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Player Features and Ideas Discussion

 
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Dreads in havens!!

Author
Tom Danske
Tactical Vanguard Recruitment Academy
#1 - 2017-03-04 12:23:19 UTC
WHY THE H... do you let Angel Dreads spawn in haven sites..
its like taking out a site from small game players without carriers or something bigger... THIS IS BULL
Dark Lord Trump
Infinite Point
Pandemic Horde
#2 - 2017-03-04 12:25:42 UTC
Warp out when the dread spawns, then gank it with a bunch of Catalysts or Thrashers or whatever shoots the damage type Angels are weak to.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

Danika Princip
GoonWaffe
Goonswarm Federation
#3 - 2017-03-04 13:54:09 UTC
Bring some friends. Angels are weak to explosive, so bring whatever you have that shoots fusion or barrage, uses beserkers or bouncers, or nova missiles.
Wolfgang Jannesen
Imperial Academy
Amarr Empire
#4 - 2017-03-04 14:01:57 UTC
Is isn't a gameplay issue, this is a rant. Get over yourself.
Reaver Glitterstim
The Scope
Gallente Federation
#5 - 2017-03-04 17:02:06 UTC  |  Edited by: Reaver Glitterstim
I've never seen them but I'm happy there are capital rats in EVE and I want more of them.

Naturally I'd suggest you simply try to strafe the dreadnought, but by your tone and CCP's track record with PVE, I'm guessing they don't track quite like a dreadnought...

Also I would feel inclined to think the dreadnought was there to make it easier for battleships and harder for carriers, but then again CCP's track record with PVE...

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

ganks theman
Universal Exos
#6 - 2017-03-04 18:08:45 UTC
Tom Danske wrote:
WHY THE H... do you let Angel Dreads spawn in haven sites..
its like taking out a site from small game players without carriers or something bigger... THIS IS BULL

**** happens time to move on

maybe start doing industry or exploration or kill people

ganks theman =  gangster man :P

Matthias Ancaladron
Imperial Shipment
Amarr Empire
#7 - 2017-03-04 21:46:14 UTC
Lol I got a dreadnought spawn in 0.0

Finished killing a group of destroyers and a bc, scooped up my mtu and when i was getting ready to dock and unload my cargo a dreadnought and 4 cruisers warp to me and I was scrambled and web'd from 80km out before the cruisers ever reached me. Dread three shot killed me lol. Kinda silly for that thing to just leap out from nowhere.

I think nullsec npcs should respond proportionally to what's flying around in the belts. If you're in a marauder or carrier or something a dreadnought makes sense. Bc can't do anything to one at 80km
Reaver Glitterstim
The Scope
Gallente Federation
#8 - 2017-03-05 04:24:22 UTC
Matthias Ancaladron wrote:
I think nullsec npcs should respond proportionally to what's flying around in the belts. If you're in a marauder or carrier or something a dreadnought makes sense. Bc can't do anything to one at 80km

They should just give it dread stats and not have the group tackle you at 80km. Battlecruiser shouldn't have to kill the dread to collect bounties and loot and get out.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."