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PBM player build moon

Author
Lugh Crow-Slave
#21 - 2017-02-14 14:18:58 UTC
Van Doe wrote:
How about building something even bigger than a titan.



you mean like a keepstar?
Donnachadh
United Allegiance of Undesirables
#22 - 2017-02-14 14:30:07 UTC
No because moons and planets are not made by people they are made by one of two processes.
1. religious based, chose whichever one you like and there is a story in it about how a god or gods created the universe and all of the planets and moons.
2. or avoid the whole issue with religion entirely and say that the moons and planets were formed by a natural process over the eons where gravity repeatedly draws material out of space and forms it into a spherical shape, adding layer by layer until we get to a moon or a planet.

The main question to me is why would I want to go to the asteroid belts, ice belts and gas clouds of EvE to mine the materials to make a moon or planet so I can then mine them again and use them to build stuff?

If you want big expolsions build a Keepstar, I am sure there are players here that would be glad to accomodate you by blowing it up so you can see the big explosion. Or you can simply put this video on a loop playback.
Death of the Keepstar in M-OEE8
Van Doe
#23 - 2017-02-14 20:34:06 UTC
The thing is the universe could get self sustained.

After players moons and planets
You could link sites and asteroid fields to the planets/moons

So even the npc stuff will lay in the hands of players.
And not just im the will off ccp and there algorithm.
Endgame would be a functional finance market..

Wich could come with the isk drop of rats since they are in players hands indirectly.
on a later point introduce 4 currencys for each faction.

So I could see the game make a jump to a complete ecosystem with no interference from.outside.

I'm not trolling, I create content for everyone to enjoy. afk cloaky in a system near you while posting in this forum.

Cade Windstalker
#24 - 2017-02-14 20:39:37 UTC
Or, you could open things up too much and allow players to wreck fundamental aspects of gameplay by going around blowing up a ton of planets and moons and making it so tons of playstyles are no longer viable.

Not absolutely everything needs to be under the control of players. ISK is put into the game in various ways by NPCs and taken out again by NPC fees, for example. The Eve economy literally would not function without those mechanisms.

It sounds like the game you want here is pretty fundamentally not Eve in any meaningful way shape or form. It might be fun, I wish you luck in going off and making it, but Eve is not that game.
Van Doe
#25 - 2017-02-14 20:40:00 UTC
So you ask why mine something to buld something to mine it again.

The answer is geo engineering.
Cluster enough rocks and ice in apace. Place them in a orbit and you have a planet.
If you have a planet you can have biomass. See pi

I'm not trolling, I create content for everyone to enjoy. afk cloaky in a system near you while posting in this forum.

Van Doe
#26 - 2017-02-14 20:46:22 UTC
Cade Windstalker wrote:
Or, you could open things up too much and allow players to wreck fundamental aspects of gameplay by going around blowing up a ton of planets and moons and making it so tons of playstyles are no longer viable.

Not absolutely everything needs to be under the control of players. ISK is put into the game in various ways by NPCs and taken out again by NPC fees, for example. The Eve economy literally would not function without those mechanisms.

It sounds like the game you want here is pretty fundamentally not Eve in any meaningful way shape or form. It might be fun, I wish you luck in going off and making it, but Eve is not that game.

Hs would stay pretty much intact. Not talking about that.

On the other hand in low and null and ws you have a reason to cultivate your home and garden.

I'm not trolling, I create content for everyone to enjoy. afk cloaky in a system near you while posting in this forum.

Cade Windstalker
#27 - 2017-02-14 20:50:45 UTC  |  Edited by: Cade Windstalker
Van Doe wrote:
Hs would stay pretty much intact. Not talking about that.

On the other hand in low and null and ws you have a reason to cultivate your home and garden.


We already have this, in the form of mining infrastructure and stations. Basically what this would do is allow you to take the worst space in the game and make it awesome, which is bad for conflict generation. Also CCP have stated, repeatedly, that they want there to be variation in the quality of space and for some resources to be inherently rare. This would violate both of those ideas.

Alternatively it would let someone go on a wrecking spree and trash everything in Null, jack up the price of any product requiring Null Sec resources, and generally trash the game economy.

Van Doe wrote:
So you ask why mine something to buld something to mine it again.

The answer is geo engineering.
Cluster enough rocks and ice in apace. Place them in a orbit and you have a planet.
If you have a planet you can have biomass. See pi


This is not a reason for anything. Having mechanics for the sake of having mechanics is circular logic, not a cohesive argument for why something should be implemented.
Van Doe
#28 - 2017-02-14 21:09:54 UTC
And why is the deal about diversity of space?
You can still make it to be diverse.
And actually you prove my point.
This could lead to even more conflict potential.

Will you drink your bear and watch the football game while some is going on a rampage in your garden?
Also if someone kills for fun some planets in abandon systems.
People are forced to go in systems claimed by xyz to mine rat and whatever.
So they are forced into a. a even more hidden lifestyle b. they need to interact in hostile territory.
More fight more danger more contact more gameplay more win

I'm not trolling, I create content for everyone to enjoy. afk cloaky in a system near you while posting in this forum.

Cade Windstalker
#29 - 2017-02-14 21:45:29 UTC
Van Doe wrote:
And why is the deal about diversity of space?
You can still make it to be diverse.
And actually you prove my point.
This could lead to even more conflict potential.

Will you drink your bear and watch the football game while some is going on a rampage in your garden?
Also if someone kills for fun some planets in abandon systems.
People are forced to go in systems claimed by xyz to mine rat and whatever.
So they are forced into a. a even more hidden lifestyle b. they need to interact in hostile territory.
More fight more danger more contact more gameplay more win


In the first part of this you have just made a lot of claims without so much as providing an unsupported argument to back up any of them. If any space can be made amazing you have just removed diversity, not created it. This would also encourage sitting back and building rather than going out and taking, especially since the better your space becomes the more resources you have to defend it and the harder you are to dislodge.

In the second you make more unsupported claims, and several unfounded assumptions about how players will react, like a majority of players won't take a broken thing and run it into the ground just to prove how broken it is... because Eve totally doesn't have a long running history of people doing just that... Roll

Please learn how to support and form an argument in a logical fashion...
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#30 - 2017-02-15 08:51:52 UTC
elitatwo wrote:
Cade Windstalker wrote:
Pretty sure the equivalent to the Eve Deathstar is a Keepstar, because people in the Eve Universe are good enough at miniaturization that we don't need a whole moon around our doom weapons, and we don't feel the need to blow up perfectly good planets to show off. Lol

Also this is the volume of Earth's moon in m3: 21,900,000,000,000,000,000

building something like that is ridiculously not practical.


...or commonly known as Dyson's sphere.


yeah but the dyson is built around stars so its a huge planet in reverse, hes looking for something mobile like the death star. This would lead to a great amount of conflict as people flock to be the first one to kill it just as the faction keepstar. once its built theres going to be a massive war over to see who kills it just like the first titan.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Lugh Crow-Slave
#31 - 2017-02-15 09:43:45 UTC  |  Edited by: Lugh Crow-Slave
Agondray wrote:
elitatwo wrote:
Cade Windstalker wrote:
Pretty sure the equivalent to the Eve Deathstar is a Keepstar, because people in the Eve Universe are good enough at miniaturization that we don't need a whole moon around our doom weapons, and we don't feel the need to blow up perfectly good planets to show off. Lol

Also this is the volume of Earth's moon in m3: 21,900,000,000,000,000,000

building something like that is ridiculously not practical.


...or commonly known as Dyson's sphere.


yeah but the dyson is built around stars so its a huge planet in reverse, hes looking for something mobile like the death star. This would lead to a great amount of conflict as people flock to be the first one to kill it just as the faction keepstar. once its built theres going to be a massive war over to see who kills it just like the first titan.



and shortly there after they will be prevalent over powered and broken. being used to end fights not cause them.
Arthur Aihaken
CODE.d
#32 - 2017-02-15 09:59:18 UTC
Oh gee, another Van Dip thread... since no one's said it yet (I think):
"That's no moon... it's a space station."

I am currently away, traveling through time and will be returning last week.

Donnachadh
United Allegiance of Undesirables
#33 - 2017-02-15 14:27:29 UTC
Van Doe wrote:
So you ask why mine something to buld something to mine it again.

The answer is geo engineering.
Cluster enough rocks and ice in apace. Place them in a orbit and you have a planet.
If you have a planet you can have biomass. See pi

We already have planets and PI. So that brings us back around to why would I want to mine stuff to build a planet so I can mine stuff?

If you are thinking that we replace the existing planets and moons with these player made contraptions then the answer is NO. It would give the largest groups in EvE even more power and control over the game as a whole at a point in the game's development when CCP is trying to REDUCE the influence those larger groups have on the game as a whole.

Frostys Virpio
State War Academy
Caldari State
#34 - 2017-02-15 15:40:19 UTC
Agondray wrote:
elitatwo wrote:
Cade Windstalker wrote:
Pretty sure the equivalent to the Eve Deathstar is a Keepstar, because people in the Eve Universe are good enough at miniaturization that we don't need a whole moon around our doom weapons, and we don't feel the need to blow up perfectly good planets to show off. Lol

Also this is the volume of Earth's moon in m3: 21,900,000,000,000,000,000

building something like that is ridiculously not practical.


...or commonly known as Dyson's sphere.


yeah but the dyson is built around stars so its a huge planet in reverse, hes looking for something mobile like the death star. This would lead to a great amount of conflict as people flock to be the first one to kill it just as the faction keepstar. once its built theres going to be a massive war over to see who kills it just like the first titan.


The only real "conflict" this would lead to is a conflict between players and CCP because the API would obviously not be able to generate the KM and this would be seen as a major slap in the face of all the dumbfuck who went in their insta warp ceptor to whore on a meaningless KM.

If something like that ever get built, I really hope the builder manage to ninja jump to another system before self destructing it with his cyno alt getting the KM.
mkint
#35 - 2017-02-15 17:41:23 UTC
so... troll thread? No idea this bad can be sincere. Not even for F&I.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Arthur Aihaken
CODE.d
#36 - 2017-02-16 05:15:45 UTC
CCP: Ok, you can have it.
Op: Awesome! How much will it cost?
CCP: 30-trillion ISK. Will that be ISK or PLEX?
Op: Uh, thanks - I was just curious...

I am currently away, traveling through time and will be returning last week.

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