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High Sec Ganking - CONCORD Balance request

First post
Author
Dolorous Tremmens
The Scope
Gallente Federation
#201 - 2017-02-26 17:00:22 UTC  |  Edited by: Dolorous Tremmens
Andrew Xadi wrote:
Erich Einstein wrote:
To prevent alpha clones from continually being rolled and used as disposable gank toons, I propose that only omega pilots be allowed to set their safety to red, while alpha clones can only set their safety to yellow at most.



ok, so tell me please what would stop me from having an omega account instead of alpha and keep biomassing "toons" or whatever you call characters?


To answer your oft repeated question: Terms of service and the desire to continue playing eve. The door is that way, don't let anyone stop you from leaving. The door will not slap your butt on the way out, the game could care less.

**edit:

Obligatory can i have your stuff?

Get some Eve. Make it yours.

padraig animal
Machiavellian Empire
Test Alliance Please Ignore
#202 - 2017-02-26 17:15:21 UTC
Dolorous Tremmens wrote:
Andrew Xadi wrote:
Erich Einstein wrote:
To prevent alpha clones from continually being rolled and used as disposable gank toons, I propose that only omega pilots be allowed to set their safety to red, while alpha clones can only set their safety to yellow at most.



ok, so tell me please what would stop me from having an omega account instead of alpha and keep biomassing "toons" or whatever you call characters?


To answer your oft repeated question: Terms of service and the desire to continue playing eve. The door is that way, don't let anyone stop you from leaving. The door will not slap your butt on the way out, the game could care less.

**edit:

Obligatory can i have your stuff?


If you get his stuff can i have his sp ? Lol

......

NightmareX
Pandemic Horde High Sec Division
#203 - 2017-02-26 17:49:25 UTC  |  Edited by: NightmareX
Jonah Gravenstein wrote:
NightmareX wrote:
Jonah Gravenstein wrote:
Nobody is saying that the game shouldn't be improved, we're saying that your suggestion isn't an improvement in our opinion.

And why isn't it an improvement to actually threat criminals as actual criminals?
Because in all likelihood it will fail miserably to change anything because gankers will adapt and keep on ganking.

This is what history tells us about nerfs to ganking.
  • Gankers get nerfed
  • Gankers adapt.
  • People still explode and whine on the forums about it.
  • Someone else comes up with a great idea to make ganking more difficult.

  • Ad infinitum. The grand circle of one more nerf.

    Now your turn to answer a question.

    I wrote:
    Why should the people who put effort into their gameplay be penalised for it, while at the same rewarding those who don't put any effort or thought in at all?

    How is that anywhere near balanced?

    It seems that you don't understand what i'm talking about here. I haven't been talking anything about how the gankers will adapt and all of that. All i have said is that the more they gank, the more Concord will hunt after the actual ganker, like in real life if you goes around stealing stuffs. The more you streal, the more the police will be on your ass busting you.

    And to the other things you said. The reason i want ganking to be harder is because being a criminal is something you are not supposed to be, specially not all the time without massive consequences. If you are a criminal in real life, you wont be able to do those crimes for many times before you are busted by the police anyways where you wont be able to do those crimes for a long time again.

    And why should the gankers have it more easy to do ganking over the freighter pilots doing freighter runs in high sec?

    Again, all that is needed to stop a whole freighter run is a single Machariel. Is that fair towards the freighter pilots when the others peoples have no direct tools to stop a gank fest to stop?

    Yes, why should you be able to easily stop a freighter or kill it when we others can't do that towards the gankers before it's to late?

    Here is a list of my current EVE / PVP videos:

    1: Asteroid Madness

    2: Clash of the Empires

    3: Suddenly Spaceships fighting in Tama

    Danika Princip
    GoonWaffe
    Goonswarm Federation
    #204 - 2017-02-26 17:57:38 UTC
    NightmareX wrote:


    Yes, why should you be able to easily stop a freighter or kill it when we others can't do that towards the gankers before it's to late?


    But you can? Y'know, really quite easily?

    Hint: get a fast locking ship and camp a gate you know gankers will be coming through.


    Now, in a similar vein, why should a single pilot who takes absolutely no precautions whatsoever be immune to the actions of two dozen or more organised and specialised players who want to ruin his day? Nowhere else in eve is one unprepared player going to do anything but die against superior numbers, tactics and fits, so why should this not also be the case in highsec?
    Daichi Yamato
    Jabbersnarks and Wonderglass
    #205 - 2017-02-26 18:00:24 UTC
    Naye Nathaniel wrote:
    It's so funny as mostly gangers speak in this thread as "Ganking is fine" :)


    Then check mine.

    Ganking is fine and im a miner and freighter pilot. In fact ganking needs a buff.


    I think its funny though, the only people who want ganking to be nerfed are carebears that don't know mechanics or have to lie to try and make a point.

    EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

    Daichi Yamato's version of structure based decs

    baltec1
    Bat Country
    Pandemic Horde
    #206 - 2017-02-26 18:03:08 UTC
    NightmareX wrote:
    Jonah Gravenstein wrote:
    NightmareX wrote:
    Jonah Gravenstein wrote:
    Nobody is saying that the game shouldn't be improved, we're saying that your suggestion isn't an improvement in our opinion.

    And why isn't it an improvement to actually threat criminals as actual criminals?
    Because in all likelihood it will fail miserably to change anything because gankers will adapt and keep on ganking.

    This is what history tells us about nerfs to ganking.
  • Gankers get nerfed
  • Gankers adapt.
  • People still explode and whine on the forums about it.
  • Someone else comes up with a great idea to make ganking more difficult.

  • Ad infinitum. The grand circle of one more nerf.

    Now your turn to answer a question.

    I wrote:
    Why should the people who put effort into their gameplay be penalised for it, while at the same rewarding those who don't put any effort or thought in at all?

    How is that anywhere near balanced?

    It seems that you don't understand what i'm talking about here. I haven't been talking anything about how the gankers will adapt and all of that. All i have said is that the more they gank, the more Concord will hunt after the actual ganker, like in real life if you goes around stealing stuffs. The more you streal, the more the police will be on your ass busting you.

    And to the other things you said. The reason i want ganking to be harder is because being a criminal is something you are not supposed to be, specially not all the time without massive consequences. If you are a criminal in real life, you wont be able to do those crimes for many times before you are busted by the police anyways where you wont be able to do those crimes for a long time again.

    And why should the gankers have it more easy to do ganking over the freighter pilots doing freighter runs in high sec?

    Again, all that is needed to stop a whole freighter run is a single Machariel. Is that fair towards the freighter pilots when the others peoples have no direct tools to stop a gank fest to stop?

    Yes, why should you be able to easily stop a freighter or kill it when we others can't do that towards the gankers before it's to late?


    A single ship with webs will get a freighter into warp so fast it will warp backwards.
    NightmareX
    Pandemic Horde High Sec Division
    #207 - 2017-02-26 18:12:05 UTC
    Teckos Pech wrote:
    But that is the point. Ganking an empty freighter happens, but rarely, aside from events like Burn Jita.

    Like i have said, the ganking in it self are fine. What's not fine are the consequences the gankers gets after a gank. The consequences are WAAAAAAAY to little / small over what it really should be. It's that simple.

    Teckos Pech wrote:
    Well, in the U.S. you can travel with any amount of money. Of course, if the police stop you they could take it via civil asset forfeiture. So, you aren’t even safe from them. Maybe CONCORD should start ganking the odd overstuffed freighter and call it civil asset forfeiture.

    BTW, with civil asset forfeiture law enforcement must merely suspect wrong doing, not actually charge you with a crime.

    Well, there are many other countries than USA out there though. And now i'm not talking about walking around with 100.000 dollars or something like that. I'm talking about maybe 2000-3000 dollars that is considered ALOT for most normal peoples.

    So yes, you should be able to walk around with that amount of money. However, if you get robbed or something, then the police will find those guys and punish them hard for stealing my money. And if they are even continuing to steal money from others after they are released the first time for stealing, then their punishment will be even harder.

    That's what i want to see in EVE. I want to see the criminals get punished harder and harder the more crimes they do. This is again a normal thing to do towards criminals in humans nature. So i don't see why this can't be in EVE.

    Teckos Pech wrote:
    Use local for the love of God. Set known ganking organizations red. Use webs. Tank your freighter. Don’t put too much value in it. There are plenty of idiots out there you just have to be smarter than them. Let the gankers eat them while you sail on through.

    Did you even bother to read what i said?

    I said that one moment the local can be clear for the Freighter pilot to jump in, but the next moment after he have jumped in, there can be a Machariel arriving at the gate that will ruin the Freighter polits day. Not only that, but Destroyers are fast and can take several jumps from the system where the Freighter is and arrive on the Freighter in no time.

    So how many Machariels does the Freighter pilot have to set red and how many alts do the Freighter pilot needs to be able to scout himself several jumps ahead to avoid getting caught be some gankers who can again, take several jumps in no time in Destroyers and arrive on the Freighter before the Freighter even have been able to enter warp?

    Basicly, the Freighter pilots will have a hard time doing their business with just the Freighter alone, while you gankers can just freely fart around shooting whatever you want, without any problrms or anything?

    And you are suprised to see peoples reacting to the stupid system that is now that wont punish players harder and harder the more crimes they do?

    Teckos Pech wrote:
    Yes, at this point you have basically screwed up several times.

    1. Too much stuff in your cargo hold.
    2. No scout.
    3. No webs.
    4. You probably anti-tanked your freighter.
    5. You are almost surely going to die.

    You should have not done everything wrong in 1-4.

    1. I'm again not against getting ganked for traveling with to much stuffs in the cargohold. Read what i'm talking about.
    2. One scout is not going to be enough for a Freighter pilot anyways as he will need to be scouting several systems in advance for the Freighter pilot to make sure it's ok. So that again, is just stupid.
    3. Why should he need webs on an alt to be able to do his business?
    4. You shouldn't have to tank your freighter as a normal practice. If you know you are going to low sec or any other areas that are SUPPOSED to be dangerous, then it might be something else.
    5. And as you are so sure to die, then i don't see the problem with a system that punished the criminals harder and harder the more crimes they do because the Freighter pilots have such high chance of dying without having to use a billion alts and stuffs.

    So again. Give EVE a system that punished the criminals harder and harder the more crimes they do, because that's freaking logic.

    Here is a list of my current EVE / PVP videos:

    1: Asteroid Madness

    2: Clash of the Empires

    3: Suddenly Spaceships fighting in Tama

    Daichi Yamato
    Jabbersnarks and Wonderglass
    #208 - 2017-02-26 18:13:11 UTC
    Erich Einstein wrote:
    Daichi Yamato wrote:
    Erich Einstein wrote:
    Daichi Yamato wrote:
    If you want to make the game better you'd be asking for buffs to ganking. Increases rewards for smart players. Penalises the dumb and lazy. And i mean for haulers and miners when i say that.

    But no. Just another carebear that doesn't know his arse from his elbow. Wants the game to change so he doesn't have to think.


    You must be on a troll fest or something. That or you are just really dumb...


    Not dumb enough to be ganked in a freighter. Big smile


    Yeah, just a 3+ bil hull filled with blueprints : https://zkillboard.com/kill/18320221/



    Omg.

    First, not a gank. Its a gatecamp.
    Second, those weren't bp originals as zkill suggests. Everyone is a copy but the age of the kill mail must be screwing up zkill. It was less than one bil at time of loss.
    Third, i was a stupid nub. Less than a year old trying to leave null without access to alliance logistics cause i quit too soon.

    Difference between me and you? When i lost that ship i didn't come whining to the forums that the game should change to let me be stupid. I learned my lesson. I adapted.

    EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

    Daichi Yamato's version of structure based decs

    NightmareX
    Pandemic Horde High Sec Division
    #209 - 2017-02-26 18:15:56 UTC
    baltec1 wrote:
    A single ship with webs will get a freighter into warp so fast it will warp backwards.

    And why should a Freighter pilot be in need of an alt or others to be able to fly around?

    As i have said a million times. I'm not against you guys ganking freighters and that. I'm against the lame system against criminals in EVE that is in EVE now. EVE needs a new system that takes into account on how much a criminal does ganking or crimes where the Concord will be harder and harder the more crimes you do.

    Sure, you can gank 3 freighters a day, but you will have issues later to do anything in high sec for one day then.

    Here is a list of my current EVE / PVP videos:

    1: Asteroid Madness

    2: Clash of the Empires

    3: Suddenly Spaceships fighting in Tama

    Daichi Yamato
    Jabbersnarks and Wonderglass
    #210 - 2017-02-26 18:20:20 UTC  |  Edited by: Daichi Yamato
    Freighters are corp level assets like other capitals. They aren't meant to be flown solo. You don't HAVE to use an escort but when you can ignore every ganker at the expense of a frigate with a couple of webs, why wouldn't you?

    EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

    Daichi Yamato's version of structure based decs

    NightmareX
    Pandemic Horde High Sec Division
    #211 - 2017-02-26 18:22:43 UTC  |  Edited by: NightmareX
    Danika Princip wrote:
    NightmareX wrote:


    Yes, why should you be able to easily stop a freighter or kill it when we others can't do that towards the gankers before it's to late?


    But you can? Y'know, really quite easily?

    Hint: get a fast locking ship and camp a gate you know gankers will be coming through.


    Now, in a similar vein, why should a single pilot who takes absolutely no precautions whatsoever be immune to the actions of two dozen or more organised and specialised players who want to ruin his day? Nowhere else in eve is one unprepared player going to do anything but die against superior numbers, tactics and fits, so why should this not also be the case in highsec?

    Hint. A fast locking ship on a gate wont stop the actual ganking. If some gankers can force the Freighter or any other ships to be killed, then there should be a system where the Freighter pilot / others pilots also should have more power on their hands where the Concord will punish the gankers harder and harder the more they do their crimes.

    Why should everyone else be totally defenseless against ganking that will happen every 15 minutes when the gankers have the luxury of doing the crimes with a success rate of 99% where they can't be stopped?

    Don't you think there should be more consequences for the criminals this way when the non-gankers are so defenseless against being ganked?
    Daichi Yamato wrote:
    Freighters are corp level assets like other capitals. They aren't meant to be flown solo. You don't HAVE to use an escort but when you can ignore every ganker at the expense of a frigate with a couple of webs, why wouldn't you?

    I know about many players out there who are flying Freighters alone, because they are alone in their own corp.

    Here is a list of my current EVE / PVP videos:

    1: Asteroid Madness

    2: Clash of the Empires

    3: Suddenly Spaceships fighting in Tama

    Daichi Yamato
    Jabbersnarks and Wonderglass
    #212 - 2017-02-26 18:30:38 UTC
    NightmareX wrote:

    I know about many players out there who are flying Freighters alone, because they are alone in their own corp.


    Boo hoo. That's their choice.

    Its an mmo. It shouldn't pander to solo play.

    EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

    Daichi Yamato's version of structure based decs

    Danika Princip
    GoonWaffe
    Goonswarm Federation
    #213 - 2017-02-26 18:32:15 UTC
    NightmareX wrote:

    Hint. A fast locking ship on a gate wont stop the actual ganking. If some gankers can force the Freighter or any other ships to be killed, then there should be a system where the Freighter pilot / others pilots also should have more power on their hands where the Concord will punish the gankers harder and harder the more they do their crimes.

    Why should everyone else be totally defenseless against ganking that will happen every 15 minutes when the gankers have the luxury of doing the crimes with a success rate of 99% where they can't be stopped?

    Don't you think there should be more consequences for the criminals this way when the non-gankers are so defenseless against being ganked?


    Please explain how killing a ganker en route (or just holding him in place while the facpo do it for you) doesn't save a freighter.

    Please explain how jamming a ganker doesn't stop them ganking.

    Please explain how shooting a ganker in the face before concord show up doesn't save a freighter.

    Please explain why a solo freighter pilot with zero precautions taken and 5bil in their hold should be immune to the specific, targeted and organised actions of two dozen other players.

    Please explain how being free to engage anywhere by anyone any time is not a penalty.

    Please explain why being chased through highsec by facpo who WILL kill you if you're slow to warp is not a penalty.


    Please explain, exactly, how anyone is defenceless, how gankers cannot be stopped, how freighter pilots have no options and how making highsec an awful lot safer for people who aren't even at thier keyboards is good for the game.


    In short, no, I do not think there need to be extra penalties for gankers. I think there need to be extra penalties for lazy and/or stupid freighter pilots who think they are invincible because they are in highsec.


    Quote:

    I know about many players out there who are flying Freighters alone, because they are alone in their own corp.


    I know of people who are out in thier Nyx alone because they are in one man corps. Doesn't make a super any less of a corporate asset now, does it.
    NightmareX
    Pandemic Horde High Sec Division
    #214 - 2017-02-26 18:32:40 UTC
    Daichi Yamato wrote:
    NightmareX wrote:

    I know about many players out there who are flying Freighters alone, because they are alone in their own corp.


    Boo hoo. That's their choice.

    Its an mmo. It shouldn't pander to solo play.

    Yes, it's their choice of play. But that shouldn't ruin their gamplay without letting them see that the criminals are getting punished harder and harder the more crimes they do against them.

    Again, there should be a balance here which EVE doesn't have atm.

    Here is a list of my current EVE / PVP videos:

    1: Asteroid Madness

    2: Clash of the Empires

    3: Suddenly Spaceships fighting in Tama

    NightmareX
    Pandemic Horde High Sec Division
    #215 - 2017-02-26 18:37:46 UTC  |  Edited by: NightmareX
    Danika Princip wrote:
    Please explain how killing a ganker en route (or just holding him in place while the facpo do it for you) doesn't save a freighter.

    Please explain how jamming a ganker doesn't stop them ganking.

    Please explain how shooting a ganker in the face before concord show up doesn't save a freighter.

    Please explain why a solo freighter pilot with zero precautions taken and 5bil in their hold should be immune to the specific, targeted and organised actions of two dozen other players.

    Please explain how being free to engage anywhere by anyone any time is not a penalty.

    Please explain why being chased through highsec by facpo who WILL kill you if you're slow to warp is not a penalty.

    Please explain, exactly, how anyone is defenceless, how gankers cannot be stopped, how freighter pilots have no options and how making highsec an awful lot safer for people who aren't even at thier keyboards is good for the game.

    In short, no, I do not think there need to be extra penalties for gankers. I think there need to be extra penalties for lazy and/or stupid freighter pilots who think they are invincible because they are in highsec.

    The issue here that you don't seems to figure out is that a single ganker is not the problem here. The problem is when there are like 100+ gankers on one freighter or whatever. That is impossible to stop.

    So why should Concord be so friendly against those gankers when there is no ways to stop a gank in that scale?

    And why shouldn't Concord punish criminals harder and harder?

    You are a criminal after all and not a wonderboy.

    Danika Princip wrote:
    I know of people who are out in thier Nyx alone because they are in one man corps. Doesn't make a super any less of a corporate asset now, does it.

    A Nyx can't enter high sec. Yes, we are talking about Concord and high sec here here if you haven't figured that out yet.

    Here is a list of my current EVE / PVP videos:

    1: Asteroid Madness

    2: Clash of the Empires

    3: Suddenly Spaceships fighting in Tama

    Danika Princip
    GoonWaffe
    Goonswarm Federation
    #216 - 2017-02-26 18:45:21 UTC
    100+ gankers on one freighter happens during burn jita events. Events which happen maybe twice a year, and are talked about for months in advance. Which there are warnings about all over the place, and which the freighter pilots are choosing to ignore.

    (And which involve frankly ludicrous amounts of work from the people doing the organising, but I'm sure you don't care about that either.)

    As has been said hundreds of times now, you can't patch stupid.

    Why should concord be so friendly to freighter pilots who can't be bothered to engage with the game or take any kind of precaution whatsoever?

    Why should the SOLO freighter pilot be safe from the actions of your ONE HUNDRED PLUS gank pilots? An unsupported titan will die if you throw a hundred subcaps at it, why not a freighter?
    Teckos Pech
    Hogyoku
    Goonswarm Federation
    #217 - 2017-02-26 18:54:40 UTC
    Raymond Limyuri wrote:
    Quote:
    CCPlease implement this or something similar so that repeat gank fleets can not freely stage and travel in highsec. If career criminals want to take advantage of major markets like jita and amarr, then they can use an alt or carrier service to get goods. No need for career criminals to even be allowed in highsec. That is what a security status is meant to control.


    Ganking is a fundamental part of this game, and nerfing it would make it go away. Burn Jita is happening and will happen again, the rationale behind it isn't "getting goods", or stealing loot. it is "fun". The success of burn jita is determined by "how many billions were destroyed", screw the loot. This game is a sandbox to the extent that kill mails are given a lot of value. Moreover, ganking isn't always as active as when burn Jita is happening, so only idiots would make themselves targets by AFK-mining and sitting on gates thinking that highsec is safe.

    Have fun. Die. Repeat. Get over it.


    I don't think nerfing it would necessarily make it die, although it that is a possibility. But I largely agree with your point it is a fundamental part of the game because of the core aspect of the game, "If I accept the consequences of shooting you, I can shoot you...anywhere in game."

    The OP and his few supporters want to ratchet up the consequences. That has been the path CCP has been on. CONCORD getting tougher. Fine not much happened. CONCORD got faster. CONCORD locked people in place as soon as they engaged in illegal aggression. Insurance was removed for suicide ganking. Along with it was the increase in war dec costs. And then the removal of the watchlist, another nerf to wardecs.* All the changes to CONCORD and ganking have lead to a rise in professional ganking groups like Miniluv and CODE. Trying to catch those guys is now work. It is work because they have perfected their profession. And now they mostly gank for profit, and there are plenty of fools to give them that profit.

    As for war decs those have been reduced to camping trade hubs and roaming the trade lanes along with mass wardecs by big war deccing alliances. Now people complain quite regularly about that too.

    My response to both those whining about suicide ganking and war decs. You idiots made your bed now lie in it. You whined and complained and CCP reacted "in your favor" or so you thought. Now you got the result. Did you expect the suicide gankers and war deccing alliances to NOT adapt? Well then you were stupid.

    *Yes, yes, yes I know! Some Bad™ is going to come along and say, they removed the watchlist becuase..."Blah, blah, blah....". I know. But it was still a nerf to targeted war decs. I have always maintained that if you change mechanics to do X but also screw Y then that is likely a bad change.

    "The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

    8 Golden Rules for EVE Online

    Naye Nathaniel
    COBRA INC
    Seventh Sanctum.
    #218 - 2017-02-26 18:56:29 UTC
    Danika Princip wrote:


    Why should the SOLO freighter pilot be safe from the actions of your ONE HUNDRED PLUS gank pilots? An unsupported titan will die if you throw a hundred subcaps at it, why not a freighter?


    Cz u cant drop a hundred subcaps on a titan in high sec?
    Teckos Pech
    Hogyoku
    Goonswarm Federation
    #219 - 2017-02-26 18:59:42 UTC
    Danika Princip wrote:
    NightmareX wrote:


    Yes, why should you be able to easily stop a freighter or kill it when we others can't do that towards the gankers before it's to late?


    But you can? Y'know, really quite easily?

    Hint: get a fast locking ship and camp a gate you know gankers will be coming through.


    Now, in a similar vein, why should a single pilot who takes absolutely no precautions whatsoever be immune to the actions of two dozen or more organised and specialised players who want to ruin his day? Nowhere else in eve is one unprepared player going to do anything but die against superior numbers, tactics and fits, so why should this not also be the case in highsec?


    Or gank the bumping mach. Those ships tend not to have big tanks, they are fit for speed and agility vs. tank.

    "The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

    8 Golden Rules for EVE Online

    NightmareX
    Pandemic Horde High Sec Division
    #220 - 2017-02-26 19:00:24 UTC
    Danika Princip wrote:
    100+ gankers on one freighter happens during burn jita events. Events which happen maybe twice a year, and are talked about for months in advance. Which there are warnings about all over the place, and which the freighter pilots are choosing to ignore.

    (And which involve frankly ludicrous amounts of work from the people doing the organising, but I'm sure you don't care about that either.)

    As has been said hundreds of times now, you can't patch stupid.

    Why should concord be so friendly to freighter pilots who can't be bothered to engage with the game or take any kind of precaution whatsoever?

    Why should the SOLO freighter pilot be safe from the actions of your ONE HUNDRED PLUS gank pilots? An unsupported titan will die if you throw a hundred subcaps at it, why not a freighter?

    Still doesn't matter. A criminal should still be treated as a criminal no matter what the circumstances are.

    And newsflash. We are still talking about what happens in high sec and how Concord is. So i'm not sure why you are dragging in Titans into the discussion when Titans can't enter high sec?

    Here is a list of my current EVE / PVP videos:

    1: Asteroid Madness

    2: Clash of the Empires

    3: Suddenly Spaceships fighting in Tama