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EVE Launcher for Linux

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#541 - 2017-03-11 22:39:45 UTC
Might help for ubuntu 16.04x64 users (and probably for latest x64 debian too)
sudo apt-get install libldap-2.4-2:i386  
#542 - 2017-03-12 14:46:59 UTC  |  Edited by: Kuran Sincomil
Hi folks, trying to return back to EVE Universe, but faced with a problem in my home OS: Debian Stretch 9.
Trying to run ./evelauncher.sh but it runs without any errors and do nothing just hanging on terminal window and no output at all, and no launcher window appers :(.
I found EVE LogLite in "evelaucher" diretory, it runs ok and when I start ./evelauncher one client get connected with "[0]" ID, but no messages written in LogLite output. Where should I look to get game to run?
#543 - 2017-03-15 04:51:04 UTC
Kuran Sincomil wrote:
Hi folks, trying to return back to EVE Universe, but faced with a problem in my home OS: Debian Stretch 9.
Trying to run ./evelauncher.sh but it runs without any errors and do nothing just hanging on terminal window and no output at all, and no launcher window appers :(.
I found EVE LogLite in "evelaucher" diretory, it runs ok and when I start ./evelauncher one client get connected with "[0]" ID, but no messages written in LogLite output. Where should I look to get game to run?


I'm having the same problem. Looks like if I knew what I was looking at I could export each of these directories manually. After bricking my system though I don't think I want to try.
Gallente Federation
#544 - 2017-03-16 19:12:02 UTC
Same here, blank terminal..
Minmatar Republic
#545 - 2017-03-17 00:50:14 UTC
A little late to the party, but just dropping in to say thanks to CCP Snorlax. I just heard about this launcher and it's the reason I came back to EvE. :)

Tested on Fedora 25 and the latest openSUSE Tumbleweed. both are working great so far.

Hopefully we will get an 'official' version one day, judging by the responses in this thread it seems quite a few players are friends of Tux.

Love Zap. x
Sev3rance
#546 - 2017-03-17 04:56:27 UTC
Not sure if it has been mentioned anywhere on this thread but 16.04 and Amd is a tad sketchy. Some AMD chipsets are in trouble, the propietary driver can not be installed (far as I've rad, if you manage to install them.. it will be auto removed) and the open source drivers are not up to par.

I read in the ubuntu-mate community forums that some AMD official announced that this will be fixed by the end of the year, so if you keep dabbling with 16.04 and you dont get results, I humbly suggest that you try either 14.04, 15.04 or 15.10 to see if it works better for you.

My Trinity HD 7650 is not supported in 16.04, the additional drivers section wont install the gallium as it does in 15.04, and the whole section regarding opensource or fglrx doesnt show.

I thought this should be announced somewhere.....

Ubuntu Mate 16.04.2 64bit // Amd A8-5600K with RX460 4GB // 6GB DDR3 // Sandisk 120GB SSD Plus // Wine Stable 2.01 // Native Linux Launcher // TS3 working // Happy to be back in Ubuntu :)

Gniewomir Koraka
#547 - 2017-03-19 22:18:46 UTC
Ok, so looks like launcher is launching (lol) but it shuts itself after second

[0319/231553:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale 
Installed Qt WebEngine locales directory not found at location /home/xiztnc/Pobrane/evelauncher/translations/qtwebengine_locales. Trying application directory...
Qt WebEngine locales directory not found at location /home/xiztnc/Pobrane/evelauncher/qtwebengine_locales. Trying fallback directory... Translations MAY NOT not be correct.
[0319/231553:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
Setting breakpad minidump AppID = 8500
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198057427080 [API loaded no]
evelauncher: ../../nouveau/pushbuf.c:727: nouveau_pushbuf_data: Warunek zapewnienia `kref' nie został spełniony.
Aborted
Brute Force Solutions
#548 - 2017-03-19 23:48:19 UTC
Adara Starkiss wrote:
Not sure if it has been mentioned anywhere on this thread but 16.04 and Amd is a tad sketchy. Some AMD chipsets are in trouble, the propietary driver can not be installed (far as I've rad, if you manage to install them.. it will be auto removed) and the open source drivers are not up to par.

I read in the ubuntu-mate community forums that some AMD official announced that this will be fixed by the end of the year, so if you keep dabbling with 16.04 and you dont get results, I humbly suggest that you try either 14.04, 15.04 or 15.10 to see if it works better for you.

My Trinity HD 7650 is not supported in 16.04, the additional drivers section wont install the gallium as it does in 15.04, and the whole section regarding opensource or fglrx doesnt show.

I thought this should be announced somewhere.....



The problem seam to be on the Ubuntu side. AMD stopped supporting most of there chip except GCN3+ as Opensource drivers with gallium are simply better (on every aspect) and there proprietary drivers are utter crap. My guest is that you have to install the open gallium stack from PPA's if Ubuntu is not willing to ship with up to date libdrm/llvm/mesa (even 6 month old mesa should work fine for eve.).
#549 - 2017-03-22 18:33:31 UTC
Just chiming in with a "me too"-post. Eve is running wonderfully on my laptop: Asus machine with Intel and Nvidia discrete graphics running Fedora 25, using the binary blob Nvidia drivers under Xorg. If I try things under Wayland I either get the Intel side of things which is as slow as you would expect, and if I prefix the launcher with DRI_PRIME=1, it thinks I'm running a 9800 GTX or somesuch, with horrid performance as well. Running under Xorg correctly figures out I actually have a 920M.

Wayland aside, I'm very happy with this.

Shooting people in the face for fun and profit. Well, for fun, mostly.

Cavemen.
#550 - 2017-03-23 12:26:02 UTC
Kuran Sincomil wrote:
Hi folks, trying to return back to EVE Universe, but faced with a problem in my home OS: Debian Stretch 9.
Trying to run ./evelauncher.sh but it runs without any errors and do nothing just hanging on terminal window and no output at all, and no launcher window appers :(.
I found EVE LogLite in "evelaucher" diretory, it runs ok and when I start ./evelauncher one client get connected with "[0]" ID, but no messages written in LogLite output. Where should I look to get game to run?


As Vincent Eneticum said some posts ago, openSSL 1.1 (libssl.so) messes with the client. I had the same problem, ./evelauncher cant find "xcb", ./evelauncher.sh hangs with empty terminal. Had to find the libssl.so (sudo ldconfig -p | grep libssl) and break the link (or rediect it to a libssl.so.1.0.2).

Weird stuff, but thats linux for ya.
Gallente Federation
#551 - 2017-03-24 01:19:51 UTC
CCP Snorlax, thank you, this launcher is awesome.

Ubuntu 16.04 LTS
GTX 780 - NVIDIA driver 375.39

Like others I had some artifacts that look like black squares, but turning Post Processing off fixed the issue.
Army of New Eden
#552 - 2017-03-28 03:49:39 UTC
Alesandra Anderson wrote:
CCP Snorlax, thank you, this launcher is awesome.

Ubuntu 16.04 LTS
GTX 780 - NVIDIA driver 375.39

Like others I had some artifacts that look like black squares, but turning Post Processing off fixed the issue.


That worked perfectly for me.
#553 - 2017-03-28 17:35:22 UTC
Alesandra Anderson wrote:
CCP Snorlax, thank you, this launcher is awesome.

Ubuntu 16.04 LTS
GTX 780 - NVIDIA driver 375.39

Like others I had some artifacts that look like black squares, but turning Post Processing off fixed the issue.


It also happened to my laptop with GTX 765M and Kubuntu 16.10. Hope it get solved so we could turn it on again.
The-Culture
#554 - 2017-03-30 09:23:54 UTC  |  Edited by: Split Tango

  1. Launcher works like a charm
  2. (qtwebengine not found and resource.bundle.cc(291) path empty - and no steam)

  3. Evefile only lauch after "apt install playonlinux"

  4. 970m displays black box artifact on lights with nvidia proprietary drivers.

  5. Avoid melting the laptop's cpu with a script set to 65°C so the i3-4210h runs at 0.8-1.5 GHz on this msi-ge72-2qf_x265fr


Thank you Snorlax,
It has been launched on a recent (noob user almost) mint 18 for a laptop
I'm looking for the artifacts fix; this is a gpu issue so thanks again Snorlax! I'm very happy, this laptop won't see w10 booting often. Temps are 2°C slightly better on w10, because I use RTSS to cap fps at 30Hz and cpu speed capped at 1.5 GHz. This cpu and laptop is poorly efficient, I will never see it running at max turbo (haswell 3.4kg laptop + note pal u3 used). I was planning to use coolaboratory liquid but as it seems to be gallium it will corrode aluminum-made headspreader. mac book ones do rust. (I prefer trying to kill the laptop by a bga upgrade) ( :

Quote:
Alesandra Anderson wrote:
CCP Snorlax, thank you, this launcher is awesome.

Ubuntu 16.04 LTS
GTX 780 - NVIDIA driver 375.39

Like others I had some artifacts that look like black squares, but turning Post Processing off fixed the issue.

Thanks guys!
Fly Fearless
#555 - 2017-03-31 11:36:38 UTC
Hi folks,

Thank you CCP Snorlax!

Linux Mint 18.1 64bit Cinnamon 4.4.0-66
on ASUS X555LN i3-4010U CPU @ 1.70GHz, GM108M [GeForce 840M] with proprietary nvidia-375 driver.

The EVE Launcher for Linux worked out of the box. My EVE graphic settings are set to high. On a secondary display with 1920x1080 i get between 30 and 50 FPS. Have to mention, I'm new in the Eve Universe and I'm playing Agents missions mostly, so not really heavy explosions and graphics to display :)

Alesandra Anderson wrote:
CCP Snorlax, thank you, this launcher is awesome.

Ubuntu 16.04 LTS
GTX 780 - NVIDIA driver 375.39

Like others I had some artifacts that look like black squares, but turning Post Processing off fixed the issue.

I had the same issue, turning Post Processing off resolved it.
Gallente Federation
#556 - 2017-04-01 11:41:54 UTC
i think i will never be able to play to eve online in my life ...
every time i try every time it is worse i don't critic the job of the dev it's just a big bordel we try to correct something but it's not work at the beginning i could run eve the only problem was a big dirty screen and a big lag it was never as slow as it was (forgive me for my english i am not really american or english) but perhaps you have already understand that
so i have the same problem as the others

[0401/132603:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
Installed Qt WebEngine locales directory not found at location /home/user/eveonline/evelauncher/translations/qtwebengine_locales. Trying application directory...
Qt WebEngine locales directory not found at location /home/user/eveonline/evelauncher/qtwebengine_locales. Trying fallback directory... Translations MAY NOT not be correct.
[0401/132603:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.

if someone has this problem and can resolve them why don't make a video tuto because as i see we all have the same problem so a tuto will fix that ok the version is not the same someone ubuntu 12.04 an other 17 etc... but it is the same problem so it have a solution to fix it i mean those who have the version 12 or 16 or an other the problem and the solution rest the same?
#557 - 2017-04-01 15:57:14 UTC  |  Edited by: Roesjka
Meio Rayliegh wrote:

[0401/132603:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
Installed Qt WebEngine locales directory not found at location /home/user/eveonline/evelauncher/translations/qtwebengine_locales. Trying application directory...
Qt WebEngine locales directory not found at location /home/user/eveonline/evelauncher/qtwebengine_locales. Trying fallback directory... Translations MAY NOT not be correct.
[0401/132603:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.


The WARNING is nothing more just a warning, you can disregard it as it has no influence on the game running.
Don' t worry about it.

When I start the eve from the command line I always get the same warning. It was like that right from the beginning when I started using the EVE Launcher for Linux beginning of last year.

Cheers,

Retired UNIX/Linux IT Specialist.

AsRock 990FX Extreme4, FX-8320, 16GB mem, GTX 1070

y50-70, i7, 16GB mem, GTX 860M

Both running Debian stretch 64bit

Gallente Federation
#558 - 2017-04-01 23:59:00 UTC  |  Edited by: Alesandra Anderson
Meio Rayliegh wrote:

...
[0401/132603:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
Installed Qt WebEngine locales directory not found at location /home/user/eveonline/evelauncher/translations/qtwebengine_locales. Trying application directory...
Qt WebEngine locales directory not found at location /home/user/eveonline/evelauncher/qtwebengine_locales. Trying fallback directory... Translations MAY NOT not be correct.
[0401/132603:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
...


As Roesjka said, the Qt WebEngine warning can safely be ignored, but I was able to (seemingly) resolve it by symlinking the chrome locales folder to my evelauncher directory.

I looked for another application that might have the locale .pak files

sudo find / -name icudtl.dat


On my system, I found the locale .pak files in my Steam and Chrome installs. I created a symlink in the directory that gave the first error to the locale directory for Chrome:

ln -s /opt/google/chrome/locales /opt/EVEOnline/evelauncher/translations/qtwebengine_locales


The SteamAPI failure just means it tried to connect to Steam but it can't, Steam is not required. I believe the only API functions it would be using would be for Steam Overlay and "Now Playing" updates. You may be able to resolve this by launching the game through Steam as a "non-steam application".

You can create a .desktop file by following the "Custom Launcher Shortcut" guide here: https://wiki.eveuniversity.org/Installing_EVE_on_Linux

Are you able to launch the game still? What graphics drivers are you using?
Gallente Federation
#559 - 2017-04-02 16:06:01 UTC  |  Edited by: Meio Rayliegh
for the graphic card i don't remember exactly but i think it was a gtx 750 ti but i am not sure about driver i don't know because at the begining i installed my driver with the dvd which is specific to my motherboard version and the rest of the material so it is an executable file but on linux i don't know
for the game i follow the instruction but i still have the problem of QT webengine he say that i didn't find the qt webengine version on the path but it was extract so i don't understand the errors are the same
so i have a find .pak (8 gb) too but i can't extract the package
it work and i have a good quality it's just a little problem it take more than 5 minute to launch the game (and i pass the video) i don't know about fps but it is really slow very slow it is not a good idea to dedock in jita ...in fact it is impossible to play on this way more than 1 min between the order and the moment when the action is done so if i want dock more than one minute to do this i don't know why if it is the qt webengine or an other thing but its not possible to play
Gallente Federation
#560 - 2017-04-02 16:51:29 UTC  |  Edited by: Meio Rayliegh
it is a 750 ti i was not sure about that but i choose my graphic card as the rest it is an assembly computer now i give some new information at the case but i don't know about the driver

*-display NON-RÉCLAMÉ
description: VGA compatible controller
produit: GM107 [GeForce GTX 750 Ti]
fabriquant: NVIDIA Corporation
identifiant matériel: 0
information bus: pci@0000:01:00.0
version: a2
bits: 64 bits
horloge: 33MHz
fonctionnalités: vga_controller cap_list
configuration: latency=0
ressources: mémoire:f6000000-f6ffffff mémoire:e0000000-efffffff mémoire:f0000000-f1ffffff portE/S:e000(taille=128) mémoire:f7000000-f707ffff
for the driver i can't launch the game with another driver off

xserver-xorg-video-nouveau
1:1.0.10-1ubuntu2
server x.xorg new driver screen

for my graphic card i must install the nvidia-346
it is recommanded to install the 375 but when i use it it couldn't initialise GLX

if i install the 346 then i have that

[0402/184418:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
Installed Qt WebEngine locales directory not found at location /home/***/evelauncher/translations/qtwebengine_locales. Trying application directory...
Qt WebEngine locales directory not found at location /home/***/evelauncher/qtwebengine_locales. Trying fallback directory... Translations MAY NOT not be correct.
[0402/184418:WARNING:resource_bundle.cc(291)] locale_file_path.empty() for locale
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
Segmentation fault

So for the moment i didn't know exactly which driver i have and what driver i have to install for a good quality without the big lag

ps: i can't make this link

ln -s /opt/google/chrome/locales /opt/EVEOnline/evelauncher/translations/qtwebengine_locales

because my file system is completely different i don't have a navigator file in the rep /opt i just have win-devel
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