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jEveAssets 4.1.2 (2017-06-07)

First post
Author
Caerfinon
Caldari Provisions
Caldari State
#1141 - 2017-02-17 18:53:22 UTC
Jen Lalket wrote:
Is there a way to set up a filter to show all stations in a region that have more than 'X' ISK in value total? I can make a filter that will show single items worth more than X but I can't figure out how to do a total of all items in a station when added together that are worth more than X.
(In my case X = 10 million ISK for now).

Also, I would like to sort all stations by the total value of everything in that station....but in a collapsed view so I just see the station but not all the individual items. Is this possible?

As everyone else has stated, great work. Thanks is advance.


You can do this wit a combination of the Asset filter you have and the Overview tab.

Use the Asset filter with the ISK value greater than X, then switch to the Overview tab from the tools menu. It will display all stations with items in it that meet the asset filter criteria. You can further roll this up to System and Region levels by changing the View option in the upper left corner of the Overview tab.

Cheers C.

@Caerfinon - Twitter

Jen Lalket
The Scope
Gallente Federation
#1142 - 2017-02-18 00:10:49 UTC  |  Edited by: Jen Lalket
Thanks Caerfinon. Learn something new everyday in this game :)
Shirrath
Pator Tech School
Minmatar Republic
#1143 - 2017-02-27 11:25:11 UTC
jEveAssets stopped updating because my API keys expired. I have re-enabled my API keys, and calling https://api.eveonline.com/account/APIKeyInfo.xml.aspx via the browser shows that the keys are now enabled. But they are still marked as expired in jEveAssets. Is there a way to force it to re-check the state of the API keys? Or can I remove the "expired" keys and re-add them without losing any data?
Golden Gnu
Lobach Inc.
#1144 - 2017-02-27 14:23:19 UTC
First of, sorry for the lag of replies to all your bug reports and questions. Real life does not allow me to work on jEveAssets, but, don't despair, I always return eventually...

@Shirrath
1) You need to create a new API key with access to the same char(s)/corp or change the verification code on the key (both will work)
2) Options > Accounts > Edit (the expired key) > Enter the new API Key/Changed verification code > Next > OK.

I have added a todo, to allow you to re-activate expired keys.

Creator of jEveAssets - the asset manager

"Download is the meaning of life, upload is the meaning of intelligent life"

Shirrath
Pator Tech School
Minmatar Republic
#1145 - 2017-02-27 16:39:41 UTC
Golden Gnu wrote:

@Shirrath
1) You need to create a new API key with access to the same char(s)/corp or change the verification code on the key (both will work)
2) Options > Accounts > Edit (the expired key) > Enter the new API Key/Changed verification code > Next > OK.

Worked like a charm, thanks.
Taag
Avada Kedavra Nomads
#1146 - 2017-03-15 08:14:39 UTC
Hi,

Thanks for the great tool, I've been using it for years and I have loved it since day one.

I noticed that most of my contracts don't seem to be available in jEveAssets. I have hundreds of contracts in the history of my various characters, and only 41 total in my Contracts tab.

Is there any way for me to import my full contract history?

Thanks again,

-TB
Golden Gnu
Lobach Inc.
#1147 - 2017-03-15 09:23:36 UTC
@Taag
As far as I know jEveAssets gets everything from the API.
It does not save the contract removed from the API, though, It only shows the contracts currently in the API.

Creator of jEveAssets - the asset manager

"Download is the meaning of life, upload is the meaning of intelligent life"

Zen BraZen
Atlantia Corp
#1148 - 2017-03-15 09:30:24 UTC
Hi there,

Thank you for all the efforts on this amazing tool. I have been a regular user now for several years.

My query relates to missing pricing for some of the latest SKINs. I've noticed that the glacial drift skins are still pulling a zero cost price, even after 3 months.

I would suspect that the issue could be with the end point rather than JEveAssets, but I thought I'd asked anyway (Eve Central is also missing this pricing data, but Eve Markets has started to show it).

Many thanks!



Golden Gnu
Lobach Inc.
#1149 - 2017-03-15 14:04:59 UTC  |  Edited by: Golden Gnu
@Zen BraZen
It's an indirect issue of eve-central not having the price.
When creating the data set for jEveAssets all items (with a market group) are checked against eve-central, if eve-central return an error, the item is blacklisted and jEveAssets will never try to get the price (no matter the price source).

This was done to fix issues with errors from eve-central, sadly it also blacklist the items from other prices sources.

Extra info:
When jEveAssets updates from Eve-Central, It gets 99 prices in each request, if one (or more) of the prices are not in eve-centrals database, the whole request will fail, so, you have to get every item one at the time. That takes a long time (I did write a workaround with binary search to speed up the process, but, it's still slow). So, to avoid that the prices are only checked once, when the jEveAssets data is created.

EDIT:
If you can get eve-central to add the price for the missing items, please, post in this thread when they're added., I will release a new version of the data set, so you can get the prices :)

Creator of jEveAssets - the asset manager

"Download is the meaning of life, upload is the meaning of intelligent life"

Zen BraZen
Atlantia Corp
#1150 - 2017-03-15 15:59:09 UTC
Hi GG,

Thanks very much for taking the time to reply and providing all the good info!!

I'll get on that and get back to you.

Cheers!
Forum Warrioress
Chilastra Syndicate
#1151 - 2017-03-21 17:38:30 UTC
I have no idea how to get this to run on a Mac.
Tonto Auri
Vhero' Multipurpose Corp
#1152 - 2017-03-21 18:36:38 UTC
google:how+to+install+java+on+mac

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

Forum Warrioress
Chilastra Syndicate
#1153 - 2017-03-22 00:14:59 UTC  |  Edited by: Forum Warrioress
Tonto Auri wrote:
google:how+to+install+java+on+mac


On Mac it requires a JDK not a JRE by the way. I honestly have no idea how this thing is supposed to work or if this is just a super busted version. Best Item - Salvager 1, Net worth on that character 55 billion derp a derp. Titans aren't showing up that are on contract. Stuff is errors on update, then there is a timer before I can update again? I don't get it. Not much that is actually accurate on this.

Edit- Oh yeah just noticed Nyx at 7.8 billion lol
Tonto Auri
Vhero' Multipurpose Corp
#1154 - 2017-03-22 10:30:35 UTC
Forum Warrioress wrote:
I honestly have no idea how this thing is supposed to work

Then ask a question.

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

Golden Gnu
Lobach Inc.
#1155 - 2017-03-22 14:50:29 UTC
@Forum Warrioress
You're being awfully disrespectful, considering you're using a free product, where the support is only included at my convince Lol

You're going to have to change your tone, if you want help...

@Tonto Auri
Thank you for providing support for jEveAssets users, always appreciated :)

Creator of jEveAssets - the asset manager

"Download is the meaning of life, upload is the meaning of intelligent life"

Pippen Nardieu
Harmless Orators Linking Enlightenment
#1156 - 2017-03-26 17:56:32 UTC
@Golden Gnu:

I'm a big fan of the software, but I've noticed that there seems to be an lot of "Unknown Locations" related to structures added to the game after the last item update to jEVEAssets. Is it possible for a user to update the data files on their own to eliminate the "Unknown Location" listings in the Asset tool?

Thanks!

Golden Gnu
Lobach Inc.
#1157 - 2017-03-27 14:40:32 UTC
@Pippen Nardieu
Unknown locations are locations not in SDE (Such as citadels etc.). There is no way to get them via the old XML API.
jEveAssets uses a 3rd party API to resolve citadel names, if you like, you can add your citadels to the API, to avoid unknown locations: The Great Structure Hunt

With the release of ESI, it will be possible to resolve all the unknown locations you have access to.
But, sadly, the ESI does not yet have all the end-points needed by jEveAssets, so, we can't move to ESI yet.

I am working on workaround that will allow you to rename the unknown locations
Sadly, I don't have any time to work on jEveAssets ATM. so, no progress is being made on it right now

Creator of jEveAssets - the asset manager

"Download is the meaning of life, upload is the meaning of intelligent life"

Golden Gnu
Lobach Inc.
#1158 - 2017-03-30 19:12:33 UTC  |  Edited by: Golden Gnu
jEveAssets 3.2.0 DEV BUILD 1

Attention Please note: This is a dev build, use at your own risk and don't expect it to be bug free.
Attention You should run it protable to avoid corrupting your settings files.
Attention You have to cancel the auto update on each run or it will revert to the latest stable version.

Download the dev build

Features:
-Support for EveKit (Helping test this feature would be greatly appreciated, as it's a large feature AKA have a high chance of having bugs)
-Rename unknown locations

Notes:
EveKit allow unlimited history from the date you add your API key of all the data jEveAssets gets from the API.
At the moment jEveAssets only get the latest data from EveKit, but, more features are planned:
-Get all historic data from the date you signed up for EveKit (Market Orders/Journal/Transactions/etc.)
-Fill the tracker with data from the date you signed up with EveKit
-At some point I would also like to allow you to look at snapshot of your assets from the past

Known Issues:
-Transactions/Journal/Market Orders/Contracts/Industry Jobs: Are not updating correctly and will be missing data after the 2nd update.
-Journal is missing some fields
I will release a new dev build soon :)

Creator of jEveAssets - the asset manager

"Download is the meaning of life, upload is the meaning of intelligent life"

Golden Gnu
Lobach Inc.
#1159 - 2017-04-03 17:33:38 UTC  |  Edited by: Golden Gnu
jEveAssets 4.0.0 DEV BUILD 2

Attention Please note: This is a dev build, use at your own risk and don't expect it to be bug free.
Attention You should run it protable to avoid corrupting your settings files.
Attention You have to cancel the auto update on each run or it will revert to the latest stable version.

Download the dev build

Dev Build 1:
-Support for EveKit
-Rename unknown locations

Dev Build 2:
-Fixed the known bugs from dev build 1
-Added options to control how much history to get from EveKit
-Moved to glazed lists 1.10
-Made it easier to reactivate expired accounts
-Added option to use stronger colors
-Added time until all accounts can be updated (Time left is now being updated as long as the update dialog is shown)
-Added Icons to show what source you're updating from
-Now use data from all accounts available (Previously only used data from one account for each char/corp)

Known Issues:
-Updating contracts from EveKit will crash jEveAssets, if no contracts are returned (Fixed locally)
Will release a new dev build soon :)

Need testings:
-EveKit
-Please, make sure no data is missing and there are no duplicated items

Creator of jEveAssets - the asset manager

"Download is the meaning of life, upload is the meaning of intelligent life"

Tonto Auri
Vhero' Multipurpose Corp
#1160 - 2017-04-03 20:09:56 UTC
What "unknown locations" constitute for? I have a strong feeling that in some cases, "unknown locations" for me were wrecks of ships I've lost recently.

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison