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Intergalactic Summit

 
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An Idea: Because I am bored for the moment.

Author
Myxx
The Scope
#541 - 2017-02-06 06:28:07 UTC
Tsao Aubbes wrote:
Myxx wrote:

Favorite region based on visible nebulae and why?

Outer Ring. I've only been there once.. but.. Cloud Ring looks so pretty. It's just.. kinda.. hard to describe why it's pretty, I guess.

Least favorite region based off looks?

I have to agree on the Cloud Ring and the surrounding space.

To answer you, probably Molden Heath and Heimatar

What is the ugliest ship of them all?
Elmund Egivand
Tribal Liberation Force
Minmatar Republic
#542 - 2017-02-06 07:15:31 UTC
Myxx wrote:
Tsao Aubbes wrote:
Myxx wrote:

Favorite region based on visible nebulae and why?

Outer Ring. I've only been there once.. but.. Cloud Ring looks so pretty. It's just.. kinda.. hard to describe why it's pretty, I guess.

Least favorite region based off looks?

I have to agree on the Cloud Ring and the surrounding space.

To answer you, probably Molden Heath and Heimatar

What is the ugliest ship of them all?


Far as I am concerned, the Aeon. Look at her! She's only half-finished!

Favourite roaming music?

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

Valjan Auduin
Sebiestor Tribe
Minmatar Republic
#543 - 2017-02-06 10:04:57 UTC
My favorite roaming music is usually some form of hardcore. That or the more classic punk. If it's loud and talking about dismantling the system, freeing slaves, or fighting fascists then I am all ears. Now, every so often if it's really just a relaxing excursion of sorts I'll play a bit of Darkstep.

We were all baseliners once, what do you feel when you awake from a podding knowing those who seconds ago served aboard your ship are lost forever when you can not truly be ended?
Elmund Egivand
Tribal Liberation Force
Minmatar Republic
#544 - 2017-02-06 11:04:44 UTC
Valjan Auduin wrote:
My favorite roaming music is usually some form of hardcore. That or the more classic punk. If it's loud and talking about dismantling the system, freeing slaves, or fighting fascists then I am all ears. Now, every so often if it's really just a relaxing excursion of sorts I'll play a bit of Darkstep.

We were all baseliners once, what do you feel when you awake from a podding knowing those who seconds ago served aboard your ship are lost forever when you can not truly be ended?


Extremely bad. Bad enough to drown in whiskey or moonshine, if whiskey isn't available. Number of bottles scales up with number of dead crewmen. I do my best to make sure I will keep feeling bad about this. If I start feeling numb, I have my wife remind me about it and make me feel bad. This is my main motivation for working on my current project in the first place.

Thinking about it, I should probably consider writing progress logs.

Do you fraternise with your own crew?

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

Arline Kley
PIE Inc.
Khimi Harar
#545 - 2017-02-06 12:07:03 UTC
Yes I do. It helps build up respect and integrity amongst them if they can see you getting involved with their interests in a positive manner. A crew that respects their captain is a crew that is willing to work harder.


What would you consider to a be a good ship? And not just the base design.

"For it was said they had become like those peculiar demons, which dwell in matter but in whom no light may be found." - Father Grigori, Ravens 3:57

Kolodi Ramal
Sanxing Yi
#546 - 2017-02-06 15:19:08 UTC  |  Edited by: Kolodi Ramal
Arline Kley wrote:
What would you consider to a be a good ship? And not just the base design.

Skiff. The functionality of it is pretty great, but I didn't expect its maneuvering to be so ... smooth. There is no ship I more enjoy the flying of.

Sunset or sunrise?
Jev North
Doomheim
#547 - 2017-02-06 16:17:58 UTC
Kolodi Ramal wrote:
Sunset or sunrise?

The sudden insight that these are the same event, just seen from different places.

Where were you when the Seylin event happened?

Even though our love is cruel; even though our stars are crossed.

Sairena Asikawa
Ishukone-Raata Technological Research Institute
Ishuk-Raata Enforcement Directive
#548 - 2017-02-06 16:19:38 UTC
Kolodi Ramal wrote:
Arline Kley wrote:
What would you consider to a be a good ship? And not just the base design.

Skiff. The functionality of it is pretty great, but I didn't expect its maneuvering to be so ... smooth. There is no ship I more enjoy the flying of.

Sunset or sunrise?

Sunrise!

I like that it helps make me feel like you're starting a new day. A clean beginning, as it were. I've found that a lot of people carry over stresses and gripes from the day before, and equally so that if you take the lessons, keep up any responsibilities, and just move on mentally, you're a lot better off.

What was your first crush like?
Merchant Rova
Tidal Lock
Vapor-Lock
#549 - 2017-02-06 16:37:21 UTC  |  Edited by: Merchant Rova
Jev North wrote:
Where were you when the Seylin event happened?

I think I was planetside? I didn't really hear about it till, like, awhile after it happened. But, it is pretty cool because, like, from what I heard, that's how wormholes became a thing! I think! Which is, like, cool! Because I live in wormhole space.

Sairena Asikawa wrote:
What was your first crush like?

Rude! She broke my jaw. Long story.

Was your first crush awkward?
Khaotique Savage
Seraph Coalition
#550 - 2017-02-06 17:49:26 UTC
Merchant Rova wrote:
Jev North wrote:
Where were you when the Seylin event happened?

I think I was planetside? I didn't really hear about it till, like, awhile after it happened. But, it is pretty cool because, like, from what I heard, that's how wormholes became a thing! I think! Which is, like, cool! Because I live in wormhole space.

Sairena Asikawa wrote:
What was your first crush like?

Rude! She broke my jaw. Long story.

Was your first crush awkward?



It certainly felt awkward when I crushed the glass table with his head and everyone around started staring.


Have you ever paid a ransom to save your ship ? and if so did the pirate honor his/her word and let you go ?
Myxx
The Scope
#551 - 2017-02-06 19:32:53 UTC
Khaotique Savage wrote:



Have you ever paid a ransom to save your ship ? and if so did the pirate honor his/her word and let you go ?

Nope, nor do I intend to start paying them if it happens. Ships aren't worth saving like that to me. The ones I've had explode on me served a purpose and were put on the line with the knowledge they would likely end up exploding. If I put larger assets worth a lot of ISK on the line, it is done so with a large enough backup fleet to support them.

Jev North wrote:


Where were you when the Seylin event happened?


This feels like it was so many lifetimes ago, when it really wasn't for me. I was in a meeting discussing a contract to build a batch of hulls for someone that has since retired. I remember it pretty vividly because one of our assistants came into the room and told us we should watch what was going on. It derailed the entire thing.


Going off of a question from above: How have you changed, personality wise, from when you were a mere mortal? How does who you were then compare to who you are now?
Elmund Egivand
Tribal Liberation Force
Minmatar Republic
#552 - 2017-02-07 03:03:25 UTC  |  Edited by: Elmund Egivand
Myxx wrote:
Khaotique Savage wrote:



Have you ever paid a ransom to save your ship ? and if so did the pirate honor his/her word and let you go ?

Nope, nor do I intend to start paying them if it happens. Ships aren't worth saving like that to me. The ones I've had explode on me served a purpose and were put on the line with the knowledge they would likely end up exploding. If I put larger assets worth a lot of ISK on the line, it is done so with a large enough backup fleet to support them.

Jev North wrote:


Where were you when the Seylin event happened?


This feels like it was so many lifetimes ago, when it really wasn't for me. I was in a meeting discussing a contract to build a batch of hulls for someone that has since retired. I remember it pretty vividly because one of our assistants came into the room and told us we should watch what was going on. It derailed the entire thing.


Going off of a question from above: How have you changed, personality wise, from when you were a mere mortal? How does who you were then compare to who you are now?


I am more reckless than I used to be when I was mortal. Back then I wouldn't even consider doing the sort of things I dare to do as a capsuleer. Have to remind myself to stop taking insane risks if the projected probability of success is less than 50%. Thinking about it, I wouldn't even take 50% chances back when I was mortal.

The side effect of having permanent death being 'optional', I think.

I suppose I can still get that fear of death back if someone cancels my clone contract. However, if that is to come to pass, I hope that doesn't include relinquishing all my implants. I would still like to fly with my ship and die with my ship. It will be like a sea burial, except in space. Yes, I know sea burials are more of a Brutor tradition. I will also tag my final clone body to ensure that it will find its way back to my clan for a proper sky burial after my demise.

Is there anything from your mortal life you had left behind when you become Empyrean? Did you regret leaving those behind, or do you still yearn for them?

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

Myxx
The Scope
#553 - 2017-02-08 04:11:35 UTC  |  Edited by: Myxx
Elmund Egivand wrote:
Myxx wrote:
Khaotique Savage wrote:



Have you ever paid a ransom to save your ship ? and if so did the pirate honor his/her word and let you go ?

Nope, nor do I intend to start paying them if it happens. Ships aren't worth saving like that to me. The ones I've had explode on me served a purpose and were put on the line with the knowledge they would likely end up exploding. If I put larger assets worth a lot of ISK on the line, it is done so with a large enough backup fleet to support them.

Jev North wrote:


Where were you when the Seylin event happened?


This feels like it was so many lifetimes ago, when it really wasn't for me. I was in a meeting discussing a contract to build a batch of hulls for someone that has since retired. I remember it pretty vividly because one of our assistants came into the room and told us we should watch what was going on. It derailed the entire thing.


Going off of a question from above: How have you changed, personality wise, from when you were a mere mortal? How does who you were then compare to who you are now?


I am more reckless than I used to be when I was mortal. Back then I wouldn't even consider doing the sort of things I dare to do as a capsuleer. Have to remind myself to stop taking insane risks if the projected probability of success is less than 50%. Thinking about it, I wouldn't even take 50% chances back when I was mortal.

The side effect of having permanent death being 'optional', I think.

I suppose I can still get that fear of death back if someone cancels my clone contract. However, if that is to come to pass, I hope that doesn't include relinquishing all my implants. I would still like to fly with my ship and die with my ship. It will be like a sea burial, except in space. Yes, I know sea burials are more of a Brutor tradition. I will also tag my final clone body to ensure that it will find its way back to my clan for a proper sky burial after my demise.

Is there anything from your mortal life you had left behind when you become Empyrean? Did you regret leaving those behind, or do you still yearn for them?


I had to think about this one. Truly, I did. To be completely honest with you, no. There isn't anything that is out of my reach now that I no longer have access to in some way. Outside of former residences in Gallente space, which I truthfully don't care much for to begin with. I even still have my original body sitting in frozen storage somewhere. That life means very little to me now.

What weapons platform do you favor, and why? Be as broad or as specific as you like.
Elmund Egivand
Tribal Liberation Force
Minmatar Republic
#554 - 2017-02-08 04:41:02 UTC
Myxx wrote:


I had to think about this one. Truly, I did. To be completely honest with you, no. There isn't anything that is out of my reach now that I no longer have access to in some way. Outside of former residences in Gallente space, which I truthfully don't care much for to begin with. I even still have my original body sitting in frozen storage somewhere. That life means very little to me now.

What weapons platform do you favor, and why? Be as broad or as specific as you like.


Missiles, drones, projectiles and energy neutralizers. Usually, I like to fly ships that have two of these four options available at the same time. Even better if I get the option of missiles/projectiles, drones AND energy neutralizers. I am fond of multiple-prong offence. Typical Minmatar mentality, I suppose.

In frigates, I am fond of rockets due to their ability to almost always hit for maximum damage at anywhere within scram ranges especially when stasis webifiers are utilised. In a cruiser, about 50/50 split between missiles (HAMs especially) and projectiles. Projectiles have better application against smaller targets if I could get their transversal down, while missiles tend to hit for very stable and higher applied damage against anything larger as long as they couldn't outfly the missile. Both weapons platform come with a variety of munitions to exploit any defence flaws too.

Of course, I always prefer to throw in drones and energy neutralizers right on top of the primary weapons platform just to screw with my targets. Makes it more difficult to shake me off once I got within scram range. Even better if my ship is capable of mitigating damage at close orbit and has a stiff regenerating shield/armour defence system to compound the issue.

I like to think of myself as 'that guy who fights like an ******** at close ranges'.

How much value do you place on a ship's technical specs?

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

Claudia Osyn
Non-Hostile Target
Wild Geese.
#555 - 2017-02-08 04:53:24 UTC
Elmund Egivand wrote:
Myxx wrote:


I had to think about this one. Truly, I did. To be completely honest with you, no. There isn't anything that is out of my reach now that I no longer have access to in some way. Outside of former residences in Gallente space, which I truthfully don't care much for to begin with. I even still have my original body sitting in frozen storage somewhere. That life means very little to me now.

What weapons platform do you favor, and why? Be as broad or as specific as you like.


Missiles, drones, projectiles and energy neutralizers. Usually, I like to fly ships that have two of these four options available at the same time. Even better if I get the option of missiles/projectiles, drones AND energy neutralizers. I am fond of multiple-prong offence. Typical Minmatar mentality, I suppose.

In frigates, I am fond of rockets due to their ability to almost always hit for maximum damage at anywhere within scram ranges especially when stasis webifiers are utilised. In a cruiser, about 50/50 split between missiles (HAMs especially) and projectiles. Projectiles have better application against smaller targets if I could get their transversal down, while missiles tend to hit for very stable and higher applied damage against anything larger as long as they couldn't outfly the missile. Both weapons platform come with a variety of munitions to exploit any defence flaws too.

Of course, I always prefer to throw in drones and energy neutralizers right on top of the primary weapons platform just to screw with my targets. Makes it more difficult to shake me off once I got within scram range. Even better if my ship is capable of mitigating damage at close orbit and has a stiff regenerating shield/armour defence system to compound the issue.

I like to think of myself as 'that guy who fights like an ******** at close ranges'.

How much value do you place on a ship's technical specs?



well, enough to us them as guidelines for fitting my ship, but not so much that I won't try fitting stupid things just to see if it will work.

What's your favorite role in fleets and what drew you to it?

A little trust goes a long way. The less you use, the further you'll go.

Elmund Egivand
Tribal Liberation Force
Minmatar Republic
#556 - 2017-02-08 05:07:58 UTC  |  Edited by: Elmund Egivand
Claudia Osyn wrote:


What's your favorite role in fleets and what drew you to it?


Last time I got into a fleet, which was a long time ago, I always take +1 picket role every chance I get, even more so if I can fly something that flies fast, has stiff defenses and hits hard with excellent projection within scram range in that role. This role grants me autonomy, allowing me to make my own darn decisions, as well as letting me play the role of the hunter at the same time. Go to systems as directed by fleet command, seek targets, report on targets, anything else up until the fleet lands on grid is up to me. Usually, that means I can get to brutalising my targets while waiting for backup. Not too different from how I usually operate. The differences are that I will have orders and I will have backup while I do my best to wreak some havoc. Last time I did this I killed a tackler and started chewing up a destroyer on approach. The targets dispersed as soon as the small fleet turned up, with the fleet complaining that I'm too violent in this role.

This appeals to my more primal side.

Do you have darker impulses when in combat, and how much control do you have over them?

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

Tsao Aubbes
Tidal Lock
Vapor-Lock
#557 - 2017-02-08 05:41:50 UTC  |  Edited by: Tsao Aubbes
Elmund Egivand wrote:
Do you have darker impulses when in combat, and how much control do you have over them?

I.. well.. I think this question was asking about fighting other capsuleers.. but, I'm not good at that. But, I also don't want to really break the question, so I guess I'll try to answer from both points of views.

Frequently when I'm fighting rogue drones I.. get into it and have fun. And it is fun to destroy drones, I enjoy that. But.. my mind kinda wanders and I start to think about if it would be.. fun.. to destroy baseliner ships. "How hard would it be to take on a navy battleship? Would it be fun?". That.. sorta.. scares me. I've kinda thought about maybe shooting other kinds of.. pirates.. but.. I still kinda feel uneasy about it. And I really don't know why I feel so uneasy about it. They're pirates after all..

As for combat versus capsuleers.. I.. guess I want to sorta.. just throw tech 1 cruisers at whoever is in our system. But, those are fights I can't win and I stop myself. There's no reason for me to waste ships and crew like that. Because I know the other capsuleer is better fit and has better skills, with both in the pod and piloting skills, regardless of if they have friends a system over. I kinda get mad at myself for being so awful at fighting capsuleers, but I go and do something else for awhile, so it's fine..

I hope I answered those correctly. I'm not always sure if I have or not sometimes..

How do you control your.. umm.. darker impulses in combat?

Tressith Sefira > You don't understand. She IS the awkward.

Maria Daphiti
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#558 - 2017-02-08 05:46:13 UTC
Tsao Aubbes wrote:
How do you control your.. umm.. darker impulses in combat?


Through the structure of my Alliance. PIE has strict rules of engagement from the Admiralty that channel our aggression in pre-determined ways. Almost like the Faith does for my life.

How you you control your .. darker impulses... in every day life?




Deitra Vess
Non-Hostile Target
Wild Geese.
#559 - 2017-02-08 05:50:38 UTC
Maria Daphiti wrote:
Tsao Aubbes wrote:
How do you control your.. umm.. darker impulses in combat?


Through the structure of my Alliance. PIE has strict rules of engagement from the Admiralty that channel our aggression in pre-determined ways. Almost like the Faith does for my life.

How you you control your .. darker impulses... in every day life?





By ignoring them. By diving into your cause head first and not looking at what distracts from that.

How do you deal with sympathy for those you kill in combat, if you even do that is?
Agiri Falken
Akagi Initiative
#560 - 2017-02-08 06:07:29 UTC
Deitra Vess wrote:
Maria Daphiti wrote:
Tsao Aubbes wrote:
How do you control your.. umm.. darker impulses in combat?


Through the structure of my Alliance. PIE has strict rules of engagement from the Admiralty that channel our aggression in pre-determined ways. Almost like the Faith does for my life.

How you you control your .. darker impulses... in every day life?





By ignoring them. By diving into your cause head first and not looking at what distracts from that.

How do you deal with sympathy for those you kill in combat, if you even do that is?

I let it sink in long after the fact. You can't really afford it, then and there, whether they deserve it or not. It's a lot easier when the guy you just shot, stabbed or strangled was a Dragonaur or someone equally deserving, but some random FedMar grunts another matter. They get a little place in my head each night.

For you capsuleers out there; Have you ever killed someone up close and personal? If so, when was it, and how different was it from ship to ship fighting?