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Align time calculation

Author
Delphine Binoche
Industrial United Holdings
#1 - 2017-02-09 17:18:01 UTC
They seem to have taken down the evelopedia, I need to calculate align time. I've seen this formula:

(ln(2) * Inertia Modifier * Mass) / 500,000.

First is it still valid?

Second what does the In in In(2) stand for ?

Thanks in advance.


Ptraci
3 R Corporation
#2 - 2017-02-09 17:40:59 UTC
Delphine Binoche wrote:
They seem to have taken down the evelopedia, I need to calculate align time. I've seen this formula:

(ln(2) * Inertia Modifier * Mass) / 500,000.

First is it still valid?

Second what does the In in In(2) stand for ?

Thanks in advance.




ln = natural logarithm.
Cade Windstalker
#3 - 2017-02-09 17:43:06 UTC
Based on this link I believe that equation is accurate.

ln, or LN(x) is the natural log, there should be a button for it on your calculator or a function call for it in your spreadsheets program.
Delphine Binoche
Industrial United Holdings
#4 - 2017-02-09 17:45:50 UTC
Ptraci wrote:
Delphine Binoche wrote:
They seem to have taken down the evelopedia, I need to calculate align time. I've seen this formula:

(ln(2) * Inertia Modifier * Mass) / 500,000.

First is it still valid?

Second what does the In in In(2) stand for ?

Thanks in advance.




ln = natural logarithm.




Ugh ... math :) Thanks :)
Owen Levanth
Sagittarius Unlimited Exploration
#5 - 2017-02-09 18:22:05 UTC
Delphine Binoche wrote:
They seem to have taken down the evelopedia, I need to calculate align time. I've seen this formula:

(ln(2) * Inertia Modifier * Mass) / 500,000.

First is it still valid?

Second what does the In in In(2) stand for ?

Thanks in advance.




I don't know if you've noticed yet, but align time is now displayed in-game. If you want to know align time for a specific set-up with your skills, just start a simulation with that set-up and you know.
Menamanama
University of Caille
Gallente Federation
#6 - 2017-02-09 21:31:47 UTC
Delphine Binoche wrote:
They seem to have taken down the evelopedia, I need to calculate align time. I've seen this formula:

(ln(2) * Inertia Modifier * Mass) / 500,000.

First is it still valid?

Second what does the In in In(2) stand for ?

Thanks in advance.




It's displayed in the ship details near the bottom on the fitting screen.
Tau Cabalander
Retirement Retreat
Working Stiffs
#7 - 2017-02-09 23:43:34 UTC
Old formula:

TimeToWarp = -ln(0.25) × Mass_kg × Agility / 1000000

Doesn't seem to account for:

Effective Mass = Mass * Inertial Modifier * (1 - Agility)
Arthur Aihaken
CODE.d
#8 - 2017-02-10 00:31:35 UTC
Delphine Binoche wrote:
They seem to have taken down the evelopedia, I need to calculate align time. I've seen this formula:

(ln(2) * Inertia Modifier * Mass) / 500,000.

First is it still valid?

Second what does the In in In(2) stand for ?

Thanks in advance.

Use the fitting tool. Problem solved.

I am currently away, traveling through time and will be returning last week.

Delphine Binoche
Industrial United Holdings
#9 - 2017-02-10 15:13:50 UTC
Arthur Aihaken wrote:
Delphine Binoche wrote:
They seem to have taken down the evelopedia, I need to calculate align time. I've seen this formula:

(ln(2) * Inertia Modifier * Mass) / 500,000.

First is it still valid?

Second what does the In in In(2) stand for ?

Thanks in advance.

Use the fitting tool. Problem solved.



Yeah I discovered that, thank you ... I saw it and then I wondered if it was, in fact, what it said it was. I did the calculation a viola! Thanks again to all who chimed in.