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We Welcome Our New Microtransaction Overlords

Author
Teros Hakomairos
Doomheim
#101 - 2017-03-22 12:42:25 UTC  |  Edited by: Teros Hakomairos
All those "arguments" here are just a defense line to justify CCP's decision to open the game for MT......
A decision that was wrong way before the first day alphas go live....the injectors were the first kick in the ass of tradition,even unlimited skill que is part of it.....
I mean why.....24 hours were good enough.....

The "We always have Mt" argument is the best joke of it all....

No we hadn't for 10 years and no change of the game was needed not in the clone status,neither in the skill que nor were injectors "needed"......

All those "flawed updates" were just the preparation for the transformation of a once special game into a norm pay2win ftp crap......

The next steps that will follow can be used as eye opener for those who say "you're exaggerating pal,they will NEVER do this because of tradition and ragequits blablabla"
And i BET we will find that some people even will dig out some "arguments" why "this is a good thing".....

As i said some people said this would happen long before and left the game at first sign of ftp......i was hoping ......i was naive.....

Those people were right and i found it btw very disturbing to see that some others are willing to go the whole way with ccp in that "destruction of eve" and never seem to have a slight problem with EVERY decision they make.....

sad....
TigerXtrm
KarmaFleet
Goonswarm Federation
#102 - 2017-03-22 12:47:04 UTC
Drake Aihaken wrote:
With the proposed PLEX changes, it looks like we'll soon be getting more microtransactions. Instead of debating whether not this is a good idea (fairly certain these are here to stay), let's discuss what additions and ideas might be expanded with microtransactions.

* More ship SKINs (obviously), but also new Alliance SKINs
* Attribute remaps (take effect immediately)
* Name changes (not sure if this is practicle or not)
* Vanity items: Hats, capes and beards (including neck variant) just to name a few

Some ideas that are bound to be more controversial:

* Skill training accelerators (24-hours).
* Crime immunity (triggers a 30-second invulnerability/warp core bonus when the victim of a criminal attack; not applicable in null-sec or wormhole space). Can only be used once every 72 hours.
* Premium Empire ships (the specs for these would fall somewhere between AT and Pirate Faction hulls).
* Drifter characters and ships.


1. Obviously.
2. Attributes need to be removed completely. They serve little to no purpose other than to confuse players.
3. No.
4. Yes.

5. Already exists in a way, could be interesting to expand upon.
6. Hell f*cking no.
7. Hell f*cking no.
8. Hell f*cking no.

No modules, ships or character types should ever be restricted to micro transactions. Ever.

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Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#103 - 2017-03-22 13:05:51 UTC
Ima Wreckyou wrote:
Eternus8lux8lucis wrote:
Let me ask you how you are giving CCP less money?

By literally not giving them money out of my pocket/cc.

Eternus8lux8lucis wrote:
And this is how PLEX works...

Yes yes, I know how PLEX works. I don't care how much "more" they earn because I don't pay them money any more... I hope you don't work in accounting or something... The point was that I chose to not spend more money out of my pocket on the game because it lost value in my eyes. The fact that the same feature which devalued the game for me allowed me to keep the accounts subscribed for free is just a coincidence and a rather ironic one.

I can understand the shift away from subscriptions and to a micro-transaction model if those are the dominant factors to reach new players today. But EVE has not shifted away from subscriptions and got micro-transactions for non-vanity items in the shop anyway and that is where I have a problem with the direction of the game.

Well if I dont work in accounting then you dont work in logic, but then again you are a CODE.r so....Roll

The only way you can give CCP less money isnt just out of your own pocket you know. By PLEXing you are working for someone in game for what they have paid for out of game. Time==money. The difference in peoples minds is that its just a game.

I played rugby and got paid $900 for my last season of rugby. Its not much but its not nothing. Yet I was just playing a game correct? I fought MMA I got paid $500 for 2:53 of "work." But remember I was simply playing a game wasnt I?

PLEX is like getting that money for your in game time, regardless of who you are and you ARE then giving it to CCP by subbing your account. So regardless of where the cash itself is coming from CCP IS getting paid and any other argument is frankly invalid. So unless you are subbing fewer accounts you arent paying CCP less and like in my original post you are in fact paying them more.

I guess in this case the CODE loses?Twisted


@Gregorius Goldstein Yes that is why I suggested it as a decent alternative simply because it wouldnt be a silly gold ammo aspect and works with the omni tank and dps of drifters anyway. Making it do more dps I would have an issue with. +1 for you.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Ima Wreckyou
The Conference Elite
The Conference
#104 - 2017-03-22 13:27:03 UTC
Eternus8lux8lucis wrote:
The only way you can give CCP less money isnt just out of your own pocket you know. By PLEXing you are working for someone in game for what they have paid for out of game. Time==money. The difference in peoples minds is that its just a game.

The facts are:
- I pay them 30$ less each month because the game lost value in my opinion. Some other scrub pays for my PLEX and the extractors, I really don't care
- I don't invest time grinding ISK since I extract SP

It is adorable how hard you try to make it look like this is a win for CCP. If you did not notice everyone and his mother know how PLEX works, but that was never the point.

Just because I use PLEX instead of a subscription does not magically increase the PLEX supply on the market. It will probably if the price rises because there is more incentive to sell PLEX for those who want ISK for $. But on the other hand it could also discourage someone who grinds for the PLEX because it got too expensive from playing the game. I don't have that problem because I don't have to grind and SP is pretty much coupled to the PLEX price.

But thank god you don't work in accounting.
Brian Paone
Doomheim
#105 - 2017-03-22 13:52:24 UTC
Drake Aihaken wrote:
* Crime immunity (triggers a 30-second invulnerability/warp core bonus when the victim of a criminal attack; not applicable in null-sec or wormhole space). Can only be used once every 72 hours.


Since I'm on a character limit, I don't really have all the space necessary to break down why this can't ever happen, so I'll just try to stick to a few main points:

* Given that the premise of the game is centered largely around blowing each other up, anything that makes it impossible to do (or even significantly raises the bar) is inherently problematic as it goes directly against the theme of the game.

* A cooldown of any kind in this case can be easily mitigated simply by logging into another account.

* I'm really not sure how this mechanic would work in a fleet setting. Would the fleet have to be invulnerable? Can a fleet be unstoppable if certain components go invulnerable for even a limited time? It'd take quite a bit of QA and bugtesting to find out, which can draw resources from development of new content.

There's a lot more that weighs on my mind, but those three points, honestly, are enough to give me insurmountable reservations personally.
Teros Hakomairos
Doomheim
#106 - 2017-03-25 11:00:31 UTC  |  Edited by: Teros Hakomairos
Instead of discussing WHAT MT shall become we should discuss how we get rid of them completely(yes also those we already have like injectors)....

It's time for a new monocle rebellion........
Salvos Rhoska
#107 - 2017-03-25 14:23:01 UTC
Ima Wreckyou wrote:
- I don't invest time grinding ISK since I extract SP.


Explain please.
Ima Wreckyou
The Conference Elite
The Conference
#108 - 2017-03-25 19:07:41 UTC
Salvos Rhoska wrote:
Ima Wreckyou wrote:
- I don't invest time grinding ISK since I extract SP.


Explain please.

Why?
Josef Djugashvilis
#109 - 2017-03-25 22:28:49 UTC
Barbie items are fine.

That's it.

This is not a signature.

Terminal Insanity
KarmaFleet
Goonswarm Federation
#110 - 2017-03-25 23:55:31 UTC
so if i have 1000 aurum how many plex will i get from that when it gets converted?

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

ApexDynamo
Neurosurgical Reconstruction Centre
#111 - 2017-03-26 01:27:36 UTC
5th race be nice 4 gets boring super quick

-New ship skins like the ones you see that serenity gets Shocked

-new class of ships that can be bought with plex only, kinda like premium ships that you would see on world of tanks or world of warships with bonuses to ratting ticks or armor/shield resists etc

-player built stargates, 3-4 years still waiting,

-Proximity bombs that can be put on gates or outside of station kinda like the old anaconda mines

-new clothse be nice. I want all my miner alts to have farmer outfits :)

Brigadine Ferathine
Federal Navy Academy
Gallente Federation
#112 - 2017-03-26 01:55:50 UTC
Terminal Insanity wrote:
so if i have 1000 aurum how many plex will i get from that when it gets converted?

0. you get nothing