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Player Features and Ideas Discussion

 
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ASB and Cap boosters

Author
Lugh Crow-Slave
#1 - 2017-02-02 04:11:51 UTC
Can we please give these two different icons when loaded?
Ari Kelor
Frontier Explorations Inc.
#2 - 2017-02-02 05:39:31 UTC
Yep, this needs to be a thing...Now...
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#3 - 2017-02-02 06:16:01 UTC
Yes please.

+1
Commander IceQ
Ascendance
Goonswarm Federation
#4 - 2017-02-02 10:40:02 UTC
+1 Got my vote

I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it.

Omnathious Deninard
University of Caille
Gallente Federation
#5 - 2017-02-02 12:10:01 UTC
I suppose this happens every now and then.....

Good idea +1

If you don't follow the rules, neither will I.

Cade Windstalker
#6 - 2017-02-02 14:32:44 UTC
Hey! It's the one good idea on PFAID for the day!

+1, this is really kind of annoying. Honestly it'd be nice if all modules with charges loaded kept some remnant of the original module as an indicator. The cap booster VS ASB thing is particularly annoying but I've come back after a break, gone to do a mission to break myself back into the game, and realized I didn't have the guns I thought I did fitted.

Pretty bad mistake on my part, but the general issue is the same, charges basically replace the module icon.
Lugh Crow-Slave
#7 - 2017-02-02 16:16:58 UTC
Overall it's not to bad that they change the icon such as with guns where knowing what charge you have loaded is important considering it is always going to be changing unlike the guns. The asb and boosters become an issue as the two very differant modules have the same icon