war deccers.
Jasmine Deer
Perkone
Caldari State
#340 - 2017-04-22 03:34:06 UTC
Aaron wrote:


Speaking for myself only I can see that in order to thrive in high sec I need to be well versed in avoidance, intel gathering, risk assesment, fleet commanding and being a pvp fleet member, and so on. If I wasn't well versed in these things I feel I would have no business being in a corp UNTIL I have developed these skills. but this is just me and my thinking.

I think everyone can agree this can be a very unforgiving game if you make the wrong decision.

If we can somehow intercept the new players and get them to stay with us for 3 to 6 months before joining/creating a corp that would be great. We can show them what an unforgiving game eve is and give them a good talking to before they go out there and risk large sums of isk. Perhaps what I am talking about is a good definition of what an NPC corp should be.



A lot of players who spend a lot of time in high sec aren't versed in those things at all. The advice to not fly anything you can't afford to lose needs emphasis but beyond that you can be a long term casual player in high sec without needing to ever get gud. So I would just suggest not making the game sound more daunting to new players than it need be.

I hope your venture succeeds because it might provide an outlet for casual players who only log in for a handful of hours a week to play as Han Solo or Boba Fett free from corp politics and drama, which makes a change from donning overalls to play as Joe the Miner or Sam the Loot Recycling Man.