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Viktor Koraka for CSM XII - Market, Industry, PI and High Sec PVE

Author
Viktor Koraka
Caldari Provisions
Caldari State
#1 - 2017-02-17 07:50:40 UTC  |  Edited by: Viktor Koraka
G'day!
My name is Viktor Koraka and I am an EVE Online player from Australia. I first started playing EVE in 2005, but took a bit of a break when I joined the Australian Army in 2008. I came back to EVE in 2012 and have been playing fairly regularly since then.
(I should explain, for any of those who might be scrolling through my history, that I lost my account details from my first account so I had to create a new one when I came back.)

My main gameplay experience has been focused around the Market, Industry, Planetary Interaction and Highsec PVE.
Based on my personal experience in the game I would be best suited to voice the concerns and ideas from players of the above mentioned categories, however, I would always be open to hear comments from players regarding other topics in EVE.

I believe that as a CSM member you should be representing the concerns and ideas from the player community. As a CSM member, I vow to uphold the role as a representative of the player community and will not push any agendas based on individual or single group demands. If a large majority of the player community were to bring up concerns and ideas, then of course I would represent their concerns and ideas.

I have a great passion for EVE Online and truly believe it to be one of the best MMOs in existence. Although I am quite new to EVE politics and don't spend much time on the forums, I am practically on EVE all day long. If you have any concerns or ideas regarding Market, Industry, PI or Highsec PVE feel free to contact me in-game.

I will end with a few points on what improvements I would like to see in EVE to benefit the player community.


  • Improved Story Content for PVE Missions.
  • Regular Special Events in High Sec (Example; Pirate Invasion into Jita, CONCORD Workers Strike)
  • Improvements to War Dec system in High Sec
  • Improvements to Market UI and Market Data.
  • Ideas for alternate power source for Structures. (example; solar harvesters)
  • Ideas to make PI more interactive and less "set up and leave it for two weeks".
  • Ideas to have a damage radius from exploding NPC structures.
  • Ideas for an interactive internal station area for players to actually walk around and see each other.
  • Ideas to reduce or prevent ships from camping in front of Jita undock hanger in order to prevent larger ships being bumped.
  • Ideas to reduce or prevent player deployed structures or containers from congesting Trade Hub areas.


Please remember that the CSM is put in place to convey ideas and feedback to CCP on behalf of the player community. I cannot make any promises that I can make changes happen, but I will do my best to relay information to CCP and get them to hear your voice.

Thank you for your time,
Viktor Koraka
Viktor Koraka
Caldari Provisions
Caldari State
#2 - 2017-02-23 07:45:32 UTC
Edited - 23/02/2017.
Naye Nathaniel
COBRA INC
Seventh Sanctum.
#3 - 2017-02-23 11:34:48 UTC
Excuse me - cause im pretty new in all that CSM Stuff;
Do you have already prepare Ideas for the points what u described or it's like
"if you choose me ill take care about it and figure it out something";?

Viktor Koraka
Caldari Provisions
Caldari State
#4 - 2017-02-23 14:11:38 UTC
Naye Nathaniel wrote:
Excuse me - cause im pretty new in all that CSM Stuff;
Do you have already prepare Ideas for the points what u described or it's like
"if you choose me ill take care about it and figure it out something";?



Hey Naye,

Thanks for your query.

I do already have a few ideas written down from the dot points that I mention in my main post. Some ideas are still a work-in-progress. Of course, there will be more ideas to come in the future and I am always open to ideas from the player community.

As the CSM are meant to be a bridge between the community and CCP, I feel that a lot of these ideas would need to be discussed with CCP first before coming up with a solid plan to tackle the improvements or feedback suggested by players. Some ideas suggested by players might already be something that CCP is working on, so there is a possibility that there is a working plan in place for some of these ideas.

As a CSM I cannot promise to "take care of things" for you, but I will do my very best to allow your voice to be heard by CCP.

Thanks,
Viktor
Viktor Koraka
Caldari Provisions
Caldari State
#5 - 2017-02-25 01:05:57 UTC
G'day Everyone!

If you're interested in hearing my Aussie accent and getting to know a bit more about me, then feel free to have a listen to the Talking In Stations Podcast Interview hosted by Materrall. Here is a link to the my interview;

https://soundcloud.com/mt-erall/tis-lounge-csm-series-viktor-koraka

Thank you,
Viktor Koraka
Natural CloneKiller
Commonwealth Mercenaries
BLACKFLAG.
#6 - 2017-02-25 02:38:16 UTC
Please explain your ideas around improvements to war dec mechanics.
Viktor Koraka
Caldari Provisions
Caldari State
#7 - 2017-02-25 06:34:28 UTC
Natural CloneKiller wrote:
Please explain your ideas around improvements to war dec mechanics.


Hey Natural CloneKiller,

Thanks for your query :-)

There have been many suggestions brought to me in regards to making improvements to war dec mechanices. A lot of these suggestions would require further investigation, but I can let you know of one idea that has been suggested to me.

There could be a way for a Corporation to pay a fee to CONCORD in order to have their War Dec removed early or to prevent it from happening. This would please a lot of those smaller corps who get War Dec and don't really engage in warfare. It really hurts the game in general if people just go offline for two weeks because they are war dec, opposed to giving them an opportunity to continue playing by offering a system to pay off the War Dec.

I realize that there will be people who are on the other side of this argument who enjoy using the current war dec mechanic. And I am open to suggestions from those people who have ideas for war dec mechanics.

That's just one of the suggestions that has been brought to me. Of course it's not going to be a simple process, but I just wanted to respond to your query with an example.

Thanks for your time,
Viktor Koraka
Tim Heke
Order of Celestial Knights
#8 - 2017-03-06 17:06:30 UTC
Hi there :)
I am trying to vote for you but your name doesn't seem to be appearing on the vote page? just thought id inform.
Cheers
from an NZ supporter
Be4st
The Abusement Park
#9 - 2017-03-07 11:40:17 UTC
Tim Heke wrote:
Hi there :)
I am trying to vote for you but your name doesn't seem to be appearing on the vote page? just thought id inform.
Cheers
from an NZ supporter

Same here. Your name is not on the list. I was going to vote for you just for the aspect of highsec events, though I am against your war dec change. Allowing a fee payable to concord will effectively kill all wardecs as everyone will do it. If you limit it to corporations with a low member count as others have suggested in the Ideas and Suggestions sub-forum, then that will get abused to hell and back and we will see a heavy increase in one-man corporations and less people will work together.

The only way I can see that even remotely working is if you limit the 'Concord Bribe' to once/twice a year that protects them for one month and then lock all characters in that corp for the whole year to stop them jumping and creating a new corp to do it again. Corp hopping is the bane of war decs currently, which is why everyone gets decced. You dec 25 active 50+ member corps and maybe just 8 or 9 people from each corp will log in during that time. Out of that 8/9, maybe half of them will remain in corp and not leave or create a new corp. Out of those 4 or 5 remaining active players, you may be lucky and catch one person undocked. This is why every Tom, **** and Harry gets wardecced over nothing.

If you are going to make any change to the wardec system, you need to see it from the aggressors view first (unless you plan on removing war dec's completely). Its far too easy to run from a wardec and this leads to everyone getting wardecced repeatedly just to get the tiniest amount of content for players.

A revised wardec system will need to be built from the ground up, keep the aggressors happy with content, give the defenders an ability to end the war that benefits both parties (not isk related), remove corp hopping, etc. But then again, if corps and alliance just worked together, undocked and fought the mercs instead of staying docked and crying about griefing, then we wouldn't need to change wardecs.
Kiera Oramara
Roadkill Limited
#10 - 2017-03-07 14:47:10 UTC
he is not a candidate
Jerome en Bauldry
The Legendary Journey of the Honorable Trader
#11 - 2017-03-11 22:15:35 UTC
Wanted to vote for you, but you're not on the list!