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CCPlease, Make the Corax Great...for once.

First post
Author
Thayden Reid Nordic
Know-Nothings
Negative Feedback
#1 - 2017-03-04 17:33:36 UTC  |  Edited by: Thayden Reid Nordic
Honestly, just give us some Trait bonuses that are worthwhile for the ship.

The Kinetic Locked damage bonus isn't worth a damn for most PvP situations, given that most PvP ships in low/null have an Explosive hole (win Talwar). A straight damage bonus across the board would be far more useful and give the ship some MUCH needed versatility. Hell, a range bonus or a resist bonus would even be great. The tank for this ship is already gimped by the fact that you can't actually fit a full tank, and need to use fitting rigs or modules to make just about any decent fit work.

(210tf CPU & 48MW PG vs 180tf CPU & 45MW PG for the Kestrel with the SAME number of mid and low slots - Really?)

The only viable use for the Corax is sitting inside of a FW Plex at zero with rockets and hoping that whatever comes in doesn't have strong Kinetic resists (good luck) and doesn't get outside the range of your scram/web. It's simply too slow (235m/s base velocity) to maintain range control once anything gets outside of that. And the LML Corax (something that you'd think it'd be best suited for) is right out, given that the Talwar surpasses it in pretty much every way.

In all, it needs a good bit of love. For a ship that comes from the faction best known for Shields and Missiles, with the mantra "I don't need to be fast, I can hit you from here!" it sure isn't living up to expectations, right now. It's, basically, the successor to the Kestrel, so you'd think it'd be a good precursor to the Caracal, but NOPE. Don't get me wrong, it's a good ship for a newbie mission runner (I used the **** out of it when I started, 4 years ago), but it is quickly outclassed there, as well.

Plus...it's just such a pity to see such a beautiful ship reduced to less than mediocrity.

CCPlease,
#SavetheSpaceUBoat
March rabbit
Aliastra
Gallente Federation
#2 - 2017-03-04 18:19:56 UTC  |  Edited by: March rabbit
Seriously they better 'make great again (or for once)' battleships. This is what really needs some attention (i don't even talk about love here).

The Mittani: "the inappropriate drunked joke"

Thayden Reid Nordic
Know-Nothings
Negative Feedback
#3 - 2017-03-04 18:26:21 UTC
March rabbit wrote:
Seriously they better 'make great again (or for once)' battleships. This is what really needs some attention (i don't even talk about love here).


Thread's not about battleships, bud.
Wanda Fayne
#4 - 2017-03-04 21:16:06 UTC
Thayden Reid Nordic wrote:
March rabbit wrote:
Seriously they better 'make great again (or for once)' battleships. This is what really needs some attention (i don't even talk about love here).


Thread's not about battleships, bud.


Thread's in the wrong forum, bud

"your comments just confirms this whole idea is totally pathetic" -Lan Wang-

  • - "hub humping station gamey neutral logi warspam wankery" -Ralph King-Griffin-
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#5 - 2017-03-04 21:37:24 UTC  |  Edited by: Matthias Ancaladron
I support battleship greatification. They should be favored over tons of less cool frigates.
Amojin
Doomheim
#6 - 2017-03-04 21:55:59 UTC
March rabbit wrote:
Seriously they better 'make great again (or for once)' battleships. This is what really needs some attention (i don't even talk about love here).


That I could agree with. I'm liking the Dominix for level 4 missions, but most of my lows are set up to cover that explosive hole. There's a hole, and then a great big 'shoot me' sign pasted to your back, and from what I've been told, the Domi is one of the better ones for a T1 BS. It's basically the same playstyle as the Ishtar, just replace microwarp with microjump module, and plant your sentries. When they get in range of your guns, act like another sentry, yourself, and be ready to rep your drones.

That is, unless I'm playing it wrong, which is more than possible. I sorta had to look twice when I saw that 90% hole, though.
March rabbit
Aliastra
Gallente Federation
#7 - 2017-03-04 22:16:28 UTC
Amojin wrote:
March rabbit wrote:
Seriously they better 'make great again (or for once)' battleships. This is what really needs some attention (i don't even talk about love here).


That I could agree with. I'm liking the Dominix for level 4 missions, but most of my lows are set up to cover that explosive hole. There's a hole, and then a great big 'shoot me' sign pasted to your back, and from what I've been told, the Domi is one of the better ones for a T1 BS. It's basically the same playstyle as the Ishtar, just replace microwarp with microjump module, and plant your sentries. When they get in range of your guns, act like another sentry, yourself, and be ready to rep your drones.

That is, unless I'm playing it wrong, which is more than possible. I sorta had to look twice when I saw that 90% hole, though.

Battleship + MJD is the only way for battleship to run lvl4s i guess... NPC does too much of ewar. I've tried it once with Hyperion and barely got out being totally damped, webbed and unable to clear the tackle because NPC hates small drones. And i'm not talking about PvP here....

So yeah, instead of polishing frigate/destroyer sized ships i would prefer CCP to use their resources to work on ship class which NEEDS attention.

The Mittani: "the inappropriate drunked joke"

Thayden Reid Nordic
Know-Nothings
Negative Feedback
#8 - 2017-03-04 23:11:12 UTC  |  Edited by: Thayden Reid Nordic
Wanda Fayne wrote:
Thayden Reid Nordic wrote:
March rabbit wrote:
Seriously they better 'make great again (or for once)' battleships. This is what really needs some attention (i don't even talk about love here).


Thread's not about battleships, bud.


Thread's in the wrong forum, bud


How so? How would this fit better into "Player Features and Ideas?"

And how does that excuse folks from sticking to the topic of the thread?
Amojin
Doomheim
#9 - 2017-03-04 23:17:45 UTC
We don't really need an excuse. Have you looked at where threads on here go? Especially me, since I normally have a crazy movie reference for everything, but sometimes I'm being serious. And this is one of those times.

New Frigates, polished frigates, new destroyers, new strategic cruisers... Battleships really do seem to be the blacksheep of the bunch. Slow, unwieldy, and lord help you if npc's get under your guns, and pvp? I'm sure it's even more of a headache. BS fighting seems to be, MJD to a good spot. 'I'm gonna camp here.' Like you said about the shields and missles. A BS really has to have the idea, it seems 'No problem; I can hit you from way over here.'

I'm not completely trashing your idea, it's happened enough to me on this place. Just, let's say, agreeing with someone else who put your idea into a context I more agree with?
Cade Windstalker
#10 - 2017-03-05 00:22:54 UTC
Amojin wrote:
March rabbit wrote:
Seriously they better 'make great again (or for once)' battleships. This is what really needs some attention (i don't even talk about love here).


That I could agree with. I'm liking the Dominix for level 4 missions, but most of my lows are set up to cover that explosive hole. There's a hole, and then a great big 'shoot me' sign pasted to your back, and from what I've been told, the Domi is one of the better ones for a T1 BS. It's basically the same playstyle as the Ishtar, just replace microwarp with microjump module, and plant your sentries. When they get in range of your guns, act like another sentry, yourself, and be ready to rep your drones.

That is, unless I'm playing it wrong, which is more than possible. I sorta had to look twice when I saw that 90% hole, though.


Fit your tank for the mission you're doing. NPC pirates in missions, belts, and sites deal fairly predictable damage types so if you're fighting, for example, Guristas then that explosive hole doesn't matter, Guristas deal mainly Kinetic and some Thermal. There are a few exceptions but that's what Eve Survival is for.

Also every armor boat outside of T2 Amarr has an explosive hole. Armor is weak to Explosive, Shields are weak to EM.
Amojin
Doomheim
#11 - 2017-03-05 00:26:17 UTC  |  Edited by: Amojin
Cade Windstalker wrote:
Fit your tank for the mission you're doing. NPC pirates in missions, belts, and sites deal fairly predictable damage types so if you're fighting, for example, Guristas then that explosive hole doesn't matter, Guristas deal mainly Kinetic and some Thermal. There are a few exceptions but that's what Eve Survival is for.

Also every armor boat outside of T2 Amarr has an explosive hole. Armor is weak to Explosive, Shields are weak to EM.


I do do that, on occasion, but for the most part, I'm trying to get used to not replacing all those explosive armor hardeners with damage mods, since if I ever do pvp, I will then be accustomed to levels of damage that I'm now not capable of. In other words, I'm trying to make it more 'realistic,' and gimp myself slightly and count on the MJD and knowing when to use it.

Edit: I've also only had the thing for about 2 days, now, so I'm sure I'll figure it out and maybe get faster, even gimped.
Wanda Fayne
#12 - 2017-03-05 01:09:02 UTC  |  Edited by: Wanda Fayne
Thayden Reid Nordic wrote:
Wanda Fayne wrote:
Thayden Reid Nordic wrote:
March rabbit wrote:
Seriously they better 'make great again (or for once)' battleships. This is what really needs some attention (i don't even talk about love here).


Thread's not about battleships, bud.


Thread's in the wrong forum, bud


How so? How would this fit better into "Player Features and Ideas?"

And how does that excuse folks from sticking to the topic of the thread?


Sigh...
"Welcome to the Features & Ideas Discussion Forum Section!

The Features and Ideas forum is primarily for players to make suggestions or put forth ideas that they feel may improve EVE. "
CCP Falcon, in the resource thread to the Player Features and Ideas Discussion

Your OP is specifically asking CCP to change something about a ship. It doesn't belong in General Discussion. Unfortunately you will find people discussing whatever they feel is relevant to your "Make something Great..." post.

I am not trolling, just saying that your post would be better discussed in Features & Ideas.

Flag your post#1 and kindly ask one of the nice volunteers at ISD to move it, imho.

"your comments just confirms this whole idea is totally pathetic" -Lan Wang-

  • - "hub humping station gamey neutral logi warspam wankery" -Ralph King-Griffin-
Thayden Reid Nordic
Know-Nothings
Negative Feedback
#13 - 2017-03-05 02:40:24 UTC  |  Edited by: Thayden Reid Nordic
Wanda Fayne wrote:
Thayden Reid Nordic wrote:
Wanda Fayne wrote:
Thayden Reid Nordic wrote:
March rabbit wrote:
Seriously they better 'make great again (or for once)' battleships. This is what really needs some attention (i don't even talk about love here).


Thread's not about battleships, bud.


Thread's in the wrong forum, bud


How so? How would this fit better into "Player Features and Ideas?"

And how does that excuse folks from sticking to the topic of the thread?


Sigh...
"Welcome to the Features & Ideas Discussion Forum Section!

The Features and Ideas forum is primarily for players to make suggestions or put forth ideas that they feel may improve EVE. "
CCP Falcon, in the resource thread to the Player Features and Ideas Discussion

Your OP is specifically asking CCP to change something about a ship. It doesn't belong in General Discussion. Unfortunately you will find people discussing whatever they feel is relevant to your "Make something Great..." post.

I am not trolling, just saying that your post would be better discussed in Features & Ideas.

Flag your post#1 and kindly ask one of the nice volunteers at ISD to move it, imho.



Point well made and received. I remember that for further discussions of this nature. In my defense, it has been quite a while since I've actually used the forums.

Now, if we could steer this thread back to the topic at hand...which is not Battleships...
Amojin
Doomheim
#14 - 2017-03-05 02:43:59 UTC
Fine. The Corax is a Caldari ship. It's traditional that it has a kinetic bonus. You can already select any type of damage when needed. Why should the Corax, alone of caldari ships(?), be bonused in all damage types?
Aiwha
School of Applied Knowledge
Caldari State
#15 - 2017-03-05 02:52:52 UTC
March rabbit wrote:
Seriously they better 'make great again (or for once)' battleships. This is what really needs some attention (i don't even talk about love here).



Faction battleships have better bonuses and utility highslots. They either need to nerf pirate ships or give more utility highs to other battleships.

Sanity is fun leaving the body.

Amojin
Doomheim
#16 - 2017-03-05 02:59:46 UTC
Amojin wrote:
Fine. The Corax is a Caldari ship. It's traditional that it has a kinetic bonus. You can already select any type of damage when needed. Why should the Corax, alone of caldari ships(?), be bonused in all damage types?


Hmm. I'm gonna have to modify my evaluation of your request. It occurs to me that Gallente, at least those that are heavily skilled into drones instead of hybrids, have exactly what you want, selectable damage that is ALL bonused across our drone boats.

However, if you want this, for Caldari, you should have to do like we do. We have to take a specialization and raise it to 4, preferably 5, for every damage type we want to use T2 drones in, and that's all of them, of course.

Would you be willing, just as an exercise in what if, to train for Nova missile specialization, then Mjolnir, etc, etc, at the same rate we have to?
Thayden Reid Nordic
Know-Nothings
Negative Feedback
#17 - 2017-03-05 03:00:35 UTC
Amojin wrote:
Fine. The Corax is a Caldari ship. It's traditional that it has a kinetic bonus. You can already select any type of damage when needed. Why should the Corax, alone of caldari ships(?), be bonused in all damage types?


It wouldn't be the only Caldari ship to receive a damage bonus, across the board. The Kestrel (basically the predecessor to the Corax in every way) gets a straight damage bonus. My DPS with T2 RLs, Scourge Rage Rockets, and a BCU is 237.1/279 OH, vs 189.7/223.2 OH with Mjolnir Rage Rockets. While my DPS with scourge is pretty reasonable, it is hindered by the fact that most ships that it will go up against in FW plexes with have good Kin resists. Outside that bonus, my DPS is sub-par and not likely to do much for me. Couple with that the lack of speed and you have a recipe for a bad time.

Any way you cut it, the Corax is going to be outclassed by something, or everything.
Thayden Reid Nordic
Know-Nothings
Negative Feedback
#18 - 2017-03-05 03:03:20 UTC  |  Edited by: Thayden Reid Nordic
Amojin wrote:
Amojin wrote:
Fine. The Corax is a Caldari ship. It's traditional that it has a kinetic bonus. You can already select any type of damage when needed. Why should the Corax, alone of caldari ships(?), be bonused in all damage types?


Hmm. I'm gonna have to modify my evaluation of your request. It occurs to me that Gallente, at least those that are heavily skilled into drones instead of hybrids, have exactly what you want, selectable damage that is ALL bonused across our drone boats.

However, if you want this, for Caldari, you should have to do like we do. We have to take a specialization and raise it to 4, preferably 5, for every damage type we want to use T2 drones in, and that's all of them, of course.

Would you be willing, just as an exercise in what if, to train for Nova missile specialization, then Mjolnir, etc, etc, at the same rate we have to?


Issue with your Drone argument is that boats like the Algos and Dragoon get a flat Drone Damage bonus. They don't get a bonus to Gallente drones, specifically. And training different drone classes is more akin to training small, medium, and large guns than training to use ammunition.
ISD Max Trix
ISD Community Communications Liaisons
ISD Alliance
#19 - 2017-03-05 03:05:19 UTC
Op has opened the thread in the correct forum so I will close this one.

ISD Max Trix

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to EVE mails about forum moderation.